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New translations strings.yml (Chinese Traditional)
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@ -226,9 +226,9 @@ stageEditorScriptPrompt: "輸入腳本名稱,<clear>,<cancel>"
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stageEditorStartMessagePrompt: "輸入任務開始時的訊息,<clear>,<cancel>"
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stageEditorStartMessagePrompt: "輸入任務開始時的訊息,<clear>,<cancel>"
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stageEditorCompleteMessagePrompt: "輸入任務完成時的訊息,<clear>,<cancel>"
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stageEditorCompleteMessagePrompt: "輸入任務完成時的訊息,<clear>,<cancel>"
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stageEditorPasswordDisplayPrompt: "輸入密碼顯示,<cancel>"
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stageEditorPasswordDisplayPrompt: "輸入密碼顯示,<cancel>"
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stageEditorPasswordDisplayHint: "(This is the text that will be displayed to the player as their objective)"
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stageEditorPasswordDisplayHint: "(這是作為目標顯示給玩家的文字)"
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stageEditorPasswordPhrasePrompt: "輸入密碼短語,<semicolon>,<cancel>"
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stageEditorPasswordPhrasePrompt: "輸入密碼短語,<semicolon>,<cancel>"
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stageEditorPasswordPhraseHint: "(This is the text that a player must enter to complete the objective)"
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stageEditorPasswordPhraseHint: "(這是玩家必須輸入以完成目標的文字)"
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stageEditorObjectiveOverridePrompt: "Enter objective display override, <clear>, <cancel>"
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stageEditorObjectiveOverridePrompt: "Enter objective display override, <clear>, <cancel>"
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stageEditorObjectiveOverrideHint: "(This override will display your own text as the objective)"
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stageEditorObjectiveOverrideHint: "(This override will display your own text as the objective)"
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stageEditorObjectiveOverrideCleared: "Objective display override cleared."
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stageEditorObjectiveOverrideCleared: "Objective display override cleared."
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