- handle - Variable in class com.comphenix.protocol.events.PacketContainer
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- handle - Variable in class com.comphenix.protocol.wrappers.WrappedChunkCoordinate
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- handle - Variable in class com.comphenix.protocol.wrappers.WrappedDataWatcher
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- handle - Variable in class com.comphenix.protocol.wrappers.WrappedWatchableObject
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- handleDisconnect() - Method in class com.comphenix.protocol.injector.player.NetworkServerInjector
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- handleDisconnect(Player) - Method in class com.comphenix.protocol.injector.player.PlayerInjectionHandler
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Invoke special routines for handling disconnect before a player is uninjected.
- HANDSHAKE - Static variable in class com.comphenix.protocol.Packets.Client
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- hasAsynchronousListeners(PacketEvent) - Method in class com.comphenix.protocol.async.AsyncFilterManager
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- hasAsynchronousListeners(PacketEvent) - Method in interface com.comphenix.protocol.AsynchronousManager
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Determine if a given synchronous packet has asynchronous listeners.
- hasExpired() - Method in class com.comphenix.protocol.async.AsyncMarker
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Determine if this packet has expired.
- hasExpired(long) - Method in class com.comphenix.protocol.async.AsyncMarker
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Determine if this packet has expired given this time.
- hashCode() - Method in class com.comphenix.protocol.async.AsyncMarker
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- hashCode() - Method in class com.comphenix.protocol.concurrency.AbstractIntervalTree.Entry
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- hashCode() - Method in class com.comphenix.protocol.events.ListeningWhitelist
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- hashCode() - Method in class com.comphenix.protocol.injector.PrioritizedListener
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- hashCode() - Method in class com.comphenix.protocol.wrappers.ChunkPosition
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- hashCode() - Method in class com.comphenix.protocol.wrappers.WrappedChunkCoordinate
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- hasListener(int) - Method in class com.comphenix.protocol.injector.player.NetworkServerInjector
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- hasLogin() - Method in enum com.comphenix.protocol.injector.GamePhase
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Determine if the current value represents the login phase.
- hasMember(int) - Method in class com.comphenix.protocol.reflect.IntEnum
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Determines whether or not the given member exists.
- hasPlaying() - Method in enum com.comphenix.protocol.injector.GamePhase
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Determine if the current value represents the playing phase.