Commit Graph

496 Commits

Author SHA1 Message Date
Kristian S. Stangeland
801bf81f15 Incredibly difficult bug to track down.
Forgot to remove the "override" flag on cancelled packets when
they're sent again.
2012-09-30 03:24:13 +02:00
Kristian S. Stangeland
0cff9d1243 Ensure that asynchronous listeners are run, even if they have no
accompanying synchronous listener.
2012-09-30 00:51:59 +02:00
Kristian S. Stangeland
c77103246e Small bug fixes. 2012-09-30 00:25:04 +02:00
Kristian S. Stangeland
711990fa15 Simplify the act of creating an asynchronous listener. 2012-09-30 00:13:36 +02:00
Kristian S. Stangeland
63197bbbd5 Add the other cases where we need to know if we're on the main thread
or not.
2012-09-29 23:52:28 +02:00
Kristian S. Stangeland
8a26d047b2 Client packets are processed on the server, so they must be
synchronized with the main thread.
2012-09-29 23:48:09 +02:00
Kristian S. Stangeland
d58ff1c4c1 Properly clean up after async listeners. 2012-09-29 23:21:09 +02:00
Kristian S. Stangeland
15b33925c0 Fixed a couple of minor bugs. 2012-09-29 22:25:09 +02:00
Kristian S. Stangeland
721d92bd4f Fixed a minor bug. 2012-09-29 22:20:21 +02:00
Kristian S. Stangeland
b3098bc6ad Pull up the important methods in the asynchronous packet handler. 2012-09-29 22:18:19 +02:00
Kristian S. Stangeland
e86c3d3a6e We have to keep the setAsyncMarker method. 2012-09-29 22:12:30 +02:00
Kristian S. Stangeland
65b5a0e8ec We don't expect consumers to create asynchronous markers, so
don't allow them to set it in the packet event.
2012-09-29 21:42:16 +02:00
Kristian S. Stangeland
a6db5419c0 Detect packet timeout. 2012-09-29 21:29:12 +02:00
Kristian S. Stangeland
4f4202185c Make it even clearer that the listener loop method should be
called from a separate thread.
2012-09-29 21:18:21 +02:00
Kristian S. Stangeland
025e97ca95 Renamed the ListenerToken in the code as well. 2012-09-29 20:34:29 +02:00
Kristian S. Stangeland
880520cd94 Renamed the ListenerToken into a AsyncListenerHandler. 2012-09-29 20:32:18 +02:00
Kristian S. Stangeland
fad6a0a99c Connect the asynchronous listeners to the system. 2012-09-29 20:30:22 +02:00
Kristian S. Stangeland
81321383d5 Renamed the async marker. Added handling of close. 2012-09-29 19:33:22 +02:00
Kristian S. Stangeland
285952b14d Use the normal packet listener instead of an async listener. 2012-09-29 19:13:12 +02:00
Kristian S. Stangeland
6f02e79802 Still a work in progress.
I'm considering removing the async listener and use the packet listener
for both sync and async processing.
2012-09-29 18:05:08 +02:00
Kristian S. Stangeland
23e676533a Beginning to add support for asynchronous packet listeners. 2012-09-29 01:00:12 +02:00
Kristian S. Stangeland
2012698275 Just in case, try to load the generated class first.
We might have generated it from a previous run.
2012-09-27 06:04:29 +02:00
Kristian S. Stangeland
42303ae0fc Use the FieldAccessException instead of InvalidArgumentException.
Otherwise, the CompiledStructureModifier has a leaky abstraction.
2012-09-27 05:42:34 +02:00
Kristian S. Stangeland
0004fb530d Update the package name in the compiler. 2012-09-27 05:28:52 +02:00
Kristian S. Stangeland
ea823e58f7 Move structure modifier compiler to the reflect package. 2012-09-27 05:28:13 +02:00
Kristian S. Stangeland
8293c71a4c Make sure the packet IDs are actually valid. 2012-09-27 05:26:02 +02:00
Kristian S. Stangeland
eb8abd4635 Try to clean up after a failed hook. 2012-09-27 05:22:08 +02:00
Kristian S. Stangeland
240df9dc7a Complicated feature - auto-compilation of structure modifier.
Using ASM we can automatically generate a faster structure modifier
that doesn't use reflection to read or write public fields.

Note that because the compilation itself is a bit slow (10 ms++), 
we have to create a background compilation thread. Future work:
 * Disable the thread if it's idle after 60 seconds.
 * Don't recreate the thread when the server reloads.
2012-09-27 03:24:34 +02:00
Kristian S. Stangeland
90970d1b9b Ensure that server operators are informed about incompatibility. 2012-09-26 06:00:26 +02:00
Kristian S. Stangeland
9efb85e7c3 Handle 1.3 correctly. 2012-09-26 04:06:10 +02:00
Kristian S. Stangeland
22f2f45d1e Added support for a hook method that can intercept map chunk packets. 2012-09-26 03:31:59 +02:00
Kristian S. Stangeland
e04a78fc04 Added yet another player hook method.
This method works by injecting into the NetServerHandler object
of a player. That way, we can also intercept map chunk packets.
2012-09-26 02:26:44 +02:00
Kristian S. Stangeland
9e402a3ab4 Added a "canInject" property in the injectors. 2012-09-26 02:01:44 +02:00
Kristian S. Stangeland
d8b300e3a6 Try to get the local player object if possible. 2012-09-25 23:10:08 +02:00
Kristian S. Stangeland
e0c03186c3 Add support for Java serialization of PacketEvent. It might be useful. 2012-09-25 23:09:02 +02:00
Kristian S. Stangeland
7f69c0204d Added a bit of commentary. 2012-09-25 17:13:23 +02:00
Kristian S. Stangeland
8839c03948 Fixed a number of simple bugs discovered by FindBugs. 2012-09-20 18:35:45 +02:00
Kristian S. Stangeland
3899704774 Merge pull request #1 from mbax/mbax
TagAPI is compatible as of version 1.7
2012-09-19 11:00:18 -07:00
mbax
9ad6dcb41c TagAPI is compatible as of version 1.7 2012-09-19 13:47:38 -04:00
Kristian S. Stangeland
54242debaa Made structure modifiers more overridable. 2012-09-19 19:25:11 +02:00
Kristian S. Stangeland
10e5508c8a Updating JavaDoc to include sync/async information. 2012-09-19 03:49:49 +02:00
Kristian S. Stangeland
f232823820 Merge branch 'master' into gh-pages 2012-09-19 03:49:04 +02:00
Kristian S. Stangeland
bc7b395889 Adding desperately needed async/sync documentation. 2012-09-19 03:48:46 +02:00
Kristian S. Stangeland
a76e5835fd Regenerated JavaDoc. 2012-09-18 18:41:24 +02:00
Kristian S. Stangeland
cdcb7ce656 Merge branch 'master' into gh-pages 2012-09-18 18:40:48 +02:00
Kristian S. Stangeland
77376a2fa3 Make the Bukkit unwrapper use the actual return type. 2012-09-18 18:37:11 +02:00
Kristian S. Stangeland
99b9dc90ae Adding the new javadoc. 2012-09-18 17:27:59 +02:00
Kristian S. Stangeland
cd9fa1cdf6 Fixing documentation. 2012-09-18 17:20:48 +02:00
Kristian S. Stangeland
ad6fbae5d6 Incrementing to version 1.1.0 2012-09-18 17:17:20 +02:00
Kristian S. Stangeland
8f9939f65c Added the ability to refresh the apperance of entities and players. 2012-09-18 16:30:46 +02:00