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New translations strings.yml (French)
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@ -144,9 +144,9 @@ stageEditorFinishEventCleared: "Événement final supprimé."
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stageEditorChatEvents: "Événements du chat"
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stageEditorChatTrigger: "Modifier un déclencheur"
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stageEditorChatEventsCleared: "Événements de chat effacés."
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stageEditorCommandEvents: "Command Events"
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stageEditorCommandTrigger: "Command Trigger"
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stageEditorCommandEventsCleared: "Command Events cleared."
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stageEditorCommandEvents: "Événements de commande"
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stageEditorCommandTrigger: "Commande de déclenchement"
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stageEditorCommandEventsCleared: "Événements de commande effacé."
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stageEditorTriggeredBy: "Déclenché par"
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stageEditorDeathEvent: "Événement de mort"
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stageEditorDeathEventCleared: "Événement de mort effacé."
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@ -340,13 +340,13 @@ eventEditorNotANumberList: "L'entrée n’est pas une liste de numéros !"
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eventEditorInvalidEntry: "Entrée invalide"
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eventEditorGiveItemsTitle: "- Donner des objets -"
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eventEditorEffectsTitle: "- Effets -"
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eventEditorStormTitle: "- Event Storm -"
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eventEditorThunderTitle: "- Event Thunder -"
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eventEditorMobSpawnsTitle: "- Event Mob Spawns -"
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eventEditorStormTitle: "- Définir la tempête -"
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eventEditorThunderTitle: "- Définir le tonnerre -"
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eventEditorMobSpawnsTitle: "- Définir le spawn de monstre -"
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eventEditorMobsTitle: "- Monstres -"
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eventEditorAddMobTypesTitle: "- Ajouter un monstre -"
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eventEditorPotionEffectsTitle: "- Event Potion Effects -"
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eventEditorPotionTypesTitle: "- Event Potion Types -"
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eventEditorPotionEffectsTitle: "- Définir les effets de potions -"
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eventEditorPotionTypesTitle: "- Définir le type de potions -"
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eventEditorWorldsTitle: "- Mondes -"
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eventEditorSetName: "Définir le nom"
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eventEditorSetMessage: "Définir le message"
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@ -411,10 +411,10 @@ eventEditorNoAmountsSet: "aucun nombre sélectionné"
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eventEditorMustSetMobAmountsFirst: "Vous devez définir le type de mob tout d’abord !"
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eventEditorAddSpawnLocation: "Définir un emplacement d'apparition"
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eventEditorMobSpawnsCleared: "Mob spawns cleared."
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eventEditorMustSetMobLocationFirst: "You must set a spawn-location first!"
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eventEditorInvalidMob: "is not a valid mob name!"
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eventEditorSetMobName: "Set custom name for mob"
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eventEditorSetMobType: "Set mob type"
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eventEditorMustSetMobLocationFirst: "Vous devez définir un emplacement de spawn tout d’abord !"
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eventEditorInvalidMob: "n'est pas un nom de monstre valide !"
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eventEditorSetMobName: "Définir un nom personnalisé pour un mob"
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eventEditorSetMobType: "Définir le type du monstre"
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eventEditorSetMobItemInHand: "Définir l'objet en main"
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eventEditorSetMobItemInHandDrop: "Définir le taux de drop de l'objet en main"
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eventEditorSetMobBoots: "Définir les bottes"
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@ -425,16 +425,16 @@ eventEditorSetMobChestPlate: "Définir le plastron"
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eventEditorSetMobChestPlateDrop: "Définir le taux de drop du plastron"
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eventEditorSetMobHelmet: "Définir le casque"
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eventEditorSetMobHelmetDrop: "Définir le taux de drop du casque"
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eventEditorSetMobSpawnAmount: "Set the amount of mobs to spawn"
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eventEditorSetDropChance: "Set the drop chance"
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eventEditorInvalidDropChance: "Drop chance has to be between 0.0 and 1.0"
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eventEditorPotionEffects: "Event Potion Effects"
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eventEditorSetPotionEffectTypes: "Set potion effect types"
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eventEditorMustSetPotionTypesFirst: "You must set potion effect types first!"
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eventEditorSetPotionDurations: "Set potion effect durations"
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eventEditorMustSetPotionDurationsFirst: "You must set potion effect durations first!"
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eventEditorMustSetPotionTypesAndDurationsFirst: "You must set potion effect types and durations first!"
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eventEditorNoDurationsSet: "(No durations set)"
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eventEditorSetMobSpawnAmount: "Fixer le nombre de mobs à invoquer"
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eventEditorSetDropChance: "Définir le taux de drop"
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eventEditorInvalidDropChance: "Le taux de drop doit être compris entre 0,0 et 1,0"
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eventEditorPotionEffects: "Définir les effets de potions"
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eventEditorSetPotionEffectTypes: "Définir les effets de potions"
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eventEditorMustSetPotionTypesFirst: "Vous devez définir les types d’effets de potion d’abord !"
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eventEditorSetPotionDurations: "Définir les durées d’effet de la potion"
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eventEditorMustSetPotionDurationsFirst: "Vous devez définir la durée des effets de la potion d’abord !"
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eventEditorMustSetPotionTypesAndDurationsFirst: "Vous devez d’abord définir la durée et le type d’effet de la potion d'abord !"
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eventEditorNoDurationsSet: "aucune durée sélectionnée"
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eventEditorSetPotionMagnitudes: "Set potion effect magnitudes"
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eventEditorPotionsCleared: "Potion effects cleared."
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eventEditorInvalidPotionType: "is not a valid potion effect type!"
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