Alexander Söderberg
ea41c842bc
Fix a bunch of minor issues
2020-05-20 00:31:59 +02:00
Alexander Söderberg
8efc78e1c9
IT COMPILES!
2020-05-19 23:05:36 +02:00
dordsor21
7aba70ea65
Make plot clears/sets less crashy.
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There's still the issue of Spigot's (or paper's) terrible GC that does nothing and stores everything in PS old gen memory so the server just numpties itself though.
2020-05-19 16:54:12 +01:00
Alexander Söderberg
123ca8efe9
Update more commands and add proper request timeouts
2020-05-19 17:33:59 +02:00
dordsor21
22c26fe962
Add PlotArea#getFlag
2020-05-19 13:07:50 +01:00
dordsor21
761803f777
Add option for roads to respect a plot area's flags and implement to PlayerEvents
2020-05-19 12:41:51 +01:00
dordsor21
d5d18a60fb
Fix #2836
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getCompoundTag can also be in Core since we're using WorldEdit.
2020-05-19 11:53:18 +01:00
Alexander Söderberg
37b065a097
Progress.
2020-05-19 00:28:52 +02:00
Alexander Söderberg
fdfc61cf97
Update username on async pre login event
2020-05-18 20:45:51 +02:00
Alexander Söderberg
31c84ab18f
Basic pipeline setup
2020-05-18 00:22:34 +02:00
Alexander Söderberg
a47527857c
Fix wonky annotation placement in SQLiteUUIDService
2020-05-17 23:58:39 +02:00
Alexander Söderberg
67bf90e92f
Create the SQLite UUID service and cache
2020-05-17 23:41:59 +02:00
Alexander Söderberg
64cfe240f9
Port OfflinePlayerUUIDService to the new system
2020-05-17 17:36:12 +02:00
Alexander Söderberg
29f2863cf4
Progress
2020-05-17 17:26:48 +02:00
Alexander Söderberg
7591c440c2
Begin working on the new UUID service API
2020-05-17 12:40:25 +02:00
Alexander Söderberg
5ae70743b1
Always set the generator
2020-05-16 21:37:14 +02:00
Alexander Söderberg
441a73839e
Add /plot components
2020-05-16 21:37:14 +02:00
Alexander Söderberg
ff8f7a0867
Actually create the world managers
2020-05-16 21:37:14 +02:00
Alexander Söderberg
31edffcb63
Begin working on a platform specific world management system
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This should make world management a fair bit cleaner
2020-05-16 21:37:14 +02:00
Alexander Söderberg
86edb20c15
Add a FAWE/WE chart
2020-05-14 16:33:26 +02:00
dordsor21
5f896dd39a
Properly copy NBT data in containers
2020-05-14 14:19:33 +01:00
dordsor21
8fb9f29ab7
Fixes #2827
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If existing blocks are an instance of container, clear the inventory.
2020-05-14 12:57:26 +01:00
Alexander Söderberg
1fa41e6209
Merge branch 'v5' into tile-entity-cap
2020-05-14 13:17:41 +02:00
dordsor21
617abf89e6
Split ChunkManager to Chunk and Region Managers
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- Having not chunk-specific code in ChunkManager felt wrong.
- Also allow FAWE to replace setbiome code
- Also improve performance (proper usage of chunk loading) for setbiome
2020-05-14 11:27:35 +01:00
Alexander Söderberg
e6a9daf31a
Make the tile entity limit in ProcessedWEExtent apply per chunk rather than per edit
2020-05-13 14:54:54 +02:00
Alexander Söderberg
8c0f7b207e
Make the chunk listener NOT delete all tile entities in the chunk
2020-05-13 14:39:58 +02:00
Alexander Söderberg
ec347f8738
Add missing blocks and block tile entities from /plot set
if the chunk processor is enabled
2020-05-13 14:24:04 +02:00
Alexander Söderberg
19fe2efb6e
Fix the WE extent and add our own tile entity list
2020-05-13 14:11:17 +02:00
Alexander Söderberg
435d877262
Make the tile entity check respect the chunk processor status
2020-05-13 12:25:48 +02:00
Alexander Söderberg
3deff629b0
Add paper specific listener for limiting the amount of tile entities in a chunk during build, instead of just doing it during chunk unloading
2020-05-12 23:01:14 +02:00
dordsor21
a038cb6d1b
Merge branch 'v5' of https://github.com/IntellectualSites/PlotSquared into v5
2020-05-12 18:53:57 +01:00
dordsor21
637dd7d0c2
correct update messaging
2020-05-12 18:53:26 +01:00
Alexander Söderberg
d20fa39cf5
Add flag that prevents people from copying NBT data in the plot unless they're added as members
2020-05-12 19:25:06 +02:00
Alexander Söderberg
10dbcbcdbd
Prevent NPE in entityDamage
...
This is done by creating a fake (WE) entity type in the case that the entity type name is null. In these cases, WE has no equivalent.
By doing this, all entity category contains check will fail, and it will default to the PVE check at the bottom of the if-else if chain.
2020-05-12 10:05:47 +02:00
Alexander Söderberg
e20319f4e1
Merge branch 'v5' into backups
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# Conflicts:
# Core/src/main/java/com/plotsquared/core/configuration/Captions.java
2020-05-11 20:15:48 +02:00
Alexander Söderberg
3c17b76b1c
Remove dum-dum line break
2020-05-11 11:21:32 +02:00
Alexander Söderberg
7a6909dab1
Merge branch 'v5' into backups
2020-05-11 11:19:59 +02:00
Alexander Söderberg
3064ae80d1
Add a keep-inventory flag
2020-05-11 11:19:36 +02:00
Alexander Söderberg
8ed5a21b36
Merge branch 'v5' into backups
2020-05-10 17:03:36 +02:00
Alexander Söderberg
723e29cdd0
Continue working on the backup system
2020-05-10 14:02:25 +02:00
dordsor21
667098268f
Almost fix slime pathing?
...
This almost works, there's no real way to do it gracefully because you can't set where the slime should be travelling to nicely, nor can you set rotation etc. Seems to be a fairly large part of the event capability missing from paper.
2020-05-10 12:18:55 +01:00
Alexander Söderberg
a37ab10414
Don't send chat spy to message sender
2020-05-03 18:13:54 +02:00
dordsor21
daee26681a
use strings for spawn reasons to be safe
2020-05-02 12:13:00 +01:00
dordsor21
729469e030
Add config options for all paper events.
2020-05-02 11:58:32 +01:00
dordsor21
c6dc9ee189
Add some more listeners
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- Also use setShouldAbortSpawn so it doesn't just try forever
- Add config to enable or disable all paper listeners
2020-05-02 11:58:32 +01:00
dordsor21
8ec8b8d803
Add some paper-specific listeners
2020-05-02 11:58:32 +01:00
MeFisto94
d864792d09
Fixes #2800 Allow to wrap OfflinePlayers in 1.15.2
2020-05-02 11:28:06 +01:00
dordsor21
17698065a0
Add extra SpawnReasons to spawn listener
2020-04-30 17:00:35 +01:00
dordsor21
e7216d4aef
Merge branch 'v5' into reformat
2020-04-30 11:33:31 +01:00
dordsor21
0751e9cea3
Make LiquidFlowFlag an enum
2020-04-30 11:18:28 +01:00
dordsor21
0091580ae0
Reformat it all.
2020-04-30 11:01:52 +01:00
dordsor21
4a16f9c1a7
LiquidFlow true will override BlockPhysics false
2020-04-30 10:59:43 +01:00
dordsor21
577fe3037f
Update checker improvements and 5.10.4
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- Add config option to disable poll once it's found an update (true by default)
- Better PlotVersion stuff can now detect if you're using a later version than the spigot API, and not tell you about it
2020-04-30 10:17:19 +01:00
NotMyFault
670f6d9f8b
Fix coral-dry flag not respecting horn coral blocks
2020-04-29 21:55:55 +02:00
N0tMyFaultOG
51b6f41eff
Update papi hook message
2020-04-25 23:54:30 +02:00
dordsor21
ccb43d0661
Do placeholders better.
...
- Still allow parsing of placeholder if no plot is required and plot is null.
- Properly check if the player is null before getting the plot, and if the plot is null
- These were still issues before my initial "fix" city
2020-04-23 14:16:06 +01:00
dordsor21
caa4a08b26
getOfflinePlayer once
2020-04-23 09:21:52 +01:00
dordsor21
0fa99d7940
Never return null in Placeholder. Also slight cleanup.
2020-04-23 09:06:37 +01:00
dordsor21
73dae7842d
Only poll for updates every 30 mins.
...
- Don't do GET requests on player join (bad idea, it was sync...)
- If there's an update it will notify the player still, it just caches the update status
2020-04-22 12:09:00 +01:00
dordsor21
92a18d810c
Correct usage of Json.
...
I'm dumb and forgot toString doesn't work. Repalce with getAsString
2020-04-22 09:57:46 +01:00
NotMyFault
8ff4566905
Change misleading information
2020-04-21 23:42:31 +02:00
N0tMyFaultOG
c8d8fb6aff
Reformat premium information
2020-04-21 23:38:56 +02:00
dordsor21
5b30711470
Cant use bar chart
2020-04-21 12:39:48 +01:00
dordsor21
336f27f078
Only check update if premium. Add bstats bars for premium vs not.
2020-04-21 12:39:48 +01:00
dordsor21
8d61e6f111
Fix update checker
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- No more NPEs
- Use the better spigot API
- No obnoxious tooltip displaying the link without being clickable
2020-04-21 08:56:23 +01:00
Alexander Söderberg
59f8f2fdff
Fix biome setting in 1.13 and 1.14
2020-04-20 23:40:04 +02:00
Alexander Söderberg
5c6175badb
Merge remote-tracking branch 'origin/v5' into v5
2020-04-20 23:37:02 +02:00
Alexander Söderberg
8db8a30455
Fix biome setting
2020-04-20 23:36:56 +02:00
NotMyFault
cbe8fda1df
Fix update notification
2020-04-20 23:24:28 +02:00
N0tMyFaultOG
558df450b5
Update spigot updater
2020-04-20 21:04:30 +02:00
Cheezybo99
f1d10c96bc
Added PERMISSIONS_ADMIN_CHAT_BYPASS enum for the permission plots.admin.chat.bypass allowing users to bypass the plot chat security feature.
2020-04-20 18:55:28 +02:00
Cheezybo99
4d1b08a628
Updated to properly use the permissions system from com.plotsquared.core.util.Permissions and com.plotsquared.core.configuration.Captions
2020-04-20 18:55:28 +02:00
Cheezybo99
2eda56bc1f
If all players are denied from a plot, this will allow administrators with permission to see chatspy, talk in plots they have been denied from.
2020-04-20 18:55:28 +02:00
Lennart ten Wolde
bb291b947f
Use primite int type for setBiome 1.13 workaround
2020-04-20 17:27:46 +02:00
Alexander Söderberg
bf5862942a
Disable prefixes for flag info headers and footers and suppress NPE in the update utility
2020-04-18 22:26:13 +02:00
N0tMyFaultOG
546c4defb7
Add SirYwell to authors list
...
Thanks for all your hard work regarding v5 ❤️
2020-04-16 23:49:08 +02:00
dordsor21
3ee29297e0
Add option to force plot chat in plot areas.
2020-04-16 16:55:14 +01:00
dordsor21
714b8dad87
Implement IntellectualSites/PlotSquaredSuggestions/96
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Also make Plot Chat work properly. Not sure what was going on there before...
2020-04-16 11:54:32 +01:00
Alexander Söderberg
ee2ed8222d
Merge config packages
2020-04-16 06:14:33 +02:00
Alexander Söderberg
edaf396894
Merge features/v5/internal-updates into api/v5/packages
2020-04-16 06:11:03 +02:00
Alexander Söderberg
6f052f0001
Remove extra line from HEADER
2020-04-16 05:05:58 +02:00
Alexander Söderberg
ba40a56c32
Add GPLv3 License headers to all source files.
2020-04-16 04:52:39 +02:00
MattBDev
780be3776a
Addressed some comments
2020-04-15 15:26:54 -04:00
Alexander Söderberg
79bd69e599
Make the entity counting code use the new entity categories, remove usage of magic numbers and add /plot caps
2020-04-12 19:30:50 +02:00
Alexander Söderberg
5772af37fe
Reclassify shulker as a hostile mob
2020-04-12 04:46:51 +02:00
Alexander Söderberg
6324bb1134
Use entity categories in events
2020-04-12 01:47:56 +02:00
Alexander Söderberg
658f2a3fc3
Finalize entity type categorisation
2020-04-12 01:23:13 +02:00
Hannes Greule
6e536f81ac
Add more entity categories
2020-04-12 00:57:50 +02:00
Alexander Söderberg
dd9450d36a
Add entity category loading code to WorldUtil (implemented in BukkitUtil)
2020-04-11 22:26:31 +02:00
Hannes Greule
4a249843eb
Workaround to accept Slimes and EnderDragons as Monsters
2020-04-11 21:42:52 +02:00
Alexander Söderberg
5c1f0f51df
Add a custom bStats chart tracking terrain types
2020-04-11 20:56:34 +02:00
Alexander Söderberg
2377ce1123
Relocate metrics properly
2020-04-11 19:52:45 +02:00
MattBDev
dfa977a020
Moved more packaged based on feedback
2020-04-10 20:19:18 -04:00
MattBDev
5be2dfa747
Package Changes
2020-04-10 19:26:07 -04:00
Alexander Söderberg
f9ea99fa1d
Merge pull request #2754 from IntellectualSites/features/v5/owners
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Remove all direct access to Plot.owner
2020-04-10 19:52:41 +02:00
Alexander Söderberg
280ced7904
Add GPLv3 License headers to all source files.
...
Reason: " How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found."
2020-04-10 18:09:01 +02:00
Alexander Söderberg
ce756411cf
Remove all direct access to Plot.owner
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New methods were added for access to the absolute owner of a plot, and the documentation of the owner getters to clarify the purpose of the methods.
2020-04-10 14:05:01 +02:00
Alexander Söderberg
0d26111fa7
Include golems (snowmen, iron golems and shulkers) in the animal-interact flag.
2020-04-09 21:38:24 +02:00
Alexander Söderberg
f717589074
Fix typo in MainUtil and switch out Consumer<Integer> to IntConsumer
2020-04-09 11:23:39 +02:00
Alexander Söderberg
254a0541cc
Fix OfflinePlayerUtil runtime exception
2020-04-08 22:52:13 +02:00