Updated UUID conversion (markdown)

NotMyFault 2021-04-27 17:37:54 +02:00
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## Overview
# Overview
This was added in version 2.10. UUID conversion allows you to switch between different methods of UUID storage on your server.
## Modes
#### offline
Will use the same UUID as an offline-mode server. i.e. The UUID will be based on the playername (case sensitive)
#### lower
## Offline - Mode
Will use the same UUID as an offline-mode server. The UUID will be based on the playername (case sensitive).
## Lower - Mode
Offline mode but case insensitive, as it gets the UUID from the lowercase username.
#### online
Use online-mode UUID provided by mojang. This mode will not work properly if you are using a pre-UUID version of Bukkit, or your server is set to offline mode.
## Online - Mode
Use online-mode UUID provided by mojang.
> **Warning:** This mode will not work properly if you are using a pre-UUID version of Bukkit, or your server is set to offline mode. Please check your `server.properties` to be secure.
> **Info:** If you use a proxy server (e.g. BungeeCord or Waterfall) follow these documentation to forward the player-UUID. Then the PlotSquared Online-UUID-Mode works also fine.
# Usage
A command is required to be executed in order to convert.
> **Warning:** You are strongly advised to backup your database before a conversion. Plots may be lost if something goes wrong!
## Usage
A command is required to be executed in order to convert. You are urged to backup your database before conversion, as plots may be lost if something goes wrong:
`/plot uuidconvert <mode>`