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New translations strings.yml (Chinese Simplified)
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@ -156,30 +156,30 @@ stageEditorDelayMessage: "延迟消息"
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stageEditorDenizenScript: "Denizen脚本"
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stageEditorStartMessage: "开始信息"
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stageEditorCompleteMessage: "完成任务时的信息"
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stageEditorDelete: "Delete Stage"
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stageEditorDelete: "删除阶段"
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stageEditorSetBlockNames: "设置方块名称"
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stageEditorSetBlockAmounts: "设置方块数量"
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stageEditorSetBlockDurability: "设置方块的耐久度"
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stageEditorSetDamageAmounts: "Set damage amounts"
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stageEditorSetPlaceAmounts: "Set place amounts"
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stageEditorSetUseAmounts: "Set use amounts"
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stageEditorSetCutAmounts: "Set cut amounts"
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stageEditorSetKillAmounts: "Set kill amounts"
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stageEditorSetDamageAmounts: "设置伤害数量"
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stageEditorSetPlaceAmounts: "设置放置数量"
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stageEditorSetUseAmounts: "设置使用数量"
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stageEditorSetCutAmounts: "设置裁剪数量"
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stageEditorSetKillAmounts: "设置击杀数量"
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stageEditorSetEnchantAmounts: "设置附魔数量"
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stageEditorSetMobAmounts: "设置怪物数量"
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stageEditorSetEnchantments: "设置附魔"
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stageEditorSetItemNames: "设置物品名称"
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stageEditorSetKillIds: "Set NPC IDs"
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stageEditorSetKillIds: "设置NPC的ID"
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stageEditorSetMobTypes: "设置怪物种类"
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stageEditorSetKillLocations: "Set kill locations"
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stageEditorSetKillLocationRadii: "Set kill location radii"
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stageEditorSetKillLocationNames: "Set kill location names"
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stageEditorSetLocations: "Set locations"
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stageEditorSetLocationRadii: "Set location radii"
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stageEditorSetLocationNames: "Set location names"
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stageEditorSetTameAmounts: "Set tame amounts"
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stageEditorSetShearColors: "Set sheep colors"
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stageEditorSetShearAmounts: "Set shear amounts"
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stageEditorSetKillLocations: "设置击杀位置"
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stageEditorSetKillLocationRadii: "设置击杀位置半径"
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stageEditorSetKillLocationNames: "设置击杀位置名称"
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stageEditorSetLocations: "设置位置"
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stageEditorSetLocationRadii: "设置位置半径"
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stageEditorSetLocationNames: "设置位置名称"
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stageEditorSetTameAmounts: "设置驯服数量"
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stageEditorSetShearColors: "设置羊毛颜色"
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stageEditorSetShearAmounts: "设置剪切数量"
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stageEditorPassword: "Password objectives"
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stageEditorAddPasswordDisplay: "Add password display"
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stageEditorAddPasswordPhrases: "Add password phrase(s)"
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@ -188,8 +188,8 @@ stageEditorObjectiveOverride: "Objective display override"
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stageEditorCustom: "Custom objectives"
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stageEditorNoModules: "No modules loaded"
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stageEditorModuleNotFound: "Custom objective module not found."
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stageEditorCustomPrompt: "Enter the name of a custom objective to add, <clear>, <cancel>"
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stageEditorCustomAlreadyAdded: "That custom objective has already been added!"
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stageEditorCustomPrompt: "输入要添加的自定义目标的名称, <clear>, <cancel>"
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stageEditorCustomAlreadyAdded: "自定义目标已经被添加过了!"
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stageEditorCustomCleared: "Custom objectives cleared."
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stageEditorCustomDataPrompt: "Enter value for <data>:"
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stageEditorEnterBlockNames: "Enter block names (or IDs), <space>, <cancel>"
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@ -203,9 +203,9 @@ stageEditorCatchFishPrompt: "Enter number of fish to catch, or 0 to clear the fi
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stageEditorKillPlayerPrompt: "Enter number of players to kill, or 0 to clear the player kill objective, or -1 to cancel"
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stageEditorEnchantTypePrompt: "Enter enchantment names, <semicolon>, <cancel>"
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stageEditorEnchantAmountsPrompt: "Enter enchant amounts (numbers), <space>, <cancel>"
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stageEditorItemNamesPrompt: "Enter item names, <space>, <cancel>"
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stageEditorNPCPrompt: "Enter NPC IDs, <space>, <cancel>"
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stageEditorNPCToTalkToPrompt: "Enter NPC IDs, <space>, <clear>, <cancel>"
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stageEditorItemNamesPrompt: "设置物品名称,<space>,<cancel>"
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stageEditorNPCPrompt: "输入NPC的ID,<space>,<cancel>"
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stageEditorNPCToTalkToPrompt: "输入NPC的ID,<space>,<clear>,<cancel>"
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stageEditorDeliveryMessagesPrompt: "Enter delivery messages, <semicolon>, <cancel>"
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stageEditorKillNPCsPrompt: "Enter kill amounts (numbers), <space>, <cancel>"
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stageEditorMobsPrompt: "Enter mob names, <space>, <cancel>"
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