Updated UUID conversion (markdown)

NotMyFault 2021-04-27 17:37:54 +02:00
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## Overview # Overview
This was added in version 2.10. UUID conversion allows you to switch between different methods of UUID storage on your server. This was added in version 2.10. UUID conversion allows you to switch between different methods of UUID storage on your server.
## Modes ## Offline - Mode
#### offline Will use the same UUID as an offline-mode server. The UUID will be based on the playername (case sensitive).
Will use the same UUID as an offline-mode server. i.e. The UUID will be based on the playername (case sensitive) ## Lower - Mode
#### lower
Offline mode but case insensitive, as it gets the UUID from the lowercase username. Offline mode but case insensitive, as it gets the UUID from the lowercase username.
#### online ## Online - Mode
Use online-mode UUID provided by mojang. This mode will not work properly if you are using a pre-UUID version of Bukkit, or your server is set to offline mode. Use online-mode UUID provided by mojang.
> **Warning:** This mode will not work properly if you are using a pre-UUID version of Bukkit, or your server is set to offline mode. Please check your `server.properties` to be secure.
> **Info:** If you use a proxy server (e.g. BungeeCord or Waterfall) follow these documentation to forward the player-UUID. Then the PlotSquared Online-UUID-Mode works also fine.
# Usage
A command is required to be executed in order to convert.
> **Warning:** You are strongly advised to backup your database before a conversion. Plots may be lost if something goes wrong!
## Usage
A command is required to be executed in order to convert. You are urged to backup your database before conversion, as plots may be lost if something goes wrong:
`/plot uuidconvert <mode>` `/plot uuidconvert <mode>`