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New translations strings.yml (Chinese Simplified)
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@ -190,35 +190,35 @@ stageEditorModuleNotFound: "未找到自定义目标模块"
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stageEditorCustomPrompt: "输入要添加的自定义目标的名称, <clear>, <cancel>"
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stageEditorCustomAlreadyAdded: "自定义目标已经被添加过了!"
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stageEditorCustomCleared: "自定义目标已清除."
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stageEditorCustomDataPrompt: "输入 <数据> 值:"
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stageEditorEnterBlockNames: "输入方块名(或 ID), <space>, <cancel>"
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stageEditorBreakBlocksPrompt: "Enter break amounts (numbers), <space>, <cancel>"
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stageEditorDamageBlocksPrompt: "Enter damage amounts (numbers), <space>, <cancel>"
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stageEditorPlaceBlocksPrompt: "Enter place amounts (numbers), <space>, <cancel>"
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stageEditorUseBlocksPrompt: "Enter use amounts (numbers), <space>, <cancel>"
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stageEditorCutBlocksPrompt: "Enter cut amounts (numbers), <space>, <cancel>"
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stageEditorEnterBlockDurability: "Enter block durability (numbers), <space>, <cancel>"
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stageEditorCatchFishPrompt: "Enter number of fish to catch, or 0 to clear the fish catch objective, or -1 to cancel"
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stageEditorKillPlayerPrompt: "Enter number of players to kill, or 0 to clear the player kill objective, or -1 to cancel"
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stageEditorEnchantTypePrompt: "Enter enchantment names, <semicolon>, <cancel>"
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stageEditorEnchantAmountsPrompt: "Enter enchant amounts (numbers), <space>, <cancel>"
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stageEditorCustomDataPrompt: "请输入 <data> 值:"
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stageEditorEnterBlockNames: "请输入方块名 (或 方块ID), <space>, <cancel>"
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stageEditorBreakBlocksPrompt: "请输入逾时值 (数字), <space>, <space>"
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stageEditorDamageBlocksPrompt: "请输入伤害值 (数字), <space>, <space>"
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stageEditorPlaceBlocksPrompt: "请输入放置值 (数字), <space>, <space>"
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stageEditorUseBlocksPrompt: "请输入使用值 (数字), <space>, <space>"
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stageEditorCutBlocksPrompt: "请输入削减值 (数字), <space>, <space>"
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stageEditorEnterBlockDurability: "请输入方块耐久度 (数字), <space>, <space>"
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stageEditorCatchFishPrompt: "请输入需要捕获的鱼数量, 输入 0 以清空捕鱼目标, 或输入 -1 取消."
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stageEditorKillPlayerPrompt: "请输入击杀玩家数量, 输入 0 清空击杀玩家目标, 或输入 -1 取消."
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stageEditorEnchantTypePrompt: "请输入附魔名, <semicolon>, <cancel>"
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stageEditorEnchantAmountsPrompt: "请输入附魔量 (数字), <space>, <cancel>"
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stageEditorItemNamesPrompt: "设置物品名称,<space>,<cancel>"
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stageEditorNPCPrompt: "输入NPC的ID,<space>,<cancel>"
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stageEditorNPCToTalkToPrompt: "输入NPC的ID,<space>,<clear>,<cancel>"
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stageEditorDeliveryMessagesPrompt: "Enter delivery messages, <semicolon>, <cancel>"
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stageEditorKillNPCsPrompt: "Enter kill amounts (numbers), <space>, <cancel>"
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stageEditorMobsPrompt: "Enter mob names, <space>, <cancel>"
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stageEditorDeliveryMessagesPrompt: "请输入传递消息, <semicolon>, <cancel>"
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stageEditorKillNPCsPrompt: "请输入击杀数量 (数字), <space>, <cancel>"
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stageEditorMobsPrompt: "请输入怪物名, <space>, <cancel>"
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stageEditorMobAmountsPrompt: "输入怪物数量, <space>, <cancel>"
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stageEditorMobLocationPrompt: "Right-click on a block to select it, <add>, <cancel>"
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stageEditorMobLocationRadiiPrompt: "Enter kill location radii (number of blocks), <space>, <cancel>"
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stageEditorMobLocationNamesPrompt: "Enter location names, <semicolon>, <cancel>"
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stageEditorMobLocationPrompt: "双击方块以选择, <add>, <cancel>"
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stageEditorMobLocationRadiiPrompt: "请输入击杀位置半径 (方块数), <space>, <cancel>"
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stageEditorMobLocationNamesPrompt: "请输入位置名, <semicolon>, <cancel>"
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stageEditorReachLocationPrompt: "右键一个方块来选择这个方块, <add>, <cancel>"
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stageEditorReachLocationRadiiPrompt: "输入到达指定地点的触发半径(方块数), <space>, <cancel>"
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stageEditorReachLocationNamesPrompt: "Enter location names, <semicolon>, <cancel>"
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stageEditorReachLocationNamesPrompt: "请输入位置名, <semicolon>, <cancel>"
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stageEditorTameAmountsPrompt: "输入驯服数量, <space>, <cancel>"
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stageEditorShearColorsPrompt: "输入羊的颜色, <space>, <cancel>"
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stageEditorShearAmountsPrompt: "Enter shear amounts, <space>, <cancel>"
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stageEditorEventsPrompt: "Enter an event name, <clear>, <cancel>"
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stageEditorShearAmountsPrompt: "请输入剪羊毛数量, <space>, <cancel>"
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stageEditorEventsPrompt: "请输入事件名, <clear>, <cancel>"
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stageEditorChatEventsPrompt: "Enter an event name to add, <clear>, <cancel>"
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stageEditorChatEventsTriggerPrompt: "%yellow%Enter a chat trigger for%aqua% <event>%yellow% <cancel>"
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stageEditorCommandEventsPrompt: "Enter an event name to add, <clear>, <cancel>"
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