63 lines
2.5 KiB
Java
63 lines
2.5 KiB
Java
/*
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* PlotSquared, a land and world management plugin for Minecraft.
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* Copyright (C) IntellectualSites <https://intellectualsites.com>
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* Copyright (C) IntellectualSites team and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.plotsquared.bukkit.generator;
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import com.plotsquared.core.PlotSquared;
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import com.plotsquared.core.generator.AugmentedUtils;
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import com.plotsquared.core.queue.QueueCoordinator;
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import com.sk89q.worldedit.bukkit.BukkitAdapter;
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import com.sk89q.worldedit.util.SideEffectSet;
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import org.bukkit.Chunk;
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import org.bukkit.World;
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import org.bukkit.generator.BlockPopulator;
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import org.checkerframework.checker.nullness.qual.NonNull;
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import java.util.Random;
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public class BukkitAugmentedGenerator extends BlockPopulator {
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private static BukkitAugmentedGenerator generator;
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public static BukkitAugmentedGenerator get(World world) {
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for (BlockPopulator populator : world.getPopulators()) {
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if (populator instanceof BukkitAugmentedGenerator) {
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return (BukkitAugmentedGenerator) populator;
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}
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}
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if (generator == null) {
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generator = new BukkitAugmentedGenerator();
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}
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world.getPopulators().add(generator);
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return generator;
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}
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@Override
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public void populate(@NonNull World world, @NonNull Random random, @NonNull Chunk source) {
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QueueCoordinator queue = PlotSquared.platform().globalBlockQueue().getNewQueue(BukkitAdapter.adapt(world));
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// The chunk is already loaded and we do not want to load the chunk in "fully" by using any PaperLib methods.
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queue.setForceSync(true);
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queue.setSideEffectSet(SideEffectSet.none());
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queue.setBiomesEnabled(false);
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queue.setChunkObject(source);
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AugmentedUtils.generateChunk(world.getName(), source.getX(), source.getZ(), queue);
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queue.enqueue();
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}
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}
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