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New translations strings.yml (Japanese)
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@ -125,20 +125,20 @@ stageEditorEditStage: "Edit Stage"
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stageEditorNewStage: "Add new Stage"
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stageEditorNewStage: "Add new Stage"
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stageEditorStages: "Stages"
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stageEditorStages: "Stages"
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stageEditorStage: "Stage"
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stageEditorStage: "Stage"
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stageEditorBreakBlocks: "Break Blocks"
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stageEditorBreakBlocks: "ブロックを壊す"
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stageEditorDamageBlocks: "Damage Blocks"
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stageEditorDamageBlocks: "Damage Blocks"
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stageEditorPlaceBlocks: "Place Blocks"
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stageEditorPlaceBlocks: "ブロックを配置。"
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stageEditorUseBlocks: "Use Blocks"
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stageEditorUseBlocks: "ブロックを使用。"
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stageEditorCutBlocks: "Cut Blocks"
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stageEditorCutBlocks: "Cut Blocks"
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stageEditorCatchFish: "Catch Fish"
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stageEditorCatchFish: "魚を捕まえる"
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stageEditorFish: "fish"
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stageEditorFish: "魚"
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stageEditorKillPlayers: "Kill Players"
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stageEditorKillPlayers: "プレイヤーを殺す"
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stageEditorPlayers: "players"
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stageEditorPlayers: "プレイヤー"
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stageEditorEnchantItems: "Enchant Items"
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stageEditorEnchantItems: "エンチャント"
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stageEditorDeliverItems: "Deliver Items"
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stageEditorDeliverItems: "アイテムを渡す"
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stageEditorTalkToNPCs: "Talk to NPCs"
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stageEditorTalkToNPCs: "Npc に話しかける"
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stageEditorKillNPCs: "Kill NPCs"
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stageEditorKillNPCs: "Npc を殺す"
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stageEditorKillMobs: "Kill Mobs"
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stageEditorKillMobs: "モブを殺す"
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stageEditorReachLocs: "Reach locations"
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stageEditorReachLocs: "Reach locations"
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stageEditorReachRadii1: "Reach within"
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stageEditorReachRadii1: "Reach within"
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stageEditorReachRadii2: "blocks of"
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stageEditorReachRadii2: "blocks of"
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@ -335,7 +335,7 @@ eventEditorExists: "Event already exists!"
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eventEditorSomeone: "Someone is already creating or editing an Event with that name!"
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eventEditorSomeone: "Someone is already creating or editing an Event with that name!"
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eventEditorAlpha: "Name must be alphanumeric!"
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eventEditorAlpha: "Name must be alphanumeric!"
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eventEditorErrorReadingFile: "Error reading Events file."
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eventEditorErrorReadingFile: "Error reading Events file."
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eventEditorErrorSaving: "An error occurred while saving."
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eventEditorErrorSaving: "保存中にエラーが発生しました。"
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eventEditorDeleted: "Event deleted, Quests and Events reloaded."
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eventEditorDeleted: "Event deleted, Quests and Events reloaded."
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eventEditorSaved: "Event saved, Quests and Events reloaded."
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eventEditorSaved: "Event saved, Quests and Events reloaded."
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eventEditorEnterEventName: "Enter an Event name, or 'cancel' to return."
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eventEditorEnterEventName: "Enter an Event name, or 'cancel' to return."
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@ -586,20 +586,20 @@ itemCreateNoNameAmount: "You must set a name and amount first!"
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itemCreateCriticalError: "A critical error has occurred."
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itemCreateCriticalError: "A critical error has occurred."
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questTitle: "-- <quest> --"
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questTitle: "-- <quest> --"
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questObjectivesTitle: "---(<quest>)---"
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questObjectivesTitle: "---(<quest>)---"
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questCompleteTitle: '**QUEST COMPLETE: <quest>**'
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questCompleteTitle: '* * クエスト完了: <quest>* *'
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questRewardsTitle: "Rewards:"
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questRewardsTitle: "報酬:"
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journalTitle: "Quest Journal"
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journalTitle: "クエスト ジャーナル"
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questsTitle: "- Quests -"
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questsTitle: "- Quests -"
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questHelpTitle: "- Quests -"
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questHelpTitle: "- Quests -"
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questListTitle: "- Quests -"
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questListTitle: "- Quests -"
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questNPCListTitle: "- Quests | <npc> -"
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questNPCListTitle: "- クエスト | <npc> -"
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questAdminHelpTitle: "- Questadmin -"
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questAdminHelpTitle: "- Questadmin -"
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questEditorTitle: "- Quest Editor -"
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questEditorTitle: "- Quest Editor -"
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eventEditorTitle: "- Event Editor - "
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eventEditorTitle: "- Event Editor - "
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questCreateTitle: "- Create Quest -"
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questCreateTitle: "- 新しいクエストを作成する -"
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questEditTitle: "- Edit Quest -"
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questEditTitle: "-クエストを編集します。 -"
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questDeleteTitle: "- Delete Quest -"
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questDeleteTitle: "既存のクエストを削除する"
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requirementsTitle: "- <quest> | Requirements -"
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requirementsTitle: "-<quest>|受託条件-"
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rewardsTitle: "- <quest> | Rewards -"
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rewardsTitle: "- <quest> | Rewards -"
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itemRequirementsTitle: "- Item Requirements -"
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itemRequirementsTitle: "- Item Requirements -"
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itemRewardsTitle: "- Item Rewards -"
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itemRewardsTitle: "- Item Rewards -"
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