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New translations strings.yml (Portuguese, Brazilian)
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@ -399,21 +399,21 @@ eventEditorInvalidMob: "não é um nome válido de um mob!"
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eventEditorSetMobName: "Definir nome personalizado para mob"
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eventEditorSetMobName: "Definir nome personalizado para mob"
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eventEditorSetMobType: "Definir tipos de mob"
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eventEditorSetMobType: "Definir tipos de mob"
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eventEditorSetMobItemInHand: "Sem item na mão"
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eventEditorSetMobItemInHand: "Sem item na mão"
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eventEditorSetMobItemInHandDrop: "Set drop chance of item in hand"
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eventEditorSetMobItemInHandDrop: "Definir chance de soltar item na mão"
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eventEditorSetMobBoots: "Set boots"
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eventEditorSetMobBoots: "Conjunto de botas"
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eventEditorSetMobBootsDrop: "Set drop chance of boots"
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eventEditorSetMobBootsDrop: "Definir chance de soltar botas"
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eventEditorSetMobLeggings: "Set leggings"
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eventEditorSetMobLeggings: "Definir leggings"
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eventEditorSetMobLeggingsDrop: "Set drop chance of leggings"
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eventEditorSetMobLeggingsDrop: "Definir chance de soltar botas"
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eventEditorSetMobChestPlate: "Set chest plate"
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eventEditorSetMobChestPlate: "armadura superior de placa de metal"
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eventEditorSetMobChestPlateDrop: "Set drop chance of chest plate"
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eventEditorSetMobChestPlateDrop: "Definir chance de soltar de placa no peito"
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eventEditorSetMobHelmet: "Set helmet"
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eventEditorSetMobHelmet: "Capacete Tek"
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eventEditorSetMobHelmetDrop: "Set drop chance of helmet"
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eventEditorSetMobHelmetDrop: "Definir chance de soltar botas"
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eventEditorSetMobSpawnAmount: "Set the amount of mobs to spawn"
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eventEditorSetMobSpawnAmount: "Definir a quantidade de mobs para desovar"
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eventEditorSetDropChance: "Set the drop chance"
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eventEditorSetDropChance: "Defina a chance de soltar"
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eventEditorPotionEffects: "Event Potion Effects"
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eventEditorPotionEffects: "Definir efeitos da poção"
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eventEditorSetPotionEffectTypes: "Set potion effect types"
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eventEditorSetPotionEffectTypes: "Definir efeitos da poção"
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eventEditorMustSetPotionTypesFirst: "You must set potion effect types first!"
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eventEditorMustSetPotionTypesFirst: "Você deve definir os tipos de efeito de poção primeiro!"
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eventEditorSetPotionDurations: "Set potion effect durations"
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eventEditorSetPotionDurations: "Definir efeitos da poção"
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eventEditorMustSetPotionDurationsFirst: "You must set potion effect durations first!"
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eventEditorMustSetPotionDurationsFirst: "You must set potion effect durations first!"
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eventEditorMustSetPotionTypesAndDurationsFirst: "You must set potion effect types and durations first!"
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eventEditorMustSetPotionTypesAndDurationsFirst: "You must set potion effect types and durations first!"
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eventEditorSetPotionMagnitudes: "Set potion effect magnitudes"
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eventEditorSetPotionMagnitudes: "Set potion effect magnitudes"
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@ -464,9 +464,9 @@ reqHeroesSecondaryPrompt: "Enter a Heroes Secondary Class name, <clear>, <cancel
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reqFailMessagePrompt: "Enter fail requirements message, <cancel>"
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reqFailMessagePrompt: "Enter fail requirements message, <cancel>"
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reqAddItem: "Add item"
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reqAddItem: "Add item"
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reqSetRemoveItems: "Set remove items"
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reqSetRemoveItems: "Set remove items"
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reqNoItemsSet: "No items set"
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reqNoItemsSet: "Nenhum item selecionado"
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reqNoValuesSet: "No values set"
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reqNoValuesSet: "Sem nomes definidos"
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reqHeroesPrimaryDisplay: "Primary Class:"
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reqHeroesPrimaryDisplay: "Email principal:"
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reqHeroesSecondaryDisplay: "Secondary Class:"
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reqHeroesSecondaryDisplay: "Secondary Class:"
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reqNotAQuestName: "<quest> is not a Quest name!"
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reqNotAQuestName: "<quest> is not a Quest name!"
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reqItemCleared: "Item requirements cleared."
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reqItemCleared: "Item requirements cleared."
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