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Revert b9ac5045c20846e5e936a63db89e5cc7335abb96...aec8294e44e7d8dd0f060c1f25d54e0b78629248 on Plot flags
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@ -4,6 +4,9 @@ The extensive flagging system allows you to do all sorts of things such as setti
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Setting a flag is easy, just use `/plot flag set <flag> <value>`. For a boolean flag, the value would either be 'true' or 'false'.
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To bring up a list of flags use `/plot flag list`. These values are clickable, and clicking a flag name will
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show you information about that particular flag. You can also use `/plot flag info <flag>` directly, if you already know the flag name.
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All the flag commands come with tab auto completion.
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### Default Flags
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@ -30,11 +33,16 @@ Accepts commands with multiple parameters, e.g `/gamemode creative`.
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A binary tuple of numbers e.g. `53 6` or `7 93`.
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#### - [BlockTypeList](https://github.com/IntellectualSites/PlotSquared/wiki/Plot-flags#blocktypelist)
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A list of blocks IDs, e.g.:
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A list of blocks, supporting both legacy numerical IDs and new string IDs e.g.
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- `grass_block` for grass blocks
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- `7` for bedrock
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- `7,3` for bedrock and dirt
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- `35:14,35:15` for red and black wool
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These flags also support [tags](https://github.com/IntellectualSites/PlotSquared/wiki/Vanilla-Tags), like:
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- `#signs` for all sign types
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- `#buttons` for all button types
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#### - [Enum](https://github.com/IntellectualSites/PlotSquared/wiki/Plot-flags#Enum)
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Accepts a predefined collection of values.
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