mirror of
https://github.com/dmulloy2/ProtocolLib.git
synced 2024-12-26 19:18:12 +01:00
Retrieve the updated player entity as fast as we can.
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parent
09348343dd
commit
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@ -87,6 +87,8 @@ public class ProtocolLibrary extends JavaPlugin {
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// Worker that ensures that async packets are eventually sent
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createAsyncTask(server);
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addDebugListener();
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// Try to enable statistics
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try {
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statistisc = new Statistics(this);
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@ -97,6 +99,20 @@ public class ProtocolLibrary extends JavaPlugin {
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}
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}
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private void addDebugListener() {
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// DEBUG DEBUG
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protocolManager.addPacketListener(new MonitorAdapter(this, ConnectionSide.BOTH, logger) {
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@Override
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public void onPacketReceiving(PacketEvent event) {
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System.out.println("RECEIVING " + event.getPacketID() + " from " + event.getPlayer().getName());
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};
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@Override
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public void onPacketSending(PacketEvent event) {
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System.out.println("SENDING " + event.getPacketID() + " to " + event.getPlayer().getName());
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}
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});
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}
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private void createAsyncTask(Server server) {
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try {
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if (asyncPacketTask >= 0)
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@ -47,6 +47,7 @@ class NetLoginInjector {
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try {
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Player fakePlayer = tempPlayerFactory.createTemporaryPlayer(server);
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PlayerInjector injector = injectionHandler.injectPlayer(fakePlayer, inserting, GamePhase.LOGIN);
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injector.updateOnLogin = true;
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// Associate the injector too
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InjectContainer container = (InjectContainer) fakePlayer;
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@ -240,9 +240,6 @@ public class PlayerInjectionHandler {
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if (previous != null) {
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uninjectPlayer(previous.getPlayer());
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// Update the player object too
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previous.setPlayer(player);
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// Remove the "hooked" network manager in our instance as well
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if (previous instanceof NetworkObjectInjector) {
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injector.setNetworkManager(previous.getNetworkManager(), true);
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@ -34,6 +34,7 @@ import net.sf.cglib.proxy.Factory;
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import org.bukkit.craftbukkit.entity.CraftPlayer;
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import org.bukkit.entity.Player;
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import com.comphenix.protocol.Packets;
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import com.comphenix.protocol.events.PacketContainer;
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import com.comphenix.protocol.events.PacketEvent;
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import com.comphenix.protocol.events.PacketListener;
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@ -63,6 +64,8 @@ abstract class PlayerInjector {
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protected static Field netHandlerField;
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protected static Field socketField;
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private static Field entityPlayerField;
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// Whether or not we're using a proxy type
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private static boolean hasProxyType;
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@ -101,6 +104,10 @@ abstract class PlayerInjector {
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// Scheduled action on the next packet event
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protected Runnable scheduledAction;
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// Whether or not to update the current player on the first Packet1Login
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boolean updateOnLogin;
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Player updatedPlayer;
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public PlayerInjector(Logger logger, Player player, ListenerInvoker invoker) throws IllegalAccessException {
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this.logger = logger;
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this.player = player;
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@ -362,6 +369,18 @@ abstract class PlayerInjector {
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return netHandler;
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}
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/**
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* Retrieve the stored entity player from a given NetHandler.
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* @param netHandler - the nethandler to retrieve it from.
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* @return The stored entity player.
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* @throws IllegalAccessException If the reflection failed.
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*/
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private EntityPlayer getEntityPlayer(Object netHandler) throws IllegalAccessException {
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if (entityPlayerField == null)
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entityPlayerField = FuzzyReflection.fromObject(netHandler).getFieldByType(".*EntityPlayer");
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return (EntityPlayer) FieldUtils.readField(entityPlayerField, netHandler);
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}
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/**
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* Processes the given packet as if it was transmitted by the current player.
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* @param packet - packet to process.
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@ -438,18 +457,33 @@ abstract class PlayerInjector {
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public Packet handlePacketSending(Packet packet) {
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// Get the packet ID too
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Integer id = invoker.getPacketID(packet);
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Player currentPlayer = player;
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// Handle a single scheduled action
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// Hack #1: Handle a single scheduled action
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if (scheduledAction != null) {
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scheduledAction.run();
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scheduledAction = null;
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}
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// Hack #2
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if (updateOnLogin) {
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if (id == Packets.Server.LOGIN) {
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try {
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updatedPlayer = getEntityPlayer(getNetHandler()).getBukkitEntity();
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} catch (IllegalAccessException e) {
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logger.log(Level.WARNING, "Cannot update player in PlayerEvent.", e);
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}
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}
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// This will only occur in the NetLoginHandler injection
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if (updatedPlayer != null)
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currentPlayer = updatedPlayer;
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}
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// Make sure we're listening
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if (id != null && hasListener(id)) {
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// A packet has been sent guys!
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PacketContainer container = new PacketContainer(id, packet);
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PacketEvent event = PacketEvent.fromServer(invoker, container, player);
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PacketEvent event = PacketEvent.fromServer(invoker, container, currentPlayer);
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invoker.invokePacketSending(event);
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// Cancelling is pretty simple. Just ignore the packet.
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@ -154,6 +154,9 @@ class ReplacedArrayList<TKey> extends ArrayList<TKey> {
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@Override
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public void clear() {
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for (TKey element : delegate())
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onRemoved(element);
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delegate().clear();
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}
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