Kristian S. Stangeland
331fc94190
Sending or receiving packets now work without listeners.
2012-10-19 16:27:49 +02:00
Kristian S. Stangeland
caed0dcb11
Removed the spammy "Entity does not exist" error.
2012-10-19 00:54:03 +02:00
Kristian S. Stangeland
90f2caa5e8
Incremented to 1.4.1
2012-10-17 09:54:28 +02:00
Kristian S. Stangeland
69a5675161
Fixed a bug causing a StackOverflowException on packet construction.
2012-10-17 09:53:59 +02:00
Kristian S. Stangeland
d5028b584d
Put the provided CGLib dependency in the com.comphenix namespace.
2012-10-17 06:57:05 +02:00
Kristian S. Stangeland
2b6a4570ab
Added a couple of extra constructors.
2012-10-17 05:58:47 +02:00
Kristian S. Stangeland
4717cca2ec
Increment to 1.4.0.
2012-10-17 05:32:46 +02:00
Kristian S. Stangeland
dd5303ea88
Use a boolean lookup table instead of a ConcurrentHashMap.
2012-10-17 04:13:25 +02:00
Kristian S. Stangeland
fee9a32e4b
Store a current player injection hook for each game phase.
...
That way, one failing the other won't cause any problems.
2012-10-17 03:33:49 +02:00
Kristian S. Stangeland
3a8a4d15cf
Fixed a couple of small bugs.
2012-10-17 01:19:06 +02:00
Kristian S. Stangeland
4cd5d04cae
Wait 5 seconds before unhooking every player in the server.
2012-10-17 00:46:51 +02:00
Kristian S. Stangeland
476a918794
Dynamically add or remove injected hooks depending on the listeners.
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This occurs whenever a listener is added or removed. A listener can
now specify whether or not it's listening for packets sent BEFORE
a player has logged in (every packet upto Packet1Login and a few more),
or AFTER. By default, listeners only receive notifcation of packets
sent and received after.
ProtocolLib will now only hook NetLoginHandler if there's a login
listener, and vice versa. Thus, the new login feature will only
tax the server if another plugin is using it. In addition, ProtocolLib
will not consume any resources when it's not serving any listeners.
2012-10-16 22:24:30 +02:00
Kristian S. Stangeland
ecdc9b4b6c
Let's be generous and clean up the injection before the other plugins.
2012-10-16 17:01:34 +02:00
Kristian S. Stangeland
94efb38324
Retrieve the updated player entity as fast as we can.
2012-10-16 16:42:27 +02:00
Kristian S. Stangeland
09348343dd
NetLoginInjector should not be public.
2012-10-16 08:01:04 +02:00
Kristian S. Stangeland
d88f507337
Removed debug listener.
2012-10-16 07:59:03 +02:00
Kristian S. Stangeland
b52670c4b3
Switching to overriding an ArrayList directly.
...
This makes the injection code compatible with earlier versions of
Minecraft (even 1.0.0).
2012-10-16 07:58:30 +02:00
Kristian S. Stangeland
93468b53b3
Massive update that adds support for intercepting packets during login.
...
This is achieved by injecting the NetLoginHandler when it's added
to the DedicatedServerConnectionThread's list of current login handlers.
PacketEvents during this phase uses "fake" Player objects that only
support a subset of methods. Consumers can expect the following methods
to be functional:
* getPlayer()
* getAddress()
* getServer()
* chat(String)
* sendMessage(String)
* sendMessage(String[])
* kickPlayer(String)
A "fake" Player object can be converted to its real counterpart by
calling getPlayer().
2012-10-16 07:28:54 +02:00
Kristian S. Stangeland
9b4b161602
First test of the pre-login injector.
2012-10-15 00:31:55 +02:00
Kristian S. Stangeland
39805c5502
Incremented version to 1.3.3
2012-10-13 22:19:07 +02:00
Kristian S. Stangeland
98ae5c6e29
Added a monitor every packet listener.
2012-10-13 22:19:01 +02:00
Kristian S. Stangeland
a173824b3f
Switching to the public repository group.
2012-10-13 18:07:02 +02:00
Kristian S. Stangeland
51c5a23c83
Switching to the "repo" virtual website instead.
2012-10-13 17:19:45 +02:00
Kristian S. Stangeland
61cd8a3ae4
Using a self-hosted repository for now.
2012-10-12 04:09:38 +02:00
Kristian S. Stangeland
fe3a69bd3d
Switching from UTF-8 to cp1252.
2012-10-12 00:49:47 +02:00
Kristian S. Stangeland
8e70a56768
CGlib must be in the compile scope, otherwise it's not included.
...
In addition, updated the README with information about Maven.
2012-10-12 00:24:15 +02:00
Kristian S. Stangeland
28fc096740
Bumping to version 1.3.2
2012-10-12 00:04:59 +02:00
Kristian S. Stangeland
129687772f
Mark CraftBukkit and cglib as provided.
...
CraftBukkit, or just Bukkit, will already be a dependecy for any
plugin. CGlib will be provided by ProtocolLib, so that's not needed
either.
2012-10-12 00:04:05 +02:00
Kristian S. Stangeland
768d169f27
Added the same NULL check to the generic Bukkit unwrapper.
2012-10-12 00:01:05 +02:00
Kristian S. Stangeland
57add8e26f
Handling the case where someone is writing a NULL element to
...
a equivalent converter.
2012-10-11 23:57:45 +02:00
Kristian S. Stangeland
8bd7f75a6d
Updating POM to use Sonatype Nexus OSS.
2012-10-11 22:30:46 +02:00
Kristian S. Stangeland
3af9196740
Converted ItemDisguise to a maven project.
2012-10-11 09:09:42 +02:00
Kristian S. Stangeland
ff0cd06b2e
[maven-release-plugin] prepare release ProtocolLib-1.3.1
2012-10-11 08:03:59 +02:00
Kristian S. Stangeland
97a22a0f6d
Revert to SNAPSHOT due to buggy maven.
2012-10-11 08:03:45 +02:00
Kristian S. Stangeland
5a8847a719
Updated POM to use my personal maven repo.
2012-10-11 08:00:00 +02:00
Kristian S. Stangeland
707b4511ce
Add repository information to POM.
2012-10-11 02:56:45 +02:00
Kristian S. Stangeland
b4d0c4a36d
Prepare POM for possibly being on the public maven repository.
2012-10-11 02:17:45 +02:00
Kristian S. Stangeland
8d3c1de9b9
Adding GPL v2 license information to every file.
2012-10-10 22:18:11 +02:00
Kristian S. Stangeland
dc75f34e11
Add a warning message for lost packets.
2012-10-10 22:12:29 +02:00
Kristian S. Stangeland
5bda655f39
Switching to Maven instead of Ant.
2012-10-10 21:35:55 +02:00
Kristian S. Stangeland
4301dc6525
Add the ability to customize the worker threads.
2012-10-10 07:16:01 +02:00
Kristian S. Stangeland
17b7526fe9
Set the queued index before enqueuing, not after.
2012-10-10 06:00:42 +02:00
Kristian S. Stangeland
cf68d229b0
Honor the sending index when the packet has finished processing.
2012-10-10 05:42:45 +02:00
Kristian S. Stangeland
7ed0bc82dd
Make it possible for threads to delay packet transmission.
...
Threads can now increment a shared counter indicating that a packet
should not be transmitted after the default packet listener
processing. This can be useful if a packet listener needs information
from additional packets before it can complete.
Packet listeners that whish to use this method begin by calling
incrementPacketDelay(). It is then responsible for calling
signalPacketTransmission() when it's done waiting. All processing
on PacketEvents outside packet listeners must be synchronized
with getProcessingLock().
2012-10-10 04:41:07 +02:00
Kristian S. Stangeland
20792aa09a
Reorder injection hooks.
...
We put the network manager hook to the bottom as it's the least
likely version to be compatible with other plugins.
2012-10-10 02:50:27 +02:00
Kristian S. Stangeland
eb328c41e8
Increase the player listener to MONITOR.
2012-10-10 02:48:24 +02:00
Kristian S. Stangeland
6053b9e64b
Added the ability to determine if any client or server packet is valid.
...
Also, added a warning when a plugin attempts to listen for a packet
ID that doesn't exist in the current Minecraft version.
2012-10-10 02:41:34 +02:00
Kristian S. Stangeland
f8bd36bf3c
Added the ability to enumerate IntEnums.
2012-10-09 22:37:33 +02:00
Kristian S. Stangeland
cecab6a169
Unwrap collections in the packet constructor.
2012-10-09 17:41:37 +02:00
Kristian S. Stangeland
2b90acf53e
Ensure that non-CraftBukkit item stacks are correctly converted.
2012-10-09 16:48:55 +02:00