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Updated UUID conversion (markdown)
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## Overview
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# Overview
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This was added in version 2.10. UUID conversion allows you to switch between different methods of UUID storage on your server.
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## Modes
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#### offline
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Will use the same UUID as an offline-mode server. i.e. The UUID will be based on the playername (case sensitive)
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#### lower
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## Offline - Mode
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Will use the same UUID as an offline-mode server. The UUID will be based on the playername (case sensitive).
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## Lower - Mode
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Offline mode but case insensitive, as it gets the UUID from the lowercase username.
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#### online
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Use online-mode UUID provided by mojang. This mode will not work properly if you are using a pre-UUID version of Bukkit, or your server is set to offline mode.
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## Online - Mode
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Use online-mode UUID provided by mojang.
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> **Warning:** This mode will not work properly if you are using a pre-UUID version of Bukkit, or your server is set to offline mode. Please check your `server.properties` to be secure.
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> **Info:** If you use a proxy server (e.g. BungeeCord or Waterfall) follow these documentation to forward the player-UUID. Then the PlotSquared Online-UUID-Mode works also fine.
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# Usage
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A command is required to be executed in order to convert.
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> **Warning:** You are strongly advised to backup your database before a conversion. Plots may be lost if something goes wrong!
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## Usage
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A command is required to be executed in order to convert. You are urged to backup your database before conversion, as plots may be lost if something goes wrong:
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`/plot uuidconvert <mode>`
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