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New translations strings.yml (Portuguese)
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@ -131,39 +131,39 @@ stageEditorTalkToNPCs: "Falar com NPCs"
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stageEditorKillNPCs: "Matar NPCs"
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stageEditorKillNPCs: "Matar NPCs"
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stageEditorKillMobs: "Matar mobs"
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stageEditorKillMobs: "Matar mobs"
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stageEditorReachLocs: "Alcançar localizações"
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stageEditorReachLocs: "Alcançar localizações"
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stageEditorReachRadii1: "Reach within"
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stageEditorReachRadii1: "Pesquisar em"
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stageEditorReachRadii2: "blocos de"
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stageEditorReachRadii2: "blocos de"
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stageEditorTameMobs: "Domar mobs"
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stageEditorTameMobs: "Domar mobs"
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stageEditorShearSheep: "Tosquiar Ovelhas"
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stageEditorShearSheep: "Tosquiar Ovelhas"
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stageEditorEvents: "Eventos"
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stageEditorEvents: "Eventos"
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stageEditorStageEvents: "Stage Events"
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stageEditorStageEvents: "Deposito de Eventos"
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stageEditorStartEvent: "Começar Evento"
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stageEditorStartEvent: "Começar Evento"
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stageEditorStartEventCleared: "Start Event cleared."
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stageEditorStartEventCleared: "Evento inicial limpo."
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stageEditorFinishEvent: "Concluir Evento"
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stageEditorFinishEvent: "Concluir Evento"
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stageEditorFinishEventCleared: "Finish Event cleared."
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stageEditorFinishEventCleared: "Evento final limpo."
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stageEditorChatEvents: "Chat Events"
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stageEditorChatEvents: "Eventos do Chat"
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stageEditorChatTrigger: "Chat Trigger"
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stageEditorChatTrigger: "Editar gatilho"
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stageEditorChatEventsCleared: "Chat Events cleared."
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stageEditorChatEventsCleared: "Eventos do Chat limpos."
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stageEditorCommandEvents: "Command Events"
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stageEditorCommandEvents: "Eventos De Comandos"
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stageEditorCommandTrigger: "Command Trigger"
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stageEditorCommandTrigger: "Command Trigger"
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stageEditorCommandEventsCleared: "Command Events cleared."
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stageEditorCommandEventsCleared: "Comandos dos Eventos limpos."
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stageEditorTriggeredBy: "Triggered by"
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stageEditorTriggeredBy: "Desencadeada por"
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stageEditorDeathEvent: "Death Event"
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stageEditorDeathEvent: "Evento da morte"
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stageEditorDeathEventCleared: "Death Event cleared."
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stageEditorDeathEventCleared: "Evento da morte limpo."
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stageEditorDisconnectEvent: "Disconnect Event"
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stageEditorDisconnectEvent: "Evento Desconectando"
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stageEditorDisconnectEventCleared: "Disconnect Event cleared."
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stageEditorDisconnectEventCleared: "Evento Desconectando limpo."
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stageEditorDelayMessage: "Delay message"
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stageEditorDelayMessage: "Mensagem de Delay"
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stageEditorDenizenScript: "Denizen script"
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stageEditorDenizenScript: "Denizen script"
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stageEditorStartMessage: "Start message"
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stageEditorStartMessage: "Mensagem de início"
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stageEditorCompleteMessage: "Complete message"
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stageEditorCompleteMessage: "Mensagem completa"
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stageEditorDelete: "Eliminar Estágio"
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stageEditorDelete: "Eliminar Estágio"
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stageEditorSetBlockNames: "Definir nomes dos blocos"
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stageEditorSetBlockNames: "Definir nomes dos blocos"
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stageEditorSetBlockAmounts: "Definir quantidades dos blocos"
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stageEditorSetBlockAmounts: "Definir quantidades dos blocos"
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stageEditorSetBlockDurability: "Definir durabilidade do bloco"
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stageEditorSetBlockDurability: "Definir durabilidade do bloco"
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stageEditorSetDamageAmounts: "Definir quantidades de danos"
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stageEditorSetDamageAmounts: "Definir quantidades de danos"
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stageEditorSetPlaceAmounts: "Set place amounts"
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stageEditorSetPlaceAmounts: "Definir montantes do local"
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stageEditorSetUseAmounts: "Set use amounts"
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stageEditorSetUseAmounts: "Definir quantidades de uso"
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stageEditorSetCutAmounts: "Set cut amounts"
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stageEditorSetCutAmounts: "Definir quantidades cortadas"
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stageEditorSetKillAmounts: "Set kill amounts"
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stageEditorSetKillAmounts: "Set kill amounts"
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stageEditorSetEnchantAmounts: "Set enchant amounts"
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stageEditorSetEnchantAmounts: "Set enchant amounts"
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stageEditorSetMobAmounts: "Set mob amounts"
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stageEditorSetMobAmounts: "Set mob amounts"
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