PlotSquared - Reinventing the plotworld
Go to file
Jesse Boyd efae2c2e63 Finished several core parts of the sponge port
Mass block changes / chunk packet sending
AsyncWorldEdit (buggy)
Fixed world ground cover layers being generated
Fixed tab completion
Fixed plot title color
Fixed worlds unloading when no players are present
Fixed falling blocks not falling where they should
Fixed console color
Fixed chunk regeneration on full plot worlds
Other stuff
2016-02-25 20:13:07 +11:00
.github Update Issue Template 2016-02-18 22:19:50 +01:00
Bukkit Finished several core parts of the sponge port 2016-02-25 20:13:07 +11:00
Core Finished several core parts of the sponge port 2016-02-25 20:13:07 +11:00
gradle/wrapper Fix small Gradle things. 2016-02-22 23:30:49 -05:00
Sponge Finished several core parts of the sponge port 2016-02-25 20:13:07 +11:00
target Add target folder 2016-02-20 05:16:20 +11:00
.gitignore a wild pom appears 2016-02-24 03:07:49 +11:00
build.gradle Fix small Gradle things. 2016-02-22 23:30:49 -05:00
gradlew Fix small Gradle things. 2016-02-22 23:30:49 -05:00
LICENSE Create LICENSE 2014-10-30 16:23:09 +01:00
pom.xml No they aren't 2016-02-24 04:20:40 +11:00
README.md Update README.md 2016-01-24 10:50:53 +01:00
settings.gradle Updated Gradle 2016-02-22 23:11:40 -05:00

PlotSquared

For the end user, PlotSquared is packed with a tonne of cool features. It allows you to merge plots, and build together with your friends. You can also change a lot of plot specific settings in the form of flags. Such as: weather, time, gamemodes, pvp status.

Whilst we provide a whole load of unique features, the biggest focus is to provide a lag-free and smooth experience.

Server Owner

Developer Resources

Maven

We're now on maven! (Unofficial Maven Repo)

<!-- Repository -->
<repository>
    <id>xephi-repo</id>
    <url>http://ci.xephi.fr/plugin/repository/everything/</url>
</repository>
<!-- Dependency -->
<dependency>
  <groupId>com.intellectualcrafters</groupId>
  <artifactId>plotsquared</artifactId>
  <version>3.2.27-SNAPSHOT</version>
</dependency>

Building

Build the project using your favourite compiler (maven is the recommended way to build), then package the jar using mvn package.

Contributing

Feel free to contribute, if you feel like you can improve the plugin in any way. Make sure to test your code before sending it away from us, as committing broken code will block you from future contribution.

Official Addons