New Crowdin updates (#1916)

* New translations strings.yml (French)

* New translations strings.yml (Chinese Simplified)

* New translations strings.yml (Chinese Simplified)

* New translations strings.yml (French)

* New translations strings.yml (Czech)

* New translations strings.yml (Danish)

* New translations strings.yml (German)

* New translations strings.yml (Hungarian)

* New translations strings.yml (Korean)

* New translations strings.yml (Dutch)

* New translations strings.yml (Polish)

* New translations strings.yml (Russian)

* New translations strings.yml (Turkish)

* New translations strings.yml (Chinese Traditional)

* New translations strings.yml (Portuguese, Brazilian)

* New translations strings.yml (Indonesian)

* New translations strings.yml (Thai)

* New translations strings.yml (Filipino)

* New translations strings.yml (LOLCAT)

* New translations strings.yml (Vietnamese)

* New translations strings.yml (Turkish)
This commit is contained in:
PikaMug 2022-04-06 18:28:31 -04:00 committed by GitHub
parent 260c66f4de
commit 77d392dba2
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18 changed files with 60 additions and 6 deletions

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@ -284,6 +284,7 @@ eventEditorThunderTitle: "- Eventový Hrom -"
eventEditorMobSpawnsTitle: "- Eventové Spawnování Monster -"
eventEditorMobsTitle: "- Monstra -"
eventEditorAddMobTypesTitle: "- Přidat Monstrum -"
eventEditorAddEquipmentTitle: "- Přidat Vybavení -"
eventEditorPotionEffectsTitle: "- Eventové Efekty Lektvaru -"
eventEditorPotionTypesTitle: "- Eventové Typy Lektvarů -"
eventEditorWorldsTitle: "- Světy -"
@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "Nastavte množství monster na spawnutí"
eventEditorAddSpawnLocation: "Nastavit lokaci spawnu"
eventEditorMobSpawnsCleared: "Spawn monster vymazán."
eventEditorMustSetMobLocationFirst: "Musíš nejdřív nastavit lokaci-spawnu!"
eventEditorSetEquipment: "Nastavit zařízení"
eventEditorSetMobItemInHand: "Nastavit předmět do ruky"
eventEditorSetMobItemInHandDrop: "Nastavte pravděpodobnost upuštění itemu z ruky"
eventEditorSetMobBoots: "Nastavte boty"
@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "Nastavit náprsní brnění"
eventEditorSetMobChestPlateDrop: "Nastavit pravděpodobnost rozbití náprsního brnění"
eventEditorSetMobHelmet: "Nastavit helmu"
eventEditorSetMobHelmetDrop: "Nastavte pravděpodobnost rozbití helmy"
eventEditorSetDropChance: "Zadejte šanci poklesu mezi <least> a <greatest>, <cancel>"
eventEditorSetPotionEffectTypes: "Nastav typy efektu lektvaru"
eventEditorMustSetPotionTypesFirst: "Musíš nejdřív nastavit typy efektu lektvaru!"
eventEditorSetPotionDurations: "Nastavte dobu trvání efektu lektvaru"

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@ -284,6 +284,7 @@ eventEditorThunderTitle: "- Event Torden -"
eventEditorMobSpawnsTitle: "- Event Mob Spawns -"
eventEditorMobsTitle: "- Mobs -"
eventEditorAddMobTypesTitle: "- Tilføj Mob -"
eventEditorAddEquipmentTitle: "- Tilføj Udstyr -"
eventEditorPotionEffectsTitle: "- Begivenhed Potion Effekter -"
eventEditorPotionTypesTitle: "- Begivenhed Potion Typer -"
eventEditorWorldsTitle: "- Verdener -"
@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "Sæt mængden af mobs til spawn"
eventEditorAddSpawnLocation: "Angiv spawn placering"
eventEditorMobSpawnsCleared: "Mob spawns cleared."
eventEditorMustSetMobLocationFirst: "Du skal indstille placeringer først!"
eventEditorSetEquipment: "Indstil udstyr"
eventEditorSetMobItemInHand: "Sæt element i hånden"
eventEditorSetMobItemInHandDrop: "Sæt drop chance for tingen i spillerens hånd"
eventEditorSetMobBoots: "Sæt støvler"
@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "Sæt brystplade"
eventEditorSetMobChestPlateDrop: "Sæt drop chance for at brystplade"
eventEditorSetMobHelmet: "Sæt hjelm"
eventEditorSetMobHelmetDrop: "Sæt drop chance for hjelm"
eventEditorSetDropChance: "Indtast drop chance mellem <least> og <greatest>, <cancel>"
eventEditorSetPotionEffectTypes: "Sæt eliksir effekt type"
eventEditorMustSetPotionTypesFirst: "Du skal sæt eliksir effekt type først!"
eventEditorSetPotionDurations: "Sæt eliksir effekt varighed"

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@ -284,6 +284,7 @@ eventEditorThunderTitle: "- Event Donner -"
eventEditorMobSpawnsTitle: "- Event Mob Spawns -"
eventEditorMobsTitle: "- Mobs -"
eventEditorAddMobTypesTitle: "- Mob hinzufügen -"
eventEditorAddEquipmentTitle: "- Ausrüstung Hinzufügen -"
eventEditorPotionEffectsTitle: "- Event Trankeffekt -"
eventEditorPotionTypesTitle: "- Event Trankart -"
eventEditorWorldsTitle: "- Welten -"
@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "Setze die Mobmenge zum Spawnen ein"
eventEditorAddSpawnLocation: "Spawnpunkt setzen"
eventEditorMobSpawnsCleared: "Mob Spawns gelöscht."
eventEditorMustSetMobLocationFirst: "Du musst erst einen Spawnpunkt setzen!"
eventEditorSetEquipment: "Ausrüstung einstellen"
eventEditorSetMobItemInHand: "Item in der Hand nutzen"
eventEditorSetMobItemInHandDrop: "Setze die chance des Abfalls des Items, welches du in der Hand hast"
eventEditorSetMobBoots: "Stiefel setzen"
@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "Setzte Brustplatte"
eventEditorSetMobChestPlateDrop: "Setze die chance des Abfalls für Brustplatten"
eventEditorSetMobHelmet: "Setzte Helm"
eventEditorSetMobHelmetDrop: "Setze die chance des Abfalls für Helm"
eventEditorSetDropChance: "Geben Sie die Dropchance zwischen <least> und <greatest> ein, <cancel>"
eventEditorSetPotionEffectTypes: "Setze die Trank Effekt Typen"
eventEditorMustSetPotionTypesFirst: "Du musst zuerst die Trank Effekt Typen setzen!"
eventEditorSetPotionDurations: "Setze die Tank Effekt Dauer"

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@ -284,6 +284,7 @@ eventEditorThunderTitle: "- Kidlat sa Kaganapan -"
eventEditorMobSpawnsTitle: "- Ang Pagkabuhay ng Mob sa Kaganapan -"
eventEditorMobsTitle: "- Mangdudumog -"
eventEditorAddMobTypesTitle: "- Magdagdag ng Mangdudumog -"
eventEditorAddEquipmentTitle: "- Magdagdag ng Kagamitan -"
eventEditorPotionEffectsTitle: "- Kaganapan ng Epekto ng Gayuma -"
eventEditorPotionTypesTitle: "- Kaganapan ng Uri ng Gayuma -"
eventEditorWorldsTitle: "- Mundo -"
@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "Itakda ang halaga ng pagbuhay sa mobs"
eventEditorAddSpawnLocation: "Itakda ang lokasyon ng pagbubuhayan"
eventEditorMobSpawnsCleared: "Pagkabuhay ng mob ay tapos na."
eventEditorMustSetMobLocationFirst: "Kailangan mo munang itakda ang lokasyong ng pagbubuhayan!"
eventEditorSetEquipment: "Itakda ang kagamitan"
eventEditorSetMobItemInHand: "Itakda ang gamit sa kamay"
eventEditorSetMobItemInHandDrop: "Itakda ang pagkakataon na maghulog ng gamit sa kamay"
eventEditorSetMobBoots: "Itakda ang mga sapatos"
@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "Itakda ang plato sa dibdib"
eventEditorSetMobChestPlateDrop: "Itakda ang paghulog ng plato sa dibdib"
eventEditorSetMobHelmet: "Itakda ang helmet"
eventEditorSetMobHelmetDrop: "Itakda ang pagkakataong maghulog ng helmet"
eventEditorSetDropChance: "Ilagay ang drop chance sa pagitan ng <least> at <greatest>, <cancel>"
eventEditorSetPotionEffectTypes: "Itakda ang uri ng epekto ng gayuma"
eventEditorMustSetPotionTypesFirst: "Kailangan mo munang magtakda ng uri ng epekto ng gayuma!"
eventEditorSetPotionDurations: "Itakda ang tagal ng epekto ng gayuma"

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@ -9,11 +9,11 @@ COMMAND_QUIT_HELP: "<command> [quest] - Quitte une quête actuelle"
COMMAND_JOURNAL: "journal"
COMMAND_JOURNAL_HELP: "<command> - Voir/Rangez votre Journal de Quête"
COMMAND_EDITOR: "éditeur"
COMMAND_EDITOR_HELP: "<command> - Créer/Éditer des Quêtes"
COMMAND_EDITOR_HELP: "<command> - Créer, éditer ou supprimer des quêtes"
COMMAND_EVENTS_EDITOR: "événements"
COMMAND_EVENTS_EDITOR_HELP: "<command> - Créer/Éditer des Événements"
COMMAND_EVENTS_EDITOR_HELP: "<command> - Créer, éditer ou supprimer des événements"
COMMAND_CONDITIONS_EDITOR: "conditions"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Créer, modifier ou supprimer les conditions"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Créer, éditer ou supprimer les conditions"
COMMAND_STATS: "stats"
COMMAND_STATS_HELP: "<command> - Voir vos statistiques de Quête"
COMMAND_TOP: "tête"
@ -278,12 +278,13 @@ eventEditorEventInUse: "Les quêtes suivantes utilisent l'Event"
eventEditorMustModifyQuests: "Vous devez modifier ces quêtes en premier !"
eventEditorNotANumberList: "L'entrée nest pas une liste de numéros !"
eventEditorGiveItemsTitle: "- Donner des Items -"
eventEditorEffectsTitle: "- Effets -"
eventEditorEffectsTitle: "- Effets Sonores -"
eventEditorStormTitle: "- Définir la Tempête -"
eventEditorThunderTitle: "- Définir le Tonnerre -"
eventEditorMobSpawnsTitle: "- Définir le Spawn de Monstre -"
eventEditorMobsTitle: "- Monstres -"
eventEditorAddMobTypesTitle: "- Ajouter un monstre -"
eventEditorAddEquipmentTitle: "Ajouter un Équipement"
eventEditorPotionEffectsTitle: "- Définir les Effets de Potions -"
eventEditorPotionTypesTitle: "- Définir le Type de Potions -"
eventEditorWorldsTitle: "- Mondes -"
@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "Fixer le nombre de mobs à invoquer"
eventEditorAddSpawnLocation: "Définir un emplacement d'apparition"
eventEditorMobSpawnsCleared: "Spawn de mobs effacées."
eventEditorMustSetMobLocationFirst: "Vous devez définir un emplacement de spawn tout dabord !"
eventEditorSetEquipment: "Définir l'équipement"
eventEditorSetMobItemInHand: "Définir l'item en main"
eventEditorSetMobItemInHandDrop: "Définir le taux de drop de l'item en main"
eventEditorSetMobBoots: "Définir les bottes"
@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "Définir le plastron"
eventEditorSetMobChestPlateDrop: "Définir le taux de drop du plastron"
eventEditorSetMobHelmet: "Définir le casque"
eventEditorSetMobHelmetDrop: "Définir le taux de drop du casque"
eventEditorSetDropChance: "Entrer un taux de drop entre <least> et <greatest>, <cancel>"
eventEditorSetPotionEffectTypes: "Définir les effets de potions"
eventEditorMustSetPotionTypesFirst: "Vous devez définir les types deffets de potion dabord !"
eventEditorSetPotionDurations: "Définir les durées deffet de la potion"

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@ -284,6 +284,7 @@ eventEditorThunderTitle: "- Esemény dörgés -"
eventEditorMobSpawnsTitle: "- Esemény szörny idézések -"
eventEditorMobsTitle: "- Szörnyek -"
eventEditorAddMobTypesTitle: "- Szörny hozzáadása -"
eventEditorAddEquipmentTitle: "- Felszerelés Hozzáadása -"
eventEditorPotionEffectsTitle: "- Esemény ital effektek -"
eventEditorPotionTypesTitle: "- Esemény bájital típusok -"
eventEditorWorldsTitle: "- Világok -"
@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "Szörny mennyiség beállítása, hogy idézzen"
eventEditorAddSpawnLocation: "Spawn hely beállítása"
eventEditorMobSpawnsCleared: "A szörny spawns törölve."
eventEditorMustSetMobLocationFirst: "Először be kell állítani a spawn-helyet!"
eventEditorSetEquipment: "Állítsa be a felszerelést"
eventEditorSetMobItemInHand: "Elem beállítása a kézben lévőt"
eventEditorSetMobItemInHandDrop: "Kézben lévő esedének elem beállítása"
eventEditorSetMobBoots: "Csizmák beállítása"
@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "Mellvért beállítása"
eventEditorSetMobChestPlateDrop: "Mellvért véletlen esésének beállítása"
eventEditorSetMobHelmet: "Sisak beállítása"
eventEditorSetMobHelmetDrop: "Sisak véletlen esésének beállítása"
eventEditorSetDropChance: "Adja meg az esési esélyt a <legkisebb> és a <legnagyobb>, a <mégse> közé"
eventEditorSetPotionEffectTypes: "Bájital effekt típusok beállítása"
eventEditorMustSetPotionTypesFirst: "Először a bájital típusokat kell beállítani!"
eventEditorSetPotionDurations: "Bájital effekt tartalmak beállítása"

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@ -284,6 +284,7 @@ eventEditorThunderTitle: "- Acara Guntur -"
eventEditorMobSpawnsTitle: "- Acara Massa Menumbuhkan -"
eventEditorMobsTitle: "- Massa -"
eventEditorAddMobTypesTitle: "- Tambahkan Mob -"
eventEditorAddEquipmentTitle: "- Tambahkan Peralatan -"
eventEditorPotionEffectsTitle: "- Efek Ramuan Acara -"
eventEditorPotionTypesTitle: "- Jenis Ramuan Acara -"
eventEditorWorldsTitle: "- Dunia -"
@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "Tetapkan jumlah massa untuk bertelur"
eventEditorAddSpawnLocation: "Tetapkan lokasi bibit"
eventEditorMobSpawnsCleared: "Massa menumbuhkan dibersihkan."
eventEditorMustSetMobLocationFirst: "Anda harus menetapkan lokasi menumbuhkan terlebih dahulu!"
eventEditorSetEquipment: "Setel peralatan"
eventEditorSetMobItemInHand: "Atur item di tangan"
eventEditorSetMobItemInHandDrop: "Tetapkan kemungkinan penurunan item di tangan"
eventEditorSetMobBoots: "Atur sepatu bot"
@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "Atur piring dada"
eventEditorSetMobChestPlateDrop: "Tetapkan kemungkinan penurunan dari piring dada"
eventEditorSetMobHelmet: "Pasang helm"
eventEditorSetMobHelmetDrop: "Tetapkan kemungkinan penurunan helm"
eventEditorSetDropChance: "Masukkan peluang jatuh antara <least> dan <greatest>, <cancel>"
eventEditorSetPotionEffectTypes: "Tetapkan jenis efek ramuan"
eventEditorMustSetPotionTypesFirst: "Anda harus mengatur jenis efek ramuan terlebih dahulu!"
eventEditorSetPotionDurations: "Tetapkan durasi efek ramuan"

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@ -284,6 +284,7 @@ eventEditorThunderTitle: "- 번개 작용 -"
eventEditorMobSpawnsTitle: "- 몬스터 소환 작용 -"
eventEditorMobsTitle: "- 몬스터 -"
eventEditorAddMobTypesTitle: "- 몬스터 추가 -"
eventEditorAddEquipmentTitle: "- 장비 추가 -"
eventEditorPotionEffectsTitle: "- 포션 효과 작용 -"
eventEditorPotionTypesTitle: "- 포션 종류 작용 -"
eventEditorWorldsTitle: "- 세상 -"
@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "소환 할 몬스터 양 설정"
eventEditorAddSpawnLocation: "생성 위치 설정"
eventEditorMobSpawnsCleared: "몬스터 소환 완료."
eventEditorMustSetMobLocationFirst: "먼저 소환될 위치를 설정해야합니다!"
eventEditorSetEquipment: "세트 장비"
eventEditorSetMobItemInHand: "손에 든 아이템 설정"
eventEditorSetMobItemInHandDrop: "손에 들고있는 아이템 드롭 확률 설정"
eventEditorSetMobBoots: "신발 설정"
@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "상의 설정"
eventEditorSetMobChestPlateDrop: "상의가 드롭될 확률 설정"
eventEditorSetMobHelmet: "모자 설정"
eventEditorSetMobHelmetDrop: "모자가 드롭될 확률 설정"
eventEditorSetDropChance: "<least>와 <greatest> 사이의 드롭 확률을 입력하고, <cancel>"
eventEditorSetPotionEffectTypes: "물약 효과 유형 설정"
eventEditorMustSetPotionTypesFirst: "물약 효과 유형을 먼저 설정해야합니다!"
eventEditorSetPotionDurations: "물약 효과 지속 시간 설정"

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@ -284,6 +284,7 @@ eventEditorThunderTitle: "- acshun thundr -"
eventEditorMobSpawnsTitle: "- acshun monstar spawn -"
eventEditorMobsTitle: "- monstarz -"
eventEditorAddMobTypesTitle: "- add monstarz -"
eventEditorAddEquipmentTitle: "- Add Equipment -"
eventEditorPotionEffectsTitle: "- acshun potion fx -"
eventEditorPotionTypesTitle: "- acshun potion typz -"
eventEditorWorldsTitle: "- wrldz -"
@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "set amont of monst 2 spown"
eventEditorAddSpawnLocation: "put spown spot"
eventEditorMobSpawnsCleared: "mob spown removd"
eventEditorMustSetMobLocationFirst: "put spawn spot first!!"
eventEditorSetEquipment: "Set equipment"
eventEditorSetMobItemInHand: "set stufz in hand"
eventEditorSetMobItemInHandDrop: "setz drop % of item in hand"
eventEditorSetMobBoots: "put boots"
@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "set tshirt"
eventEditorSetMobChestPlateDrop: "set % drop of thsirt"
eventEditorSetMobHelmet: "set hat"
eventEditorSetMobHelmetDrop: "put drop % of hat"
eventEditorSetDropChance: "entr drop % tween <least> an <greatest>, <cancel>"
eventEditorSetPotionEffectTypes: "set potion fx typ"
eventEditorMustSetPotionTypesFirst: "set poshun fx typ 1st"
eventEditorSetPotionDurations: "set pshun fx duration"
@ -711,7 +714,7 @@ questPointsTaken: "<player> delet <number> <points>"
giveQuestPoints: "gib <number> <points> frm <player>"
questPointsGiven: "<player> haz gib u <number> <points>"
invalidMinimum: "input must b atlest <number>!!1!1!1!"
invalidRange: "input must be btwin <least> n <greatest>!1!1!"
invalidRange: "input must be tween <least> an <greatest>!1!1!"
invalidOption: "bad option!1!1!!"
noCurrentQuest: "<player> iz not doin any quest"
playerNotFound: "404 playr not found."
@ -779,7 +782,7 @@ event: "acshun"
condition: "condishun"
quests: "questz"
createdBy: "maid by"
continuedBy: "continued bai"
continuedBy: "an continued bai"
questPoints: "quest pts"
accepted: "yes"
complete: "dun"

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@ -284,6 +284,7 @@ eventEditorThunderTitle: "- Bliksem Event -"
eventEditorMobSpawnsTitle: "- Wezen Spawnen Event -"
eventEditorMobsTitle: "- Wezens -"
eventEditorAddMobTypesTitle: "- Wezen toevoegen -"
eventEditorAddEquipmentTitle: "- Apparatuur Toevoegen -"
eventEditorPotionEffectsTitle: "- Drank effecten event -"
eventEditorPotionTypesTitle: "- Drankeffecten Types -"
eventEditorWorldsTitle: "- Werelden -"
@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "Zet de hoeveelheid mobs om te spawnen"
eventEditorAddSpawnLocation: "Zet spawn locatie"
eventEditorMobSpawnsCleared: "Mob spawns weggehaald."
eventEditorMustSetMobLocationFirst: "Je moet eerst een spawn-locatie zetten!"
eventEditorSetEquipment: "Apparatuur instellen"
eventEditorSetMobItemInHand: "Item in hand zetten"
eventEditorSetMobItemInHandDrop: "Zet dropkans van item in je hand"
eventEditorSetMobBoots: "Zet schoenen"
@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "Zet borstplaat"
eventEditorSetMobChestPlateDrop: "Zet dropkans van borstplaat"
eventEditorSetMobHelmet: "Zet helm"
eventEditorSetMobHelmetDrop: "Zet dropkans van de helm"
eventEditorSetDropChance: "Voer de drop-kans in tussen <least> en <greatest>, <cancel>"
eventEditorSetPotionEffectTypes: "Zet potioneffect types"
eventEditorMustSetPotionTypesFirst: "Je moet eerst de potioneffect type zetten!"
eventEditorSetPotionDurations: "Zet de duur van het potioneffect"

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@ -284,6 +284,7 @@ eventEditorThunderTitle: "- Wydarzenie Grzmot -"
eventEditorMobSpawnsTitle: "- Wydarzenie Pojawianie się potworów -"
eventEditorMobsTitle: "- Potwory -"
eventEditorAddMobTypesTitle: "- Dodaj Potwora -"
eventEditorAddEquipmentTitle: "- Dodaj Sprzęt -"
eventEditorPotionEffectsTitle: "- Wydarzenie Efekty Mikstur -"
eventEditorPotionTypesTitle: "- Wydarzenie Typy Mikstur -"
eventEditorWorldsTitle: "- Światy -"
@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "Ustaw ilość pojawiających się potworów"
eventEditorAddSpawnLocation: "Ustaw lokalizację odradzania"
eventEditorMobSpawnsCleared: "Lokalizacja pojawiania się potworów wyczyszczona."
eventEditorMustSetMobLocationFirst: "Musisz najpierw ustawić lokalizację odradzania się!"
eventEditorSetEquipment: "Zestaw sprzętu"
eventEditorSetMobItemInHand: "Ustaw przedmiot w dłoni"
eventEditorSetMobItemInHandDrop: "Ustaw szansę na upuszczenie przedmiotu trzymanego w dłoni"
eventEditorSetMobBoots: "Ustaw buty"
@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "Zestaw zbroi"
eventEditorSetMobChestPlateDrop: "Ustaw szansę na wypadnięcie zbroi"
eventEditorSetMobHelmet: "Zestaw hełmu"
eventEditorSetMobHelmetDrop: "Ustaw szansę na wypadnięcie hełmu"
eventEditorSetDropChance: "Wprowadź szansę na wypadnięcie między <least> i <greatest>, <cancel>"
eventEditorSetPotionEffectTypes: "Ustaw efekt mikstur"
eventEditorMustSetPotionTypesFirst: "Musisz najpierw ustawić efekty mikstur!"
eventEditorSetPotionDurations: "Ustaw czas trwania efektu mikstury"

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@ -284,6 +284,7 @@ eventEditorThunderTitle: "- Ação do Trovão -"
eventEditorMobSpawnsTitle: "- Ação Mob Spawn -"
eventEditorMobsTitle: "- Mobs -"
eventEditorAddMobTypesTitle: "- Adicionar Mob -"
eventEditorAddEquipmentTitle: "- Adicionar Equipamento -"
eventEditorPotionEffectsTitle: "- Ação efeitos de poção -"
eventEditorPotionTypesTitle: "- Ação tipos de poção -"
eventEditorWorldsTitle: "- Mundos -"
@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "Definir a quantidade de mobs para desovar"
eventEditorAddSpawnLocation: "Definir um local"
eventEditorMobSpawnsCleared: "Desova de máfia desmarcada."
eventEditorMustSetMobLocationFirst: "Você deve definir um local de desova primeiro!"
eventEditorSetEquipment: "Definir equipamento"
eventEditorSetMobItemInHand: "Sem item na mão"
eventEditorSetMobItemInHandDrop: "Definir chance de soltar item na mão"
eventEditorSetMobBoots: "Conjunto de botas"
@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "Definir armadura superior de placa"
eventEditorSetMobChestPlateDrop: "Definir chance de soltar de placa no peito"
eventEditorSetMobHelmet: "Definir tek"
eventEditorSetMobHelmetDrop: "Definir chance de soltar botas"
eventEditorSetDropChance: "Insira a chance de queda entre <least> e <greatest>, <cancel>"
eventEditorSetPotionEffectTypes: "Definir efeitos da poção"
eventEditorMustSetPotionTypesFirst: "Você deve definir os tipos de efeito de poção primeiro!"
eventEditorSetPotionDurations: "Definir efeitos da poção"

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@ -284,6 +284,7 @@ eventEditorThunderTitle: "- Действия Гроза -"
eventEditorMobSpawnsTitle: "- Действия Спавн мобов -"
eventEditorMobsTitle: "- Мобы -"
eventEditorAddMobTypesTitle: "- Добавить моба -"
eventEditorAddEquipmentTitle: "- Добавить Оборудование -"
eventEditorPotionEffectsTitle: "- Действия эффект зелья -"
eventEditorPotionTypesTitle: "- Действия Вид зелья -"
eventEditorWorldsTitle: "- Миры -"
@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "Установить кол-во спавна м
eventEditorAddSpawnLocation: "Установить местоположение"
eventEditorMobSpawnsCleared: "Спавны мобов очищены."
eventEditorMustSetMobLocationFirst: "Сначала вы должны установить местоположение!"
eventEditorSetEquipment: "Установить оборудование"
eventEditorSetMobItemInHand: "Установить предмет в руке"
eventEditorSetMobItemInHandDrop: "Установить шанс дропа в руке"
eventEditorSetMobBoots: "Надеть ботинки"
@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "Надеть нагрудник"
eventEditorSetMobChestPlateDrop: "Установить шанс дропа нагрудника"
eventEditorSetMobHelmet: "Надеть шлем"
eventEditorSetMobHelmetDrop: "Установить шанс дропа шлема"
eventEditorSetDropChance: "Введите шанс выпадения между <least> и <greatest>, <cancel>"
eventEditorSetPotionEffectTypes: "Установить эффекты зелий"
eventEditorMustSetPotionTypesFirst: "Сначала необходимо задать типы эффект зелья!"
eventEditorSetPotionDurations: "Задать длительность эффекта зелья"

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@ -284,6 +284,7 @@ eventEditorThunderTitle: "- เหตุการณ์ฟ้าร้อง -"
eventEditorMobSpawnsTitle: "- เหตุการณ์ม็อบวางไข่ -"
eventEditorMobsTitle: "- ม็อบ -"
eventEditorAddMobTypesTitle: "- เพิ่มม็อบ -"
eventEditorAddEquipmentTitle: "- เพิ่มอุปกรณ์ -"
eventEditorPotionEffectsTitle: "- ผลกระทบมื้อเหตุการณ์ -"
eventEditorPotionTypesTitle: "- ประเภทยาออกฤทธิ์ -"
eventEditorWorldsTitle: "- โลก -"
@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "กำหนดจำนวนม็อบเพ
eventEditorAddSpawnLocation: "ตั้งตำแหน่งวางไข่"
eventEditorMobSpawnsCleared: "ม็อบวางไข่ที่ล้าง"
eventEditorMustSetMobLocationFirst: "คุณต้องตั้งตำแหน่งวางไข่ครั้งแรก!"
eventEditorSetEquipment: "ชุดอุปกรณ์"
eventEditorSetMobItemInHand: "ตั้งไอเทมในมือ"
eventEditorSetMobItemInHandDrop: "วางโอกาสในการหยิบไอเทมไว้ในมือ"
eventEditorSetMobBoots: "ตั้งรองเท้าบู๊ต"
@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "ตั้งชุดเกราะ"
eventEditorSetMobChestPlateDrop: "ตั้งโอกาสหล่นของชุดเกราะ"
eventEditorSetMobHelmet: "ตั้งหมวกนิรภัย"
eventEditorSetMobHelmetDrop: "ตั้งโอกาสเสี่ยงของหมวกนิรภัย"
eventEditorSetDropChance: "ป้อนโอกาสดรอประหว่าง <least> และ <greatest>, <cancel>"
eventEditorSetPotionEffectTypes: "ตั้ง potion ชนิดผล"
eventEditorMustSetPotionTypesFirst: "คุณต้องตั้งค่าชนิดของผลยาครั้งแรก!"
eventEditorSetPotionDurations: "ตั้งค่าระยะเวลาผลของยาพิษ"

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@ -284,6 +284,7 @@ eventEditorThunderTitle: "- Olay Gök Gürültüsü -"
eventEditorMobSpawnsTitle: "- Olay Mob Çağırma -"
eventEditorMobsTitle: "-Çeteler-"
eventEditorAddMobTypesTitle: "- Mob ekle -"
eventEditorAddEquipmentTitle: "- Ekipman Ekle -"
eventEditorPotionEffectsTitle: "- Olay İksir Etkileri -"
eventEditorPotionTypesTitle: "- Olay İksir Türleri -"
eventEditorWorldsTitle: "- Dünyalar -"
@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "Spawnlacak mob miktarını ayarla"
eventEditorAddSpawnLocation: "Spawn konumunu ayarla"
eventEditorMobSpawnsCleared: "Mob spawnları temizlendi."
eventEditorMustSetMobLocationFirst: "Önce bir spawn konumu ayarla!"
eventEditorSetEquipment: "Ekipmanı ayarla"
eventEditorSetMobItemInHand: "Elindeki itemi ayarla"
eventEditorSetMobItemInHandDrop: "Elindeki itemin düşme şansını ayarla"
eventEditorSetMobBoots: "Botları ayarla"
@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "Göğüs zırhını ayarla"
eventEditorSetMobChestPlateDrop: "Göğüs zırhının düşme ihtimalini ayarla"
eventEditorSetMobHelmet: "Kask ayarla"
eventEditorSetMobHelmetDrop: "Kaskın düşme şansını ayarla"
eventEditorSetDropChance: "<least> ve <greatest>, <cancel> arasında düşme şansı girin"
eventEditorSetPotionEffectTypes: "İksir etki tipini ayarla"
eventEditorMustSetPotionTypesFirst: "Önce iksir etki tipini ayarlamalısın!"
eventEditorSetPotionDurations: "İksir etki sürelerini ayarla"

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@ -284,6 +284,7 @@ eventEditorThunderTitle: "- Hành động Sấm sét -"
eventEditorMobSpawnsTitle: "- Hành động Mob Spawns -"
eventEditorMobsTitle: "- Mobs -"
eventEditorAddMobTypesTitle: "- Thêm Mob -"
eventEditorAddEquipmentTitle: "- Thêm Giáp -"
eventEditorPotionEffectsTitle: "- Hành động Các hiệu ứng Thuốc -"
eventEditorPotionTypesTitle: "- Hành động Các loại Thuốc -"
eventEditorWorldsTitle: "- Các thế giới -"
@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "Chỉnh số lượng quái để triệu hồi"
eventEditorAddSpawnLocation: "Thiết lập vị trí spawn"
eventEditorMobSpawnsCleared: "Các mob spawn đã được xóa."
eventEditorMustSetMobLocationFirst: "Bạn cần đặt 1 vị trí spawn trước tiên!"
eventEditorSetEquipment: "Đặt áo giáp"
eventEditorSetMobItemInHand: "Thiết lập item trong tay"
eventEditorSetMobItemInHandDrop: "Thiết lập cơ hội drop của item trong tay"
eventEditorSetMobBoots: "Thiết lập giày"
@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "Thiết đặt áo"
eventEditorSetMobChestPlateDrop: "Chỉnh cơ hội rơi ra giáp ngực"
eventEditorSetMobHelmet: "Thiết đặt mũ"
eventEditorSetMobHelmetDrop: "Chỉnh cơ hội rơi ra mũ"
eventEditorSetDropChance: "Nhập cơ hội rơi giữa <least> và <greatest>, <cancel>"
eventEditorSetPotionEffectTypes: "Thiết lập các loại hiệu ứng thuốc"
eventEditorMustSetPotionTypesFirst: "Bạn phải thiết lập các loại hiệu ứng thuốc trước tiên!"
eventEditorSetPotionDurations: "Thiết lập thời gian hiệu ứng thuốc"

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@ -284,6 +284,7 @@ eventEditorThunderTitle: "- 行动图示 -"
eventEditorMobSpawnsTitle: "- 行动:怪物生成 -"
eventEditorMobsTitle: "- 怪物 -"
eventEditorAddMobTypesTitle: "- 添加怪物 -"
eventEditorAddEquipmentTitle: "- 添加设备 -"
eventEditorPotionEffectsTitle: "- 行动 药剂效果 -"
eventEditorPotionTypesTitle: "- 行动 药剂类型 -"
eventEditorWorldsTitle: "- 世界 -"
@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "设置生成的怪物数量"
eventEditorAddSpawnLocation: "设置生成点"
eventEditorMobSpawnsCleared: "怪物生成点已清除。"
eventEditorMustSetMobLocationFirst: "你必须先设置一个生成位置!"
eventEditorSetEquipment: "设置设备"
eventEditorSetMobItemInHand: "设置手中的物品"
eventEditorSetMobItemInHandDrop: "设置手中物品的掉率"
eventEditorSetMobBoots: "设置鞋子"
@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "设置胸甲"
eventEditorSetMobChestPlateDrop: "设置胸甲的掉率"
eventEditorSetMobHelmet: "设置头盔"
eventEditorSetMobHelmetDrop: "设置头盔的掉率"
eventEditorSetDropChance: "输入介于 <least> 和 <greatest> 之间的概率,<cancel>"
eventEditorSetPotionEffectTypes: "设置药水效果类型"
eventEditorMustSetPotionTypesFirst: "你必须先设置药水效果类型!"
eventEditorSetPotionDurations: "设置药水效果持续时间"

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@ -284,6 +284,7 @@ eventEditorThunderTitle: "- 事件雷暴 -"
eventEditorMobSpawnsTitle: "- 事件生成怪物 -"
eventEditorMobsTitle: "- 怪物 -"
eventEditorAddMobTypesTitle: "- 添加怪物 -"
eventEditorAddEquipmentTitle: "- 添加設備 -"
eventEditorPotionEffectsTitle: "- 事件藥水效果 -"
eventEditorPotionTypesTitle: "- 事件藥水效果類型 -"
eventEditorWorldsTitle: "- 世界 -"
@ -345,6 +346,7 @@ eventEditorSetMobSpawnAmount: "設定怪物生成數量"
eventEditorAddSpawnLocation: "設定生成地點"
eventEditorMobSpawnsCleared: "已清除怪物生成地點。"
eventEditorMustSetMobLocationFirst: "您必須先設定一個生成地點!"
eventEditorSetEquipment: "套裝設備"
eventEditorSetMobItemInHand: "設定手中的物品"
eventEditorSetMobItemInHandDrop: "設定手中物品的掉落機率"
eventEditorSetMobBoots: "設定靴子"
@ -355,6 +357,7 @@ eventEditorSetMobChestPlate: "設定胸甲"
eventEditorSetMobChestPlateDrop: "設定胸甲掉落機率"
eventEditorSetMobHelmet: "設定頭盔"
eventEditorSetMobHelmetDrop: "設定頭盔掉落機率"
eventEditorSetDropChance: "輸入 <least> 和 <greatest> 之間的掉落機率,<cancel>"
eventEditorSetPotionEffectTypes: "設定藥水效果類型"
eventEditorMustSetPotionTypesFirst: "你必須先設定藥水效果類型!"
eventEditorSetPotionDurations: "設定藥水效果持續時間"