New translations strings.yml (Portuguese, Brazilian)

This commit is contained in:
FlyingPikachu 2018-12-07 12:06:41 -05:00
parent 321200e67f
commit 268b953fac

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@ -399,21 +399,21 @@ eventEditorInvalidMob: "não é um nome válido de um mob!"
eventEditorSetMobName: "Definir nome personalizado para mob" eventEditorSetMobName: "Definir nome personalizado para mob"
eventEditorSetMobType: "Definir tipos de mob" eventEditorSetMobType: "Definir tipos de mob"
eventEditorSetMobItemInHand: "Sem item na mão" eventEditorSetMobItemInHand: "Sem item na mão"
eventEditorSetMobItemInHandDrop: "Set drop chance of item in hand" eventEditorSetMobItemInHandDrop: "Definir chance de soltar item na mão"
eventEditorSetMobBoots: "Set boots" eventEditorSetMobBoots: "Conjunto de botas"
eventEditorSetMobBootsDrop: "Set drop chance of boots" eventEditorSetMobBootsDrop: "Definir chance de soltar botas"
eventEditorSetMobLeggings: "Set leggings" eventEditorSetMobLeggings: "Definir leggings"
eventEditorSetMobLeggingsDrop: "Set drop chance of leggings" eventEditorSetMobLeggingsDrop: "Definir chance de soltar botas"
eventEditorSetMobChestPlate: "Set chest plate" eventEditorSetMobChestPlate: "armadura superior de placa de metal"
eventEditorSetMobChestPlateDrop: "Set drop chance of chest plate" eventEditorSetMobChestPlateDrop: "Definir chance de soltar de placa no peito"
eventEditorSetMobHelmet: "Set helmet" eventEditorSetMobHelmet: "Capacete Tek"
eventEditorSetMobHelmetDrop: "Set drop chance of helmet" eventEditorSetMobHelmetDrop: "Definir chance de soltar botas"
eventEditorSetMobSpawnAmount: "Set the amount of mobs to spawn" eventEditorSetMobSpawnAmount: "Definir a quantidade de mobs para desovar"
eventEditorSetDropChance: "Set the drop chance" eventEditorSetDropChance: "Defina a chance de soltar"
eventEditorPotionEffects: "Event Potion Effects" eventEditorPotionEffects: "Definir efeitos da poção"
eventEditorSetPotionEffectTypes: "Set potion effect types" eventEditorSetPotionEffectTypes: "Definir efeitos da poção"
eventEditorMustSetPotionTypesFirst: "You must set potion effect types first!" eventEditorMustSetPotionTypesFirst: "Você deve definir os tipos de efeito de poção primeiro!"
eventEditorSetPotionDurations: "Set potion effect durations" eventEditorSetPotionDurations: "Definir efeitos da poção"
eventEditorMustSetPotionDurationsFirst: "You must set potion effect durations first!" eventEditorMustSetPotionDurationsFirst: "You must set potion effect durations first!"
eventEditorMustSetPotionTypesAndDurationsFirst: "You must set potion effect types and durations first!" eventEditorMustSetPotionTypesAndDurationsFirst: "You must set potion effect types and durations first!"
eventEditorSetPotionMagnitudes: "Set potion effect magnitudes" eventEditorSetPotionMagnitudes: "Set potion effect magnitudes"
@ -464,9 +464,9 @@ reqHeroesSecondaryPrompt: "Enter a Heroes Secondary Class name, <clear>, <cancel
reqFailMessagePrompt: "Enter fail requirements message, <cancel>" reqFailMessagePrompt: "Enter fail requirements message, <cancel>"
reqAddItem: "Add item" reqAddItem: "Add item"
reqSetRemoveItems: "Set remove items" reqSetRemoveItems: "Set remove items"
reqNoItemsSet: "No items set" reqNoItemsSet: "Nenhum item selecionado"
reqNoValuesSet: "No values set" reqNoValuesSet: "Sem nomes definidos"
reqHeroesPrimaryDisplay: "Primary Class:" reqHeroesPrimaryDisplay: "Email principal:"
reqHeroesSecondaryDisplay: "Secondary Class:" reqHeroesSecondaryDisplay: "Secondary Class:"
reqNotAQuestName: "<quest> is not a Quest name!" reqNotAQuestName: "<quest> is not a Quest name!"
reqItemCleared: "Item requirements cleared." reqItemCleared: "Item requirements cleared."