405 lines
15 KiB
Java
405 lines
15 KiB
Java
package com.comphenix.protocol.wrappers.ping;
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import com.comphenix.protocol.PacketType;
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import com.comphenix.protocol.injector.BukkitUnwrapper;
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import com.comphenix.protocol.reflect.EquivalentConverter;
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import com.comphenix.protocol.reflect.accessors.Accessors;
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import com.comphenix.protocol.reflect.accessors.ConstructorAccessor;
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import com.comphenix.protocol.reflect.accessors.FieldAccessor;
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import com.comphenix.protocol.reflect.accessors.MethodAccessor;
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import com.comphenix.protocol.utility.MinecraftProtocolVersion;
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import com.comphenix.protocol.utility.MinecraftReflection;
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import com.comphenix.protocol.utility.MinecraftVersion;
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import com.comphenix.protocol.wrappers.AbstractWrapper;
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import com.comphenix.protocol.wrappers.BukkitConverters;
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import com.comphenix.protocol.wrappers.WrappedChatComponent;
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import com.comphenix.protocol.wrappers.WrappedGameProfile;
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import com.comphenix.protocol.wrappers.WrappedServerPing;
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import com.google.common.collect.ImmutableList;
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import org.bukkit.Bukkit;
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import org.bukkit.Server;
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import org.bukkit.entity.Player;
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import java.util.ArrayList;
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import java.util.List;
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/**
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* Represents a server ping packet data.
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* @author Kristian
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*/
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public final class LegacyServerPing extends AbstractWrapper implements ServerPingImpl {
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private static final Class<?> GAME_PROFILE = MinecraftReflection.getGameProfileClass();
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// For converting to the underlying array
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private static final EquivalentConverter<Iterable<? extends WrappedGameProfile>> PROFILE_CONVERT =
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BukkitConverters.getArrayConverter(GAME_PROFILE, BukkitConverters.getWrappedGameProfileConverter());
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// Get profile from player
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private static final FieldAccessor ENTITY_HUMAN_PROFILE = Accessors.getFieldAccessor(
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MinecraftReflection.getEntityPlayerClass().getSuperclass(), GAME_PROFILE, true);
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private static final Class<?> GAME_PROFILE_ARRAY = MinecraftReflection.getArrayClass(GAME_PROFILE);
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// Server ping fields
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private static final Class<?> SERVER_PING = MinecraftReflection.getServerPingClass();
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private static final ConstructorAccessor SERVER_PING_CONSTRUCTOR = Accessors.getConstructorAccessor(SERVER_PING);
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private static final FieldAccessor DESCRIPTION = Accessors.getFieldAccessor(SERVER_PING, MinecraftReflection.getIChatBaseComponentClass(), true);
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private static final FieldAccessor PLAYERS = Accessors.getFieldAccessor(SERVER_PING, MinecraftReflection.getServerPingPlayerSampleClass(), true);
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private static final FieldAccessor VERSION = Accessors.getFieldAccessor(SERVER_PING, MinecraftReflection.getServerPingServerDataClass(), true);
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private static final FieldAccessor FAVICON = Accessors.getFieldAccessor(SERVER_PING, String.class, true);
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private static final FieldAccessor[] BOOLEAN_ACCESSORS = Accessors.getFieldAccessorArray(SERVER_PING, boolean.class, true);
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// Server ping player sample fields
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private static final Class<?> PLAYERS_CLASS = MinecraftReflection.getServerPingPlayerSampleClass();
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private static final ConstructorAccessor PLAYERS_CONSTRUCTOR = Accessors.getConstructorAccessor(PLAYERS_CLASS, int.class, int.class);
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private static final FieldAccessor[] PLAYERS_INTS = Accessors.getFieldAccessorArray(PLAYERS_CLASS, int.class, true);
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private static final FieldAccessor PLAYERS_PROFILES = Accessors.getFieldAccessor(PLAYERS_CLASS, GAME_PROFILE_ARRAY, true);
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private static final FieldAccessor PLAYERS_MAXIMUM = PLAYERS_INTS[0];
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private static final FieldAccessor PLAYERS_ONLINE = PLAYERS_INTS[1];
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// Server ping serialization
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private static final Class<?> GSON_CLASS = MinecraftReflection.getMinecraftGsonClass();
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private static final MethodAccessor GSON_TO_JSON = Accessors.getMethodAccessor(GSON_CLASS, "toJson", Object.class);
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private static final MethodAccessor GSON_FROM_JSON = Accessors.getMethodAccessor(GSON_CLASS, "fromJson", String.class, Class.class);
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private static final FieldAccessor PING_GSON = Accessors.getMemorizing(Accessors.getFieldAccessor(
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PacketType.Status.Server.SERVER_INFO.getPacketClass(), GSON_CLASS, true
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));
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// Server data fields
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private static final Class<?> VERSION_CLASS = MinecraftReflection.getServerPingServerDataClass();
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private static final ConstructorAccessor VERSION_CONSTRUCTOR = Accessors.getConstructorAccessor(VERSION_CLASS, String.class, int.class);
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private static final FieldAccessor VERSION_NAME = Accessors.getFieldAccessor(VERSION_CLASS, String.class, true);
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private static final FieldAccessor VERSION_PROTOCOL = Accessors.getFieldAccessor(VERSION_CLASS, int.class, true);
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// Inner class
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private Object players; // may be NULL
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private Object version;
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/**
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* Construct a new server ping initialized with a zero player count, and zero maximum.
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* <p>
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* Note that the version string is set to 1.9.4.
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*/
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public LegacyServerPing() {
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super(MinecraftReflection.getServerPingClass());
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setHandle(SERVER_PING_CONSTRUCTOR.invoke());
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resetPlayers();
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resetVersion();
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}
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public LegacyServerPing(Object handle) {
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super(MinecraftReflection.getServerPingClass());
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setHandle(handle);
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this.players = PLAYERS.get(handle);
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this.version = VERSION.get(handle);
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}
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/**
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* Set the player count and player maximum to the default values.
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*/
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public void resetPlayers() {
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players = PLAYERS_CONSTRUCTOR.invoke(0, 0);
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PLAYERS.set(handle, players);
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}
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/**
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* Reset the version string to the default state.
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*/
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public void resetVersion() {
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MinecraftVersion minecraftVersion = MinecraftVersion.getCurrentVersion();
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version = VERSION_CONSTRUCTOR.invoke(minecraftVersion.toString(), MinecraftProtocolVersion.getCurrentVersion());
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VERSION.set(handle, version);
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}
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/**
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* Construct a wrapped server ping from a native NMS object.
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* @param handle - the native object.
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* @return The wrapped server ping object.
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*/
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public static LegacyServerPing fromHandle(Object handle) {
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return new LegacyServerPing(handle);
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}
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/**
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* Construct a wrapper server ping from an encoded JSON string.
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* @param json - the JSON string.
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* @return The wrapped server ping.
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*/
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public static LegacyServerPing fromJson(String json) {
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return fromHandle(GSON_FROM_JSON.invoke(PING_GSON.get(null), json, SERVER_PING));
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}
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/**
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* Retrieve the message of the day.
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* @return The message of the day.
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*/
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@Override
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public WrappedChatComponent getMotD() {
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return WrappedChatComponent.fromHandle(DESCRIPTION.get(handle));
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}
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/**
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* Set the message of the day.
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* @param description - message of the day.
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*/
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@Override
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public void setMotD(WrappedChatComponent description) {
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DESCRIPTION.set(handle, description != null ? description.getHandle() : null);
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}
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/**
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* Retrieve the compressed PNG file that is being displayed as a favicon.
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* @return The favicon, or NULL if no favicon will be displayed.
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*/
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@Override
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public WrappedServerPing.CompressedImage getFavicon() {
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String favicon = (String) FAVICON.get(handle);
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return (favicon != null) ? WrappedServerPing.CompressedImage.fromEncodedText(favicon) : null;
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}
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/**
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* Set the compressed PNG file that is being displayed.
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* @param image - the new compressed image or NULL if no favicon should be displayed.
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*/
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@Override
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public void setFavicon(WrappedServerPing.CompressedImage image) {
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FAVICON.set(handle, (image != null) ? image.toEncodedText() : null);
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}
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/**
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* Retrieve whether chat preview is enabled on the server.
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* @return whether chat preview is enabled on the server.
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* @since 1.19
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* @deprecated Removed in 1.19.3
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*/
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@Deprecated
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public boolean isChatPreviewEnabled() {
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return (Boolean) BOOLEAN_ACCESSORS[0].get(handle);
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}
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/**
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* Sets whether chat preview is enabled on the server.
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* @param chatPreviewEnabled true if enabled, false otherwise.
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* @since 1.19
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* @deprecated Removed in 1.19.3
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*/
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@Deprecated
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public void setChatPreviewEnabled(boolean chatPreviewEnabled) {
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BOOLEAN_ACCESSORS[0].set(handle, chatPreviewEnabled);
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}
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/**
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* Sets whether the server enforces secure chat.
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* @return whether the server enforces secure chat.
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* @since 1.19.1
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*/
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@Override
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public boolean isEnforceSecureChat() {
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int index = MinecraftVersion.FEATURE_PREVIEW_UPDATE.atOrAbove() ? 0 : 1;
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return (Boolean) BOOLEAN_ACCESSORS[index].get(handle);
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}
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/**
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* Sets whether the server enforces secure chat.
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* @param enforceSecureChat true if enabled, false otherwise.
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* @since 1.19.1
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*/
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@Override
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public void setEnforceSecureChat(boolean enforceSecureChat) {
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int index = MinecraftVersion.FEATURE_PREVIEW_UPDATE.atOrAbove() ? 0 : 1;
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BOOLEAN_ACCESSORS[index].set(handle, enforceSecureChat);
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}
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/**
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* Retrieve the displayed number of online players.
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* @return The displayed number.
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* @throws IllegalStateException If the player count has been hidden via {@link #setPlayersVisible(boolean)}.
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* @see #setPlayersOnline(int)
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*/
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@Override
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public int getPlayersOnline() {
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if (players == null)
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throw new IllegalStateException("The player count has been hidden.");
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return (Integer) PLAYERS_ONLINE.get(players);
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}
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/**
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* Set the displayed number of online players.
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* <p>
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* As of 1.7.2, this is completely unrestricted, and can be both positive and
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* negative, as well as higher than the player maximum.
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* @param online - online players.
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*/
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@Override
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public void setPlayersOnline(int online) {
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if (players == null)
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resetPlayers();
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PLAYERS_ONLINE.set(players, online);
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}
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/**
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* Retrieve the displayed maximum number of players.
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* @return The maximum number.
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* @throws IllegalStateException If the player maximum has been hidden via {@link #setPlayersVisible(boolean)}.
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* @see #setPlayersMaximum(int)
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*/
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@Override
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public int getPlayersMaximum() {
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if (players == null)
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throw new IllegalStateException("The player maximum has been hidden.");
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return (Integer) PLAYERS_MAXIMUM.get(players);
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}
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/**
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* Set the displayed maximum number of players.
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* <p>
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* The 1.7.2 accepts any value as a player maximum, positive or negative. It even permits a player maximum that
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* is less than the player count.
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* @param maximum - maximum player count.
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*/
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@Override
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public void setPlayersMaximum(int maximum) {
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if (players == null)
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resetPlayers();
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PLAYERS_MAXIMUM.set(players, maximum);
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}
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/**
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* Set whether or not the player count and player maximum is visible.
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* <p>
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* Note that this may set the current player count and maximum to their respective real values.
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* @param visible - TRUE if it should be visible, FALSE otherwise.
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*/
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@Override
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public void setPlayersVisible(boolean visible) {
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if (arePlayersVisible() != visible) {
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if (visible) {
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// Recreate the count and maximum
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Server server = Bukkit.getServer();
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setPlayersMaximum(server.getMaxPlayers());
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setPlayersOnline(Bukkit.getOnlinePlayers().size());
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} else {
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PLAYERS.set(handle, players = null);
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}
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}
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}
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@Override
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public String getJson() {
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return (String) GSON_TO_JSON.invoke(PING_GSON.get(null), getHandle());
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}
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/**
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* Determine if the player count and maximum is visible.
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* <p>
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* If not, the client will display ??? in the same location.
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* @return TRUE if the player statistics is visible, FALSE otherwise.
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*/
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@Override
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public boolean arePlayersVisible() {
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return players != null;
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}
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/**
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* Retrieve a copy of all the logged in players.
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* @return Logged in players or an empty list if no player names will be displayed.
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*/
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@Override
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public ImmutableList<WrappedGameProfile> getPlayers() {
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if (players == null)
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return ImmutableList.of();
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Object playerProfiles = PLAYERS_PROFILES.get(players);
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if (playerProfiles == null)
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return ImmutableList.of();
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return ImmutableList.copyOf(PROFILE_CONVERT.getSpecific(playerProfiles));
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}
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/**
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* Set the displayed list of logged in players.
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* @param playerSample - every logged in player.
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*/
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@Override
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public void setPlayers(Iterable<? extends WrappedGameProfile> playerSample) {
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if (players == null)
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resetPlayers();
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PLAYERS_PROFILES.set(players, PROFILE_CONVERT.getGeneric(playerSample));
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}
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/**
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* Retrieve the version name of the current server.
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* @return The version name.
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*/
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@Override
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public String getVersionName() {
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return (String) VERSION_NAME.get(version);
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}
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/**
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* Set the version name of the current server.
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* @param name - the new version name.
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*/
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@Override
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public void setVersionName(String name) {
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VERSION_NAME.set(version, name);
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}
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/**
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* Retrieve the protocol number.
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* @return The protocol.
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*/
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@Override
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public int getVersionProtocol() {
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return (Integer) VERSION_PROTOCOL.get(version);
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}
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/**
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* Set the version protocol
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* @param protocol - the protocol number.
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*/
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@Override
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public void setVersionProtocol(int protocol) {
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VERSION_PROTOCOL.set(version, protocol);
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}
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/**
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* Retrieve a deep copy of the current wrapper object.
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* @return The current object.
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*/
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public LegacyServerPing deepClone() {
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LegacyServerPing copy = new LegacyServerPing();
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WrappedChatComponent motd = getMotD();
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copy.setPlayers(getPlayers());
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copy.setFavicon(getFavicon());
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copy.setMotD(motd != null ? motd : null);
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copy.setVersionName(getVersionName());
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copy.setVersionProtocol(getVersionProtocol());
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if (arePlayersVisible()) {
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copy.setPlayersMaximum(getPlayersMaximum());
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copy.setPlayersOnline(getPlayersOnline());
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} else {
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copy.setPlayersVisible(false);
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}
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return copy;
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}
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/**
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* Retrieve the underlying JSON representation of this server ping.
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* @return The JSON representation.
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*/
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public String toJson() {
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return (String) GSON_TO_JSON.invoke(PING_GSON.get(null), handle);
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}
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@Override
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public String toString() {
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return "WrappedServerPing< " + toJson() + ">";
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}
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}
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