mirror of
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New Crowdin updates (#1916)
* New translations strings.yml (French) * New translations strings.yml (Chinese Simplified) * New translations strings.yml (Chinese Simplified) * New translations strings.yml (French) * New translations strings.yml (Czech) * New translations strings.yml (Danish) * New translations strings.yml (German) * New translations strings.yml (Hungarian) * New translations strings.yml (Korean) * New translations strings.yml (Dutch) * New translations strings.yml (Polish) * New translations strings.yml (Russian) * New translations strings.yml (Turkish) * New translations strings.yml (Chinese Traditional) * New translations strings.yml (Portuguese, Brazilian) * New translations strings.yml (Indonesian) * New translations strings.yml (Thai) * New translations strings.yml (Filipino) * New translations strings.yml (LOLCAT) * New translations strings.yml (Vietnamese) * New translations strings.yml (Turkish)
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@ -284,6 +284,7 @@ eventEditorThunderTitle: "- Eventový Hrom -"
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eventEditorMobSpawnsTitle: "- Eventové Spawnování Monster -"
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eventEditorMobsTitle: "- Monstra -"
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eventEditorAddMobTypesTitle: "- Přidat Monstrum -"
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eventEditorAddEquipmentTitle: "- Přidat Vybavení -"
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eventEditorPotionEffectsTitle: "- Eventové Efekty Lektvaru -"
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eventEditorPotionTypesTitle: "- Eventové Typy Lektvarů -"
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eventEditorWorldsTitle: "- Světy -"
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@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "Nastavte množství monster na spawnutí"
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eventEditorAddSpawnLocation: "Nastavit lokaci spawnu"
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eventEditorMobSpawnsCleared: "Spawn monster vymazán."
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eventEditorMustSetMobLocationFirst: "Musíš nejdřív nastavit lokaci-spawnu!"
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eventEditorSetEquipment: "Nastavit zařízení"
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eventEditorSetMobItemInHand: "Nastavit předmět do ruky"
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eventEditorSetMobItemInHandDrop: "Nastavte pravděpodobnost upuštění itemu z ruky"
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eventEditorSetMobBoots: "Nastavte boty"
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@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "Nastavit náprsní brnění"
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eventEditorSetMobChestPlateDrop: "Nastavit pravděpodobnost rozbití náprsního brnění"
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eventEditorSetMobHelmet: "Nastavit helmu"
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eventEditorSetMobHelmetDrop: "Nastavte pravděpodobnost rozbití helmy"
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eventEditorSetDropChance: "Zadejte šanci poklesu mezi <least> a <greatest>, <cancel>"
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eventEditorSetPotionEffectTypes: "Nastav typy efektu lektvaru"
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eventEditorMustSetPotionTypesFirst: "Musíš nejdřív nastavit typy efektu lektvaru!"
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eventEditorSetPotionDurations: "Nastavte dobu trvání efektu lektvaru"
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@ -284,6 +284,7 @@ eventEditorThunderTitle: "- Event Torden -"
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eventEditorMobSpawnsTitle: "- Event Mob Spawns -"
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eventEditorMobsTitle: "- Mobs -"
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eventEditorAddMobTypesTitle: "- Tilføj Mob -"
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eventEditorAddEquipmentTitle: "- Tilføj Udstyr -"
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eventEditorPotionEffectsTitle: "- Begivenhed Potion Effekter -"
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eventEditorPotionTypesTitle: "- Begivenhed Potion Typer -"
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eventEditorWorldsTitle: "- Verdener -"
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@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "Sæt mængden af mobs til spawn"
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eventEditorAddSpawnLocation: "Angiv spawn placering"
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eventEditorMobSpawnsCleared: "Mob spawns cleared."
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eventEditorMustSetMobLocationFirst: "Du skal indstille placeringer først!"
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eventEditorSetEquipment: "Indstil udstyr"
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eventEditorSetMobItemInHand: "Sæt element i hånden"
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eventEditorSetMobItemInHandDrop: "Sæt drop chance for tingen i spillerens hånd"
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eventEditorSetMobBoots: "Sæt støvler"
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@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "Sæt brystplade"
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eventEditorSetMobChestPlateDrop: "Sæt drop chance for at brystplade"
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eventEditorSetMobHelmet: "Sæt hjelm"
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eventEditorSetMobHelmetDrop: "Sæt drop chance for hjelm"
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eventEditorSetDropChance: "Indtast drop chance mellem <least> og <greatest>, <cancel>"
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eventEditorSetPotionEffectTypes: "Sæt eliksir effekt type"
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eventEditorMustSetPotionTypesFirst: "Du skal sæt eliksir effekt type først!"
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eventEditorSetPotionDurations: "Sæt eliksir effekt varighed"
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@ -284,6 +284,7 @@ eventEditorThunderTitle: "- Event Donner -"
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eventEditorMobSpawnsTitle: "- Event Mob Spawns -"
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eventEditorMobsTitle: "- Mobs -"
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eventEditorAddMobTypesTitle: "- Mob hinzufügen -"
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eventEditorAddEquipmentTitle: "- Ausrüstung Hinzufügen -"
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eventEditorPotionEffectsTitle: "- Event Trankeffekt -"
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eventEditorPotionTypesTitle: "- Event Trankart -"
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eventEditorWorldsTitle: "- Welten -"
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@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "Setze die Mobmenge zum Spawnen ein"
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eventEditorAddSpawnLocation: "Spawnpunkt setzen"
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eventEditorMobSpawnsCleared: "Mob Spawns gelöscht."
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eventEditorMustSetMobLocationFirst: "Du musst erst einen Spawnpunkt setzen!"
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eventEditorSetEquipment: "Ausrüstung einstellen"
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eventEditorSetMobItemInHand: "Item in der Hand nutzen"
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eventEditorSetMobItemInHandDrop: "Setze die chance des Abfalls des Items, welches du in der Hand hast"
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eventEditorSetMobBoots: "Stiefel setzen"
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@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "Setzte Brustplatte"
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eventEditorSetMobChestPlateDrop: "Setze die chance des Abfalls für Brustplatten"
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eventEditorSetMobHelmet: "Setzte Helm"
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eventEditorSetMobHelmetDrop: "Setze die chance des Abfalls für Helm"
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eventEditorSetDropChance: "Geben Sie die Dropchance zwischen <least> und <greatest> ein, <cancel>"
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eventEditorSetPotionEffectTypes: "Setze die Trank Effekt Typen"
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eventEditorMustSetPotionTypesFirst: "Du musst zuerst die Trank Effekt Typen setzen!"
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eventEditorSetPotionDurations: "Setze die Tank Effekt Dauer"
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@ -284,6 +284,7 @@ eventEditorThunderTitle: "- Kidlat sa Kaganapan -"
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eventEditorMobSpawnsTitle: "- Ang Pagkabuhay ng Mob sa Kaganapan -"
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eventEditorMobsTitle: "- Mangdudumog -"
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eventEditorAddMobTypesTitle: "- Magdagdag ng Mangdudumog -"
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eventEditorAddEquipmentTitle: "- Magdagdag ng Kagamitan -"
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eventEditorPotionEffectsTitle: "- Kaganapan ng Epekto ng Gayuma -"
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eventEditorPotionTypesTitle: "- Kaganapan ng Uri ng Gayuma -"
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eventEditorWorldsTitle: "- Mundo -"
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@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "Itakda ang halaga ng pagbuhay sa mobs"
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eventEditorAddSpawnLocation: "Itakda ang lokasyon ng pagbubuhayan"
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eventEditorMobSpawnsCleared: "Pagkabuhay ng mob ay tapos na."
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eventEditorMustSetMobLocationFirst: "Kailangan mo munang itakda ang lokasyong ng pagbubuhayan!"
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eventEditorSetEquipment: "Itakda ang kagamitan"
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eventEditorSetMobItemInHand: "Itakda ang gamit sa kamay"
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eventEditorSetMobItemInHandDrop: "Itakda ang pagkakataon na maghulog ng gamit sa kamay"
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eventEditorSetMobBoots: "Itakda ang mga sapatos"
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@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "Itakda ang plato sa dibdib"
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eventEditorSetMobChestPlateDrop: "Itakda ang paghulog ng plato sa dibdib"
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eventEditorSetMobHelmet: "Itakda ang helmet"
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eventEditorSetMobHelmetDrop: "Itakda ang pagkakataong maghulog ng helmet"
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eventEditorSetDropChance: "Ilagay ang drop chance sa pagitan ng <least> at <greatest>, <cancel>"
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eventEditorSetPotionEffectTypes: "Itakda ang uri ng epekto ng gayuma"
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eventEditorMustSetPotionTypesFirst: "Kailangan mo munang magtakda ng uri ng epekto ng gayuma!"
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eventEditorSetPotionDurations: "Itakda ang tagal ng epekto ng gayuma"
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@ -9,11 +9,11 @@ COMMAND_QUIT_HELP: "<command> [quest] - Quitte une quête actuelle"
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COMMAND_JOURNAL: "journal"
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COMMAND_JOURNAL_HELP: "<command> - Voir/Rangez votre Journal de Quête"
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COMMAND_EDITOR: "éditeur"
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COMMAND_EDITOR_HELP: "<command> - Créer/Éditer des Quêtes"
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COMMAND_EDITOR_HELP: "<command> - Créer, éditer ou supprimer des quêtes"
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COMMAND_EVENTS_EDITOR: "événements"
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COMMAND_EVENTS_EDITOR_HELP: "<command> - Créer/Éditer des Événements"
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COMMAND_EVENTS_EDITOR_HELP: "<command> - Créer, éditer ou supprimer des événements"
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COMMAND_CONDITIONS_EDITOR: "conditions"
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COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Créer, modifier ou supprimer les conditions"
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COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Créer, éditer ou supprimer les conditions"
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COMMAND_STATS: "stats"
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COMMAND_STATS_HELP: "<command> - Voir vos statistiques de Quête"
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COMMAND_TOP: "tête"
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@ -278,12 +278,13 @@ eventEditorEventInUse: "Les quêtes suivantes utilisent l'Event"
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eventEditorMustModifyQuests: "Vous devez modifier ces quêtes en premier !"
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eventEditorNotANumberList: "L'entrée n’est pas une liste de numéros !"
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eventEditorGiveItemsTitle: "- Donner des Items -"
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eventEditorEffectsTitle: "- Effets -"
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eventEditorEffectsTitle: "- Effets Sonores -"
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eventEditorStormTitle: "- Définir la Tempête -"
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eventEditorThunderTitle: "- Définir le Tonnerre -"
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eventEditorMobSpawnsTitle: "- Définir le Spawn de Monstre -"
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eventEditorMobsTitle: "- Monstres -"
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eventEditorAddMobTypesTitle: "- Ajouter un monstre -"
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eventEditorAddEquipmentTitle: "Ajouter un Équipement"
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eventEditorPotionEffectsTitle: "- Définir les Effets de Potions -"
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eventEditorPotionTypesTitle: "- Définir le Type de Potions -"
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eventEditorWorldsTitle: "- Mondes -"
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@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "Fixer le nombre de mobs à invoquer"
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eventEditorAddSpawnLocation: "Définir un emplacement d'apparition"
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eventEditorMobSpawnsCleared: "Spawn de mobs effacées."
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eventEditorMustSetMobLocationFirst: "Vous devez définir un emplacement de spawn tout d’abord !"
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eventEditorSetEquipment: "Définir l'équipement"
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eventEditorSetMobItemInHand: "Définir l'item en main"
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eventEditorSetMobItemInHandDrop: "Définir le taux de drop de l'item en main"
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eventEditorSetMobBoots: "Définir les bottes"
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@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "Définir le plastron"
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eventEditorSetMobChestPlateDrop: "Définir le taux de drop du plastron"
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eventEditorSetMobHelmet: "Définir le casque"
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eventEditorSetMobHelmetDrop: "Définir le taux de drop du casque"
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eventEditorSetDropChance: "Entrer un taux de drop entre <least> et <greatest>, <cancel>"
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eventEditorSetPotionEffectTypes: "Définir les effets de potions"
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eventEditorMustSetPotionTypesFirst: "Vous devez définir les types d’effets de potion d’abord !"
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eventEditorSetPotionDurations: "Définir les durées d’effet de la potion"
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@ -284,6 +284,7 @@ eventEditorThunderTitle: "- Esemény dörgés -"
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eventEditorMobSpawnsTitle: "- Esemény szörny idézések -"
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eventEditorMobsTitle: "- Szörnyek -"
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eventEditorAddMobTypesTitle: "- Szörny hozzáadása -"
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eventEditorAddEquipmentTitle: "- Felszerelés Hozzáadása -"
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eventEditorPotionEffectsTitle: "- Esemény ital effektek -"
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eventEditorPotionTypesTitle: "- Esemény bájital típusok -"
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eventEditorWorldsTitle: "- Világok -"
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@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "Szörny mennyiség beállítása, hogy idézzen"
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eventEditorAddSpawnLocation: "Spawn hely beállítása"
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eventEditorMobSpawnsCleared: "A szörny spawns törölve."
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eventEditorMustSetMobLocationFirst: "Először be kell állítani a spawn-helyet!"
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eventEditorSetEquipment: "Állítsa be a felszerelést"
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eventEditorSetMobItemInHand: "Elem beállítása a kézben lévőt"
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eventEditorSetMobItemInHandDrop: "Kézben lévő esedének elem beállítása"
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eventEditorSetMobBoots: "Csizmák beállítása"
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@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "Mellvért beállítása"
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eventEditorSetMobChestPlateDrop: "Mellvért véletlen esésének beállítása"
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eventEditorSetMobHelmet: "Sisak beállítása"
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eventEditorSetMobHelmetDrop: "Sisak véletlen esésének beállítása"
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eventEditorSetDropChance: "Adja meg az esési esélyt a <legkisebb> és a <legnagyobb>, a <mégse> közé"
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eventEditorSetPotionEffectTypes: "Bájital effekt típusok beállítása"
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eventEditorMustSetPotionTypesFirst: "Először a bájital típusokat kell beállítani!"
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eventEditorSetPotionDurations: "Bájital effekt tartalmak beállítása"
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@ -284,6 +284,7 @@ eventEditorThunderTitle: "- Acara Guntur -"
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eventEditorMobSpawnsTitle: "- Acara Massa Menumbuhkan -"
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eventEditorMobsTitle: "- Massa -"
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eventEditorAddMobTypesTitle: "- Tambahkan Mob -"
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eventEditorAddEquipmentTitle: "- Tambahkan Peralatan -"
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eventEditorPotionEffectsTitle: "- Efek Ramuan Acara -"
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eventEditorPotionTypesTitle: "- Jenis Ramuan Acara -"
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eventEditorWorldsTitle: "- Dunia -"
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@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "Tetapkan jumlah massa untuk bertelur"
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eventEditorAddSpawnLocation: "Tetapkan lokasi bibit"
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eventEditorMobSpawnsCleared: "Massa menumbuhkan dibersihkan."
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eventEditorMustSetMobLocationFirst: "Anda harus menetapkan lokasi menumbuhkan terlebih dahulu!"
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eventEditorSetEquipment: "Setel peralatan"
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eventEditorSetMobItemInHand: "Atur item di tangan"
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eventEditorSetMobItemInHandDrop: "Tetapkan kemungkinan penurunan item di tangan"
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eventEditorSetMobBoots: "Atur sepatu bot"
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@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "Atur piring dada"
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eventEditorSetMobChestPlateDrop: "Tetapkan kemungkinan penurunan dari piring dada"
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eventEditorSetMobHelmet: "Pasang helm"
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eventEditorSetMobHelmetDrop: "Tetapkan kemungkinan penurunan helm"
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eventEditorSetDropChance: "Masukkan peluang jatuh antara <least> dan <greatest>, <cancel>"
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eventEditorSetPotionEffectTypes: "Tetapkan jenis efek ramuan"
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eventEditorMustSetPotionTypesFirst: "Anda harus mengatur jenis efek ramuan terlebih dahulu!"
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eventEditorSetPotionDurations: "Tetapkan durasi efek ramuan"
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@ -284,6 +284,7 @@ eventEditorThunderTitle: "- 번개 작용 -"
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eventEditorMobSpawnsTitle: "- 몬스터 소환 작용 -"
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eventEditorMobsTitle: "- 몬스터 -"
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eventEditorAddMobTypesTitle: "- 몬스터 추가 -"
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eventEditorAddEquipmentTitle: "- 장비 추가 -"
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eventEditorPotionEffectsTitle: "- 포션 효과 작용 -"
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eventEditorPotionTypesTitle: "- 포션 종류 작용 -"
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eventEditorWorldsTitle: "- 세상 -"
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@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "소환 할 몬스터 양 설정"
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eventEditorAddSpawnLocation: "생성 위치 설정"
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eventEditorMobSpawnsCleared: "몬스터 소환 완료."
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eventEditorMustSetMobLocationFirst: "먼저 소환될 위치를 설정해야합니다!"
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eventEditorSetEquipment: "세트 장비"
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eventEditorSetMobItemInHand: "손에 든 아이템 설정"
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eventEditorSetMobItemInHandDrop: "손에 들고있는 아이템 드롭 확률 설정"
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eventEditorSetMobBoots: "신발 설정"
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@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "상의 설정"
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eventEditorSetMobChestPlateDrop: "상의가 드롭될 확률 설정"
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eventEditorSetMobHelmet: "모자 설정"
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eventEditorSetMobHelmetDrop: "모자가 드롭될 확률 설정"
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eventEditorSetDropChance: "<least>와 <greatest> 사이의 드롭 확률을 입력하고, <cancel>"
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eventEditorSetPotionEffectTypes: "물약 효과 유형 설정"
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eventEditorMustSetPotionTypesFirst: "물약 효과 유형을 먼저 설정해야합니다!"
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eventEditorSetPotionDurations: "물약 효과 지속 시간 설정"
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@ -284,6 +284,7 @@ eventEditorThunderTitle: "- acshun thundr -"
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eventEditorMobSpawnsTitle: "- acshun monstar spawn -"
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eventEditorMobsTitle: "- monstarz -"
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eventEditorAddMobTypesTitle: "- add monstarz -"
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eventEditorAddEquipmentTitle: "- Add Equipment -"
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eventEditorPotionEffectsTitle: "- acshun potion fx -"
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eventEditorPotionTypesTitle: "- acshun potion typz -"
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eventEditorWorldsTitle: "- wrldz -"
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@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "set amont of monst 2 spown"
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eventEditorAddSpawnLocation: "put spown spot"
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eventEditorMobSpawnsCleared: "mob spown removd"
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eventEditorMustSetMobLocationFirst: "put spawn spot first!!"
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eventEditorSetEquipment: "Set equipment"
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eventEditorSetMobItemInHand: "set stufz in hand"
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eventEditorSetMobItemInHandDrop: "setz drop % of item in hand"
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eventEditorSetMobBoots: "put boots"
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@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "set tshirt"
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eventEditorSetMobChestPlateDrop: "set % drop of thsirt"
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eventEditorSetMobHelmet: "set hat"
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eventEditorSetMobHelmetDrop: "put drop % of hat"
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eventEditorSetDropChance: "entr drop % tween <least> an <greatest>, <cancel>"
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eventEditorSetPotionEffectTypes: "set potion fx typ"
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eventEditorMustSetPotionTypesFirst: "set poshun fx typ 1st"
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eventEditorSetPotionDurations: "set pshun fx duration"
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@ -711,7 +714,7 @@ questPointsTaken: "<player> delet <number> <points>"
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giveQuestPoints: "gib <number> <points> frm <player>"
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questPointsGiven: "<player> haz gib u <number> <points>"
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invalidMinimum: "input must b atlest <number>!!1!1!1!"
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invalidRange: "input must be btwin <least> n <greatest>!1!1!"
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invalidRange: "input must be tween <least> an <greatest>!1!1!"
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invalidOption: "bad option!1!1!!"
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noCurrentQuest: "<player> iz not doin any quest"
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playerNotFound: "404 playr not found."
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@ -779,7 +782,7 @@ event: "acshun"
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condition: "condishun"
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quests: "questz"
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createdBy: "maid by"
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continuedBy: "continued bai"
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continuedBy: "an continued bai"
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questPoints: "quest pts"
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accepted: "yes"
|
||||
complete: "dun"
|
||||
|
@ -284,6 +284,7 @@ eventEditorThunderTitle: "- Bliksem Event -"
|
||||
eventEditorMobSpawnsTitle: "- Wezen Spawnen Event -"
|
||||
eventEditorMobsTitle: "- Wezens -"
|
||||
eventEditorAddMobTypesTitle: "- Wezen toevoegen -"
|
||||
eventEditorAddEquipmentTitle: "- Apparatuur Toevoegen -"
|
||||
eventEditorPotionEffectsTitle: "- Drank effecten event -"
|
||||
eventEditorPotionTypesTitle: "- Drankeffecten Types -"
|
||||
eventEditorWorldsTitle: "- Werelden -"
|
||||
@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "Zet de hoeveelheid mobs om te spawnen"
|
||||
eventEditorAddSpawnLocation: "Zet spawn locatie"
|
||||
eventEditorMobSpawnsCleared: "Mob spawns weggehaald."
|
||||
eventEditorMustSetMobLocationFirst: "Je moet eerst een spawn-locatie zetten!"
|
||||
eventEditorSetEquipment: "Apparatuur instellen"
|
||||
eventEditorSetMobItemInHand: "Item in hand zetten"
|
||||
eventEditorSetMobItemInHandDrop: "Zet dropkans van item in je hand"
|
||||
eventEditorSetMobBoots: "Zet schoenen"
|
||||
@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "Zet borstplaat"
|
||||
eventEditorSetMobChestPlateDrop: "Zet dropkans van borstplaat"
|
||||
eventEditorSetMobHelmet: "Zet helm"
|
||||
eventEditorSetMobHelmetDrop: "Zet dropkans van de helm"
|
||||
eventEditorSetDropChance: "Voer de drop-kans in tussen <least> en <greatest>, <cancel>"
|
||||
eventEditorSetPotionEffectTypes: "Zet potioneffect types"
|
||||
eventEditorMustSetPotionTypesFirst: "Je moet eerst de potioneffect type zetten!"
|
||||
eventEditorSetPotionDurations: "Zet de duur van het potioneffect"
|
||||
|
@ -284,6 +284,7 @@ eventEditorThunderTitle: "- Wydarzenie Grzmot -"
|
||||
eventEditorMobSpawnsTitle: "- Wydarzenie Pojawianie się potworów -"
|
||||
eventEditorMobsTitle: "- Potwory -"
|
||||
eventEditorAddMobTypesTitle: "- Dodaj Potwora -"
|
||||
eventEditorAddEquipmentTitle: "- Dodaj Sprzęt -"
|
||||
eventEditorPotionEffectsTitle: "- Wydarzenie Efekty Mikstur -"
|
||||
eventEditorPotionTypesTitle: "- Wydarzenie Typy Mikstur -"
|
||||
eventEditorWorldsTitle: "- Światy -"
|
||||
@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "Ustaw ilość pojawiających się potworów"
|
||||
eventEditorAddSpawnLocation: "Ustaw lokalizację odradzania"
|
||||
eventEditorMobSpawnsCleared: "Lokalizacja pojawiania się potworów wyczyszczona."
|
||||
eventEditorMustSetMobLocationFirst: "Musisz najpierw ustawić lokalizację odradzania się!"
|
||||
eventEditorSetEquipment: "Zestaw sprzętu"
|
||||
eventEditorSetMobItemInHand: "Ustaw przedmiot w dłoni"
|
||||
eventEditorSetMobItemInHandDrop: "Ustaw szansę na upuszczenie przedmiotu trzymanego w dłoni"
|
||||
eventEditorSetMobBoots: "Ustaw buty"
|
||||
@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "Zestaw zbroi"
|
||||
eventEditorSetMobChestPlateDrop: "Ustaw szansę na wypadnięcie zbroi"
|
||||
eventEditorSetMobHelmet: "Zestaw hełmu"
|
||||
eventEditorSetMobHelmetDrop: "Ustaw szansę na wypadnięcie hełmu"
|
||||
eventEditorSetDropChance: "Wprowadź szansę na wypadnięcie między <least> i <greatest>, <cancel>"
|
||||
eventEditorSetPotionEffectTypes: "Ustaw efekt mikstur"
|
||||
eventEditorMustSetPotionTypesFirst: "Musisz najpierw ustawić efekty mikstur!"
|
||||
eventEditorSetPotionDurations: "Ustaw czas trwania efektu mikstury"
|
||||
|
@ -284,6 +284,7 @@ eventEditorThunderTitle: "- Ação do Trovão -"
|
||||
eventEditorMobSpawnsTitle: "- Ação Mob Spawn -"
|
||||
eventEditorMobsTitle: "- Mobs -"
|
||||
eventEditorAddMobTypesTitle: "- Adicionar Mob -"
|
||||
eventEditorAddEquipmentTitle: "- Adicionar Equipamento -"
|
||||
eventEditorPotionEffectsTitle: "- Ação efeitos de poção -"
|
||||
eventEditorPotionTypesTitle: "- Ação tipos de poção -"
|
||||
eventEditorWorldsTitle: "- Mundos -"
|
||||
@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "Definir a quantidade de mobs para desovar"
|
||||
eventEditorAddSpawnLocation: "Definir um local"
|
||||
eventEditorMobSpawnsCleared: "Desova de máfia desmarcada."
|
||||
eventEditorMustSetMobLocationFirst: "Você deve definir um local de desova primeiro!"
|
||||
eventEditorSetEquipment: "Definir equipamento"
|
||||
eventEditorSetMobItemInHand: "Sem item na mão"
|
||||
eventEditorSetMobItemInHandDrop: "Definir chance de soltar item na mão"
|
||||
eventEditorSetMobBoots: "Conjunto de botas"
|
||||
@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "Definir armadura superior de placa"
|
||||
eventEditorSetMobChestPlateDrop: "Definir chance de soltar de placa no peito"
|
||||
eventEditorSetMobHelmet: "Definir tek"
|
||||
eventEditorSetMobHelmetDrop: "Definir chance de soltar botas"
|
||||
eventEditorSetDropChance: "Insira a chance de queda entre <least> e <greatest>, <cancel>"
|
||||
eventEditorSetPotionEffectTypes: "Definir efeitos da poção"
|
||||
eventEditorMustSetPotionTypesFirst: "Você deve definir os tipos de efeito de poção primeiro!"
|
||||
eventEditorSetPotionDurations: "Definir efeitos da poção"
|
||||
|
@ -284,6 +284,7 @@ eventEditorThunderTitle: "- Действия Гроза -"
|
||||
eventEditorMobSpawnsTitle: "- Действия Спавн мобов -"
|
||||
eventEditorMobsTitle: "- Мобы -"
|
||||
eventEditorAddMobTypesTitle: "- Добавить моба -"
|
||||
eventEditorAddEquipmentTitle: "- Добавить Оборудование -"
|
||||
eventEditorPotionEffectsTitle: "- Действия эффект зелья -"
|
||||
eventEditorPotionTypesTitle: "- Действия Вид зелья -"
|
||||
eventEditorWorldsTitle: "- Миры -"
|
||||
@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "Установить кол-во спавна м
|
||||
eventEditorAddSpawnLocation: "Установить местоположение"
|
||||
eventEditorMobSpawnsCleared: "Спавны мобов очищены."
|
||||
eventEditorMustSetMobLocationFirst: "Сначала вы должны установить местоположение!"
|
||||
eventEditorSetEquipment: "Установить оборудование"
|
||||
eventEditorSetMobItemInHand: "Установить предмет в руке"
|
||||
eventEditorSetMobItemInHandDrop: "Установить шанс дропа в руке"
|
||||
eventEditorSetMobBoots: "Надеть ботинки"
|
||||
@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "Надеть нагрудник"
|
||||
eventEditorSetMobChestPlateDrop: "Установить шанс дропа нагрудника"
|
||||
eventEditorSetMobHelmet: "Надеть шлем"
|
||||
eventEditorSetMobHelmetDrop: "Установить шанс дропа шлема"
|
||||
eventEditorSetDropChance: "Введите шанс выпадения между <least> и <greatest>, <cancel>"
|
||||
eventEditorSetPotionEffectTypes: "Установить эффекты зелий"
|
||||
eventEditorMustSetPotionTypesFirst: "Сначала необходимо задать типы эффект зелья!"
|
||||
eventEditorSetPotionDurations: "Задать длительность эффекта зелья"
|
||||
|
@ -284,6 +284,7 @@ eventEditorThunderTitle: "- เหตุการณ์ฟ้าร้อง -"
|
||||
eventEditorMobSpawnsTitle: "- เหตุการณ์ม็อบวางไข่ -"
|
||||
eventEditorMobsTitle: "- ม็อบ -"
|
||||
eventEditorAddMobTypesTitle: "- เพิ่มม็อบ -"
|
||||
eventEditorAddEquipmentTitle: "- เพิ่มอุปกรณ์ -"
|
||||
eventEditorPotionEffectsTitle: "- ผลกระทบมื้อเหตุการณ์ -"
|
||||
eventEditorPotionTypesTitle: "- ประเภทยาออกฤทธิ์ -"
|
||||
eventEditorWorldsTitle: "- โลก -"
|
||||
@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "กำหนดจำนวนม็อบเพ
|
||||
eventEditorAddSpawnLocation: "ตั้งตำแหน่งวางไข่"
|
||||
eventEditorMobSpawnsCleared: "ม็อบวางไข่ที่ล้าง"
|
||||
eventEditorMustSetMobLocationFirst: "คุณต้องตั้งตำแหน่งวางไข่ครั้งแรก!"
|
||||
eventEditorSetEquipment: "ชุดอุปกรณ์"
|
||||
eventEditorSetMobItemInHand: "ตั้งไอเทมในมือ"
|
||||
eventEditorSetMobItemInHandDrop: "วางโอกาสในการหยิบไอเทมไว้ในมือ"
|
||||
eventEditorSetMobBoots: "ตั้งรองเท้าบู๊ต"
|
||||
@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "ตั้งชุดเกราะ"
|
||||
eventEditorSetMobChestPlateDrop: "ตั้งโอกาสหล่นของชุดเกราะ"
|
||||
eventEditorSetMobHelmet: "ตั้งหมวกนิรภัย"
|
||||
eventEditorSetMobHelmetDrop: "ตั้งโอกาสเสี่ยงของหมวกนิรภัย"
|
||||
eventEditorSetDropChance: "ป้อนโอกาสดรอประหว่าง <least> และ <greatest>, <cancel>"
|
||||
eventEditorSetPotionEffectTypes: "ตั้ง potion ชนิดผล"
|
||||
eventEditorMustSetPotionTypesFirst: "คุณต้องตั้งค่าชนิดของผลยาครั้งแรก!"
|
||||
eventEditorSetPotionDurations: "ตั้งค่าระยะเวลาผลของยาพิษ"
|
||||
|
@ -284,6 +284,7 @@ eventEditorThunderTitle: "- Olay Gök Gürültüsü -"
|
||||
eventEditorMobSpawnsTitle: "- Olay Mob Çağırma -"
|
||||
eventEditorMobsTitle: "-Çeteler-"
|
||||
eventEditorAddMobTypesTitle: "- Mob ekle -"
|
||||
eventEditorAddEquipmentTitle: "- Ekipman Ekle -"
|
||||
eventEditorPotionEffectsTitle: "- Olay İksir Etkileri -"
|
||||
eventEditorPotionTypesTitle: "- Olay İksir Türleri -"
|
||||
eventEditorWorldsTitle: "- Dünyalar -"
|
||||
@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "Spawnlacak mob miktarını ayarla"
|
||||
eventEditorAddSpawnLocation: "Spawn konumunu ayarla"
|
||||
eventEditorMobSpawnsCleared: "Mob spawnları temizlendi."
|
||||
eventEditorMustSetMobLocationFirst: "Önce bir spawn konumu ayarla!"
|
||||
eventEditorSetEquipment: "Ekipmanı ayarla"
|
||||
eventEditorSetMobItemInHand: "Elindeki itemi ayarla"
|
||||
eventEditorSetMobItemInHandDrop: "Elindeki itemin düşme şansını ayarla"
|
||||
eventEditorSetMobBoots: "Botları ayarla"
|
||||
@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "Göğüs zırhını ayarla"
|
||||
eventEditorSetMobChestPlateDrop: "Göğüs zırhının düşme ihtimalini ayarla"
|
||||
eventEditorSetMobHelmet: "Kask ayarla"
|
||||
eventEditorSetMobHelmetDrop: "Kaskın düşme şansını ayarla"
|
||||
eventEditorSetDropChance: "<least> ve <greatest>, <cancel> arasında düşme şansı girin"
|
||||
eventEditorSetPotionEffectTypes: "İksir etki tipini ayarla"
|
||||
eventEditorMustSetPotionTypesFirst: "Önce iksir etki tipini ayarlamalısın!"
|
||||
eventEditorSetPotionDurations: "İksir etki sürelerini ayarla"
|
||||
|
@ -284,6 +284,7 @@ eventEditorThunderTitle: "- Hành động Sấm sét -"
|
||||
eventEditorMobSpawnsTitle: "- Hành động Mob Spawns -"
|
||||
eventEditorMobsTitle: "- Mobs -"
|
||||
eventEditorAddMobTypesTitle: "- Thêm Mob -"
|
||||
eventEditorAddEquipmentTitle: "- Thêm Giáp -"
|
||||
eventEditorPotionEffectsTitle: "- Hành động Các hiệu ứng Thuốc -"
|
||||
eventEditorPotionTypesTitle: "- Hành động Các loại Thuốc -"
|
||||
eventEditorWorldsTitle: "- Các thế giới -"
|
||||
@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "Chỉnh số lượng quái để triệu hồi"
|
||||
eventEditorAddSpawnLocation: "Thiết lập vị trí spawn"
|
||||
eventEditorMobSpawnsCleared: "Các mob spawn đã được xóa."
|
||||
eventEditorMustSetMobLocationFirst: "Bạn cần đặt 1 vị trí spawn trước tiên!"
|
||||
eventEditorSetEquipment: "Đặt áo giáp"
|
||||
eventEditorSetMobItemInHand: "Thiết lập item trong tay"
|
||||
eventEditorSetMobItemInHandDrop: "Thiết lập cơ hội drop của item trong tay"
|
||||
eventEditorSetMobBoots: "Thiết lập giày"
|
||||
@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "Thiết đặt áo"
|
||||
eventEditorSetMobChestPlateDrop: "Chỉnh cơ hội rơi ra giáp ngực"
|
||||
eventEditorSetMobHelmet: "Thiết đặt mũ"
|
||||
eventEditorSetMobHelmetDrop: "Chỉnh cơ hội rơi ra mũ"
|
||||
eventEditorSetDropChance: "Nhập cơ hội rơi giữa <least> và <greatest>, <cancel>"
|
||||
eventEditorSetPotionEffectTypes: "Thiết lập các loại hiệu ứng thuốc"
|
||||
eventEditorMustSetPotionTypesFirst: "Bạn phải thiết lập các loại hiệu ứng thuốc trước tiên!"
|
||||
eventEditorSetPotionDurations: "Thiết lập thời gian hiệu ứng thuốc"
|
||||
|
@ -284,6 +284,7 @@ eventEditorThunderTitle: "- 行动图示 -"
|
||||
eventEditorMobSpawnsTitle: "- 行动:怪物生成 -"
|
||||
eventEditorMobsTitle: "- 怪物 -"
|
||||
eventEditorAddMobTypesTitle: "- 添加怪物 -"
|
||||
eventEditorAddEquipmentTitle: "- 添加设备 -"
|
||||
eventEditorPotionEffectsTitle: "- 行动 药剂效果 -"
|
||||
eventEditorPotionTypesTitle: "- 行动 药剂类型 -"
|
||||
eventEditorWorldsTitle: "- 世界 -"
|
||||
@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "设置生成的怪物数量"
|
||||
eventEditorAddSpawnLocation: "设置生成点"
|
||||
eventEditorMobSpawnsCleared: "怪物生成点已清除。"
|
||||
eventEditorMustSetMobLocationFirst: "你必须先设置一个生成位置!"
|
||||
eventEditorSetEquipment: "设置设备"
|
||||
eventEditorSetMobItemInHand: "设置手中的物品"
|
||||
eventEditorSetMobItemInHandDrop: "设置手中物品的掉率"
|
||||
eventEditorSetMobBoots: "设置鞋子"
|
||||
@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "设置胸甲"
|
||||
eventEditorSetMobChestPlateDrop: "设置胸甲的掉率"
|
||||
eventEditorSetMobHelmet: "设置头盔"
|
||||
eventEditorSetMobHelmetDrop: "设置头盔的掉率"
|
||||
eventEditorSetDropChance: "输入介于 <least> 和 <greatest> 之间的概率,<cancel>"
|
||||
eventEditorSetPotionEffectTypes: "设置药水效果类型"
|
||||
eventEditorMustSetPotionTypesFirst: "你必须先设置药水效果类型!"
|
||||
eventEditorSetPotionDurations: "设置药水效果持续时间"
|
||||
|
@ -284,6 +284,7 @@ eventEditorThunderTitle: "- 事件雷暴 -"
|
||||
eventEditorMobSpawnsTitle: "- 事件生成怪物 -"
|
||||
eventEditorMobsTitle: "- 怪物 -"
|
||||
eventEditorAddMobTypesTitle: "- 添加怪物 -"
|
||||
eventEditorAddEquipmentTitle: "- 添加設備 -"
|
||||
eventEditorPotionEffectsTitle: "- 事件藥水效果 -"
|
||||
eventEditorPotionTypesTitle: "- 事件藥水效果類型 -"
|
||||
eventEditorWorldsTitle: "- 世界 -"
|
||||
@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "設定怪物生成數量"
|
||||
eventEditorAddSpawnLocation: "設定生成地點"
|
||||
eventEditorMobSpawnsCleared: "已清除怪物生成地點。"
|
||||
eventEditorMustSetMobLocationFirst: "您必須先設定一個生成地點!"
|
||||
eventEditorSetEquipment: "套裝設備"
|
||||
eventEditorSetMobItemInHand: "設定手中的物品"
|
||||
eventEditorSetMobItemInHandDrop: "設定手中物品的掉落機率"
|
||||
eventEditorSetMobBoots: "設定靴子"
|
||||
@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "設定胸甲"
|
||||
eventEditorSetMobChestPlateDrop: "設定胸甲掉落機率"
|
||||
eventEditorSetMobHelmet: "設定頭盔"
|
||||
eventEditorSetMobHelmetDrop: "設定頭盔掉落機率"
|
||||
eventEditorSetDropChance: "輸入 <least> 和 <greatest> 之間的掉落機率,<cancel>"
|
||||
eventEditorSetPotionEffectTypes: "設定藥水效果類型"
|
||||
eventEditorMustSetPotionTypesFirst: "你必須先設定藥水效果類型!"
|
||||
eventEditorSetPotionDurations: "設定藥水效果持續時間"
|
||||
|
Loading…
Reference in New Issue
Block a user