Updated Installation (markdown)

boy0001 2015-01-20 18:00:47 -08:00
parent 86951a282d
commit 5b71c03f3f

@ -45,69 +45,99 @@ worlds:
``` ```
## Adding Road Schematics ## Adding Road Schematics
#### TODO ##### Road schematics are added after world generation. You are also capable of changing the roads whenever you want, however newly created roads are recommended.
First you want to build a road surrounding your plot. If you want to save time, you are only required to create roads on the west, and northwest part of the road relative to the plot.
Here is what a road might look like:
![Road schematic](http://i.imgur.com/XeVojbB.png)
Once you have created the road, stand in the plot and execute the following command:
`/plot createroadschematic`
To test the schematic (recommended), stand in some other road not part of the schematic and execute the following command:
`/plot debugroadregen`
If all is well, you can begin regenerating the roads in the entire map. Open up your console and execute the following command (this may take a while):
`/plot regenallroads`
## Example Config File ## Example Config File
[Gist](https://gist.github.com/Uncleleech/a0eed30e1a724b98da74) [Gist](https://gist.github.com/Uncleleech/a0eed30e1a724b98da74)
```YAML ```YAML
version: 1 version: 1
kill_road_mobs: true teleport:
web: on_login: false
port: 9000 UUID:
enabled: false offline: false
metrics: true read-from-disk: false
max_plots: 20
clear: clear:
auto: auto:
days: 365
enabled: false enabled: false
debug: true days: 365
'on':
ban: false
worldguard: worldguard:
enabled: false enabled: false
debug: true
claim:
max-auto-area: 4
mob_pathfinding: true mob_pathfinding: true
worldedit:
require-selection-in-mask: true
plotme-alias: false
plotme-convert:
enabled: true
schematics:
save_path: /var/www/schematics
titles: true
uuid:
api:
custom: true
location: http://www.intellectualsites.com/minecraft.php
fecthing: false
max_plots: 127
auto_update: false auto_update: false
kill_road_mobs: false
metrics: true
worlds: worlds:
plotworld: plotworld:
plot: plot:
height: 64 height: 64
floor:
- '2:0'
biome: FOREST biome: FOREST
size: 32 size: 32
filling: filling:
- '1:0' - '1:0'
auto_merge: false auto_merge: false
event: floor:
spawn: - '2:0'
breeding: false
egg: false
custom: true
pvp: false
pve: false
economy:
use: false
prices:
claim: 100.0
sell: 75.0
merge: 100.0
wall: wall:
height: 64
filling: '1:0' filling: '1:0'
block_claimed: '44:1'
height: 64
block: '44:0' block: '44:0'
event:
pve: false
pvp: false
spawn:
egg: false
breeding: false
custom: true
road: road:
block: '155:0' block: '155:0'
height: 64 height: 64
width: 7 width: 8
stripes: '98:0'
enable_stripes: false
schematic: schematic:
file: 'null'
on_claim: false
specify_on_claim: false specify_on_claim: false
on_claim: false
file: 'null'
economy:
prices:
merge: 100.0
sell: 75.0
claim: 100.0
use: false
chat: chat:
enabled: false enabled: false
flags:
default: []
natural_mob_spawning: false natural_mob_spawning: false
flags: {}
world:
border: true
``` ```