PlotSquared - Reinventing the plotworld
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Jesse Boyd edd18a7178 Various
- Fix some block change issues (for some reason sending a chunk would
sometimes reset any recent changes)
- Send chunk changes for relight command
- Have kick cmd kick the player from the server if they are kicked from
the spawn plot
- Plot size checks for downloading
- Fix some potential integer overflow issues for large plots (>64K x
64K)
- Fix some edge cases for plot move/copy
2016-03-31 20:49:00 +11:00
.github Update ISSUE_TEMPLATE.md 2016-03-07 11:24:36 -05:00
Bukkit Various 2016-03-31 20:49:00 +11:00
Core Various 2016-03-31 20:49:00 +11:00
gradle/wrapper Fix small Gradle things. 2016-02-22 23:30:49 -05:00
Sponge Various 2016-03-31 20:49:00 +11:00
.gitignore a wild pom appears 2016-02-24 03:07:49 +11:00
build.gradle Revert "have clean help delete the output directory" 2016-03-29 04:11:25 -04:00
gradle.properties Fixes 2016-02-27 21:07:42 +11:00
gradlew Fix small Gradle things. 2016-02-22 23:30:49 -05:00
LICENSE Extremely minor text change to LICENSE 2016-03-18 16:50:43 -04:00
pom.xml 3.3.2 2016-03-27 03:34:55 +11:00
README.md Update README.md 2016-03-11 09:05:42 -05:00
settings.gradle Gradle / maven 2016-02-26 23:55:21 +11:00

PlotSquared

For the end user, PlotSquared is packed with a tonne of cool features. It allows you to merge plots, and build together with your friends. You can also change a lot of plot specific settings in the form of flags. Such as: weather, time, gamemodes, pvp status.

Whilst we provide a whole load of unique features, the biggest focus is to provide a lag-free and smooth experience.

Server Owner

Developer Resources

  • [JavaDocs] Link Temporarily Unavailable
  • [Build Server] Link Temporarily Unavailable
  • [Maven Repo] Link Temporarily Unavailable

Building

Gradle is the recommended way to build the project. Use ./gradlew build in the main project directory to build the project. Gradle is required if you intend to build or develop the Sponge module. If you prefer to use maven, a pom.xml file is provided for working with the Bukkit part of the plugin.

Contributing

Feel free to contribute, if you feel like you can improve the plugin in any way. Make sure to test your code before sending it away from us, as committing broken code will block you from future contribution.

Official Addons