New Crowdin updates (#2196)

* New translations strings.yml (French)

* New translations strings.yml (Romanian)

* New translations strings.yml (Spanish)

* New translations strings.yml (Bulgarian)

* New translations strings.yml (Czech)

* New translations strings.yml (Danish)

* New translations strings.yml (German)

* New translations strings.yml (Finnish)

* New translations strings.yml (Hungarian)

* New translations strings.yml (Italian)

* New translations strings.yml (Japanese)

* New translations strings.yml (Korean)

* New translations strings.yml (Dutch)

* New translations strings.yml (Polish)

* New translations strings.yml (Russian)

* New translations strings.yml (Swedish)

* New translations strings.yml (Turkish)

* New translations strings.yml (Ukrainian)

* New translations strings.yml (Chinese Simplified)

* New translations strings.yml (Chinese Traditional)

* New translations strings.yml (English)

* New translations strings.yml (Vietnamese)

* New translations strings.yml (Portuguese, Brazilian)

* New translations strings.yml (Indonesian)

* New translations strings.yml (Persian)

* New translations strings.yml (Thai)

* New translations strings.yml (Croatian)

* New translations strings.yml (Pirate English)

* New translations strings.yml (Filipino)

* New translations strings.yml (Norwegian Bokmal)

* New translations strings.yml (LOLCAT)

* New translations strings.yml (Belarusian)

* New translations strings.yml (Belarusian)

* New translations strings.yml (Belarusian)

* New translations strings.yml (Belarusian)

* New translations strings.yml (Belarusian)

* New translations strings.yml (Belarusian)

* New translations strings.yml (Belarusian)

* New translations strings.yml (Belarusian)

* New translations strings.yml (Spanish)

* New translations strings.yml (Belarusian)

* New translations strings.yml (Belarusian)

* New translations strings.yml (Belarusian)

* New translations strings.yml (Belarusian)

* New translations strings.yml (Belarusian)

* New translations strings.yml (Belarusian)

* New translations strings.yml (Belarusian)

* New translations strings.yml (Belarusian)

* New translations strings.yml (Belarusian)

* New translations strings.yml (Belarusian)

* New translations strings.yml (Belarusian)

* New translations strings.yml (Belarusian)

* New translations strings.yml (Belarusian)

* New translations strings.yml (Spanish)

* New translations strings.yml (Romanian)

* New translations strings.yml (French)

* New translations strings.yml (Bulgarian)

* New translations strings.yml (Czech)

* New translations strings.yml (Danish)

* New translations strings.yml (German)

* New translations strings.yml (Finnish)

* New translations strings.yml (Hungarian)

* New translations strings.yml (Italian)

* New translations strings.yml (Japanese)

* New translations strings.yml (Korean)

* New translations strings.yml (Dutch)

* New translations strings.yml (Polish)

* New translations strings.yml (Portuguese)

* New translations strings.yml (Russian)

* New translations strings.yml (Turkish)

* New translations strings.yml (Ukrainian)

* New translations strings.yml (Chinese Simplified)

* New translations strings.yml (Chinese Traditional)

* New translations strings.yml (English)

* New translations strings.yml (Vietnamese)

* New translations strings.yml (Portuguese, Brazilian)

* New translations strings.yml (Indonesian)

* New translations strings.yml (Thai)

* New translations strings.yml (Croatian)

* New translations strings.yml (Pirate English)

* New translations strings.yml (Filipino)

* New translations strings.yml (LOLCAT)

* New translations strings.yml (English)

* New translations strings.yml (Belarusian)

* New translations strings.yml (Belarusian)

* New translations strings.yml (Pirate English)

* New translations strings.yml (English)
This commit is contained in:
PikaMug 2024-05-04 20:55:21 -04:00 committed by GitHub
parent 6c4f0b2196
commit d0c1f92acf
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33 changed files with 1111 additions and 553 deletions

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@ -1,10 +1,10 @@
---
COMMAND_LIST: "спіс"
COMMAND_LIST_HELP: "<command> [старонка] - Спіс даступных заданняў"
COMMAND_LIST_HELP: "<command> [старонка] - Спіс даступных квэстаў"
COMMAND_TAKE: "браць"
COMMAND_TAKE_HELP: "<command> [квэст] - Прыняць заданне з дапамогай каманды"
COMMAND_QUIT: "пакідаць"
COMMAND_QUIT_HELP: "<command> [квэст] - Пакідаць бягучае заданне"
COMMAND_TAKE_HELP: "<command> [квэст] - Прыняць квэст з дапамогай каманды"
COMMAND_QUIT: "quit"
COMMAND_QUIT_HELP: "<command> [квэст] - Пакінуць бягучы квэст"
COMMAND_JOURNAL: "часопіс"
COMMAND_JOURNAL_HELP: "<command> - Праглядзець ці схаваць ваш <journal>"
COMMAND_EDITOR: "рэдактар"
@ -21,11 +21,779 @@ COMMAND_INFO: "інвармацыю"
COMMAND_INFO_HELP: "<command> - Паглядзець інвармацыю пра плагін"
COMMAND_CHOICE: "выбар"
COMMAND_CHOICE_HELP: "<command> [выбар] - Зрабіць выбар ў меню"
COMMAND_QUEST_HELP: "- Паглядзець бягучыя задачы квэсту"
COMMAND_QUESTINFO_HELP: "[квэст] - Паглядзець інфармацыю пра квэст"
COMMAND_QUESTADMIN_HELP: "- Паказаць дапамогу адміністратара"
COMMAND_QUESTADMIN_STATS: "статыстыку"
COMMAND_QUESTADMIN_QUIT: "пакідаць"
COMMAND_QUESTADMIN_STATS_HELP: "<command> [гулец] - Паглядзець статыстыку квэстаў для гульца"
COMMAND_QUESTADMIN_GIVE: "даць"
COMMAND_QUESTADMIN_GIVE_HELP: "<command> [гулец] [квэст] - Прымусіць гульца ўзяць квэст"
COMMAND_QUESTADMIN_QUIT: "quit"
COMMAND_QUESTADMIN_QUIT_HELP: "<command> [гулец] [квэст] - Прымусіць гульца пакінуць квэст"
COMMAND_QUESTADMIN_POINTS: "балы"
COMMAND_QUESTADMIN_POINTS_HELP: "<command> [гулец] [колькасць] - Устанавіць колькасць <points> гульца"
COMMAND_QUESTADMIN_TAKEPOINTS: "забрацькропак"
COMMAND_QUESTADMIN_TAKEPOINTS_HELP: "<command> [гулец] [колькасць] - Забраць у гульца <points>"
COMMAND_QUESTADMIN_GIVEPOINTS: "дацькропак"
COMMAND_QUESTADMIN_GIVEPOINTS_HELP: "<command> [гулец] [колькасць] - Дадаць гульцу <points>"
COMMAND_QUESTADMIN_FINISH: "скончыць"
COMMAND_QUESTADMIN_FINISH_HELP: "<command> [player] [quest] - Прымусіць гульца скончыць заданне"
COMMAND_QUESTADMIN_RESET: "скід"
COMMAND_QUESTADMIN_FINISH_HELP: "<command> [player] [quest] - Прымусіць гульца скончыць квэст"
COMMAND_QUESTADMIN_NEXTSTAGE: "далейэтап"
COMMAND_QUESTADMIN_NEXTSTAGE_HELP: "<command> [гулец] [квэст] - Прымусіць гульца завяршыць бягучы этап"
COMMAND_QUESTADMIN_SETSTAGE: "setstage"
COMMAND_QUESTADMIN_SETSTAGE_HELP: "<command> [гулец] [квэст] [этап] - Задаць бягучы этап для гульца"
COMMAND_QUESTADMIN_RESET: "reset"
COMMAND_QUESTADMIN_RESET_HELP: "<command> [гулец] - Выдаліць усе даныя пра квэсты гульца"
COMMAND_QUESTADMIN_REMOVE: "выдаляць"
COMMAND_QUESTADMIN_REMOVE_HELP: "<command> [гулец] [квэст] - Выдаліць выкананы квэст у гульца"
COMMAND_QUESTADMIN_RELOAD: "перазагрузіць"
COMMAND_QUESTADMIN_RELOAD_HELP: "<command> - Бяспечна перазагрузіць плагін"
questEditorCreate: "Стварыць новы квэст"
questEditorEdit: "Рэдагаваць квэст"
questEditorDelete: "Выдаліць квэст"
questEditorName: "Прызначыць назву"
questEditorAskMessage: "Усталяваць пытальнае паведамленне"
questEditorFinishMessage: "Усталяваць фінальнае паведамленне"
questEditorNPCStart: "Задаць NPC для пачатку"
questEditorBlockStart: "Задайце пачатковы блок"
questEditorSetGUI: "Задайце адлюстроўваемы прадмет інтэрфейсу"
questEditorReqs: "Змяніць Патрабаванні"
questEditorPln: "Змяніць Планіроўшчык"
questEditorStages: "Змяніць Этапы"
questEditorRews: "Змяніць Узнагароды"
questEditorOpts: "Змяніць Налады"
questEditorDefaultAskMessage: "Выканайце задачы!"
questEditorDefaultFinishMessage: "Цудоўна!"
questEditorEnterQuestName: "Увядзіце назву квэсту, <cancel>"
questEditorEnterAskMessage: "Увядзіце пытальнае паведамленне, <cancel>"
questEditorEnterFinishMessage: "Увядзіце фінальнае паведамленне, <cancel>"
questEditorEnterNPCStart: "Увядзіце UUID NPC, <clear>, <cancel>"
questEditorClickNPCStart: "Націсніце на NPC, <clear>, <cancel>"
questEditorEnterBlockStart: "Націсніце ПКМ па блоку, каб пазначыць яго стартавай кропкай, <done>, <clear>, <cancel>"
questPartiesCreate: "Гульцы былі дададзены ў групу і могуць выконваць квэсты разам!"
questPartiesDelete: "Група для квэстаў была распушчана."
questPartiesJoin: "Цяпер вы можаце выконваць квэсты з групай."
questPartiesJoinBroadcast: "<player> цяпер можа выконваць квэсты з групай!"
questPartiesLeave: "Вы больш не можаце выконваць квэсты з групай."
questPartiesLeaveBroadcast: "<player> больш не можа выконваць квэсты з вамі."
questWGSetRegion: "Задаць пачатковы рэгіён"
questWGPrompt: "Увядзіце рэгіён WorldGuard, <clear>, <cancel>"
questWGInvalidRegion: "<region> не з'яўляецца дапушчальным рэгіёнам WorldGuard!"
questWGRegionCleared: "Рэгіён квэсту выдалены."
questCurrentItem: "Бягучы прадмет:"
questGUICleared: "Адлюстроўваемыя прадметы інтэрфэйсу былі ачышчаны."
questDeleted: "Квэст выдалены! Даныя квэсту і дзеянняў былі перазагружаны."
questEditorNameExists: "Квэст з такой назвай ужо існуе!"
questEditorBeingEdited: "Нешта з такой жа назвай ужо было зменена!"
questEditorInvalidQuestName: "Назва не можа мець апострафы ці запятыя!"
questEditorNoStartBlockSelected: "Вы павінны спачатку абраць блок."
questEditorPositiveAmount: "Колькасць павінна быць дадатным лікам."
questEditorQuestAsRequirement1: "Наступныя квэсты маюць"
questEditorQuestAsRequirement2: "як патрабаванне:"
questEditorQuestAsRequirement3: "Вы павінны змяніць гэтыя квэсты так, каб яны не выкарыстоўвалі яго перад выдаленнем."
questEditorQuestNotFound: "Квэст не знойдзены!"
questEditorSave: "Скончыць і захаваць?"
questEditorNeedAskMessage: "Вы павінны ўвесці пытальнае паведамленне!"
questEditorNeedFinishMessage: "Вы павінны ўвесці фінальнае паведамленне!"
questEditorNeedStages: "Ваш квэст не мае стадый!"
questEditorSaved: "%bold%Квэст захаваны! %reset%(Вы павінны ўвесці %red%<command> %reset%для таго, каб ён з'явіўся ў гульні)"
stageEditorEditStage: "Змяніць этап"
stageEditorNewStage: "Дадаць новы этап"
stageEditorStages: "Этапы"
stageEditorStage: "Этап"
stageEditorBlocks: "Блокі"
stageEditorBreakBlocks: "Разбурыць блокі"
stageEditorDamageBlocks: "Пашкодзіць блокі"
stageEditorPlaceBlocks: "Размясціць блокі"
stageEditorUseBlocks: "Скарыстацца блокамі"
stageEditorCutBlocks: "Састрыгчы блокі"
stageEditorItems: "Прадметы"
stageEditorCraftItems: "Стварыць прадметы"
stageEditorSmeltItems: "Пераплавіць прадметы"
stageEditorEnchantItems: "Зачараваць прадметы"
stageEditorBrewPotions: "Зварыць зелле"
stageEditorConsumeItems: "Ужыць прадметы"
stageEditorNPCs: "NPC"
stageEditorDeliverItems: "Даставіць прадметы"
stageEditorTalkToNPCs: "Паразмаўляць з NPC"
stageEditorKillNPCs: "Забіць NPC"
stageEditorMobs: "Мобы"
stageEditorKillMobs: "Забіць мобаў"
stageEditorCatchFish: "Злавіць рыбу"
stageEditorFish: "рыбы"
stageEditorMilkCows: "Падаіць карову"
stageEditorCows: "каровы"
stageEditorReachLocs: "Дасягнуць лакацыі"
stageEditorReachRadii1: "Дасягнуць працягам"
stageEditorReachRadii2: "блокаў"
stageEditorTameMobs: "Прыручыце мобаў"
stageEditorShearSheep: "Пастрыжыце авечку"
stageEditorKillPlayers: "Забіць гульца"
stageEditorPlayers: "гульцы"
stageEditorEvents: "Дзеянні"
stageEditorEventCleared: "Дзеянні выдалены."
stageEditorStageEvents: "Этапы Дзеянняў"
stageEditorStartEvent: "Пачатковае Дзеянне"
stageEditorFinishEvent: "Фінальнае Дзеянне"
stageEditorFailEvent: "Дзеянне Правалу"
stageEditorChatEvents: "Дзеянне Чата"
stageEditorChatTrigger: "Рэакцыя Чат"
stageEditorCommandEvents: "Дзеянне Каманды"
stageEditorCommandTrigger: "Рэакцыя Каманду"
stageEditorTriggeredBy: "Рэагуе на"
stageEditorDeathEvent: "Дзеянне Смерці"
stageEditorDisconnectEvent: "Дзеянне Адлучэнні"
stageEditorConditions: "Умовы"
stageEditorConditionCleared: "Умовы выдалены."
stageEditorDelayMessage: "Затрымка паведамлення"
stageEditorDenizenScript: "Скрыпт Denizen"
stageEditorStartMessage: "Пачатковае паведамленне"
stageEditorCompleteMessage: "Паведамленне выкананні"
stageEditorDelete: "Выдаліць этап"
stageEditorSetBlockNames: "Задайце назвы блокаў"
stageEditorSetBlockAmounts: "Задайце колькасць блокаў"
stageEditorSetBlockDurability: "Задайце трываласць блокаў"
stageEditorSetKillAmounts: "Задайце колькасць забойстваў"
stageEditorSetEnchantAmounts: "Задайце колкасць зачараванняў"
stageEditorSetMobAmounts: "Задайце колькасць мобаў"
stageEditorSetEnchantments: "Задайце зачараванні"
stageEditorSetItemNames: "Задайце назву прадметаў"
stageEditorSetMobTypes: "Заадйце тыпы мобаў"
stageEditorSetKillLocations: "Задайце лакацыю забойств"
stageEditorSetKillLocationRadii: "Задайце радыусы лакацый забойств"
stageEditorSetKillLocationNames: "Задайце назвы лакацый забойстваў"
stageEditorSetLocations: "Задайце лакацыі"
stageEditorSetLocationRadii: "Увядзіце радыусы лакацый"
stageEditorSetLocationNames: "Задайце назву лакацыі"
stageEditorSetTameAmounts: "Задайце колькасць прыручаных мобаў"
stageEditorSetShearColors: "Усталяваць колер авечкі"
stageEditorSetShearAmounts: "Устанавіце колькасць стрыжак"
stageEditorPassword: "Пароль"
stageEditorAddPasswordDisplay: "Дадаць падказкі да паролю"
stageEditorAddPasswordPhrases: "Дадаць фразы пароля"
stageEditorCustom: "Карыстальніцкія задачы"
stageEditorModules: "- Модулі -"
stageEditorNoModules: "Няма загружаных модуляў"
stageEditorModuleNotFound: "Модуль карыстальніцкіх задач не знойдзены."
stageEditorModulePrompt: "Увядзіце назву модуля, <clear>, <cancel>"
stageEditorCustomPrompt: "Увядзіце назву карыстальніцкай задачы для дадавання, <clear>, <cancel>"
stageEditorCustomAlreadyAdded: "Гэта карыстальніцкая задача ўжо дададзена!"
stageEditorCustomCleared: "Карыстальніцкія задачы выдалены."
stageEditorCustomDataPrompt: "Увядзіце значэнне для <data>:"
stageEditorEnterBlockNames: "Увядзіце назву блокаў, <space>, <cancel>"
stageEditorEnterBlockAmounts: "Увядзіце колькасць блокаў, <space>, <cancel>"
stageEditorEnterBlockDurability: "Увядзіце трываласць блокаў (лічбамі), <space>, <cancel>"
stageEditorCatchFishPrompt: "Увядзіце колькасць рыбы для лоўлі, <clear>, <cancel>"
stageEditorMilkCowsPrompt: "Увядзіце колькасць кароў, якія трэба падаіць, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Увядзіце колькасць гульцоў, якіх трэба забіць, <clear>, <cancel>"
stageEditorEnchantTypePrompt: "Увядзіце назвы зачараванняў, <space>, <cancel>"
stageEditorEnchantAmountsPrompt: "Увядзіце колькасць зачараванняў (лібчамі), <space>, <cancel>"
stageEditorItemNamesPrompt: "Увядзіце назвы прадметаў, <space>, <cancel>"
stageEditorDeliveryMessagesPrompt: "Увядзіце паведамленне дастаўкі, <semicolon>, <cancel>"
stageEditorKillNPCsPrompt: "Увядзіце колькасць забойстваў (лічбамі), <space>, <cancel>"
stageEditorMobsPrompt: "Увядзіце назвы мобаў, <space>, <cancel>"
stageEditorMobAmountsPrompt: "Увядзіце колькасць мобаў, <space>, <cancel>"
stageEditorMobLocationPrompt: "Націсніце ПКМ па блоку, каб абраць яго, <add>, <cancel>"
stageEditorMobLocationRadiiPrompt: "Увядзіце радыусы для забойств (колькасць блокаў), <space>, <cancel>"
stageEditorMobLocationNamesPrompt: "Увядзіце назву лакацыі, <semicolon>, <cancel>"
stageEditorReachLocationPrompt: "Націсніце ПКМ па блоку, каб абраць яго, <add>, <cancel>"
stageEditorReachLocationRadiiPrompt: "Увядзіце радыусы абласцей для дасягнення (колькасць блокаў), <space>, <cancel>"
stageEditorReachLocationNamesPrompt: "Увядзіце назву лакацыі, <semicolon>, <cancel>"
stageEditorTameAmountsPrompt: "Увядзіце колькасць прыручэнняў, <space>, <cancel>"
stageEditorShearColorsPrompt: "Увядзіце колеры авечкі, <space>, <cancel>"
stageEditorShearAmountsPrompt: "Увядзіце колькасць падстрыжак, <space>, <cancel>"
stageEditorEventsPrompt: "Увядзіце назву дзеяння, <clear>, <cancel>"
stageEditorChatEventsPrompt: "Увядзіце назву дзеяння для дадавання, <clear>, <cancel>"
stageEditorChatEventsTriggerPrompt: "Увядзіце рэакцыю чата для <action>, <cancel>"
stageEditorCommandEventsPrompt: "Увядзіце назву дзеяння для дадавання, <clear>, <cancel>"
stageEditorCommandEventsTriggerPrompt: "Увядзіце рэакцыю каманды для <action>, <cancel>"
stageEditorConditionsPrompt: "Увядзіце назву для ўмовы, <clear>, <cancel>"
stageEditorDelayMessagePrompt: "Увядзіце затрымку паведамлення, <clear>, <cancel>"
stageEditorScriptPrompt: "Увядзіце назву скрыпту, <clear>, <cancel>"
stageEditorStartMessagePrompt: "Увядзіце пачатковае паведамленне, <clear>, <cancel>"
stageEditorCompleteMessagePrompt: "Увядзіце паведамленне пры выкананні, <clear>, <cancel>"
stageEditorPasswordDisplayPrompt: "Увядзіце падказку да пароля, <semicolon>, <cancel>"
stageEditorPasswordPhrasePrompt: "Увядзіце фраз пароля, <semicolon>, <cancel>"
stageEditorDeliveryAddItem: "Дадаць прадмет"
stageEditorNPCUniqueIds: "Дадаць UUID NPC"
stageEditorDeliveryMessages: "Задайце паведамленне частковай дастаўкі"
stageEditorNotSolid: "<input> не з'яўляецца цвёрдым блокам!"
stageEditorInvalidBlockName: "<input> не з'яўляецца дапушчальнай назвай блоку!"
stageEditorInvalidNPC: "<input> не з'яўляецца дапушчальным UUID NPC!"
stageEditorInvalidMob: "<input> не з'яўляецца дапушчальнай назвай моба!"
stageEditorInvalidItemName: "<input> не з'яўляецца дапушчальнай назвай прадмета!"
stageEditorInvalidDye: "<input> не з'яўляецца дапушчальным колерам фарбавальніка!"
stageEditorInvalidCondition: "<input> не з'яўляецца дапушчальнай назвай умовы!"
stageEditorInvalidEvent: "<input> не з'яўляецца дапушчальнай назвай дзеяння!"
stageEditorDuplicateEvent: "Дзеянне ўжо ў спісу!"
stageEditorInvalidScript: "Скрыпт Denizen не знойдзены!"
stageEditorNoCitizens: "Citizens не знойдзены!"
stageEditorNoDenizen: "Denizen не ўсталяваны!"
stageEditorPositiveAmount: "Вы павінны ўвесці станоўчы лік!"
stageEditorNotListOfNumbers: "<data> не з'яўляецца спісам лічб!"
stageEditorNotListOfUniqueIds: "<data> не з'яўляецца спісам дапушчальных UUID!"
stageEditorNoDelaySet: "Вы павінны спачатку ўказаць затрымку!"
stageEditorNoItems: "Вы павінны спачатку дадаць прадметы!"
stageEditorNoDeliveryMessage: "Вы павінны спачатку задаць найменш адно паведамленне пра дастаўку!"
stageEditorNoKillLocations: "Вы павінны спачатку задаць лакацыю смерці!"
stageEditorNoBlockSelected: "Вы павінны спачатку выбраць блок."
stageEditorNoLocations: "Вы павінны спачатку вызначыць лакацыю!"
stageEditorMustSetPasswordDisplays: "Вы павінны спачатку дадаць найменш адну падказку да паролю!"
stageEditorDelayCleared: "Затрымка выдалена."
stageEditorDenizenCleared: "Скрыпты Denizen выдалены."
stageEditorObjectiveCleared: "Задача выдалена."
stageEditorMessageCleared: "Паведамленне выдалена."
stageEditorConfirmStageNote: "Усе наступныя этапы будуць ўмешчаны на адзін назад"
stageEditorDeleteSucces: "Эьап паспяхова выдалены."
stageEditorEnchantments: "Зачараванні"
stageEditorNPCNote: "Заўвага: Вы можаце указаць імя NPC з <npc>"
stageEditorOptional: "Апцыянальна"
stageEditorColors: "Колер авечкі"
eventEditorCreate: "Стварыць новае дзеянне"
eventEditorEdit: "Змяніць дзеянне"
eventEditorDelete: "Выдаліць дзеянне"
eventEditorNoneToEdit: "Зараз няма дзеянняў для рэдагавання!"
eventEditorNoneToDelete: "Зараз няма дзеянняў для выдалення!"
eventEditorNotFound: "Дзеянне не знойдзена!"
eventEditorExists: "Дзеянне ўжо існуе!"
eventEditorDeleted: "Дзеянне выдалена. Даныя квэсту і дзеянняў перазагружаны."
eventEditorSaved: "Дзеянне захавана. Даныя квэсту і дзеянняў перазагружаны."
eventEditorEnterEventName: "Увядзіце назву дзеяння, <cancel>"
eventEditorModifiedNote: "Вы змянілі дзеянне, якое выкарыстоўваецца ў наступных квэстах:"
eventEditorForcedToQuit: "Калі вы захаваеце дзеянне, усе, хто выкарыстоўваюць гэты квэст, павінны будуць пакінуць яго."
eventEditorEventInUse: "Наступныя квэсты выкарыстоўваюць дзеянні"
eventEditorMustModifyQuests: "Вы павінны змяніць спачатку квэств!"
eventEditorNotANumberList: "Увод не з'яўляецца спісам лічб!"
eventEditorGiveItemsTitle: "- Даць Прадметы -"
eventEditorEffectsTitle: "- Гукавыя Эфекты -"
eventEditorStormTitle: "- Дзеянні Шторму -"
eventEditorThunderTitle: "- Падзеі навальніцы -"
eventEditorMobSpawnsTitle: "- Дзеянні З'яўлення Мобаў -"
eventEditorMobsTitle: "- Мобы -"
eventEditorAddMobTypesTitle: "- Дадаць Моба -"
eventEditorAddEquipmentTitle: "- Дадаць Абсталяванне "
eventEditorPotionEffectsTitle: "- Дадаць Эфекты Зелля -"
eventEditorPotionTypesTitle: "- Дадаць Тыпы Зелляў -"
eventEditorWorldsTitle: "- Светы -"
eventEditorSetName: "Задайце назву"
eventEditorPlayer: "Гулец"
eventEditorTimer: "Таймер"
eventEditorEffect: "Эфект"
eventEditorWeather: "Надвор'е"
eventEditorSetMessage: "Даслаць паведамленне"
eventEditorClearInv: "Ачысціць інвентар"
eventEditorFailQuest: "Праваліць квэст"
eventEditorSetExplosions: "Усталяваць месца выбуху"
eventEditorSetLightning: "Усталяваць месца ўдара маланкі"
eventEditorSetEffects: "Усталяваць эфект"
eventEditorSetStorm: "Усталяваць навальніцу"
eventEditorSetThunder: "Устанавіць навальніцу"
eventEditorSetMobSpawns: "Устанавіць з'яўленне мобаў"
eventEditorSetPotionEffects: "Прымяніць эфекты зелляў"
eventEditorSetHunger: "Устанавіць узровень голаду"
eventEditorSetSaturation: "Усталюйце ўзровень насычанасці"
eventEditorSetHealth: "Задайце ўзровень здароўя"
eventEditorEnterTimerSeconds: "Устанавіць колькасць часу да правалу квэста (у секундах)"
eventEditorSetTimer: "Усталяваць час да правалу квэста"
eventEditorCancelTimer: "Адмяніць таймер квэсту"
eventEditorSetTeleport: "Тэлепартаваць да лакацыі"
eventEditorSetCommands: "Выканаць каманды"
eventEditorItems: "Прадметы Дзеянняў"
eventEditorSetItems: "Даць прадметы"
eventEditorItemsCleared: "Прадметы дзеянняў былі выдалены."
eventEditorSetWorld: "Усталяваць свет"
eventEditorSetDuration: "Усталяваць працягласць"
eventEditorSetWorldFirst: "Ты вінны ўсталяваць свет спачатку!"
eventEditorInvalidWorld: "<input> не з'яўляецца дапушчальным імем свету!"
eventEditorMustSetStormDuration: "Вы павінны задаць працягласць шторму!"
eventEditorStormCleared: "Даныя шторму былі выдалены."
eventEditorEnterStormWorld: "Увядзіце імя свету, у якім адбудзецца шторм, <cancel>"
eventEditorEnterDuration: "Увядзіце працягласць (у секундах)"
eventEditorMustSetThunderDuration: "Вы павінны задаць працягласць навальніца!"
eventEditorThunderCleared: "Даныя навальніцы ачышчаны."
eventEditorEnterThunderWorld: "Увядзіце імя свету, у якім адбудзецца навальніца, <cancel>"
eventEditorAddEffect: "Дадаць музычны эфект"
eventEditorAddEffectLocation: "Дадаць лакацыю музычнага эфекту"
eventEditorMustAddEffects: "Вы павінны спачатку дадаць гукавы эфект!"
eventEditorInvalidEffect: "<input> не з'яўляецца дапушчальнай назвай гукавога эфекту!"
eventEditorEffectsCleared: "Дзеянні гукавых эфектаў былі выдалены."
eventEditorEffectLocationPrompt: "Націсніце ПКМ па блоку, каб дадаць яму гукавы эфект, <add>, <cancel>"
eventEditorAddMobTypes: "Дадаць істоту"
eventEditorSetMobName: "Дадаць кастамнае імя для істоты"
eventEditorSetMobType: "Усталяваць тып мобаў"
eventEditorMustSetMobTypesFirst: "Вы павінны усталяваць тып мобаў!"
eventEditorSetMobAmounts: "Усталюйце колькасць істот"
eventEditorMustSetMobAmountsFirst: "Вы павінны ўвесці колькасць мобаў!"
eventEditorSetMobSpawnAmount: "Задайце колькасць мобаў для з'яўлення"
eventEditorAddSpawnLocation: "Усталяваць месца спаўну"
eventEditorMobSpawnsCleared: "З'яўленні мобаў выдалены."
eventEditorMustSetMobLocationFirst: "Вы павінны задаць лакацыю з'яўлення!"
eventEditorSetEquipment: "Задайце абсталяванне"
eventEditorSetMobItemInHand: "Задайце прадмет у руцэ"
eventEditorSetMobItemInHandDrop: "Задайце шанец выпадзення прадмета ў руцэ"
eventEditorSetMobBoots: "Задайце боты"
eventEditorSetMobBootsDrop: "Задайце шанец выпадзення ботаў"
eventEditorSetMobLeggings: "Задайце понажы"
eventEditorSetMobLeggingsDrop: "Задайце шанец выпадзення понажаў"
eventEditorSetMobChestPlate: "Задайце нагруднік"
eventEditorSetMobChestPlateDrop: "Задайце шанец выпадзення нагрудніка"
eventEditorSetMobHelmet: "Задайце шлем"
eventEditorSetMobHelmetDrop: "Задайце шанец выпадзення шлема"
eventEditorSetDropChance: "Увядзіце шанец выпадзення паміж <least> і <greatest>, <cancel>"
eventEditorSetPotionEffectTypes: "Задайце тыпы эфектаў зелляў"
eventEditorMustSetPotionTypesFirst: "Вы павінны спачатку задаць тыпы эфектаў зелляў!"
eventEditorSetPotionDurations: "Задайце працягласць эфектаў зелляў"
eventEditorMustSetPotionDurationsFirst: "Вы павінны спачатку задаць працягласць эфектаў зелляў!"
eventEditorMustSetPotionTypesAndDurationsFirst: "Вы павінны спачатку задаць эфект тыпаў зелляў і іх працягласць!"
eventEditorSetPotionMagnitudes: "Задайце ўзровень эфекта зелля"
eventEditorPotionsCleared: "Эфекты зелляў былі выдалены."
eventEditorInvalidPotionType: "<input> не з'яўляецца дапушчальным тыпам эфекту зелля!"
eventEditorLightningPrompt: "Націсніце ПКМ па блоку, каб ударыць туды маланкай, <add>, <clear>, <cancel>"
eventEditorExplosionPrompt: "Націсніце ПКМ па блоку, каб там адбыўся выбух, <add>, <clear>, <cancel>"
eventEditorSelectBlockFirst: "Вы павінны спачатку абраць блок."
eventEditorSetMessagePrompt: "Увядзіце паведамленне, <clear>, <cancel>"
eventEditorSetMobTypesPrompt: "Увядзіце назву моба, <cancel>"
eventEditorSetMobAmountsPrompt: "Увядзіце колькасць мобаў, <cancel>"
eventEditorSetMobNamePrompt: "Увядзіце імя для гэтага моба, <cancel>"
eventEditorSetMobLocationPrompt: "Націсніце ПКМ па блоку, каб абраць яго, <add>, <cancel>"
eventEditorSetPotionEffectsPrompt: "Увядзіце тып эфекту зелля, <space>, <cancel>"
eventEditorSetPotionDurationsPrompt: "Увядзіце працягласць эфекту зелля (у секундах), <space>, <cancel>"
eventEditorSetPotionMagnitudesPrompt: "Увядзіце ўзровень эфекту зелля, <space>, <cancel>"
eventEditorSetHungerPrompt: "Увядзіце ўзровень голаду, <clear>"
eventEditorSetSaturationPrompt: "Увядзіце ўзровень насычанасці, <clear>"
eventEditorSetHealthPrompt: "Увядзіце ўзровень здароўя, <clear>"
eventEditorSetTeleportPrompt: "Націсніце ПКМ па блоку, каб тэлепартаваць гульца туды, <done>, <clear>, <cancel>"
eventEditorSetCommandsPrompt: "Увядзіце каманды (выкарыстоўвайце '<player>' каб абраць гульца), <semicolon>, <clear>, <cancel>"
conditionEditorCreate: "Стварыць новую ўмову"
conditionEditorEdit: "Рэдагаваць умову"
conditionEditorDelete: "Выдаліць умову"
conditionEditorNoneToEdit: "Зараз няма ўмоў для рэагавання!"
conditionEditorNoneToDelete: "Зараз няма ўмоў для выдалення!"
conditionEditorNotFound: "Умова не знойдзена!"
conditionEditorExists: "Умова ўжо існуе!"
conditionEditorInUse: "Наступны квэст выкарыстоўвае наступныя ўмовы"
conditionEditorEnterName: "Увядзіце назву ўмовы, <cancel>"
conditionEditorSaved: "Умова захавана. Даныя квэсту і ўмоў перазагружаны."
conditionEditorDeleted: "Умова выдалена. Даныя квэсту і ўмоў перазагружаны."
conditionEditorModifiedNote: "Вы змянілі ўмову, якая выкарыстоўваецца ў наступных квэстах:"
conditionEditorForcedToQuit: "Калі вы захаваеце ўмову, усе, хто выкарыстоўваюць гэты квэст павінны будуць пакінуць яго."
conditionEditorSetName: "Прызначыць назву"
conditionEditorEntity: "Істота"
conditionEditorWorld: "Свет"
conditionEditorCheckPlaceholder: "Праверыць запаўняльнік"
conditionEditorConditionCleared: "Умовы выдалены."
conditionEditorRideEntity: "Язда на істоце"
conditionEditorRideNPC: "Язда на NPC"
conditionEditorEntitiesTitle: "- Істоты -"
conditionEditorEntitiesPrompt: "Увядзіце імёны істот, <space>, <cancel>"
conditionEditorNpcsTitle: "- NPC -"
conditionEditorPermissions: "Уласны дазвол"
conditionEditorPermissionsPrompt: "Увядзіце вузлы дазволаў, <space>, <cancel>"
conditionEditorItemsInMainHand: "Трымаць прадмет у асноўнай руцэ"
conditionEditorItemsWear: "Надзець як браню"
conditionEditorWorldsTitle: "- Светы -"
conditionEditorWorldsPrompt: "Увядзіце імя света, <space>, <cancel>"
conditionEditorStayWithinWorld: "Заставайцеся ў свеце"
conditionEditorInvalidWorld: "<input> не з'яўляецца дапушчальным імем свету!"
conditionEditorBiomesTitle: "- Біёмы -"
conditionEditorBiomesPrompt: "Увядзіце назву біёмаў, <space>, <cancel>"
conditionEditorStayWithinBiome: "Заставайцеся ў біёме"
conditionEditorInvalidBiome: "<input> не з'яўляецца дапушчальнай назвай біёму!"
conditionEditorRegionsTitle: "- Рэгіёны -"
conditionEditorRegionsPrompt: "Увядзіце назвы рэгіёнаў, <space>, <cancel>"
conditionEditorStayWithinRegion: "Заставайцеся ў рэгіёне"
conditionEditorTicksTitle: "- Цікі -"
conditionEditorSetStartTick: "Задайце пачатковы цік"
conditionEditorSetEndTick: "Задайце канчатковы цік"
conditionEditorTicksPrompt: "Задайце лічбу ціку, <space>, <cancel>"
conditionEditorStayWithinTicks: "Заставайцеся некалькі цікаў"
conditionEditorInvalidTicks: "<input> не з'яўляецца дапушчальнай колькасцю цікаў!"
conditionEditorPlaceholderTitle: "- PlaceholderAPI -"
conditionEditorSetPlaceholderId: "Задайце ідэнтыфікатары запаўняльніка"
conditionEditorSetPlaceholderVal: "Задайце пераменыя запаўняльнікам"
conditionEditorPlaceholderCleared: "Умовы запаўльянка выдалены."
conditionEditorEnterPlaceholderId: "Увядзіце ідэнтыфікатары запаўняльнікаў, <space> <cancel>"
conditionEditorEnterPlaceholderVal: "Увядзіце пераменыя запаўняльнікаў, <space>, <cancel>"
reqSetMoney: "Задайце патрабаванні грошай"
reqSetQuestPoints: "Задайце патрабаванні <points>"
reqSetItem: "Задайце патрабаванні да прадметаў"
reqSetExperience: "Задайце патрабаванні да досведу"
reqSetPerms: "Задайце патрабаванні да досведу"
reqSetQuest: "Задайце патрабаванні да квэстаў"
reqSetQuestBlocks: "Задайце квэставыя блокі"
reqSetMcMMO: "Задайце патрабаванні да mcMMO Classic"
reqSetHeroes: "Задайце патрабаванні да Heroes"
reqSetCustom: "Устанавіце карыстальніцкія ўмовы"
reqSetSkills: "Устанавіце навыкі"
reqSetSkillAmounts: "Устанавіце колькасць навыкаў"
reqHeroesSetPrimary: "Устанавіць Пярвічны Клас"
reqHeroesSetSecondary: "Устанавіць Другасны Клас"
reqQuestListTitle: "- Даступныя Квэсты -"
reqQuestPrompt: "Увядзіце спіс назваў квэстаў, <semicolon>, <clear>, <cancel>"
reqRemoveItemsPrompt: "Увядзіце спіс значэнняў праўда/няпраўда, <space>, <cancel>"
reqExperiencePrompt: "Увядзіце колькасць досведу, <clear>, <cancel>"
reqPermissionsPrompt: "Увядзіце патрабаванні дазволу, <space>, <clear>, <cancel>"
reqCustomPrompt: "Увядзіце імя карыстальніцкага патрабавання для дадачы, <clear>, <cancel>"
reqMcMMOAmountsPrompt: "Увядзіце колькасць навыкаў mcMMO Classic, <space>, <clear>, <cancel>"
reqHeroesPrimaryPrompt: "Увядзіце імя Пярвічнага Класу Heroes, <clear>, <cancel>"
reqHeroesSecondaryPrompt: "Увядзіце імя Другаснага Класу Heroes, <clear>, <cancel>"
reqAddItem: "Дадаць прадмет"
reqSetRemoveItems: "Устанавіць выдаленне прадметаў"
reqHeroesPrimaryDisplay: "Первічны Клас:"
reqHeroesSecondaryDisplay: "Другасны Клас:"
reqNotAQuestName: "<quest> не з'яўляецца назвай квэста!"
reqItemCleared: "Патрабаванні да прадметаў выдалены."
reqCustomAlreadyAdded: "Гэта карыстальніцкае патрабаванне ўжо было дададзена!"
reqCustomNotFound: "Карыстальніцкі модуль патрабаванняў не знойдзены."
reqCustomCleared: "Карыстальніцкія патрабаванні выдалены."
reqMcMMOError: "<input> не з'яўляецца імем навыку mcMMO Classic!"
reqMcMMOCleared: "Патрабаванні навыкаў mcMMO Classic выдалены."
reqMcMMOAmountsCleared: "Патрабаванні колькасці навыкаў mcMMO Classic выдалены."
reqHeroesNotPrimary: "Клас <class> не з'яўляецца пярвічным!"
reqHeroesPrimaryCleared: "Патрабаванні да Пярвічнага Класу Heroes выдалены."
reqHeroesNotSecondary: "Клас <class> не з'яўляецца другасным!"
reqHeroesSecondaryCleared: "Патрабаванні да Другаснага Класу Heroes выдалены."
reqHeroesClassNotFound: "Клас не знойдзены!"
reqNotANumber: "<input> не з'яўляецца лічбай!"
reqNotAUniqueId: "<input>не з'яўляецца UUID!"
reqMustAddItem: "Вы павінны спачатку дадаць найменш адзін прадмет!"
reqNoMessage: "Вы павінны ўстанавіць паведамленне пра неадпаведнасць патрабаванням!"
plnStart: "Увядзіце даты пачатку"
plnEnd: "Увядзіце дату сканчэння"
plnRepeat: "Устанавіце цыкл паўтору"
plnCooldown: "Устанавіце кулдаўн гульца"
plnOverride: "Ігнараваць кулдаун пасля паўтору"
plnTooEarly: "<quest> будзе актыўным у <time>."
plnTooLate: "<quest> апошні раз быў актыўным <time> таму."
optGeneral: "Агульныя"
optMultiplayer: "Сумесная гульня"
optBooleanQuery: "Абярыце '<true>' ці '<false>'"
optBooleanPrompt: "Увядзіце '<true>' ці '<false>', <clear>, <cancel>"
optNumberQuery: "Выберыце ўзровень абмену прагрэсам"
optNumberPrompt: "Увядзіце ўзровень (лічбу) для адсочвання прагрэсу, <clear>, <cancel>"
optDistancePrompt: "Увядзіце дыстанцыю (лічбу) для радыуса абмену, <clear>, <cancel>"
optAllowCommands: "Дазволіць каманды падчас квэста"
optAllowQuitting: "Дазволіць выхад падчас квэста"
optIgnoreSilkTouch: "Ігнараваць блокі, здабытыя Шаўковым дотыкам"
optIgnoreBlockReplace: "Ігнараваць блокі, замененыя пасля знішчэння"
optCommandsDenied: "Вы не можаце выкарыстоўваць каманды падчас выканання <quest>."
optPluginListTitle: "- Даступныя Плагіны -"
optExternalPartyPlugin: "Устанавіць правайдара праз Unite"
optExternalPartyPluginPrompt: "Увядзіце назву плагіна, <clear>, <cancel>"
optNotAPluginName: "<plugin> не з'яўляецца назвай плагіна!"
optUsePartiesPlugin: "Выкарыстоўвайце плагін Parties"
optShareProgressLevel: "Узровень абмену прагрэсам"
optShareOnlySameQuest: "Абменьвацца толькі з адным і тым жа квэстам"
optShareDistance: "Максімальны радыус"
optHandleOfflinePlayer: "Уключаючы гульцоў па-за меткай"
rewSetMoney: "Устанавіце грашовую ўзнагароду"
rewSetQuestPoints: "Устанавіце ўзнагароду <points>"
rewSetItems: "Устанавіце прадметную ўзнагароду"
rewSetExperience: "Устанавіце ўзнагароду досведам"
rewSetCommands: "Устанавіце ўзнагароду камандай"
rewCommandsCleared: "Каманды для ўзнагароды выдалены."
rewNoCommands: "Вы павінны спачатку ўстанавіць каманды!"
rewPermissions: "Дазволы на ўзнагароды"
rewSetPermission: "Устанавіць дазвол на ўзнагароду"
rewSetPermissionWorlds: "Устанавіць дазвол светаў"
rewPermissionsCleared: "Дазволы на ўзнагароды выдалены."
rewSetMcMMO: "Устанавіце ўзнагароду за навыкі mcMMO Classic"
rewSetHeroes: "Устанавіце ўзнагароду за досвед Heroes"
rewSetPartiesExperience: "Устанавіце ўзнагароду за досвед Parties"
rewSetCustom: "Устанавіце карыстальніцкую ўзнагароду"
rewSetHeroesClasses: "Устанавіце класы"
rewSetHeroesAmounts: "Устанавіце колькасць досведу"
rewMoneyPrompt: "Увядзіце колькасць <money>, <clear>, <cancel>"
rewQuestPointsPrompt: "Увядзіце колькасць <points>, <clear>, <cancel>"
rewExperiencePrompt: "Увядзіце колькасць досведу, <clear>, <cancel>"
rewCommandPrompt: "Увядзіце каманду ўзнагароды (выкарыстоўвайце '<player>' для ўзнагароды гульца), <semicolon>, <clear>, <cancel>"
rewPermissionsPrompt: "Увядзіце дазвол на ўзнагароду, <space>, <clear>, <cancel>"
rewPermissionsWorldPrompt: "Увядзіце дазвол на светы, <semicolon>, <clear>, <cancel>"
rewMcMMOPrompt: "Увядзіце навыкі mcMMO Classic (ці ўвядзіце 'All' для ўсіх навыкаў), <space>, <cancel>"
rewHeroesClassesPrompt: "Увядзіце класы Heroes, <space>, <cancel>"
rewHeroesExperiencePrompt: "Увядзіце колькасць досведу (дробныя лічбы дазволены), <space>, <cancel>"
rewPartiesExperiencePrompt: "Увядзіце колькасць досведу Parties, <clear>, <cancel>"
rewCustomRewardPrompt: "Увядзіце імя карыстальніцкай узнагароды для выдачы, <clear>, <cancel>"
rewItemsCleared: "Узнагароды выдалены."
rewNoMcMMOSkills: "Няма набору навыкаў"
rewNoHeroesClasses: "Няма набору класаў"
rewSetMcMMOSkillsFirst: "Вы павінны спачатку ўстанавіць навыкі!"
rewMcMMOCleared: "Узнагароды mcMMO Classic выдалены."
rewSetHeroesClassesFirst: "Вы павінны спачатку ўстанавіць класы!"
rewHeroesCleared: "Узнагароды Heroes выдалены."
rewHeroesInvalidClass: "<input> не з'яўляецца дапушчальнай назвай класа Heroes!"
rewCustomAlreadyAdded: "Гэта карыстальніцкая ўзнагарода ўжо была дададзена!"
rewCustomNotFound: "Карыстальніцкі модуль узнагарод не знойдзены."
rewCustomCleared: "Карыстальніцкія ўзнагароды былі выдалены."
itemCreateLoadHand: "Загрузіць прадмет у руку"
itemCreateSetName: "Усталяваць назву"
itemCreateSetAmount: "Усталюйце колькасць"
itemCreateSetDurab: "Устанавіце трываласць"
itemCreateSetEnchs: "Дадайце зачараванні"
itemCreateSetDisplay: "Задайце бачнае імя"
itemCreateSetLore: "Усталюйце лор"
itemCreateSetClearMeta: "Ачысціць дадатковыя даныя"
itemCreateEnterName: "Увядзіце назву прадмета, <cancel>"
itemCreateEnterAmount: "Увядзіце колькасць прадметаў (макс. 64), <cancel>"
itemCreateEnterDurab: "Увядзіце трываласць прадмета, <clear>, <cancel>"
itemCreateEnterEnch: "Увядзіце назву зачаравання, <clear>, <cancel>"
itemCreateEnterLevel: "Увядзіце ўзровень (лічбу) для <enchantment>"
itemCreateEnterDisplay: "Увядзіце адлюстроўваемае імя, <clear>, <cancel>"
itemCreateEnterLore: "Увядзіце подпіс прадмета, <semicolon>, <clear>, <cancel>"
itemCreateNoItem: "Няма прадмета ў руцэ!"
itemCreateNoName: "Вы павінны спачатку ўвесці імя!"
itemCreateInvalidName: "Недапушчальнае імя!"
itemCreateInvalidDurab: "Недапушчальная трываласць прадмета!"
itemCreateInvalidEnch: "Недапушчальнае зачараванне!"
itemCreateInvalidInput: "Памылковы ўвод!"
itemCreateNoNameAmount: "Вы павінны спачатку ўвесці імя і колькасць!"
itemCreateCriticalError: "Адбылася крытычная памылка."
dateCreateLoadTime: "Загрузіць бягучы час"
dateCreateEnterDay: "Увядзіце дзень (макс. 31), <cancel>"
dateCreateEnterMonth: "Увязіце месяц (макс. 12), <cancel>"
dateCreateEnterYear: "Увядзіце год (макс. 9999), <cancel>"
dateCreateEnterHour: "Увядзіце гадзіну (макс. 23), <cancel>"
dateCreateEnterMinute: "Увядзіце хвіліны (макс. 59), <cancel>"
dateCreateEnterSecond: "Увядзіце секунды (макс. 59), <cancel>"
dateCreateEnterOffset: "Увядзіце змяшчэнне часу ў UTC (макс. 14), <cancel>"
dateCreateEnterZone: "Увядзіце часавы пояс UTC, <cancel>"
dateCreateNoYearAmount: "Вы павінны спачатку ўказаць год!"
overrideCreateSet: "Вызначыць перавызначэння спісу дэталей"
overrideCreateEnter: "Увядзіце замяняючы тэкст, <clear>, <cancel>"
questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: "**КВЭСТ ВЫКАНАНЫ: <quest>**"
questRewardsTitle: "Узнагароды"
questFailed: "**КВЭСТ ПРАВАЛЕНЫ: <quest>**"
questMaxAllowed: "Вы можаце мець толькі <number> квэстаў."
questAlreadyOn: "Вы ўжо ў гэтым квэсце!"
questTooEarly: "Вы не можаце ўзяць <quest> зноў яшчэ <time>."
questAlreadyCompleted: "Вы ўжо выканалі <quest>."
questInvalidLocation: "Вы не можаце ўзяць <quest> у гэтай лакацыі."
questInvalidDeliveryItem: "<item> не з'яўляецца неабходным прадметам для гэтага квэста!"
questSelectedLocation: "Абраная лакацыя"
questListTitle: "- Спіс Квэстаў -"
questHelpTitle: "- Квэставы Дапаможнік -"
questDisplayHelp: "- Паказаць гэту даведку"
questNPCListTitle: "- Квэсты | <npc> -"
questAdminHelpTitle: "- Каманды адміністратара -"
questEditorTitle: "- Рэдактар Квэстаў-"
eventEditorTitle: "- Рэдактар Дзеянняў -"
conditionEditorTitle: "- Рэдактар Умоў -"
questCreateTitle: "- Стварыць Квэст -"
questEditTitle: "- Змяніць Квэст -"
questDeleteTitle: "- Адключыць Квэст -"
eventCreateTitle: "- Стварыць Дзеянне -"
eventEditTitle: "- Змяніць Дзеянне -"
eventDeleteTitle: "- Выдаліць Дзеянне -"
conditionCreateTitle: "- Стварыць Умову-"
conditionEditTitle: "- Змяніць Умову-"
conditionDeleteTitle: "- выдаліць Умову-"
requirementsTitle: "Патрабаванні | <quest>"
rewardsTitle: "Узнагарода | <quest>"
plannerTitle: "Планіроўшчык | <quest>"
optionsTitle: "Налады | <quest>"
itemRequirementsTitle: "- Патрабаванні Прадметаў -"
itemRewardsTitle: "- Прадметныя Ўзнагароды -"
permissionRewardsTitle: "- Узнагароды за Дазволы -"
mcMMORequirementsTitle: "- Патрабаванні mcMMO Classic -"
mcMMORewardsTitle: "- Узнагароды mcMMO Classic -"
heroesRequirementsTitle: "- Патрабаванні Герояў -"
heroesRewardsTitle: "- Награда Герояў -"
heroesClassesTitle: "- Клас Heroes -"
heroesExperienceTitle: "- Вопыт Heroes -"
heroesPrimaryTitle: "- Первічны Клас -"
heroesSecondaryTitle: "- Другі Клас -"
customObjectivesTitle: "- Карыстальніцкія задачы -"
customRequirementsTitle: "- Карыстальніцкія Патрабаванні -"
customRewardsTitle: "- Карыстальніцкія Награды -"
skillListTitle: "- Спіс здольнасцей -"
topQuestersTitle: "- Топ <number> Квэстаў -"
createItemTitle: "- Стварыць Прадмет -"
dateTimeTitle: "- Дата & Час -"
timeZoneTitle: "- Часавыя Паясы -"
enchantmentsTitle: "- Зачараванні -"
questGUITitle: "- Дысплэй Прадметаў -"
questRegionTitle: "- Рэгіён Квэста -"
effEnterName: "Увядзіце назву эфекту, каб дадаць яго ў спіс, <cancel>"
cmdAdd: "дадаць"
strAdd: "потым увядзіце каманду '<command>', каб уключыць гэта"
cmdClear: "ачысціць"
strClear: "ці '<command>', каб усё сцерці"
cmdCancel: "скасаваць"
strCancel: "ці '<command>', каб вернуцца"
cmdDone: "гатова"
strDone: "потым увядзіце каманду <command>, каб захаваць"
strSpace: "падзяляе прабелам"
strSemicolon: "падзяляе кропкай з коскай"
charSemi: ";"
acceptQuest: "Прыняць квэст?"
abandonQuest: "Адмовіцца ад квэсту?"
enterAnOption: "Увядзіце параметр"
questAccepted: "Квэст прыняты: <quest>"
currentQuest: "Бягучыя Квэсты:"
completedQuest: "Выкананыя Квэсты:"
noMoreQuest: "Больш няма даступных квэстаў."
break: "Зламаць <item>: <count>"
damage: "Пашкодзіць <item>: <count>"
place: "Размясціць <item>: <count>"
use: "Скарыстаць <item>: <count>"
cut: "Зрэзаць <item>: <count>"
craftItem: "Стварыць <item>: <count>"
smeltItem: "Пераплаўце <item>: <count>"
enchItem: "Зачаруйце <enchantment> <level> <item>: <count>"
brewItem: "Зварыце <item>: <count>"
consumeItem: "Ужывіце <item>: <count>"
catchFish: "Зліавце Рыбу: <count>"
milkCow: "Падаіце Карову: <count>"
kill: "Забейце <mob>: <count>"
killAtLocation: "Забейце <mob> у <location>: <count>"
killPlayer: "Забейце Гульцоў: <count>"
deliver: "Данясіце <item> <npc>: <count>"
talkTo: "Пагаварыце з <npc>"
tame: "Украціце <mob>: <count>"
shearSheep: "Пасрыгіце <color> Авечку: <count>"
goTo: "Ідзіце ў <location>"
location: "Месцазнаходжанне <id>"
completed: "Выканана"
redoCompleted: "(Выканана)"
consoleError: "Гэта аперацыя можа быць выканана толькі ў гульне."
noActiveQuest: "У вас зараз няма актыўных квэстаў."
speakTo: "Пачатак: Паразмаўляйце з <npc>"
mustSpeakTo: "Вы павінны паразмаўляць з <npc>, каб пачаць гэты квэст."
noCommandStart: "<quest> не можа быць пачаты праз каманду."
permissionDisplay: "Права:"
heroesClass: "клас"
mcMMOLevel: "узровень"
haveCompleted: "Вы выканалі <quest>"
mustComplete: "Неабходна скончыць <quest>"
cannotComplete: "Немагчыма выканаць <quest>"
questNotFound: "Квэст не знойдзены."
alreadyConversing: "Вы ўжо ў размове!"
inputNum: "Увод павінен быць лічбай."
inputPosNum: "Увод павінен быць дадатным лікам."
questModified: "Ваш актыўны квэст <quest> быў зменены. Вы павінны пакінуць квэст."
questNotExist: "Ваш актыўны квэст <quest> больш не існуе. Вы павінны пакінуць квэст."
questInvalidChoice: "Няверны выбар. Выберыце '<yes>' ці '<no>'"
pageSelectionNum: "Нумар старонкі павінен быць лічбай."
pageSelectionPosNum: "Нумар старонкі павінны быць дадатным лікам."
questTakeDisabled: "Атрыманне квэстаў з дапамогай каманд адключана."
questQuit: "Вы пакінулі квэст <quest>"
questQuitDisabled: "Выхад з гэтага квэсту адключаны."
questsUnknownCommand: "Невядомая каманда. Напішыце /quests для дапамогі."
pageNotExist: "Старонка не існуе."
pageFooter: "- Старонка <current> з <all> -"
questsReloaded: "Даныя квэстаў перазагружаны."
numQuestsLoaded: "<number> квэстаў загружана."
questForceTake: "<player> прымусова пачаў квэст <quest>."
questForcedTake: "<player> прымусіў вас узяць квэст <quest>."
questForceQuit: "<player> прымусова пакінуў квэст <quest>."
questForcedQuit: "<player> прымусіў вас пакінуць квэст <quest>."
questForceFinish: "<player> прымусова завяршыў квэст <quest>."
questForcedFinish: "<player> прымусіў вас завяршыць квэст <quest>."
questForceNextStage: "<player> прасунуў вас на наступны этап квесту <quest>."
questForcedNextStage: "<player> прасунуў вас на наступны этап вашага квесту <quest>."
questReset: "<player> быў скінуты."
questRemoved: "Квест <quest> у гульца <player> быў абнуліраваны."
setQuestPoints: "%green%<player>%gold% <points> былі ўстаноўлены на %purple%<number>%gold%."
questPointsSet: "%green%<player> %gold%усталяваў для вашых <points> %purple%<number>%gold%."
takeQuestPoints: "Забраць <number> <points> ад <player>."
questPointsTaken: "<player> ўзяў <number> <points>."
giveQuestPoints: "Вам дадзена <number> <points> ад <player>."
questPointsGiven: "<player> даў <number> <points>."
invalidMinimum: "Увод павінен быць хаця б <number>!"
invalidRange: "Увод павінен быць паміж <least> і <greatest>!"
invalidOption: "Памылковы параметр!"
noCurrentQuest: "<player> зараз не мае актыўных квэстаў."
playerNotFound: "Гулец не знойдзены."
questsPlayerHasQuestAlready: "<player> ужо выконвае квэст <quest>!"
questsUnknownAdminCommand: "Невядомая каманда. Увядзіце /questsadmin для дапамогі."
errorNPCID: "Памылка: Няма NPC з ID <number>"
questSaveError: "Узнікла памылка падчас захоўвання."
questErrorReadingFile: "Памылка чытання <file>."
errorLoading: "Плагін загружаецца. Калі ласка, паспрабуйце пазней!"
unknownError: "Здарылася невядомая памылка. Паглядзіце кансоль для падрабязнасцей."
journalTitle: "Журнал Квэстаў"
journalTaken: "Вы ўзялі свой <journal>."
journalPutAway: "Вы прыбралі свой <journal>."
journalNoRoom: "У вас няма месца ў інвентары для вашага <journal>!"
journalNoQuests: "У вас няма прынятых квэстаў!"
journalDenied: "Вы не можаце нічога зрабіць з вашым <journal>."
compassSet: "Устанавіце цэль компаса на квэст <quest>."
compassNone: "Няма цэлі компаса на квэст <quest>."
compassReset: "Скінуць цэлі компаса."
timeZone: "Часавы пояс"
timeDay: "Дзень"
timeDays: "Дні"
timeMonth: "Месяц"
timeMonths: "Месяцы"
timeYear: "Год"
timeYears: "Годы"
timeHour: "Гадзіна"
timeHours: "Гадзіны"
timeMinute: "Хвіліна"
timeMinutes: "Хвіліны"
timeSecond: "Секунда"
timeSeconds: "Секунды"
timeMillisecond: "Міллісекунда"
timeMilliseconds: "Мілісекунды"
delay: "Затрымка"
save: "Захаваць"
exit: "Выхад"
exited: "Выйсці"
cancel: "Скасаваць"
cancelled: "Скасавана"
questTimeout: "Скасавана."
yesWord: "Так"
noWord: "Не"
"true": "праўда"
"false": "няпраўда"
clear: "Ачысціць"
cleared: "Ачышчана"
none: "Няма"
done: "Гатова"
noneSet: "Не ўстаноўлена"
noDelaySet: "Няма затрымкі"
noIdsSet: "Няма ID"
noNamesSet: "Няма імён"
worlds: "Светы"
points: "балы"
enterNpcUniqueIds: "Увядзіце UUID NPC, <space>, <cancel>"
enterOrClearNpcUniqueIds: "Увядзіце UUID NPC, <space>, <clear>, <cancel>"
listsNotSameSize: "Усе неабходныя спісы павінны быць аднолькавага памеру!"
listDuplicate: "Спіс мае дублікаты!"
thankYouMore: "Дзякуй. Засталося толькі <amount>!"
id: "ID"
quest: "Квэст"
event: "Дзеянне"
condition: "Умова"
quests: "Квесты"
developedBy: "Распрацавана"
questPoints: "Балы Квэсту"
accepted: "Прынята"
complete: "Выканана"
redoable: "Паўторна"
objectives: "Задачы"
everything: "Усё"
usage: "Выкарыстанне"
requirements: "Патрабаванні"
requirementsItemFail: "Немагчыма сабраць неабходны прадмет. Ён у іншай руцэ?"
conditionFailQuit: "Умова не выканана. Вы пакінулі <quest>."
conditionFailRetry: "Умовы для гэтага этапу <quest> яшчэ не выкананы."
optionSilkTouchFail: "Немагчыма прасунуцца ў <quest> з зачараваннем Шаўковы дотык."
with: "з"
to: "у"
blocksWithin: "у межах <amount> блокаў"
experience: "Вопыт"
partiesExperience: "Parties вопыт"
timePrompt: "Увядзіце колькасць часу (у секундах), <clear>, <cancel>"
timerMessage: "Засталося часу прайсці далей <quest>: <time>"
timerStart: "У вас ёсць <time>, каб прайсці далей у <quest>."
noPermission: "У вас няма праў для гэтага."
trialMode: "Пробны Рэжым"
modeDeny: "Вы не можаце зрабіць гэта ў <mode>."
duplicateEditor: "Вы ўжо выкарыстоўваеце рэдактар!"
difference: "Розніца ў '<data>'."
notInstalled: "Не прызначана"
confirmDelete: "Вы ўпэўнены?"
updateTo: "Абнавіце да <version>: <url>"
notConversing: "Вы не ў чаце!"

View File

@ -70,12 +70,6 @@ questEditorEnterFinishMessage: "Въведете крайно съобщение
questEditorEnterNPCStart: "Въведете UUID на NPC, <clear>, <cancel>"
questEditorClickNPCStart: "Щракнете с десен бутон върху NPC, <clear>, <cancel>"
questEditorEnterBlockStart: "Щракнете с десен бутон върху block за да го използвате като начална точка, <done>, <clear>, <cancel>"
questDungeonsCreate: "Играчи добавени в същата група могат да изпълняват задачи заедно!"
questDungeonsDisband: "Вашата група за задачи беше разпусната."
questDungeonsInvite: "<player> може да изпълнява задачи с теб!"
questDungeonsJoin: "Вече можете да изпълнявате задачи заедно с лидера на групата <player>."
questDungeonsKicked: "<player> не може вече да изпълнява задачи с теб."
questDungeonsLeave: "Вече не можете да изпълнявате задачи с лидера на групата <player>."
questPartiesCreate: "Играчи добавени в същата група могат да изпълняват задачи заедно!"
questPartiesDelete: "Вашата група за задачи беше разпусната."
questPartiesJoin: "Вече можете да изпълнявате задачи с групата."
@ -252,7 +246,7 @@ stageEditorMessageCleared: "Съобщението е изчистено."
stageEditorConfirmStageNote: "Всичките етапи след този ще бъдат преместени назад с едно място"
stageEditorDeleteSucces: "Етапа е успешно изтрит."
stageEditorEnchantments: "Омагьосвания"
stageEditorNPCNote: 'Забележка: Можете да посочите името на NPC с <npc>'
stageEditorNPCNote: "Забележка: Можете да посочите името на NPC с <npc>"
stageEditorOptional: "По желание"
stageEditorColors: "Цветове на овцете"
eventEditorCreate: "Създайте ново действие"
@ -265,7 +259,7 @@ eventEditorExists: "Действието вече съществува!"
eventEditorDeleted: "Действието е изтрито. Задачите и действията са автоматично презаредени."
eventEditorSaved: "Действието е запазено. Задачите и действията са автоматично презаредени."
eventEditorEnterEventName: "Въведете име на действието, <cancel>"
eventEditorModifiedNote: 'Вие променихте действие, което се използва от следните задачи:'
eventEditorModifiedNote: "Вие променихте действие, което се използва от следните задачи:"
eventEditorForcedToQuit: "Ако запазите действието, всеки който има следните задачи ще бъде принуден да ги напусне."
eventEditorEventInUse: "Следните задачи използват действието"
eventEditorMustModifyQuests: "Първо трябва да промените тези мисии!"
@ -381,7 +375,7 @@ conditionEditorInUse: "Следните задачи използват усло
conditionEditorEnterName: "Въведете име на условието, <cancel>"
conditionEditorSaved: "Условието е записано. Задачите и условията са автоматично презаредени."
conditionEditorDeleted: "Условието е изтрито. Задачите и условията са автоматично презаредени."
conditionEditorModifiedNote: 'Вие променихте условието, което се използва от следните задачи:'
conditionEditorModifiedNote: "Вие променихте условието, което се използва от следните задачи:"
conditionEditorForcedToQuit: "Ако запишете условието, всеки играч който изпълнява някой от тези задачи, ще бъде принуден да ги напусне."
conditionEditorSetName: "Задайте име"
conditionEditorEntity: "Обект"
@ -567,7 +561,7 @@ dateCreateNoYearAmount: "Първо трябва да зададете годи
overrideCreateSet: "Задайте лист с подробности"
overrideCreateEnter: "Въведете заместващ текст, <clear>, <cancel>"
questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '**ИЗПЪЛНЕНА ЗАДАЧА: <quest>**'
questCompleteTitle: "**ИЗПЪЛНЕНА ЗАДАЧА: <quest>**"
questRewardsTitle: "Награди"
questFailed: "**ПРОВАЛЕНА ЗАДАЧА: <quest>**"
questMaxAllowed: "Може да имате само <number> задачи."
@ -664,7 +658,7 @@ completed: "Завършено"
redoCompleted: "(Завършено)"
consoleError: "Тази операция може да се извърши само по време на игра."
noActiveQuest: "В момента нямате активни задачи."
speakTo: 'Начало: Говорете с <npc>'
speakTo: "Начало: Говорете с <npc>"
mustSpeakTo: "Трябва да говорите с <npc> за да започнете тази задача."
noCommandStart: "<quest> не може да бъде започнат с команда."
permissionDisplay: "Разрешения:"
@ -713,7 +707,7 @@ noCurrentQuest: "<player> в момента няма активни задачи
playerNotFound: "Играча не е намерен."
questsPlayerHasQuestAlready: "<player> е вече на задача <quest>!"
questsUnknownAdminCommand: "Непозната команда. Изпозвайте /questsadmin за помощ."
errorNPCID: 'Грешка: Няма NPC с ID <number>'
errorNPCID: "Грешка: Няма NPC с ID <number>"
questSaveError: "Възникна грешка при записване на данните."
questErrorReadingFile: "Грешка при чете на <file>."
errorLoading: "Плъгина се зарежда. Моля опитайте по-късно! (Обикновено виждате това когато имате грешка в конзолата)"
@ -781,7 +775,6 @@ redoable: "Може да се потвори"
objectives: "Цели"
everything: "Всичко"
usage: "Изпозване"
redoableEvery: "Може да се потваря всеки <time>."
requirements: "Условия"
requirementsItemFail: "Не може да се събере необходимият предмет, Грешна ръка?"
conditionFailQuit: "Неуспешно изпълнение на условие, вие напуснахте задача <quest>."

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@ -70,12 +70,6 @@ questEditorEnterFinishMessage: "Zadejte konečnou zprávu (<cancel>)"
questEditorEnterNPCStart: "Zadejte NPC UUID, <clear>, <cancel>"
questEditorClickNPCStart: "Klikněte na NPC, <clear>, <cancel>"
questEditorEnterBlockStart: "Pravým-klikem na blok použijete počáteční bod, <done>, <clear>, <cancel>"
questDungeonsCreate: "Hráči přidaní do této skupiny mohou provádět questy společně!"
questDungeonsDisband: "Skupina úkolů byla rozpuštěna."
questDungeonsInvite: "<player> nyní může s vámi provádět questy!"
questDungeonsJoin: "Nyní můžete provádět questy s Leader <player>."
questDungeonsKicked: "<player> již s vámi nemůže provádět úkoly."
questDungeonsLeave: "S Leader <player> již nemůžete provádět úkoly."
questPartiesCreate: "Hráči si do této strany může provádět úkoly společně!"
questPartiesDelete: "Úkolu strana byla rozpuštěna."
questPartiesJoin: "Nyní můžete provádět úkoly u párty."
@ -252,7 +246,7 @@ stageEditorMessageCleared: "Zpráva byla vymazána."
stageEditorConfirmStageNote: "Každá etapa se bude posunuta zpět na jedno místo"
stageEditorDeleteSucces: "Fáze byla úspěšně odstraněna."
stageEditorEnchantments: "Očarování"
stageEditorNPCNote: 'Poznámka: Můžete zadat název NPC pomocí <npc>'
stageEditorNPCNote: "Poznámka: Můžete zadat název NPC pomocí <npc>"
stageEditorOptional: "Nepovinné"
stageEditorColors: "Barvy ovcí"
eventEditorCreate: "Vytvořit novou událost"
@ -265,7 +259,7 @@ eventEditorExists: "Událost již existuje!"
eventEditorDeleted: "Event vymazán, úkoly a Eventy se znovu načtou."
eventEditorSaved: "Event uložen, úkoly a Eventy se znovu načtou."
eventEditorEnterEventName: "Napiš jméno Eventu, <cancel>"
eventEditorModifiedNote: 'Upravili jste událost, kterou používají následující úkoly:'
eventEditorModifiedNote: "Upravili jste událost, kterou používají následující úkoly:"
eventEditorForcedToQuit: "Jestliže uložíš Event, někdo, kdo teď dělá nějaký z úkolů bude nucen přestat."
eventEditorEventInUse: "Následující úkoly používají event"
eventEditorMustModifyQuests: "Nejprve musíte tyto úkoly upravit!"
@ -381,7 +375,7 @@ conditionEditorInUse: "Následující úkoly používají podmínku"
conditionEditorEnterName: "Zadej název podmínky, <cancel>"
conditionEditorSaved: "Podmínka uložena. Data úkol a podmínek znovu načtena."
conditionEditorDeleted: "Podmínka odstraněna. Data úkol a podmínek znovu načtena."
conditionEditorModifiedNote: 'Upravili jste podmínku, kterou používají následující úkoly:'
conditionEditorModifiedNote: "Upravili jste podmínku, kterou používají následující úkoly:"
conditionEditorForcedToQuit: "Pokud podmínku uložíš, bude každý, kdo teď dělá nějaký z úkolů bude nucen přestat."
conditionEditorSetName: "Nastavit jméno"
conditionEditorEntity: "Entita"
@ -567,7 +561,7 @@ dateCreateNoYearAmount: "Nejprve musíte nastavit rok!"
overrideCreateSet: "Nastavit přepsání seznamu podrobností"
overrideCreateEnter: "Zadejte náhradní text, <clear>, <cancel>"
questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '**ÚKOL DOKONČEN: <quest>**'
questCompleteTitle: "**ÚKOL DOKONČEN: <quest>**"
questRewardsTitle: "Odměny"
questFailed: "*ÚKOL NEÚSPĚŠNÝ*"
questMaxAllowed: "Můžete mít pouze <number> úkolů."
@ -664,7 +658,7 @@ completed: "Dokončeno"
redoCompleted: "(Dokončeno)"
consoleError: "Tento příkaz může být proveden pouze ve hře."
noActiveQuest: "Nemáš nyní žádný rozdělaný úkol."
speakTo: 'Začni: Mluv s <npc>'
speakTo: "Začni: Mluv s <npc>"
mustSpeakTo: "Musíš si promluvit s <npc> pro odstartování úkolu."
noCommandStart: "<quest> Nemusí být odstartován přes příkaz."
permissionDisplay: "Oprávnění:"
@ -713,7 +707,7 @@ noCurrentQuest: "<player> Nemá nyní žádné aktivní úkoly."
playerNotFound: "Hráč nebyl nalezen."
questsPlayerHasQuestAlready: "<player> je již v úkolu <quest>!"
questsUnknownAdminCommand: "Neznámý příkaz Questsadmin. Zadej /questsadmin pro nápovědu."
errorNPCID: 'Error: Tady není žádné NPC s ID <number>'
errorNPCID: "Error: Tady není žádné NPC s ID <number>"
questSaveError: "Při ukládání nastala chyba."
questErrorReadingFile: "Chyba při čtení souborů úkolů."
errorLoading: "Plugin se aktuálně načítá. Prosím zkuste to znovu později!"
@ -781,7 +775,6 @@ redoable: "Opakovatelný"
objectives: "Cíle"
everything: "Vše"
usage: "Použití"
redoableEvery: "Opakovatelný každých <time>."
requirements: "Požadavky"
requirementsItemFail: "Požadovanou položku nelze shromáždit. Je to ve vaší volné ruce?"
conditionFailQuit: "Podmínka se nezdařila. Ukončil jsi <quest>."

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@ -70,12 +70,6 @@ questEditorEnterFinishMessage: "Skriv slut beskeden (<cancel>)"
questEditorEnterNPCStart: "Indtast NPC UUID, <clear>, <cancel>"
questEditorClickNPCStart: "Klik på en NPC, <clear>, <cancel>"
questEditorEnterBlockStart: "Højre-klik på en block for at sætte start pointet, <done>, <clear>, <cancel>"
questDungeonsCreate: "Spillere der er tilføjet kan udføre quests sammen!"
questDungeonsDisband: "Quest gruppen blev opløst."
questDungeonsInvite: "<player> kan nu udføre quests med dig!"
questDungeonsJoin: "Du kan nu udføre opgaver med Leader <player>."
questDungeonsKicked: "<player> har nu ikke mulighed for at lave quests med dig."
questDungeonsLeave: "Du kan ikke længere udføre opgaver med Leader <player>."
questPartiesCreate: "Spillere tilføjet til gruppen kan lave quest's sammen!"
questPartiesDelete: "Quest gruppen blev opløst."
questPartiesJoin: "Du kan nu udføre quests med festen."
@ -252,7 +246,7 @@ stageEditorMessageCleared: "Besked cleared."
stageEditorConfirmStageNote: "Eventuelle faser efter vil blive flyttet et step tilbage"
stageEditorDeleteSucces: "Fase slettet."
stageEditorEnchantments: "Enchantments"
stageEditorNPCNote: 'Bemærk: Du kan angive navnet på NPC med <npc>'
stageEditorNPCNote: "Bemærk: Du kan angive navnet på NPC med <npc>"
stageEditorOptional: "Valgfrit"
stageEditorColors: "Får farver"
eventEditorCreate: "Opret en begivenhed"
@ -265,7 +259,7 @@ eventEditorExists: "Begivenheden findes allerede!"
eventEditorDeleted: "Begivenhed slettet, Quests og begivenheder er blevet genindlæst."
eventEditorSaved: "Begivenhed gemt, Quests og begivenheder er blevet genindlæst."
eventEditorEnterEventName: "Indtast et begivenhedsnavn, <cancel>"
eventEditorModifiedNote: 'Du har ændret en begivenhed, der bruger følgende quests:'
eventEditorModifiedNote: "Du har ændret en begivenhed, der bruger følgende quests:"
eventEditorForcedToQuit: "Hvis du redder arrangementet, vil enhver, der aktivt gør nogen af disse Quests, blive tvunget til at afslutte dem."
eventEditorEventInUse: "Følgende quests bruger arrangementet"
eventEditorMustModifyQuests: "Du skal først ændre disse quests!"
@ -381,7 +375,7 @@ conditionEditorInUse: "Følgende missioner bruger betingelsen"
conditionEditorEnterName: "Indtast betingelsesnavn, <cancel>"
conditionEditorSaved: "Tilstand gemt. Oplysninger om søgning og tilstand genindlæst."
conditionEditorDeleted: "Tilstand slettet. Oplysninger om søgning og tilstand genindlæst."
conditionEditorModifiedNote: 'Du har ændret en betingelse, som følgende missioner bruger:'
conditionEditorModifiedNote: "Du har ændret en betingelse, som følgende missioner bruger:"
conditionEditorForcedToQuit: "Hvis du gemmer betingelsen, vil enhver, der aktivt udfører en af disse opgaver, blive tvunget til at afslutte dem."
conditionEditorSetName: "Indstil navn"
conditionEditorEntity: "Enhed"
@ -567,7 +561,7 @@ dateCreateNoYearAmount: "Du skal først sætte et år!"
overrideCreateSet: "Angiv tilsidesættelse af detaljeringsliste"
overrideCreateEnter: "Indtast udskiftningstekst, <clear>, <cancel>"
questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '**MISSON GENNEMFØRT: <quest>**'
questCompleteTitle: "**MISSON GENNEMFØRT: <quest>**"
questRewardsTitle: "Belønninger"
questFailed: "*QUEST FEJLEDE*"
questMaxAllowed: "Du kan kun have <number> Quests aktive."
@ -664,7 +658,7 @@ completed: "Gennemført"
redoCompleted: "(Gennemført)"
consoleError: "Denne kommando kan kun bruges in-game."
noActiveQuest: "Du har i øjeblikket ikke nogen aktive Quests."
speakTo: 'Start: Tal til <npc>'
speakTo: "Start: Tal til <npc>"
mustSpeakTo: "Du skal tale med <npc> for at starte denne Quest."
noCommandStart: "<quest> kan ikke startes med kommando."
permissionDisplay: "Tilladelser:"
@ -713,7 +707,7 @@ noCurrentQuest: "<player> har ikke nogle Quests aktive."
playerNotFound: "Spiller ikke fundet."
questsPlayerHasQuestAlready: "<player> er allerede på den Quest <quest>!"
questsUnknownAdminCommand: "Ukendt Questsadmin kommando. Skriv /questsadmin for hjælp."
errorNPCID: 'Fejl: Der er ingen NPC med ID <number>'
errorNPCID: "Fejl: Der er ingen NPC med ID <number>"
questSaveError: "Der opstod en fejl under gemning."
questErrorReadingFile: "Fejl ved læsning af quests fil."
errorLoading: "Plugin indlæses i øjeblikket. Prøv igen senere!"
@ -781,7 +775,6 @@ redoable: "Fortrydelse"
objectives: "Mål"
everything: "Alting"
usage: "Brug"
redoableEvery: "Fortrydelse hvert <time>."
requirements: "Kravende"
requirementsItemFail: "Kan ikke indsamle den krævede vare. Er det i din off-hand?"
conditionFailQuit: "Tilstand mislykkedes. Du har afsluttet <quest>."

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@ -70,12 +70,6 @@ questEditorEnterFinishMessage: "Gib eine Endnachricht ein (<cancel>)"
questEditorEnterNPCStart: "Gib die NPC UUID ein, <clear>, <cancel>"
questEditorClickNPCStart: "Klicke auf einen NPC, <clear>, <cancel>"
questEditorEnterBlockStart: "Rechts-klicke auf einen Block um ihn als Start-Punkt auszuwählen, <done>, <clear>, <cancel>"
questDungeonsCreate: "Spieler zur Gruppe hinzufügen, um diese Quest gemeinsam durchführen zu können!"
questDungeonsDisband: "Die Questgruppe wurde aufgelöst."
questDungeonsInvite: "<player> kann nun keine Quests mehr mit dir durchführen!"
questDungeonsJoin: "Sie können jetzt Quests mit Leader <player> ausführen."
questDungeonsKicked: "<player> kann nun keine Quests mehr mit dir durchführen."
questDungeonsLeave: "Mit Leader <player> können Sie keine Quests mehr ausführen."
questPartiesCreate: "Spieler zur gruppe hinzugefügt um diese Quest gemeinsam durchführen zu können!"
questPartiesDelete: "Die Questgruppe wurde aufgelöst."
questPartiesJoin: "Du kannst jetzt Quests mit der Gruppe durchführen."
@ -252,7 +246,7 @@ stageEditorMessageCleared: "Nachricht gelöscht."
stageEditorConfirmStageNote: "Alle nachfolgenden Stufen werden um einen Punkt zurückgeschoben"
stageEditorDeleteSucces: "Phase erfolgreich gelöscht."
stageEditorEnchantments: "Verzauberungen"
stageEditorNPCNote: 'Hinweis: Du kannst den Namen des NPC mit <npc> spezifizieren'
stageEditorNPCNote: "Hinweis: Du kannst den Namen des NPC mit <npc> spezifizieren"
stageEditorOptional: "Optional"
stageEditorColors: "Schaf-Farben"
eventEditorCreate: "Erstelle ein neues Event"
@ -265,7 +259,7 @@ eventEditorExists: "Event existiert bereits!"
eventEditorDeleted: "Event wurde gelöscht, Quests und Events sind automatisch neu geladen worden."
eventEditorSaved: "Event gespeichert, Quests und Events wurden automatisch neu geladen."
eventEditorEnterEventName: "Event Name eingeben, <cancel>"
eventEditorModifiedNote: 'Sie haben eine Event geändert, das die folgenden Quests verwenden:'
eventEditorModifiedNote: "Sie haben eine Event geändert, das die folgenden Quests verwenden:"
eventEditorForcedToQuit: "Wenn du das Event speicherst, wird jeder der gerade eine dieser Quests abschließt, gezwungen diese abzubrechen."
eventEditorEventInUse: "Folgende Quests benutzen das Event"
eventEditorMustModifyQuests: "Du musst diese Quests zuerst bearbeiten!"
@ -381,7 +375,7 @@ conditionEditorInUse: "Die folgenden Quests verwenden die Kondition"
conditionEditorEnterName: "Geben Sie den Kondition ein, <cancel>"
conditionEditorSaved: "Kondition gespeichert. Quest- und Konditiondaten neu geladen."
conditionEditorDeleted: "Kondition gelöscht. Quest- und Konditiondaten neu geladen."
conditionEditorModifiedNote: 'Sie haben eine Kondition geändert, das die folgenden Quests verwenden:'
conditionEditorModifiedNote: "Sie haben eine Kondition geändert, das die folgenden Quests verwenden:"
conditionEditorForcedToQuit: "Wenn Sie die Kondition speichern, wird jeder, der eine dieser Quests aktiv ausführt, gezwungen, sie zu beenden."
conditionEditorSetName: "Name setzen"
conditionEditorEntity: "Entität"
@ -567,7 +561,7 @@ dateCreateNoYearAmount: "Sie müssen zuerst ein Jahr einstellen!"
overrideCreateSet: "Festlegen der Überschreibung der Detailliste"
overrideCreateEnter: "Geben Sie den Ersatztext ein, <clear>, <cancel>"
questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '**QUEST ABGESCHLOSSEN: <quest>**'
questCompleteTitle: "**QUEST ABGESCHLOSSEN: <quest>**"
questRewardsTitle: "Belohnungen"
questFailed: "*QUEST FEHLGESCHLAGEN*"
questMaxAllowed: "Du darfst nur bis zu <number> annehmen."
@ -664,7 +658,7 @@ completed: "Erledigt"
redoCompleted: "(Erledigt)"
consoleError: "Dieser Befehl kann nur im Spiel ausgeführt werden."
noActiveQuest: "Du hast aktuell keine offene Quests."
speakTo: 'Start: Spreche mit <npc>'
speakTo: "Start: Spreche mit <npc>"
mustSpeakTo: "Um die Quest zu starten musst du zuerst mit <npc> sprechen."
noCommandStart: "<quest> kann nicht mit einem Befehl gestartet werden."
permissionDisplay: "Berechtigung:"
@ -713,7 +707,7 @@ noCurrentQuest: "<player> hat aktuell keine aktiven Quests."
playerNotFound: "Spieler nicht gefunden."
questsPlayerHasQuestAlready: "<player> ist bereits an der Quest <quest> dran!"
questsUnknownAdminCommand: "Dieser Questsadmin-Befehl ist unbekannt. Nutze /questsadmin für Hilfe."
errorNPCID: 'Fehler: Es existiert kein NPC mit der ID <number>'
errorNPCID: "Fehler: Es existiert kein NPC mit der ID <number>"
questSaveError: "Beim Speichern ist ein Fehler aufgetreten."
questErrorReadingFile: "Fehler beim Lesen der Questdatei."
errorLoading: "Plugin wird gerade geladen. Bitte versuchen Sie es später noch einmal!"
@ -781,7 +775,6 @@ redoable: "Wiederholbar"
objectives: "Ziele"
everything: "Alles"
usage: "Benutze"
redoableEvery: "Wiederholbar jede/n <time>."
requirements: "Vorraussetzungen"
requirementsItemFail: "Erforderlicher Gegenstand kann nicht abgeholt werden. Ist es in Ihrer weniger dominanten Hand?"
conditionFailQuit: "Kondition fehlgeschlagen. Sie haben <quest> beendet."

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@ -1,53 +1,53 @@
---
COMMAND_LIST: "list"
COMMAND_LIST_HELP: "<command> [page] - List available Quests"
COMMAND_LIST_HELP: "%gold%<command> %yellow%[page] - List available quests"
COMMAND_TAKE: "take"
COMMAND_TAKE_HELP: "<command> [quest] - Accept a quest via command"
COMMAND_TAKE_HELP: "%gold%<command> %yellow%[quest] - Accept a quest via command"
COMMAND_QUIT: "quit"
COMMAND_QUIT_HELP: "<command> [quest] - Quit a current Quest"
COMMAND_QUIT_HELP: "%gold%<command> %yellow%[quest] - Quit a current quest"
COMMAND_JOURNAL: "journal"
COMMAND_JOURNAL_HELP: "<command> - View or hide yer <journal>"
COMMAND_JOURNAL_HELP: "%gold%<command> %yellow%- View or hide yer <journal>"
COMMAND_EDITOR: "editor"
COMMAND_EDITOR_HELP: "<command> - Create/Edit Quests"
COMMAND_EDITOR_HELP: "%gold%<command> %yellow%- Create, edit or delete quests"
COMMAND_EVENTS_EDITOR: "actions"
COMMAND_EVENTS_EDITOR_HELP: "<command> - Create/Edit Actions"
COMMAND_EVENTS_EDITOR_HELP: "%gold%<command> %yellow%- Create, edit or delete actions"
COMMAND_CONDITIONS_EDITOR: "conditions"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Create, edit or delete conditions"
COMMAND_CONDITIONS_EDITOR_HELP: "%gold%<command> %yellow%- Create, edit or delete conditions"
COMMAND_STATS: "stats"
COMMAND_STATS_HELP: "<command> - View your Questing stats"
COMMAND_STATS_HELP: "%gold%<command> %yellow%- View quest statistics"
COMMAND_TOP: "top"
COMMAND_TOP_HELP: "<command> [number] - View top Questers"
COMMAND_TOP_HELP: "%gold%<command> %yellow%[number] - View plugin leaderboards"
COMMAND_INFO: "info"
COMMAND_INFO_HELP: "<command> - Display plugin information"
COMMAND_INFO_HELP: "%gold%<command> %yellow%- View plugin information"
COMMAND_CHOICE: "choice"
COMMAND_CHOICE_HELP: "<command> [choice] - Make a menu selection"
COMMAND_CHOICE_HELP: "%gold%<command> %yellow%[choice] - Make a menu selection"
COMMAND_QUEST_HELP: "- Display current Quest objectives"
COMMAND_QUESTINFO_HELP: "[quest] - Display Quest information"
COMMAND_QUESTINFO_HELP: "%yellow%[quest] - View information about a quest"
COMMAND_QUESTADMIN_HELP: "- View Questadmin help"
COMMAND_QUESTADMIN_STATS: "stats"
COMMAND_QUESTADMIN_STATS_HELP: "<command> [player] - View Questing statistics of a player"
COMMAND_QUESTADMIN_STATS_HELP: "%gold%<command> %red%[player] - View quest statistics o' a player"
COMMAND_QUESTADMIN_GIVE: "give"
COMMAND_QUESTADMIN_GIVE_HELP: "<command> [player] [quest] - Force a player to take a Quest"
COMMAND_QUESTADMIN_GIVE_HELP: "%gold%<command> %red%[player] [quest] - Force a player t' take a quest"
COMMAND_QUESTADMIN_QUIT: "quit"
COMMAND_QUESTADMIN_QUIT_HELP: "<command> [player] [quest] - Force a player to quit their Quest"
COMMAND_QUESTADMIN_QUIT_HELP: "%gold%<command> %red%[player] [quest] - Force a player t' quit a quest"
COMMAND_QUESTADMIN_POINTS: "points"
COMMAND_QUESTADMIN_POINTS_HELP: "<command> [player] [amount] - Set a player's <points>"
COMMAND_QUESTADMIN_POINTS_HELP: "%gold%<command> %red%[player] [amount] - Set a player's <points>"
COMMAND_QUESTADMIN_TAKEPOINTS: "takepoints"
COMMAND_QUESTADMIN_TAKEPOINTS_HELP: "<command> [player] [amount] - Take away a player's <points>"
COMMAND_QUESTADMIN_TAKEPOINTS_HELP: "%gold%<command> %red%[player] [amount] - Take away a player's <points>"
COMMAND_QUESTADMIN_GIVEPOINTS: "givepoints"
COMMAND_QUESTADMIN_GIVEPOINTS_HELP: "<command> [player] [amount] - Add t' a player's <points>"
COMMAND_QUESTADMIN_GIVEPOINTS_HELP: "%gold%<command> %red%[player] [amount] - Add t' a player's <points>"
COMMAND_QUESTADMIN_FINISH: "finish"
COMMAND_QUESTADMIN_FINISH_HELP: "<command> [player] [quest] - Immediately force Quest completion for a player"
COMMAND_QUESTADMIN_FINISH_HELP: "%gold%<command> %red%[player] [quest] - Force a player t' complete a quest"
COMMAND_QUESTADMIN_NEXTSTAGE: "nextstage"
COMMAND_QUESTADMIN_NEXTSTAGE_HELP: "<command> [player] [quest] - Immediately force Stage completion for a player"
COMMAND_QUESTADMIN_NEXTSTAGE_HELP: "%gold%<command> %red%[player] [quest] - Force a player t' complete current stage"
COMMAND_QUESTADMIN_SETSTAGE: "setstage"
COMMAND_QUESTADMIN_SETSTAGE_HELP: "<command> [player] [quest] [stage] - Set the current Stage for a player"
COMMAND_QUESTADMIN_SETSTAGE_HELP: "%gold%<command> %red%[player] [quest] [stage] - Set the current stage fer a player"
COMMAND_QUESTADMIN_RESET: "reset"
COMMAND_QUESTADMIN_RESET_HELP: "<command> [player] - Clear all Quests data of a player"
COMMAND_QUESTADMIN_RESET_HELP: "%gold%<command> %red%[player] - Clear all questin' data o' a player"
COMMAND_QUESTADMIN_REMOVE: "remove"
COMMAND_QUESTADMIN_REMOVE_HELP: "<command> [player] [quest] - Remove a completed Quest from a player"
COMMAND_QUESTADMIN_REMOVE_HELP: "%gold%<command> %red%[player] [quest] - Remove a completed quest from a player"
COMMAND_QUESTADMIN_RELOAD: "reload"
COMMAND_QUESTADMIN_RELOAD_HELP: "<command> - Reload all Quests"
COMMAND_QUESTADMIN_RELOAD_HELP: "%gold%<command> %red%- Safely reload the plugin"
questEditorCreate: "Create new Quest"
questEditorEdit: "Edit a Quest"
questEditorDelete: "Delete a Quest"
@ -70,12 +70,6 @@ questEditorEnterFinishMessage: "Enter finish message (<cancel>)"
questEditorEnterNPCStart: "Enter NPC UUID, <clear>, <cancel>"
questEditorClickNPCStart: "Click on a NPC, <clear>, <cancel>"
questEditorEnterBlockStart: "Right-jab on a block t' use as a start point, <done>, <clear>, <cancel>"
questDungeonsCreate: "Players added t' this group may perform quests together!"
questDungeonsDisband: "Th' quest group was disbanded."
questDungeonsInvite: "<player> can now perform quests wit' ye!"
questDungeonsJoin: "Ye can now perform quests wit' Captain <player>."
questDungeonsKicked: "<player> can no longer perform quests wit' ye."
questDungeonsLeave: "Ye can no longer perform quests wit' Captain <player>."
questPartiesCreate: "Players added t' this party may perform quests together!"
questPartiesDelete: "Th' quest party was disbanded."
questPartiesJoin: "Ye can now perform quests wit' th' party."
@ -102,7 +96,7 @@ questEditorSave: "Finish 'n save"
questEditorNeedAskMessage: "Ye must set an ask message!"
questEditorNeedFinishMessage: "Ye must set a finish message!"
questEditorNeedStages: "Yer Quest has no Stages!"
questEditorSaved: "Quest saved! (Ye will needs t' perform a Quest reload fer it t' appear)"
questEditorSaved: "%bold%Quest saved! %reset%(Ye will needs t' perform %red%<command> %reset%fer it t' appear in-game)"
stageEditorEditStage: "Edit Stage"
stageEditorNewStage: "Add new Stage"
stageEditorStages: "Stages"
@ -185,7 +179,7 @@ stageEditorModulePrompt: "Enter the name o' a module, <clear>, <cancel>"
stageEditorCustomPrompt: "Enter th' name o' a custom objective t' add, <clear>, <cancel>"
stageEditorCustomAlreadyAdded: "That custom objective has already been added!"
stageEditorCustomCleared: "Custom objectives cleared."
stageEditorCustomDataPrompt: "Enter value fer <data>:"
stageEditorCustomDataPrompt: "Enter value fer %gold%<data>%yellow%:"
stageEditorEnterBlockNames: "Enter block names, <space>, <cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
stageEditorEnterBlockDurability: "Enter block durabilities (numbers), <space>, <cancel>"
@ -223,21 +217,21 @@ stageEditorPasswordPhrasePrompt: "Enter password phrases, <semicolon>, <cancel>"
stageEditorDeliveryAddItem: "Add item"
stageEditorNPCUniqueIds: "Add NPC UUIDs"
stageEditorDeliveryMessages: "Set delivery messages"
stageEditorNotSolid: "<input> ain't a solid block!"
stageEditorInvalidBlockName: "<input> ain't a valid block name!"
stageEditorInvalidNPC: "<input> ain't a valid NPC UUID!"
stageEditorInvalidMob: "<input> ain't a valid mob name!"
stageEditorInvalidItemName: "<input> ain't a valid item name!"
stageEditorInvalidDye: "<input> ain't a valid dye color!"
stageEditorInvalidCondition: "<input> ain't a valid condition name!"
stageEditorNotSolid: "%red%<input> %yellow%ain't a solid block!"
stageEditorInvalidBlockName: "%red%<input> %yellow%ain't a valid block name!"
stageEditorInvalidNPC: "%red%<input> %yellow%ain't a valid NPC UUID!"
stageEditorInvalidMob: "%red%<input> %yellow%ain't a valid mob name!"
stageEditorInvalidItemName: "%red%<input> %yellow%ain't a valid item name!"
stageEditorInvalidDye: "%red%<input> %yellow%ain't a valid dye color!"
stageEditorInvalidCondition: "%red%<input> %yellow%ain't a valid condition name!"
stageEditorInvalidEvent: "<input> ain't a valid action name!"
stageEditorDuplicateEvent: "Action be already in th' list!"
stageEditorInvalidScript: "Denizen script nah found!"
stageEditorNoCitizens: "Citizens ain't installed!"
stageEditorNoDenizen: "Denizen ain't installed!"
stageEditorPositiveAmount: "Ye must enter a positive number!"
stageEditorNotListOfNumbers: "<data> ain't a list o' numbers!"
stageEditorNotListOfUniqueIds: "<data> ain't a list o' valid UUIDs!"
stageEditorNotListOfNumbers: "%gold%<data> %red%ain't a list of numbers!"
stageEditorNotListOfUniqueIds: "%gold%<data> %red%ain't a list o' valid UUIDs!"
stageEditorNoDelaySet: "Ye must set a delay first!"
stageEditorNoItems: "Ye must add items first!"
stageEditorNoDeliveryMessage: "Ye must set at least one delivery message!"
@ -252,7 +246,7 @@ stageEditorMessageCleared: "Message cleared."
stageEditorConfirmStageNote: "Any Stages aft will be shifted back one spot"
stageEditorDeleteSucces: "Stage deleted successfully."
stageEditorEnchantments: "Enchantments"
stageEditorNPCNote: 'Note: Ye may specify th'' name o'' th'' NPC wit'' <npc>'
stageEditorNPCNote: "Note: Ye may specify th' name o' th' NPC wit' <npc>"
stageEditorOptional: "Optional"
stageEditorColors: "Sheep Colors"
eventEditorCreate: "Create new Action"
@ -265,7 +259,7 @@ eventEditorExists: "Action already exists!"
eventEditorDeleted: "Action deleted, Quests 'n Actions reloaded."
eventEditorSaved: "Action saved, Quests 'n Actions reloaded."
eventEditorEnterEventName: "Enter action name, <cancel>"
eventEditorModifiedNote: 'Ye ''ave modified an action that th'' followin'' quests use:'
eventEditorModifiedNote: "Ye 'ave modified an action that th' followin' quests use:"
eventEditorForcedToQuit: "If ye save th' Action, anyone who be actively doin' any o' these Quests will be forced t' abandon ship."
eventEditorEventInUse: "Th' followin' Quests use th' Action"
eventEditorMustModifyQuests: "Ye must modify these Quests first!"
@ -321,7 +315,7 @@ eventEditorEnterThunderWorld: "Enter a world name fer th' thunder t' occur in, <
eventEditorAddEffect: "Add effect"
eventEditorAddEffectLocation: "Add effect spot"
eventEditorMustAddEffects: "Ye must add effects first!"
eventEditorInvalidEffect: "<input> ain't a valid sound effect name!"
eventEditorInvalidEffect: "%red%<input> %yellow%ain't a valid sound effect name!"
eventEditorEffectsCleared: "Action sound effects cleared."
eventEditorEffectLocationPrompt: "Right-jab on a block t' play an effect at, <add>, <cancel>"
eventEditorAddMobTypes: "Add mob"
@ -353,7 +347,7 @@ eventEditorMustSetPotionDurationsFirst: "Ye must set potion effect durations fir
eventEditorMustSetPotionTypesAndDurationsFirst: "Ye must set potion effect types 'n durations first!"
eventEditorSetPotionMagnitudes: "Set potion effect magnitudes"
eventEditorPotionsCleared: "Potion effects cleared."
eventEditorInvalidPotionType: "<input> ain't a valid potion effect type!"
eventEditorInvalidPotionType: "%red%<input> %yellow%ain't a valid potion effect type!"
eventEditorLightningPrompt: "Right-jab on a block t' spawn a lightnin' strike at, <add>, <clear>, <cancel>"
eventEditorExplosionPrompt: "Right-jab on a block t' spawn an explosion at, <add>, <clear>, <cancel>"
eventEditorSelectBlockFirst: "Ye must select a block first."
@ -381,7 +375,7 @@ conditionEditorInUse: "Th' followin' quests use th' condition"
conditionEditorEnterName: "Enter condition name, <cancel>"
conditionEditorSaved: "Condition saved. Quest 'n condition data reloaded."
conditionEditorDeleted: "Condition deleted. Quest 'n condition data reloaded."
conditionEditorModifiedNote: 'Ye ''ave modified a condition that th'' followin'' quests use:'
conditionEditorModifiedNote: "Ye 'ave modified a condition that th' followin' quests use:"
conditionEditorForcedToQuit: "If ye save th' condition, anyone who be actively doin' any o' these quests will be forced t' quit them."
conditionEditorSetName: "Set name"
conditionEditorEntity: "Entity"
@ -400,11 +394,11 @@ conditionEditorItemsWear: "Wear as armor"
conditionEditorWorldsTitle: "- Worlds -"
conditionEditorWorldsPrompt: "Enter world names, <space>, <cancel>"
conditionEditorStayWithinWorld: "Stay within world"
conditionEditorInvalidWorld: "<input> ain't a valid world name!"
conditionEditorInvalidWorld: "%red%<input> %yellow%ain't a valid world name!"
conditionEditorBiomesTitle: "- Biomes -"
conditionEditorBiomesPrompt: "Enter biome names, <space>, <cancel>"
conditionEditorStayWithinBiome: "Stay within biome"
conditionEditorInvalidBiome: "<input> ain't a valid biome name!"
conditionEditorInvalidBiome: "%red%<input> %yellow%ain't a valid biome name!"
conditionEditorRegionsTitle: "- Regions -"
conditionEditorRegionsPrompt: "Enter region names, <space>, <cancel>"
conditionEditorStayWithinRegion: "Stay within region"
@ -413,7 +407,7 @@ conditionEditorSetStartTick: "Set start tick"
conditionEditorSetEndTick: "Set end tick"
conditionEditorTicksPrompt: "Enter tick value, <space>, <cancel>"
conditionEditorStayWithinTicks: "Stay within ticks"
conditionEditorInvalidTicks: "<input> ain't a valid tick value!"
conditionEditorInvalidTicks: "%red%<input> %yellow%ain't a valid tick value!"
conditionEditorPlaceholderTitle: "- PlaceholderAPI -"
conditionEditorSetPlaceholderId: "Set placeholder identifiers"
conditionEditorSetPlaceholderVal: "Set placeholder values"
@ -447,12 +441,12 @@ reqAddItem: "Add item"
reqSetRemoveItems: "Set remove items"
reqHeroesPrimaryDisplay: "Primary Class:"
reqHeroesSecondaryDisplay: "Secondary Class:"
reqNotAQuestName: "<quest> ain't a Quest name!"
reqNotAQuestName: "%purple%<quest> %red%ain't a quest name!"
reqItemCleared: "Item requirements cleared."
reqCustomAlreadyAdded: "That custom requirement has already been added!"
reqCustomNotFound: "Custom requirement module nah found."
reqCustomCleared: "Custom requirements cleared."
reqMcMMOError: "<input> ain't an mcMMO Classic skill name!"
reqMcMMOError: "%red%<input> %yellow%ain't an mcMMO Classic skill name!"
reqMcMMOCleared: "mcMMO Classic skill requirements cleared."
reqMcMMOAmountsCleared: "mcMMO Classic skill amount requirements cleared."
reqHeroesNotPrimary: "Th' <class> class ain't primary!"
@ -460,8 +454,8 @@ reqHeroesPrimaryCleared: "Heroes Primary Class requirement cleared."
reqHeroesNotSecondary: "Th' <class> class ain't secondary!"
reqHeroesSecondaryCleared: "Heroes Secondary Class requirement cleared."
reqHeroesClassNotFound: "Class nah found!"
reqNotANumber: "<input> ain't a number!"
reqNotAUniqueId: "<input> ain't a valid UUID!"
reqNotANumber: "%red%<input> %yellow%ain't a number!"
reqNotAUniqueId: "%red%<input> %yellow%ain't a valid UUID!"
reqMustAddItem: "Ye must add at least one item first!"
reqNoMessage: "Ye must set a fail requirements message!"
plnStart: "Set start date"
@ -469,8 +463,8 @@ plnEnd: "Set end date"
plnRepeat: "Set repeat cycle"
plnCooldown: "Set player cooldown"
plnOverride: "Ignore cooldown after repeat"
plnTooEarly: "<quest> will be active in <time>."
plnTooLate: "<quest> was last active <time> ago."
plnTooEarly: "%purple%<quest> %red%will be active in %aqua%<time>%yellow%."
plnTooLate: "%purple%<quest> %red%was last active %aqua%<time> %yellow%ago."
optGeneral: "General"
optMultiplayer: "Multiplayer"
optBooleanQuery: "Select '<true>' or '<false>'"
@ -482,7 +476,7 @@ optAllowCommands: "Allow commands durin' quest"
optAllowQuitting: "Allow quitting durin' quest"
optIgnoreSilkTouch: "Ignore blocks broken wit' Silk Touch"
optIgnoreBlockReplace: "Ignore blocks replaced once broken"
optCommandsDenied: "Ye cannot use commands durin' <quest>."
optCommandsDenied: "Ye cannot use commands durin' %purple%<quest>%red%."
optPluginListTitle: "- Available Plugins -"
optExternalPartyPlugin: "Set provider via Unite"
optExternalPartyPluginPrompt: "Enter a plugin name, <clear>, <cancel>"
@ -527,7 +521,7 @@ rewSetMcMMOSkillsFirst: "Ye must set skills first!"
rewMcMMOCleared: "mcMMO Classic rewards cleared."
rewSetHeroesClassesFirst: "Ye must set classes first!"
rewHeroesCleared: "Heroes rewards cleared."
rewHeroesInvalidClass: "<input> ain't a valid Heroes class name!"
rewHeroesInvalidClass: "%red%<input> %yellow%ain't a valid Heroes class name!"
rewCustomAlreadyAdded: "That custom reward has already been added!"
rewCustomNotFound: "Custom reward module nah found."
rewCustomCleared: "Custom rewards cleared."
@ -567,14 +561,14 @@ dateCreateNoYearAmount: "Ye must set a year first!"
overrideCreateSet: "Set details list o'erride"
overrideCreateEnter: "Enter replacement text, <clear>, <cancel>"
questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '**QUEST COMPLETE MATEY: <quest>**'
questCompleteTitle: "**QUEST COMPLETE: %yellow%<quest>%gold%**"
questRewardsTitle: "Rewards"
questFailed: "**QUEST FAILED MATEY: <quest>**"
questMaxAllowed: "Ye may only have up t' <number> Quests."
questAlreadyOn: "Ye be already on that Quest!"
questTooEarly: "Ye may nah take <quest> again fer another <time>."
questAlreadyCompleted: "Ye 'ave already looted <quest>."
questInvalidLocation: "Ye may nah take <quest> at this location."
questTooEarly: "Ye may nah take %purple%<quest> %yellow%again fer another %aqua%<time>."
questAlreadyCompleted: "Ye 'ave already looted %purple%<quest>%yellow%."
questInvalidLocation: "Ye may nah take %purple%<quest> %yellow%at this location."
questInvalidDeliveryItem: "<item> ain't a required item fer this quest!"
questSelectedLocation: "Chosen spot"
questListTitle: "- Quests -"
@ -613,7 +607,7 @@ customObjectivesTitle: "- Custom Objectives -"
customRequirementsTitle: "- Custom Requirements -"
customRewardsTitle: "- Custom Rewards -"
skillListTitle: "- Skill List -"
topQuestersTitle: "- Top <number> Questers -"
topQuestersTitle: "- Top %purple%<number> %gold%Questers -"
createItemTitle: "- Create Item -"
dateTimeTitle: "- Date & Time -"
timeZoneTitle: "- Time Zones -"
@ -664,56 +658,56 @@ completed: "Completed"
redoCompleted: "(Completed)"
consoleError: "This operation may only be performed in-game, ye bilge-drinkin' swab."
noActiveQuest: "Ye do nah currently 'ave any active Quests."
speakTo: 'Start: Speak t'' <npc>'
mustSpeakTo: "Ye must speak t' <npc> t' start this Quest."
noCommandStart: "<quest> may not be started via command."
speakTo: "Start: Speak t' <npc>"
mustSpeakTo: "Ye must speak t' %purple%<npc> %yellow%t' start this quest."
noCommandStart: "%purple%<quest> %yellow%may nah be started via command."
permissionDisplay: "Permission:"
heroesClass: "class"
mcMMOLevel: "level"
haveCompleted: "Ye 'ave completed <quest>"
haveCompleted: "Ye 'ave looted %purple%<quest>"
mustComplete: "Must complete <quest>"
cannotComplete: "Cannot complete <quest>"
cannotComplete: "Cannot complete %purple%<quest>"
questNotFound: "Quest nah found."
alreadyConversing: "Ye are already in a conversation!"
inputNum: "Input must be a number."
inputPosNum: "Input must be a positive number."
questModified: "Yer active Quest <quest> has been modified. Ye 'ave been forced t' abandon ship."
questNotExist: "Yer active Quest <quest> no longer exists. Ye 'ave been forced t' abandon ship."
questNotExist: "Yer active quest %purple%<quest> %red%no longer exists. Ye 'ave been forced t' abandon ship."
questInvalidChoice: "Invalid choice. Type '<yes>' or '<no>'"
pageSelectionNum: "Page selection must be a number."
pageSelectionPosNum: "Page selection must be a positive number."
questTakeDisabled: "Takin' Quests via commands has been disabled."
questQuit: "Ye 'ave quit <quest>"
questQuit: "Ye 'ave quit %purple%<quest>"
questQuitDisabled: "Quittin' this quest has been disabled."
questsUnknownCommand: "Unknown Quests command. Type /quests fer help."
pageNotExist: "Page does nah exist."
pageFooter: "- Page <current> o' <all> -"
questsReloaded: "Quests reloaded."
numQuestsLoaded: "<number> Quests loaded."
questForceTake: "<player> has forcibly started th' Quest <quest>."
questForcedTake: "<player> has forced ye t' take th' Quest <quest>."
questForceQuit: "<player> has forcibly quit th' Quest <quest>."
questForcedQuit: "<player> has forced ye t' quit th' Quest <quest>."
questForceFinish: "<player> has forcibly finished thar Quest <quest>."
questForcedFinish: "<player> has forced ye t' finish yer Quest <quest>."
questForceNextStage: "<player> has advanced t' th' next Stage in th' Quest <quest>."
questForcedNextStage: "<player> has advanced ye t' th' next Stage in yer Quest <quest>."
questReset: "<player> has been reset."
questRemoved: "Quest <quest> has been removed from player <player>'s completed Quests."
setQuestPoints: "<player>'s <points> 'ave been set t' <number>."
questPointsSet: "<player> has set yer <points> t' <number>."
takeQuestPoints: "Took away <number> <points> from <player>."
questPointsTaken: "<player> loot away <number> <points>."
giveQuestPoints: "Gave <number> <points> from <player>."
questPointsGiven: "<player> gave ye <number> <points>."
numQuestsLoaded: "%purple%<number> %gold%quests loaded."
questForceTake: "%green%<player> %gold%has forcibly started th' quest %purple%<quest>%gold%."
questForcedTake: "%green%<player> %gold%has forced ye t' take th' quest %purple%<quest>%gold%."
questForceQuit: "%green%<player> %gold%has forcibly quit th' quest %purple%<quest>%gold%."
questForcedQuit: "%green%<player> %gold%has forced ye t' quit th' quest %purple%<quest>%gold%."
questForceFinish: "%green%<player> %gold%has forcibly finished their quest %purple%<quest>%gold%."
questForcedFinish: "%green%<player> has forced ye t' finish your quest %purple%<<quest>%gold%."
questForceNextStage: "%green%<player> has advanced t' th' next stage in the quest %purple%<quest>%gold%."
questForcedNextStage: "%green%<player> has advanced ye t' th' next stage in yer quest %purple%<quest>%gold%."
questReset: "%green%<player> %gold%has been reset."
questRemoved: "Quest %purple%<quest> %gold%has been removed from player %green%<player>%gold%'s looted quests."
setQuestPoints: "%green%<player>%gold%'s <points> 'ave been set t' %purple%<number>%gold%."
questPointsSet: "%green%<player> %gold%has set yer <points> t' %purple%<number>%gold%."
takeQuestPoints: "Took away %purple%<number> %gold%<points> from %green%<player>%gold%."
questPointsTaken: "%green%<player> %gold%took away %purple%<number> %gold%<points>."
giveQuestPoints: "Gave %purple%<number> %gold%<points> from %green%<player>%gold%."
questPointsGiven: "%green%<player> %gold%gave ye %purple%<number> %gold%<points>."
invalidMinimum: "Input must be at least <number>!"
invalidRange: "Input must be between <least> 'n <greatest>!"
invalidOption: "Invalid option!"
noCurrentQuest: "<player> does nah currently 'ave any active Quests."
playerNotFound: "Player nah found."
questsPlayerHasQuestAlready: "<player> be already on th' Quest <quest>!"
questsPlayerHasQuestAlready: "%green%<player> %gold%is already on th' quest %purple%<quest>%gold%!"
questsUnknownAdminCommand: "Unknown Questsadmin command. Type /questsadmin fer help."
errorNPCID: 'Error: Thar be no NPC wit'' ID <number>'
errorNPCID: "Error: Thar be no NPC wit' ID <number>"
questSaveError: "An error occurred while savin'."
questErrorReadingFile: "Error readin' Quests file."
errorLoading: "Plugin be currently loadin'. Try again later!"
@ -724,8 +718,8 @@ journalPutAway: "Ye put away yer <journal>."
journalNoRoom: "Ye 'ave no cabin in yer loot fer yer <journal>!"
journalNoQuests: "Ye 'ave no accepted quests!"
journalDenied: "Ye cannot do that wit' yer <journal>."
compassSet: "Set compass target t' quest <quest>."
compassNone: "No compass target fer quest <quest>."
compassSet: "Set compass target t' quest %gold%<quest>%yellow%."
compassNone: "No compass target for quest %gray%<quest>%yellow%."
compassReset: "Reset compass target."
timeZone: "Time zone"
timeDay: "Day"
@ -767,7 +761,7 @@ enterNpcUniqueIds: "Enter NPC UUIDs, <space>, <cancel>"
enterOrClearNpcUniqueIds: "Enter NPC UUIDs, <space>, <clear>, <cancel>"
listsNotSameSize: "All required lists must 'ave th' same number o' entries!"
listDuplicate: "List contains duplicates!"
thankYouMore: "Thank ye. Only <amount> more t' go!"
thankYouMore: "Thank ye. Only %purple%<amount> %reset%more t' go!"
id: "ID"
quest: "Quest"
event: "Action"
@ -781,25 +775,24 @@ redoable: "Redoable"
objectives: "Objectives"
everything: "Everythin'"
usage: "Usage"
redoableEvery: "Redoable every <time>."
requirements: "Requirements"
requirementsItemFail: "Unable t' collect required item. Be it in yer off-hand?"
conditionFailQuit: "Condition failed. Ye 'ave quit <quest>."
conditionFailRetry: "Condition nah yet met fer this stage o' <quest>."
optionSilkTouchFail: "Cannot progress <quest> wit' th' Silk Touch enchantment."
conditionFailQuit: "Condition failed. Ye 'ave quit %purple%<quest>%red%."
conditionFailRetry: "Condition nah yet met fer this stage o' %gold%<quest>%yellow%."
optionSilkTouchFail: "Cannot progress %purple%<quest> %red%wit' th' Silk Touch enchantment."
with: "With"
to: "t'"
blocksWithin: "within <amount> blocks o'"
blocksWithin: "within %purple%<amount> %gray%blocks o'"
experience: "Experience"
partiesExperience: "Parties experience"
timePrompt: "Enter amount o' time (in seconds), <clear>, <cancel>"
timerMessage: "Time left t' progress <quest>: <time>"
timerStart: "Ye 'ave <time> t' progress <quest>."
timerMessage: "Time left t' progress %gold%<quest>%green%: %red%<time>"
timerStart: "Ye 'ave %red%<time> t' %green%progress %gold%<quest>%green%."
noPermission: "Ye do nah 'ave permission t' do that."
trialMode: "Trial Mode"
modeDeny: "Ye be unable t' do that in <mode>."
duplicateEditor: "Ye be already usin' an editor!"
difference: "Th' difference be '<data>'."
difference: "Th' difference be %gold%<data>%gray%."
notInstalled: "Nah installed"
confirmDelete: "Are ye sure?"
updateTo: "Update t' <version>: <url>"

View File

@ -1,53 +1,53 @@
---
COMMAND_LIST: "list"
COMMAND_LIST_HELP: "<command> [page] - List available quests"
COMMAND_LIST_HELP: "%gold%<command> %yellow%[page] - List available quests"
COMMAND_TAKE: "take"
COMMAND_TAKE_HELP: "<command> [quest] - Accept a quest via command"
COMMAND_TAKE_HELP: "%gold%<command> %yellow%[quest] - Accept a quest via command"
COMMAND_QUIT: "quit"
COMMAND_QUIT_HELP: "<command> [quest] - Quit a current quest"
COMMAND_QUIT_HELP: "%gold%<command> %yellow%[quest] - Quit a current quest"
COMMAND_JOURNAL: "journal"
COMMAND_JOURNAL_HELP: "<command> - View or hide your <journal>"
COMMAND_JOURNAL_HELP: "%gold%<command> %yellow%- View or hide your <journal>"
COMMAND_EDITOR: "editor"
COMMAND_EDITOR_HELP: "<command> - Create, edit or delete quests"
COMMAND_EDITOR_HELP: "%gold%<command> %yellow%- Create, edit or delete quests"
COMMAND_EVENTS_EDITOR: "actions"
COMMAND_EVENTS_EDITOR_HELP: "<command> - Create, edit or delete actions"
COMMAND_EVENTS_EDITOR_HELP: "%gold%<command> %yellow%- Create, edit or delete actions"
COMMAND_CONDITIONS_EDITOR: "conditions"
COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Create, edit or delete conditions"
COMMAND_CONDITIONS_EDITOR_HELP: "%gold%<command> %yellow%- Create, edit or delete conditions"
COMMAND_STATS: "stats"
COMMAND_STATS_HELP: "<command> - View quest statistics"
COMMAND_STATS_HELP: "%gold%<command> %yellow%- View quest statistics"
COMMAND_TOP: "top"
COMMAND_TOP_HELP: "<command> [number] - View plugin leaderboards"
COMMAND_TOP_HELP: "%gold%<command> %yellow%[number] - View plugin leaderboards"
COMMAND_INFO: "info"
COMMAND_INFO_HELP: "<command> - View plugin information"
COMMAND_INFO_HELP: "%gold%<command> %yellow%- View plugin information"
COMMAND_CHOICE: "choice"
COMMAND_CHOICE_HELP: "<command> [choice] - Make a menu selection"
COMMAND_CHOICE_HELP: "%gold%<command> %yellow%[choice] - Make a menu selection"
COMMAND_QUEST_HELP: "- View current quest objectives"
COMMAND_QUESTINFO_HELP: "[quest] - View information about a quest"
COMMAND_QUESTINFO_HELP: "%yellow%[quest] - View information about a quest"
COMMAND_QUESTADMIN_HELP: "- Display administrator help"
COMMAND_QUESTADMIN_STATS: "stats"
COMMAND_QUESTADMIN_STATS_HELP: "<command> [player] - View quest statistics of a player"
COMMAND_QUESTADMIN_STATS_HELP: "%gold%<command> %red%[player] - View quest statistics of a player"
COMMAND_QUESTADMIN_GIVE: "give"
COMMAND_QUESTADMIN_GIVE_HELP: "<command> [player] [quest] - Force a player to take a quest"
COMMAND_QUESTADMIN_GIVE_HELP: "%gold%<command> %red%[player] [quest] - Force a player to take a quest"
COMMAND_QUESTADMIN_QUIT: "quit"
COMMAND_QUESTADMIN_QUIT_HELP: "<command> [player] [quest] - Force a player to quit a quest"
COMMAND_QUESTADMIN_QUIT_HELP: "%gold%<command> %red%[player] [quest] - Force a player to quit a quest"
COMMAND_QUESTADMIN_POINTS: "points"
COMMAND_QUESTADMIN_POINTS_HELP: "<command> [player] [amount] - Set a player's <points>"
COMMAND_QUESTADMIN_POINTS_HELP: "%gold%<command> %red%[player] [amount] - Set a player's <points>"
COMMAND_QUESTADMIN_TAKEPOINTS: "takepoints"
COMMAND_QUESTADMIN_TAKEPOINTS_HELP: "<command> [player] [amount] - Take away a player's <points>"
COMMAND_QUESTADMIN_TAKEPOINTS_HELP: "%gold%<command> %red%[player] [amount] - Take away a player's <points>"
COMMAND_QUESTADMIN_GIVEPOINTS: "givepoints"
COMMAND_QUESTADMIN_GIVEPOINTS_HELP: "<command> [player] [amount] - Add to a player's <points>"
COMMAND_QUESTADMIN_GIVEPOINTS_HELP: "%gold%<command> %red%[player] [amount] - Add to a player's <points>"
COMMAND_QUESTADMIN_FINISH: "finish"
COMMAND_QUESTADMIN_FINISH_HELP: "<command> [player] [quest] - Force a player to complete a quest"
COMMAND_QUESTADMIN_FINISH_HELP: "%gold%<command> %red%[player] [quest] - Force a player to complete a quest"
COMMAND_QUESTADMIN_NEXTSTAGE: "nextstage"
COMMAND_QUESTADMIN_NEXTSTAGE_HELP: "<command> [player] [quest] - Force a player to complete current stage"
COMMAND_QUESTADMIN_NEXTSTAGE_HELP: "%gold%<command> %red%[player] [quest] - Force a player to complete current stage"
COMMAND_QUESTADMIN_SETSTAGE: "setstage"
COMMAND_QUESTADMIN_SETSTAGE_HELP: "<command> [player] [quest] [stage] - Set the current stage for a player"
COMMAND_QUESTADMIN_SETSTAGE_HELP: "%gold%<command> %red%[player] [quest] [stage] - Set the current stage for a player"
COMMAND_QUESTADMIN_RESET: "reset"
COMMAND_QUESTADMIN_RESET_HELP: "<command> [player] - Clear all questing data of a player"
COMMAND_QUESTADMIN_RESET_HELP: "%gold%<command> %red%[player] - Clear all questing data of a player"
COMMAND_QUESTADMIN_REMOVE: "remove"
COMMAND_QUESTADMIN_REMOVE_HELP: "<command> [player] [quest] - Remove a completed quest from a player"
COMMAND_QUESTADMIN_REMOVE_HELP: "%gold%<command> %red%[player] [quest] - Remove a completed quest from a player"
COMMAND_QUESTADMIN_RELOAD: "reload"
COMMAND_QUESTADMIN_RELOAD_HELP: "<command> - Safely reload the plugin"
COMMAND_QUESTADMIN_RELOAD_HELP: "%gold%<command> %red%- Safely reload the plugin"
questEditorCreate: "Create new quest"
questEditorEdit: "Edit a quest"
questEditorDelete: "Delete a quest"
@ -70,12 +70,6 @@ questEditorEnterFinishMessage: "Enter finish message, <cancel>"
questEditorEnterNPCStart: "Enter NPC UUID, <clear>, <cancel>"
questEditorClickNPCStart: "Click on a NPC, <clear>, <cancel>"
questEditorEnterBlockStart: "Right-click on a block to use as a start point, <done>, <clear>, <cancel>"
questDungeonsCreate: "Players added to this group may perform quests together!"
questDungeonsDisband: "The quest group was disbanded."
questDungeonsInvite: "<player> can now perform quests with you!"
questDungeonsJoin: "You can now perform quests with Leader <player>."
questDungeonsKicked: "<player> can no longer perform quests with you."
questDungeonsLeave: "You can no longer perform quests with Leader <player>."
questPartiesCreate: "Players added to this party may perform quests together!"
questPartiesDelete: "The quest party was disbanded."
questPartiesJoin: "You can now perform quests with the party."
@ -174,7 +168,7 @@ stageEditorSetLocationNames: "Set location names"
stageEditorSetTameAmounts: "Set tame amounts"
stageEditorSetShearColors: "Set sheep colors"
stageEditorSetShearAmounts: "Set shear amounts"
stageEditorPassword: "Password"
stageEditorPassword: "Say password"
stageEditorAddPasswordDisplay: "Add password hints"
stageEditorAddPasswordPhrases: "Add password phrases"
stageEditorCustom: "Custom objectives"
@ -185,7 +179,7 @@ stageEditorModulePrompt: "Enter the name of a module, <clear>, <cancel>"
stageEditorCustomPrompt: "Enter the name of a custom objective to add, <clear>, <cancel>"
stageEditorCustomAlreadyAdded: "That custom objective has already been added!"
stageEditorCustomCleared: "Custom objectives cleared."
stageEditorCustomDataPrompt: "Enter value for <data>:"
stageEditorCustomDataPrompt: "Enter value for %gold%<data>%yellow%:"
stageEditorEnterBlockNames: "Enter block names, <space>, <cancel>"
stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
stageEditorEnterBlockDurability: "Enter block durabilities (numbers), <space>, <cancel>"
@ -223,21 +217,21 @@ stageEditorPasswordPhrasePrompt: "Enter password phrases, <semicolon>, <cancel>"
stageEditorDeliveryAddItem: "Add item"
stageEditorNPCUniqueIds: "Add NPC UUIDs"
stageEditorDeliveryMessages: "Set partial delivery messages"
stageEditorNotSolid: "<input> is not a solid block!"
stageEditorInvalidBlockName: "<input> is not a valid block name!"
stageEditorInvalidNPC: "<input> is not a valid NPC UUID!"
stageEditorInvalidMob: "<input> is not a valid mob name!"
stageEditorInvalidItemName: "<input> is not a valid item name!"
stageEditorInvalidDye: "<input> is not a valid dye color!"
stageEditorInvalidCondition: "<input> is not a valid condition name!"
stageEditorInvalidEvent: "<input> is not a valid action name!"
stageEditorNotSolid: "%red%<input> %yellow%is not a solid block!"
stageEditorInvalidBlockName: "%red%<input> %yellow%is not a valid block name!"
stageEditorInvalidNPC: "%red%<input> %yellow%is not a valid NPC UUID!"
stageEditorInvalidMob: "%red%<input> %yellow%is not a valid mob name!"
stageEditorInvalidItemName: "%red%<input> %yellow%is not a valid item name!"
stageEditorInvalidDye: "%red%<input> %yellow%is not a valid dye color!"
stageEditorInvalidCondition: "%red%<input> %yellow%is not a valid condition name!"
stageEditorInvalidEvent: "%red%<input> %yellow%is not a valid action name!"
stageEditorDuplicateEvent: "Action is already in the list!"
stageEditorInvalidScript: "Denizen script not found!"
stageEditorNoCitizens: "Citizens is not installed!"
stageEditorNoDenizen: "Denizen is not installed!"
stageEditorPositiveAmount: "You must enter a positive number!"
stageEditorNotListOfNumbers: "<data> is not a list of numbers!"
stageEditorNotListOfUniqueIds: "<data> is not a list of valid UUIDs!"
stageEditorNotListOfNumbers: "%gold%<data> %red%is not a list of numbers!"
stageEditorNotListOfUniqueIds: "%gold%<data> %red%is not a list of valid UUIDs!"
stageEditorNoDelaySet: "You must set a delay first!"
stageEditorNoItems: "You must add items first!"
stageEditorNoDeliveryMessage: "You must set at least one delivery message!"
@ -252,7 +246,7 @@ stageEditorMessageCleared: "Message cleared."
stageEditorConfirmStageNote: "Any stages after will be shifted back one spot"
stageEditorDeleteSucces: "Stage deleted successfully."
stageEditorEnchantments: "Enchantments"
stageEditorNPCNote: 'Note: You may specify the name of the NPC with <npc>'
stageEditorNPCNote: "Note: You may specify the name of the NPC with <npc>"
stageEditorOptional: "Optional"
stageEditorColors: "Sheep Colors"
eventEditorCreate: "Create new action"
@ -265,7 +259,7 @@ eventEditorExists: "Action already exists!"
eventEditorDeleted: "Action deleted. Quest and action data reloaded."
eventEditorSaved: "Action saved. Quest and action data reloaded."
eventEditorEnterEventName: "Enter action name, <cancel>"
eventEditorModifiedNote: 'You have modified an action that the following quests use:'
eventEditorModifiedNote: "You have modified an action that the following quests use:"
eventEditorForcedToQuit: "If you save the action, anyone who is actively doing any of these quests will be forced to quit them."
eventEditorEventInUse: "The following quests use the action"
eventEditorMustModifyQuests: "You must modify these quests first!"
@ -310,7 +304,7 @@ eventEditorItemsCleared: "Action items cleared."
eventEditorSetWorld: "Set world"
eventEditorSetDuration: "Set duration"
eventEditorSetWorldFirst: "You must set a world first!"
eventEditorInvalidWorld: "<input> is not a valid world name!"
eventEditorInvalidWorld: "%red%<input> %yellow%is not a valid world name!"
eventEditorMustSetStormDuration: "You must set a storm duration!"
eventEditorStormCleared: "Storm data cleared."
eventEditorEnterStormWorld: "Enter a world name for the storm to occur in, <cancel>"
@ -321,7 +315,7 @@ eventEditorEnterThunderWorld: "Enter a world name for the thunder to occur in, <
eventEditorAddEffect: "Add sound effect"
eventEditorAddEffectLocation: "Add sound effect location"
eventEditorMustAddEffects: "You must add sound effects first!"
eventEditorInvalidEffect: "<input> is not a valid sound effect name!"
eventEditorInvalidEffect: "%red%<input> %yellow%is not a valid sound effect name!"
eventEditorEffectsCleared: "Action sound effects cleared."
eventEditorEffectLocationPrompt: "Right-click on a block to play a sound effect at, <add>, <cancel>"
eventEditorAddMobTypes: "Add mob"
@ -353,7 +347,7 @@ eventEditorMustSetPotionDurationsFirst: "You must set potion effect durations fi
eventEditorMustSetPotionTypesAndDurationsFirst: "You must set potion effect types and durations first!"
eventEditorSetPotionMagnitudes: "Set potion effect magnitudes"
eventEditorPotionsCleared: "Potion effects cleared."
eventEditorInvalidPotionType: "<input> is not a valid potion effect type!"
eventEditorInvalidPotionType: "%red%<input> %yellow%is not a valid potion effect type!"
eventEditorLightningPrompt: "Right-click on a block to spawn a lightning strike at, <add>, <clear>, <cancel>"
eventEditorExplosionPrompt: "Right-click on a block to spawn an explosion at, <add>, <clear>, <cancel>"
eventEditorSelectBlockFirst: "You must select a block first."
@ -381,7 +375,7 @@ conditionEditorInUse: "The following quests use the condition"
conditionEditorEnterName: "Enter condition name, <cancel>"
conditionEditorSaved: "Condition saved. Quest and condition data reloaded."
conditionEditorDeleted: "Condition deleted. Quest and condition data reloaded."
conditionEditorModifiedNote: 'You have modified a condition that the following quests use:'
conditionEditorModifiedNote: "You have modified a condition that the following quests use:"
conditionEditorForcedToQuit: "If you save the condition, anyone who is actively doing any of these quests will be forced to quit them."
conditionEditorSetName: "Set name"
conditionEditorEntity: "Entity"
@ -400,11 +394,11 @@ conditionEditorItemsWear: "Wear as armor"
conditionEditorWorldsTitle: "- Worlds -"
conditionEditorWorldsPrompt: "Enter world names, <space>, <cancel>"
conditionEditorStayWithinWorld: "Stay within world"
conditionEditorInvalidWorld: "<input> is not a valid world name!"
conditionEditorInvalidWorld: "%red%<input> %yellow%is not a valid world name!"
conditionEditorBiomesTitle: "- Biomes -"
conditionEditorBiomesPrompt: "Enter biome names, <space>, <cancel>"
conditionEditorStayWithinBiome: "Stay within biome"
conditionEditorInvalidBiome: "<input> is not a valid biome name!"
conditionEditorInvalidBiome: "%red%<input> %yellow%is not a valid biome name!"
conditionEditorRegionsTitle: "- Regions -"
conditionEditorRegionsPrompt: "Enter region names, <space>, <cancel>"
conditionEditorStayWithinRegion: "Stay within region"
@ -413,7 +407,7 @@ conditionEditorSetStartTick: "Set start tick"
conditionEditorSetEndTick: "Set end tick"
conditionEditorTicksPrompt: "Enter tick value, <space>, <cancel>"
conditionEditorStayWithinTicks: "Stay within ticks"
conditionEditorInvalidTicks: "<input> is not a valid tick value!"
conditionEditorInvalidTicks: "%red%<input> %yellow%is not a valid tick value!"
conditionEditorPlaceholderTitle: "- PlaceholderAPI -"
conditionEditorSetPlaceholderId: "Set placeholder identifiers"
conditionEditorSetPlaceholderVal: "Set placeholder values"
@ -447,12 +441,12 @@ reqAddItem: "Add item"
reqSetRemoveItems: "Set remove items"
reqHeroesPrimaryDisplay: "Primary Class:"
reqHeroesSecondaryDisplay: "Secondary Class:"
reqNotAQuestName: "<quest> is not a quest name!"
reqNotAQuestName: "%purple%<quest> %red%is not a quest name!"
reqItemCleared: "Item requirements cleared."
reqCustomAlreadyAdded: "That custom requirement has already been added!"
reqCustomNotFound: "Custom requirement module not found."
reqCustomCleared: "Custom requirements cleared."
reqMcMMOError: "<input> is not an mcMMO Classic skill name!"
reqMcMMOError: "%red%<input> %yellow%is not an mcMMO Classic skill name!"
reqMcMMOCleared: "mcMMO Classic skill requirements cleared."
reqMcMMOAmountsCleared: "mcMMO Classic skill amount requirements cleared."
reqHeroesNotPrimary: "The <class> class is not primary!"
@ -460,8 +454,8 @@ reqHeroesPrimaryCleared: "Heroes Primary Class requirement cleared."
reqHeroesNotSecondary: "The <class> class is not secondary!"
reqHeroesSecondaryCleared: "Heroes Secondary Class requirement cleared."
reqHeroesClassNotFound: "Class not found!"
reqNotANumber: "<input> is not a number!"
reqNotAUniqueId: "<input> is not a valid UUID!"
reqNotANumber: "%red%<input> %yellow%is not a number!"
reqNotAUniqueId: "%red%<input> %yellow%is not a valid UUID!"
reqMustAddItem: "You must add at least one item first!"
reqNoMessage: "You must set a fail requirements message!"
plnStart: "Set start date"
@ -469,8 +463,8 @@ plnEnd: "Set end date"
plnRepeat: "Set repeat cycle"
plnCooldown: "Set player cooldown"
plnOverride: "Ignore cooldown after repeat"
plnTooEarly: "<quest> will be active in <time>."
plnTooLate: "<quest> was last active <time> ago."
plnTooEarly: "%purple%<quest> %red%will be active in %aqua%<time>%yellow%."
plnTooLate: "%purple%<quest> %red%was last active %aqua%<time> %yellow%ago."
optGeneral: "General"
optMultiplayer: "Multiplayer"
optBooleanQuery: "Select '<true>' or '<false>'"
@ -482,7 +476,7 @@ optAllowCommands: "Allow commands during quest"
optAllowQuitting: "Allow quitting during quest"
optIgnoreSilkTouch: "Ignore blocks broken with Silk Touch"
optIgnoreBlockReplace: "Ignore blocks replaced once broken"
optCommandsDenied: "You cannot use commands during <quest>."
optCommandsDenied: "You cannot use commands during %purple%<quest>%red%."
optPluginListTitle: "- Available Plugins -"
optExternalPartyPlugin: "Set provider via Unite"
optExternalPartyPluginPrompt: "Enter a plugin name, <clear>, <cancel>"
@ -527,7 +521,7 @@ rewSetMcMMOSkillsFirst: "You must set skills first!"
rewMcMMOCleared: "mcMMO Classic rewards cleared."
rewSetHeroesClassesFirst: "You must set classes first!"
rewHeroesCleared: "Heroes rewards cleared."
rewHeroesInvalidClass: "<input> is not a valid Heroes class name!"
rewHeroesInvalidClass: "%red%<input> %yellow%is not a valid Heroes class name!"
rewCustomAlreadyAdded: "That custom reward has already been added!"
rewCustomNotFound: "Custom reward module not found."
rewCustomCleared: "Custom rewards cleared."
@ -567,14 +561,14 @@ dateCreateNoYearAmount: "You must set a year first!"
overrideCreateSet: "Set details list override"
overrideCreateEnter: "Enter replacement text, <clear>, <cancel>"
questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '**QUEST COMPLETE: <quest>**'
questCompleteTitle: "**QUEST COMPLETE: %yellow%<quest>%gold%**"
questRewardsTitle: "Rewards"
questFailed: "**QUEST FAILED: <quest>**"
questMaxAllowed: "You may only have up to <number> quests."
questAlreadyOn: "You are already on that quest!"
questTooEarly: "You may not take <quest> again for another <time>."
questAlreadyCompleted: "You have already completed <quest>."
questInvalidLocation: "You may not take <quest> at this location."
questTooEarly: "You may not take %purple%<quest> %yellow%again for another %aqua%<time>."
questAlreadyCompleted: "You have already completed %purple%<quest>%yellow%."
questInvalidLocation: "You may not take %purple%<quest> %yellow%at this location."
questInvalidDeliveryItem: "<item> is not a required item for this quest!"
questSelectedLocation: "Selected location"
questListTitle: "- List of Quests -"
@ -597,7 +591,7 @@ conditionDeleteTitle: "- Delete Condition -"
requirementsTitle: "Requirements | <quest>"
rewardsTitle: "Rewards | <quest>"
plannerTitle: "Planner | <quest>"
optionsTitle: "- <quest> | Options -"
optionsTitle: "Options | <quest>"
itemRequirementsTitle: "- Item Requirements -"
itemRewardsTitle: "- Item Rewards -"
permissionRewardsTitle: "- Permission Rewards -"
@ -613,7 +607,7 @@ customObjectivesTitle: "- Custom Objectives -"
customRequirementsTitle: "- Custom Requirements -"
customRewardsTitle: "- Custom Rewards -"
skillListTitle: "- Skill List -"
topQuestersTitle: "- Top <number> Questers -"
topQuestersTitle: "- Top %purple%<number> %gold%Questers -"
createItemTitle: "- Create Item -"
dateTimeTitle: "- Date & Time -"
timeZoneTitle: "- Time Zones -"
@ -664,56 +658,56 @@ completed: "Completed"
redoCompleted: "(Completed)"
consoleError: "This operation may only be performed in-game."
noActiveQuest: "You do not currently have any active quests."
speakTo: 'Start: Speak to <npc>'
mustSpeakTo: "You must speak to <npc> to start this quest."
noCommandStart: "<quest> may not be started via command."
speakTo: "Start: Speak to <npc>"
mustSpeakTo: "You must speak to %purple%<npc> %yellow%to start this quest."
noCommandStart: "%purple%<quest> %yellow%may not be started via command."
permissionDisplay: "Permission:"
heroesClass: "class"
mcMMOLevel: "level"
haveCompleted: "You have completed <quest>"
haveCompleted: "You have completed %purple%<quest>"
mustComplete: "Must complete <quest>"
cannotComplete: "Cannot complete <quest>"
cannotComplete: "Cannot complete %purple%<quest>"
questNotFound: "Quest not found."
alreadyConversing: "You are already in a conversation!"
inputNum: "Input must be a number."
inputPosNum: "Input must be a positive number."
questModified: "Your active quest <quest> has been modified. You have been forced to quit the quest."
questNotExist: "Your active quest <quest> no longer exists. You have been forced to quit the quest."
questNotExist: "Your active quest %purple%<quest> %red%no longer exists. You have been forced to quit the quest."
questInvalidChoice: "Invalid choice. Type '<yes>' or '<no>'"
pageSelectionNum: "Page selection must be a number."
pageSelectionPosNum: "Page selection must be a positive number."
questTakeDisabled: "Taking quests via commands has been disabled."
questQuit: "You have quit <quest>"
questQuit: "You have quit %purple%<quest>"
questQuitDisabled: "Quitting this quest has been disabled."
questsUnknownCommand: "Unknown command. Type /quests for help."
pageNotExist: "Page does not exist."
pageFooter: "- Page <current> of <all> -"
questsReloaded: "Quest data reloaded."
numQuestsLoaded: "<number> quests loaded."
questForceTake: "<player> has forcibly started the quest <quest>."
questForcedTake: "<player> has forced you to take the quest <quest>."
questForceQuit: "<player> has forcibly quit the quest <quest>."
questForcedQuit: "<player> has forced you to quit the quest <quest>."
questForceFinish: "<player> has forcibly finished their quest <quest>."
questForcedFinish: "<player> has forced you to finish your quest <quest>."
questForceNextStage: "<player> has advanced to the next stage in the quest <quest>."
questForcedNextStage: "<player> has advanced you to the next stage in your quest <quest>."
questReset: "<player> has been reset."
questRemoved: "Quest <quest> has been removed from player <player>'s completed quests."
setQuestPoints: "<player>'s <points> have been set to <number>."
questPointsSet: "<player> has set your <points> to <number>."
takeQuestPoints: "Took away <number> <points> from <player>."
questPointsTaken: "<player> took away <number> <points>."
giveQuestPoints: "Gave <number> <points> from <player>."
questPointsGiven: "<player> gave you <number> <points>."
numQuestsLoaded: "%purple%<number> %gold%quests loaded."
questForceTake: "%green%<player> %gold%has forcibly started the quest %purple%<quest>%gold%."
questForcedTake: "%green%<player> %gold%has forced you to take the quest %purple%<quest>%gold%."
questForceQuit: "%green%<player> %gold%has forcibly quit the quest %purple%<quest>%gold%."
questForcedQuit: "%green%<player> %gold%has forced you to quit the quest %purple%<quest>%gold%."
questForceFinish: "%green%<player> %gold%has forcibly finished their quest %purple%<quest>%gold%."
questForcedFinish: "%green%<player> has forced you to finish your quest %purple%<quest>%gold%."
questForceNextStage: "%green%<player> has advanced to the next stage in the quest %purple%<quest>%gold%."
questForcedNextStage: "%green%<player> has advanced you to the next stage in your quest %purple%<quest>%gold%."
questReset: "%green%<player> %gold%has been reset."
questRemoved: "Quest %purple%<quest> %gold%has been removed from player %green%<player>%gold%'s completed quests."
setQuestPoints: "%green%<player>%gold%'s <points> have been set to %purple%<number>%gold%."
questPointsSet: "%green%<player> %gold%has set your <points> to %purple%<number>%gold%."
takeQuestPoints: "Took away %purple%<number> %gold%<points> from %green%<player>%gold%."
questPointsTaken: "%green%<player> %gold%took away %purple%<number> %gold%<points>."
giveQuestPoints: "Gave %purple%<number> %gold%<points> from %green%<player>%gold%."
questPointsGiven: "%green%<player> %gold%gave you %purple%<number> %gold%<points>."
invalidMinimum: "Input must be at least <number>!"
invalidRange: "Input must be between <least> and <greatest>!"
invalidOption: "Invalid option!"
noCurrentQuest: "<player> does not currently have any active quests."
playerNotFound: "Player not found."
questsPlayerHasQuestAlready: "<player> is already on the quest <quest>!"
questsPlayerHasQuestAlready: "%green%<player> %gold%is already on the quest %purple%<quest>%gold%!"
questsUnknownAdminCommand: "Unknown command. Type /questsadmin for help."
errorNPCID: 'Error: There is no NPC with ID <number>'
errorNPCID: "Error: There is no NPC with ID <number>"
questSaveError: "An error occurred while saving."
questErrorReadingFile: "Error reading <file>."
errorLoading: "Plugin is currently loading. Please try again later!"
@ -724,8 +718,8 @@ journalPutAway: "You put away your <journal>."
journalNoRoom: "You have no room in your inventory for your <journal>!"
journalNoQuests: "You have no accepted quests!"
journalDenied: "You cannot do that with your <journal>."
compassSet: "Set compass target to quest <quest>."
compassNone: "No compass target for quest <quest>."
compassSet: "Set compass target to quest %gold%<quest>%yellow%."
compassNone: "No compass target for quest %gray%<quest>%yellow%."
compassReset: "Reset compass target."
timeZone: "Time zone"
timeDay: "Day"
@ -767,7 +761,7 @@ enterNpcUniqueIds: "Enter NPC UUIDs, <space>, <cancel>"
enterOrClearNpcUniqueIds: "Enter NPC UUIDs, <space>, <clear>, <cancel>"
listsNotSameSize: "All required lists must have the same number of entries!"
listDuplicate: "List contains duplicates!"
thankYouMore: "Thank you. Only <amount> more to go!"
thankYouMore: "Thank you. Only %purple%<amount> %reset%more to go!"
id: "ID"
quest: "Quest"
event: "Action"
@ -781,25 +775,24 @@ redoable: "Redoable"
objectives: "Objectives"
everything: "Everything"
usage: "Usage"
redoableEvery: "Redoable every <time>."
requirements: "Requirements"
requirementsItemFail: "Unable to collect required item. Is it in your off-hand?"
conditionFailQuit: "Condition failed. You have quit <quest>."
conditionFailRetry: "Condition not yet met for this stage of <quest>."
optionSilkTouchFail: "Cannot progress <quest> with the Silk Touch enchantment."
conditionFailQuit: "Condition failed. You have quit %purple%<quest>%red%."
conditionFailRetry: "Condition not yet met for this stage of %gold%<quest>%yellow%."
optionSilkTouchFail: "Cannot progress %purple%<quest> %red%with the Silk Touch enchantment."
with: "with"
to: "to"
blocksWithin: "within <amount> blocks of"
blocksWithin: "within %purple%<amount> %gray%blocks of"
experience: "Experience"
partiesExperience: "Parties experience"
timePrompt: "Enter amount of time (in seconds), <clear>, <cancel>"
timerMessage: "Time left to progress <quest>: <time>"
timerStart: "You have <time> to progress <quest>."
timerMessage: "Time left to progress %gold%<quest>%green%: %red%<time>"
timerStart: "You have %red%<time> %green%to progress %gold%<quest>%green%."
noPermission: "You do not have permission to do that."
trialMode: "Trial Mode"
modeDeny: "You are unable to do that in <mode>."
duplicateEditor: "You are already using an editor!"
difference: "The difference is '<data>'."
difference: "The difference is %gold%<data>%gray%."
notInstalled: "Not installed"
confirmDelete: "Are you sure?"
updateTo: "Update to <version>: <url>"

View File

@ -1,6 +1,6 @@
---
COMMAND_LIST: "lista"
COMMAND_LIST_HELP: "<command> [pagina] - Lista de Misiones disponibles"
COMMAND_LIST_HELP: "<command> [pagina] - Lista de misiones disponibles"
COMMAND_TAKE: "tomar"
COMMAND_TAKE_HELP: "<command> [búsqueda] - Aceptar una misión"
COMMAND_QUIT: "salir"
@ -8,7 +8,7 @@ COMMAND_QUIT_HELP: "<command> [misión] - Salte de una misión"
COMMAND_JOURNAL: "diario"
COMMAND_JOURNAL_HELP: "<command> - Ver/Esconder el diario de misiones"
COMMAND_EDITOR: "editor"
COMMAND_EDITOR_HELP: "<command> - Crea/Edit la Misiones"
COMMAND_EDITOR_HELP: "<command> - Crea, edita o borra misiones"
COMMAND_EVENTS_EDITOR: "acciones"
COMMAND_EVENTS_EDITOR_HELP: "<command> - Crea, edita o borra acciones"
COMMAND_CONDITIONS_EDITOR: "condiciones"
@ -16,7 +16,7 @@ COMMAND_CONDITIONS_EDITOR_HELP: "<command> - Crear, editar o eliminar condicione
COMMAND_STATS: "estadísticas"
COMMAND_STATS_HELP: "<command> - Ver tus estadísticas de la misión"
COMMAND_TOP: "top"
COMMAND_TOP_HELP: "<command> [number] - Ver lo mejor del complemento"
COMMAND_TOP_HELP: "<command> [número] - Ver lo mejor del complemento"
COMMAND_INFO: "info"
COMMAND_INFO_HELP: "<command> - Muestra información del plugin"
COMMAND_CHOICE: "selección"
@ -70,12 +70,6 @@ questEditorEnterFinishMessage: "Ingrese mensaje final, <cancel>"
questEditorEnterNPCStart: "Ingrese UUID de NPC, <clear>, <cancel>"
questEditorClickNPCStart: "Haga clic en un NPC, <clear>, <cancel>"
questEditorEnterBlockStart: "Click-derecho en un bloque para utilizarlo como punto de inicio, <done>, <clear>, <cancel>"
questDungeonsCreate: "Los jugadores añadidos a este grupo pueden realizar misiones juntos!"
questDungeonsDisband: "El grupo de misiones fue disuelto."
questDungeonsInvite: "¡<player> ya puede realizar misiones contigo!"
questDungeonsJoin: "Ahora puedes realizar misiones con el Líder <player>."
questDungeonsKicked: "<player> ya no puede realizar misiones contigo."
questDungeonsLeave: "Ya no puedes realizar misiones con el Líder <player>."
questPartiesCreate: "Jugadores agregados a este partido pueden realizar misiones juntas!"
questPartiesDelete: "El grupo de misión fue disuelto."
questPartiesJoin: "Ahora puedes realizar misiones con el grupo."
@ -252,7 +246,7 @@ stageEditorMessageCleared: "Mensaje despejado."
stageEditorConfirmStageNote: "Cualquier etapa después, será desplazada un lugar"
stageEditorDeleteSucces: "Etapa eliminada con éxito."
stageEditorEnchantments: "Encantamientos"
stageEditorNPCNote: 'Nota: Puedes especificar el nombre del NPC con <npc>'
stageEditorNPCNote: "Nota: Puedes especificar el nombre del NPC con <npc>"
stageEditorOptional: "Opcional"
stageEditorColors: "Colores de Oveja"
eventEditorCreate: "Crear nuevo acción"
@ -265,7 +259,7 @@ eventEditorExists: "¡Acción ya existe!"
eventEditorDeleted: "Acción eliminada. Datos de misión y acción recargados."
eventEditorSaved: "Acción guardado. Datos de misión y acción recargados."
eventEditorEnterEventName: "Ingrese nombre de acción, <cancel>"
eventEditorModifiedNote: 'Has modificado un acción que usan las siguientes misiones:'
eventEditorModifiedNote: "Has modificado un acción que usan las siguientes misiones:"
eventEditorForcedToQuit: "Si guardas el acción, cualquier que esté haciendo activamente algunas de estás misiones serán obligados a abandonarlas."
eventEditorEventInUse: "Las siguientes misiones usan el acción"
eventEditorMustModifyQuests: "¡Debes modificar estar Misiones primero!"
@ -381,7 +375,7 @@ conditionEditorInUse: "Las siguientes misiones usan la condición"
conditionEditorEnterName: "Ingrese nombre de la condición, <cancel>"
conditionEditorSaved: "Condición guardada. Misión y datos de condición recargados."
conditionEditorDeleted: "Condición eliminada. Misión y datos de condición recargados."
conditionEditorModifiedNote: 'Has modificado una condición que utilizan las siguientes misiones:'
conditionEditorModifiedNote: "Has modificado una condición que utilizan las siguientes misiones:"
conditionEditorForcedToQuit: "Si guardas la condición, cualquiera que esté realizando activamente cualquiera de estas misiones se verá obligado a abandonarlas."
conditionEditorSetName: "Definir nombre"
conditionEditorEntity: "Entidad"
@ -567,7 +561,7 @@ dateCreateNoYearAmount: "¡Debes establecer un año primero!"
overrideCreateSet: "Establecer anulación de lista de detalles"
overrideCreateEnter: "Ingrese el texto de reemplazo, <clear>, <cancel>"
questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '**MISIÓN COMPLETA: <quest>**'
questCompleteTitle: "**MISIÓN COMPLETA: <quest>**"
questRewardsTitle: "Premios"
questFailed: "*MISIÓN FALLIDA*"
questMaxAllowed: "Solo puedes tener un máximo de <number> Misiones."
@ -664,7 +658,7 @@ completed: "Completada"
redoCompleted: "(Completado)"
consoleError: "Este comando solo debe ser presentado en el juego."
noActiveQuest: "Usted no tiene actualmente ninguna Misiones activa."
speakTo: 'Inicio: Hablar con <npc>'
speakTo: "Inicio: Hablar con <npc>"
mustSpeakTo: "Usted debería hablar con <npc> para comenzar esta Misión."
noCommandStart: "<quest>no debe ser iniciado vía comando."
permissionDisplay: "Permiso:"
@ -713,7 +707,7 @@ noCurrentQuest: "<player> actualmente no tiene ninguna Misiones activa."
playerNotFound: "Jugador no encontrado."
questsPlayerHasQuestAlready: "¡<player> ya está en la Misión <quest>!"
questsUnknownAdminCommand: "Comando de administrador de la Misiones desconocido. Escriba a /questsadmin para ayuda."
errorNPCID: 'Error: No hay un NPC con identificación <number>'
errorNPCID: "Error: No hay un NPC con identificación <number>"
questSaveError: "A ocurrido un error al guardar."
questErrorReadingFile: "Error en la lectura de la carpeta de Misiones."
errorLoading: "El complemento se está cargando actualmente. ¡Por favor, inténtelo de nuevo más tarde!"
@ -781,7 +775,6 @@ redoable: "Rehacer"
objectives: "Objetivos"
everything: "Todo"
usage: "Uso"
redoableEvery: "Rehacer cada <time>."
requirements: "Requerimientos"
requirementsItemFail: "No se puede obtener el objeto requerido. ¿Está en tu mano menos dominante?"
conditionFailQuit: "Condición fallida. Has salido de <quest>."

View File

@ -70,12 +70,6 @@ questEditorEnterFinishMessage: "پیام پایان را وارد کنید، <ca
questEditorEnterNPCStart: "NPC UUID را وارد کنید، <clear>, <cancel>"
questEditorClickNPCStart: "روی NPC کلیک کنید، <clear>، <cancel>"
questEditorEnterBlockStart: "برای استفاده به عنوان نقطه شروع، روی بلوک راست کلیک کنید، <done>، <clear>، <cancel>"
questDungeonsCreate: "بازیکنانی که به این گروه اضافه می شوند ممکن است با هم کوئست انجام دهند!"
questDungeonsDisband: "گروه کوئست منحل شد."
questDungeonsInvite: "<player> اکنون می تواند ماموریت ها را با شما انجام دهد!"
questDungeonsJoin: "اکنون می توانید کوئست ها را با Leader انجام دهید <player>."
questDungeonsKicked: "<player> دیگر نمی تواند ماموریت ها را با شما انجام دهد."
questDungeonsLeave: "دیگر نمی‌توانید ماموریت‌ها را با Leader انجام دهید <player>."
questPartiesCreate: "بازیکنانی که به این مهمانی اضافه می شوند ممکن است با هم کوئست انجام دهند!"
questPartiesDelete: "حزب کوئست منحل شد."
questPartiesJoin: "اکنون می توانید ماموریت ها را با مهمانی انجام دهید."

View File

@ -66,12 +66,6 @@ questEditorEnterQuestName: "Syötä tehtävän nimi (<cancel>)"
questEditorEnterAskMessage: "Syötä alkukysymys (<cancel>)"
questEditorEnterFinishMessage: "Syötä lopetusviesti (<cancel>)"
questEditorEnterBlockStart: "Klikkaa oikealla haluamaasi aloituspalikkaa, <done>, <clear>, <cancel>"
questDungeonsCreate: "Tähän ryhmään lisätyt pelaajat voivat tehdä tehtäviä yhdessä!"
questDungeonsDisband: "Ryhmä on suljettu."
questDungeonsInvite: "<player> voi nyt suorittaa tehtäviä kanssasi!"
questDungeonsJoin: "Voit nyt suorittaa tehtäviä johtajan kanssa <player>."
questDungeonsKicked: "<player> ei voi enää suorittaa tehtäviä kanssasi."
questDungeonsLeave: "Et voi enää suorittaa tehtäviä johtajan kanssa <player>."
questPartiesCreate: "Tähän ryhmään lisätyt pelaajat voivat tehdä tehtäviä yhdessä!"
questPartiesDelete: "Ryhmä on suljettu."
questPartiesJoin: "Voit nyt suorittaa tehtäviä ryhmän kanssa."
@ -299,7 +293,7 @@ itemCreateInvalidDurab: "Kelpaamaton tavaran kestävyys!"
itemCreateInvalidEnch: "Kelpaamaton lumous!"
itemCreateInvalidInput: "Virheellinen syöte!"
questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '**SUORITETTU TEHTÄVÄ <quest>**'
questCompleteTitle: "**SUORITETTU TEHTÄVÄ <quest>**"
questRewardsTitle: "Palkinnot"
questFailed: "*TEHTÄVÄ EPÄONNISTUI*"
questMaxAllowed: "Voit tehdä kerrallaan korkeintaan <number> tehtävää."
@ -350,7 +344,7 @@ completed: "Suoritettu"
redoCompleted: "(Suoritettu)"
consoleError: "Tämä toiminto voidaan suorittaa vain pelissä."
noActiveQuest: "Sinulla ei tällä hetkellä ole aktiivisia tehtäviä."
speakTo: 'Aloitus: Puhu <npc> lle'
speakTo: "Aloitus: Puhu <npc> lle"
mcMMOLevel: "taso"
haveCompleted: "Olet suorittanut tehtävän <quest>"
cannotComplete: "Ei voida suorittaa tehtävää <quest>"

View File

@ -70,12 +70,6 @@ questEditorEnterFinishMessage: "Ilagay ang tapos na mensahe (<cancel>)"
questEditorEnterNPCStart: "Ilagay ang NPC UUID, <clear>, <cancel>"
questEditorClickNPCStart: "Mag-click sa isang NPC, <clear>, <cancel>"
questEditorEnterBlockStart: "Pindutin sa kanan sa harang na ginamit sa pasimulang punto, <done>, <clear>, <cancel>"
questDungeonsCreate: "Ang mga manlalaro na idinagdag sa pangkat na ito ay maaaring magsagawa ng quests magkasama!"
questDungeonsDisband: "Ang grupo ng pakikipagsapalaran ay nabuwag."
questDungeonsInvite: "<player> ay maaari na ngayong magsagawa ng quests sa iyo!"
questDungeonsJoin: "Maaari ka na ngayong magsagawa ng quests kasama si Leader <player>."
questDungeonsKicked: "<player> ay hindi na maaaring magsagawa ng paghahanap sa iyo."
questDungeonsLeave: "Hindi ka na maaaring magsagawa ng mga paghahanap sa Leader <player>."
questPartiesCreate: "Mga manlalaro na idinagdag sa partidong ito ay maaaring isagawa ng mga quests magkasama!"
questPartiesDelete: "Ang mga partido sa paghahanap ay binuwag."
questPartiesJoin: "Maaari ka na ngayong magsagawa ng mga pakikipagsapalaran kasama ang partido."
@ -252,7 +246,7 @@ stageEditorMessageCleared: "Naalis ang mensahe."
stageEditorConfirmStageNote: "Marami ang yugto pagkatapos ng paglipat ng isang lugar"
stageEditorDeleteSucces: "Pagbura ng yugto ay matagumpay."
stageEditorEnchantments: "Pagkaakit"
stageEditorNPCNote: 'Paunawa: Kailangan mong tukuyin ang pangalang ng NPC na may <npc>'
stageEditorNPCNote: "Paunawa: Kailangan mong tukuyin ang pangalang ng NPC na may <npc>"
stageEditorOptional: "Pagpipilian"
stageEditorColors: "Kulay ng mga tupa"
eventEditorCreate: "Lumikha ng bagong aksyon"
@ -265,7 +259,7 @@ eventEditorExists: "Kasalukuyang umiiral ang kaganapan!"
eventEditorDeleted: "Ang Kaganapan ay burado, Pakikipagsapalaran at Kaganapan ay ni reload."
eventEditorSaved: "Ang Kaganapan ay na save, Pakikipagsapalaran at Kaganapan ay ni reload."
eventEditorEnterEventName: "Ilagay ang pangalan ng Kaganapan, <cancel>"
eventEditorModifiedNote: 'Binago mo ang isang kaganapan na ginamit sa sumusunod na pakikipagsapalaran:'
eventEditorModifiedNote: "Binago mo ang isang kaganapan na ginamit sa sumusunod na pakikipagsapalaran:"
eventEditorForcedToQuit: "Kung isi-save mo ang Kaganapan, ang bawat isa na aktibong ginagawa ang lahat ng pakikipagsapalaran ay mapipilitang sila ay umalis."
eventEditorEventInUse: "Ang sumusunod na Pakikipagsapalaran ay ginamit sa kaganapan"
eventEditorMustModifyQuests: "Kailangan mo munang baguhin ang Pagsusulit!"
@ -381,7 +375,7 @@ conditionEditorInUse: "Ang mga sumusunod na pakikipagsapalaran ay gumagamit ng k
conditionEditorEnterName: "Ipasok ang pangalan ng Kondisyon, <cancel>"
conditionEditorSaved: "Nai-save ang kondisyon. Ang data ng paghahanap at kondisyon ay na-reload."
conditionEditorDeleted: "Tinanggal ang kondisyon. Ang data ng paghahanap at kondisyon ay na-reload."
conditionEditorModifiedNote: 'Binago mo ang isang kondisyon na ginagamit ng mga sumusunod na pakikipagsapalaran:'
conditionEditorModifiedNote: "Binago mo ang isang kondisyon na ginagamit ng mga sumusunod na pakikipagsapalaran:"
conditionEditorForcedToQuit: "Kung nai-save mo ang kundisyon, ang sinumang aktibong gumagawa ng alinman sa mga pakikipagsapalaran na ito ay mapipilitang umalis ito."
conditionEditorSetName: "Itakda ang pangalan"
conditionEditorEntity: "Entity"
@ -567,7 +561,7 @@ dateCreateNoYearAmount: "Dapat kang magtakda ng isang taon muna!"
overrideCreateSet: "Itakda ang listahan ng mga detalye nang labis"
overrideCreateEnter: "Ipasok ang teksto ng kapalit, <clear>, <cancel>"
questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '**PAGHANAP AY KOMPLETO: <quest>**'
questCompleteTitle: "**PAGHANAP AY KOMPLETO: <quest>**"
questRewardsTitle: "Gantimpala"
questFailed: "* NABIGO ANG PAGSUBOK *"
questMaxAllowed: "Ikaw ay mayroon lamang limang pagsubok\"."
@ -664,7 +658,7 @@ completed: "Kompleto na"
redoCompleted: "(Kompleto na)"
consoleError: "Ang utos na ito ay nagaganap lamang sa larong ito."
noActiveQuest: "Ikaw ay walang aktibong pagsusulit sa kasalukuyan."
speakTo: 'Magsimula: Mangusap sa <npc>'
speakTo: "Magsimula: Mangusap sa <npc>"
mustSpeakTo: "Kailangan mong mangusap sa <npc> para simulan ang Pagsusulit."
noCommandStart: "<quest> hindi ito magsisimula gamit ang utos."
permissionDisplay: "Permiso:"
@ -713,7 +707,7 @@ noCurrentQuest: "<player> ay walang kasalukuyang aktibong pagsusulit."
playerNotFound: "Hindi makita ang manlalaro."
questsPlayerHasQuestAlready: "<player> ay kasalukuyang nasa pagsusulit <quest>!"
questsUnknownAdminCommand: "Di matukoy na questsadmin na utos. Uri/questsadmin para sa tulong."
errorNPCID: 'Error: Ito ay walang NPC kasama ang ID <number>'
errorNPCID: "Error: Ito ay walang NPC kasama ang ID <number>"
questSaveError: "Mayroong error ang lumabas habang ikaw ay nagsisave."
questErrorReadingFile: "Di mabasang file ng pagsusulit."
errorLoading: "Ang Plugin ay kasalukuyang naglo-load. Subukang muli mamaya!"
@ -781,7 +775,6 @@ redoable: "Maaaring magamit"
objectives: "Mga Layunin"
everything: "Lahat"
usage: "Paggamit"
redoableEvery: "Maaaring gamitin kahit anong <time>."
requirements: "Mga Kinakailangan"
requirementsItemFail: "Hindi makolekta ang kinakailangang item. Nasa off-hand ka ba?"
conditionFailQuit: "Nabigo ang kondisyon. Tumigil ka sa <quest>."

View File

@ -70,12 +70,6 @@ questEditorEnterFinishMessage: "Entrer le message final de la quête (<cancel>)"
questEditorEnterNPCStart: "Entrez l'UUID du PNJ, <clear>, <cancel>"
questEditorClickNPCStart: "Cliquez sur un PNJ, <clear>, <cancel>"
questEditorEnterBlockStart: "Faites un clic droit sur un bloc à utiliser comme point de départ, <done>, <clear>, <cancel>"
questDungeonsCreate: "Les joueurs ajoutés à ce groupe peuvent effectuer des quêtes ensemble !"
questDungeonsDisband: "Le groupe de quête a été dissous."
questDungeonsInvite: "<player> peut maintenant effectuer des quêtes avec vous !"
questDungeonsJoin: "Vous pouvez désormais effectuer des quêtes avec le Leader <joueur>."
questDungeonsKicked: "<player> ne peut plus effectuer les quêtes avec vous."
questDungeonsLeave: "Vous ne pouvez plus effectuer de quêtes avec le Leader <joueur>."
questPartiesCreate: "Les joueurs ajoutés à ce groupe peuvent effectuer des quêtes ensemble !"
questPartiesDelete: "Le groupe a été dissous."
questPartiesJoin: "Vous pouvez désormais effectuer des quêtes avec le groupe."
@ -252,7 +246,7 @@ stageEditorMessageCleared: "Message effacé."
stageEditorConfirmStageNote: "Des stades après seront déplacées en un seul endroit"
stageEditorDeleteSucces: "Le stage a été supprimé avec succès."
stageEditorEnchantments: "Enchantements"
stageEditorNPCNote: 'Remarque : Vous pouvez spécifier le nom du PNJ avec <npc>'
stageEditorNPCNote: "Remarque : Vous pouvez spécifier le nom du PNJ avec <npc>"
stageEditorOptional: "Optionnel"
stageEditorColors: "Couleurs de moutons"
eventEditorCreate: "Créer une nouvelle action"
@ -265,7 +259,7 @@ eventEditorExists: "L'action existe déjà!"
eventEditorDeleted: "Action supprimée ! Les quêtes et les actions ont été rechargées."
eventEditorSaved: "Action sauvegardée, les quêtes et les actions ont été rechargées."
eventEditorEnterEventName: "Entrez un nom d'action, <cancel>"
eventEditorModifiedNote: 'Vous avez modifié une action qui est utilisée par les quêtes suivantes :'
eventEditorModifiedNote: "Vous avez modifié une action qui est utilisée par les quêtes suivantes :"
eventEditorForcedToQuit: "Si vous sauvegardez l'action, n'importe quelle personne qui fait cette quête, sera obligée de la quitter."
eventEditorEventInUse: "Les quêtes suivantes utilisent l'action"
eventEditorMustModifyQuests: "Vous devez modifier ces quêtes en premier !"
@ -381,7 +375,7 @@ conditionEditorInUse: "Les quêtes suivantes utilisent la condition"
conditionEditorEnterName: "Entrez le nom de la condition, <cancel> pour le retour"
conditionEditorSaved: "Condition sauvegardée. Données de quête et de condition rechargées."
conditionEditorDeleted: "Condition supprimée. Données de quête et de condition rechargées."
conditionEditorModifiedNote: 'Vous avez modifié une condition utilisée par les quêtes suivantes :'
conditionEditorModifiedNote: "Vous avez modifié une condition utilisée par les quêtes suivantes :"
conditionEditorForcedToQuit: "Si vous enregistrez la condition, toute personne effectuant activement l'une de ces quêtes sera obligée de l'abandonner."
conditionEditorSetName: "Définir le nom"
conditionEditorEntity: "Entité"
@ -567,7 +561,7 @@ dateCreateNoYearAmount: "Vous devez indiquer l'année avant!"
overrideCreateSet: "Définir le remplacement de la liste des détails"
overrideCreateEnter: "Saisissez le texte de remplacement, <clear>, <cancel>"
questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '**QUÊTE TERMINÉE : <quest>**'
questCompleteTitle: "**QUÊTE TERMINÉE : <quest>**"
questRewardsTitle: "Récompenses "
questFailed: "** QUÊTE ÉCHOUÉE : <quest>**"
questMaxAllowed: "Vous pouvez avoir jusqu'à <number> Quêtes."
@ -664,7 +658,7 @@ completed: "Complété"
redoCompleted: "(Complété)"
consoleError: "Cette commande ne peut être exécutée que dans le jeu."
noActiveQuest: "Vous n'avez aucune quête active actuellement."
speakTo: 'Départ : Parler à <npc>'
speakTo: "Départ : Parler à <npc>"
mustSpeakTo: "Vous devez parler à <npc> pour commencer cette quête."
noCommandStart: "<quest> ne peut pas être commencée via une commande."
permissionDisplay: "Permission :"
@ -713,7 +707,7 @@ noCurrentQuest: "<player> n'a aucune quête active actuellement."
playerNotFound: "Joueur introuvable."
questsPlayerHasQuestAlready: "<player> à déjà la quête <quest> !"
questsUnknownAdminCommand: "Commande inconnu. Faites /questadmin pour voir l'aide."
errorNPCID: 'Erreur: Il n''y a pas de NPC avec l''ID <number>'
errorNPCID: "Erreur: Il n'y a pas de NPC avec l'ID <number>"
questSaveError: "Une erreur sest produite lors de la sauvegarde."
questErrorReadingFile: "Erreur lors de la lecture de <file>."
errorLoading: "Le plugin est en cours de chargement. Veuillez réessayer plus tard!"
@ -781,7 +775,6 @@ redoable: "Recommençable"
objectives: "Objectifs"
everything: "Tout"
usage: "Utilisation"
redoableEvery: "Recommençable tout les <time>."
requirements: "Requis"
requirementsItemFail: "Impossible de collecter l'élément requis. Est-ce dans votre main moins dominante?"
conditionFailQuit: "La condition a échoué. Vous avez quitté <quest>."

View File

@ -66,12 +66,6 @@ questEditorEnterQuestName: "Upiši ime zadatka, <cancel>"
questEditorEnterAskMessage: "Upiši poruku za početak zadatka, <cancel>"
questEditorEnterFinishMessage: "Upiši poruku za završetak zadatka, <cancel>"
questEditorEnterBlockStart: "Pritisni desni klik na kocku koju želiš koristiti kao početno mjesto, <done>, <clear>, <cancel>"
questDungeonsCreate: "Igrači dodani u ovu grupu mogu izvršavati zadatke zajedno!"
questDungeonsDisband: "Grupa za zadatke je raspuštena."
questDungeonsInvite: "<player> sada može izvršavati zadatke s tobom!"
questDungeonsJoin: "Sada možeš izvršavati zadatke sa Vođom <player>."
questDungeonsKicked: "<player> više ne može izvršavati zadatke s tobom."
questDungeonsLeave: "Više ne možeš izvršavati zadatke s Vođom <player>."
questPartiesCreate: "Igrači dodani u ovu grupu mogu izvršavati zadatke zajedno!"
questPartiesDelete: "Grupa za zadatke je raspuštena."
questPartiesJoin: "Sada možeš izvršavati zadatke sa partijem."
@ -258,7 +252,7 @@ completed: "Dovršeno"
redoCompleted: "(Dovršeno)"
consoleError: "Ova komanda može biti izvedena samo u igri."
noActiveQuest: "Trenutno nemaš aktivnih zadataka."
speakTo: 'Početak: Pričaj sa <npc>'
speakTo: "Početak: Pričaj sa <npc>"
mustSpeakTo: "Moraš pričati sa <npc> kako bi započeo ovaj zadatak."
noCommandStart: "<quest> ne može biti započen preko komande."
permissionDisplay: "Permisija:"
@ -293,7 +287,7 @@ questForceNextStage: "<player> je napredovao na idući stupanj zadatka <quest>."
questForcedNextStage: "<player> te unaprijedio do idućeg stupnja tvog zadatka <quest>."
questReset: "<player> je resetiran."
questRemoved: "Zadatak <quest> je izbrisan sa <player> popisa dovršenih zadataka."
errorNPCID: 'Greška: Nema NPC-a sa ID-em <number>'
errorNPCID: "Greška: Nema NPC-a sa ID-em <number>"
questSaveError: "Došlo je do greške prilikom spremanja podataka."
questErrorReadingFile: "Dogodila se greška prilikom čitanja <file>."
errorLoading: "Plugin se trenutačno učitava. Molimo probajte kasnije!"
@ -356,7 +350,6 @@ redoable: "Ponavljajuće"
objectives: "Ciljevi"
everything: "Sve"
usage: "Uporaba"
redoableEvery: "Ponavljajuće svakih <time>."
requirements: "Uvjeti"
requirementsItemFail: "Ne možemo primiti potreban predmet, jel je u tvojoj drugoj ruci?"
conditionFailQuit: "Kondicija neuspješna. Napustio si <quest>."

View File

@ -70,12 +70,6 @@ questEditorEnterFinishMessage: "Add meg a befejező üzenetet, <cancel>"
questEditorEnterNPCStart: "Add meg az NPC UUID, <clear>, <cancel>"
questEditorClickNPCStart: "Kattintson egy NPC-re, <clear>, <cancel>"
questEditorEnterBlockStart: "Jobb egérgombbal kattints egy blokkra kiindulópontként, <done>, <clear>, <cancel>"
questDungeonsCreate: "Játékosok hozzáadva ehhez a csoporthoz, hogy végrehajtsák a küldetéseket!"
questDungeonsDisband: "A küldetés csoportjai feloszlottak."
questDungeonsInvite: "<player> most végrehajthatja a küldetéseket veled!"
questDungeonsJoin: "Most már végrehajthatod a küldetéseket <player> vezető segítségével."
questDungeonsKicked: "<player> többé nem hajthatja végre a küldetéseket veled."
questDungeonsLeave: "Többé nem végezhetsz küldetéseket <player> vezető segítségével."
questPartiesCreate: "Játékosok hozzáadva a partihoz, hogy végrehajtsák a küldetéseket együtt!"
questPartiesDelete: "A küldetés parti feloszlatva."
questPartiesJoin: "Most már végrehajthatod a küldetéseket Party-val."
@ -252,7 +246,7 @@ stageEditorMessageCleared: "Üzenet törölve."
stageEditorConfirmStageNote: "Bármelyik lépés után egy helyre kerül"
stageEditorDeleteSucces: "A szakasz sikeresen törölve."
stageEditorEnchantments: "Varázslatok"
stageEditorNPCNote: 'Megjegyzés: Az NPC nevét megadhatja a(z) <npc> paranccsal'
stageEditorNPCNote: "Megjegyzés: Az NPC nevét megadhatja a(z) <npc> paranccsal"
stageEditorOptional: "Választható"
stageEditorColors: "Bárány színek"
eventEditorCreate: "Új esemény létrehozása"
@ -265,7 +259,7 @@ eventEditorExists: "Esemény már létezik!"
eventEditorDeleted: "Esemény törölve, küldetések és események újratöltve."
eventEditorSaved: "Esemény mentve, Küldetések és Események újratöltve."
eventEditorEnterEventName: "Adja meg az Esemény nevét, <cancel>"
eventEditorModifiedNote: 'Módosítottál egy olyan eseményt, amelyet a következő küldetések használnak:'
eventEditorModifiedNote: "Módosítottál egy olyan eseményt, amelyet a következő küldetések használnak:"
eventEditorForcedToQuit: "Ha elmented az eseményt, mindenki, aki aktívan végez ezen a küldetést, kénytelen lesz kilépni."
eventEditorEventInUse: "A következő küldetések használják az eseményt"
eventEditorMustModifyQuests: "Először módosítsd ezeket a küldetéseket!"
@ -381,7 +375,7 @@ conditionEditorInUse: "A következő küldetések használják a feltételt"
conditionEditorEnterName: "Add meg a feltétel nevét, <cancel>"
conditionEditorSaved: "Feltétel mentve. Küldetés és feltétel adat újratöltve."
conditionEditorDeleted: "Feltétel törölve. Küldetés és feltétel adat újratöltve."
conditionEditorModifiedNote: 'Módosítottál egy feltételt, amelyet a következő küldetések használnak:'
conditionEditorModifiedNote: "Módosítottál egy feltételt, amelyet a következő küldetések használnak:"
conditionEditorForcedToQuit: "Ha elmented a feltételt, bárki, aki ezen küldetések valamelyikét aktívan végrehajtja, kénytelen lesz elhagyni őket."
conditionEditorSetName: "Név beállítása"
conditionEditorEntity: "Entitás"
@ -567,7 +561,7 @@ dateCreateNoYearAmount: "Először egy évet kell beállítani!"
overrideCreateSet: "Részlet lista felülírás beállítása"
overrideCreateEnter: "Add meg a csereszöveget, <clear>, <cancel>"
questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '**KÜLDETÉS TELJESÍTVE: <quest>**'
questCompleteTitle: "**KÜLDETÉS TELJESÍTVE: <quest>**"
questRewardsTitle: "Jutalmak"
questFailed: "*KÜLDETÉS SIKERTELEN*"
questMaxAllowed: "Legfeljebb <number> küldetésed lehet."
@ -664,7 +658,7 @@ completed: "Teljesítve"
redoCompleted: "(Teljesítve)"
consoleError: "Ez a parancs csak játékban játszható le."
noActiveQuest: "Jelenleg nincs aktív küldetés."
speakTo: 'Kezdés: Beszélj <npc>-vel'
speakTo: "Kezdés: Beszélj <npc>-vel"
mustSpeakTo: "A <npc> kifejezéssel kell beszélnie, hogy elindítsd ezt a küldetést."
noCommandStart: "<quest> nem indítható parancs segítségével."
permissionDisplay: "Jog:"
@ -713,7 +707,7 @@ noCurrentQuest: "<player> Jelenleg nincs aktív küldetése."
playerNotFound: "A játékos nem található."
questsPlayerHasQuestAlready: "<player> már szerepel a <quest> küldetésen!"
questsUnknownAdminCommand: "Ismeretlen Questsadmin parancs. Típus /questsadmin a segítségért."
errorNPCID: 'Hiba: Nincs NPC <number> azonosítóval'
errorNPCID: "Hiba: Nincs NPC <number> azonosítóval"
questSaveError: "Hiba történt a mentés közben."
questErrorReadingFile: "Hiba történt a Quests fájl olvasása közben."
errorLoading: "A plugin jelenleg tölt. Próbáld újra később!"
@ -781,7 +775,6 @@ redoable: "Újracserélhető"
objectives: "Célok"
everything: "Minden"
usage: "Használat"
redoableEvery: "Minden <time> újracserélhető."
requirements: "Követelmények"
requirementsItemFail: "Nem sikerült összegyűjteni a szükséges tárgyat. A bal kezedben van?"
conditionFailQuit: "Feltétel nem sikerült. Kilépsz <quest>."

View File

@ -70,12 +70,6 @@ questEditorEnterFinishMessage: "Masukkan pesan selesai (<cancel>)"
questEditorEnterNPCStart: "Masukkan NPC UUID, <clear>, <cancel>"
questEditorClickNPCStart: "Klik pada NPC, <clear>, <cancel>"
questEditorEnterBlockStart: "Klik kanan pada blok untuk menggunakan sebagai titik awal, <done>, <clear>, <cancel>"
questDungeonsCreate: "Pemain yang ditambahkan ke grup ini dapat melakukan pencarian bersama!"
questDungeonsDisband: "Grup pencarian dibubarkan."
questDungeonsInvite: "<player> sekarang dapat melakukan pencarian dengan Anda!"
questDungeonsJoin: "Anda sekarang dapat melakukan pencarian dengan Leader <player>."
questDungeonsKicked: "<player> tidak dapat lagi melakukan pencarian dengan Anda."
questDungeonsLeave: "Anda tidak lagi dapat melakukan pencarian dengan Leader <player>."
questPartiesCreate: "Pemain yang ditambahkan ke Partai ini dapat melakukan pencarian bersama-sama!"
questPartiesDelete: "Partai pencarian ini dibubarkan."
questPartiesJoin: "Sekarang Anda dapat melakukan misi dengan party."
@ -252,7 +246,7 @@ stageEditorMessageCleared: "Pesan sudah dihapus."
stageEditorConfirmStageNote: "Setiap Stage akan digeser setelah kembali satu titik"
stageEditorDeleteSucces: "Stage berhasil dihapus."
stageEditorEnchantments: "Pesona"
stageEditorNPCNote: 'Catatan: Anda dapat menetapkan nama dari NPC dengan <npc>'
stageEditorNPCNote: "Catatan: Anda dapat menetapkan nama dari NPC dengan <npc>"
stageEditorOptional: "Pilihan"
stageEditorColors: "Warna Domba"
eventEditorCreate: "Buat Acara baru"
@ -265,7 +259,7 @@ eventEditorExists: "Acara sudah ada!"
eventEditorDeleted: "Acara dihapus, Quests dan Acara dimuat ulang."
eventEditorSaved: "Acara disimpan, Quests dan Acara dimuat ulang."
eventEditorEnterEventName: "Masukkan nama Acara, <cancel>"
eventEditorModifiedNote: 'Anda telah memodifikasi sebuah Event yang diikuti Quests berikut ini:'
eventEditorModifiedNote: "Anda telah memodifikasi sebuah Event yang diikuti Quests berikut ini:"
eventEditorForcedToQuit: "Jika Anda menyimpan Acara, siapa pun yang secara aktif melakukan salah satu dari Quests ini akan terpaksa berhenti dari mereka."
eventEditorEventInUse: "Quest berikut ini menggunakan Acara"
eventEditorMustModifyQuests: "Anda harus memodifikasi misi ini pertama!"
@ -381,7 +375,7 @@ conditionEditorInUse: "Quest berikut menggunakan kondisi tersebut"
conditionEditorEnterName: "Masukkan nama Kondisi, <cancel>"
conditionEditorSaved: "Kondisi disimpan. Data misi dan kondisi dimuat ulang."
conditionEditorDeleted: "Kondisi dihapus. Data misi dan kondisi dimuat ulang."
conditionEditorModifiedNote: 'Anda telah mengubah kondisi yang digunakan oleh misi berikut:'
conditionEditorModifiedNote: "Anda telah mengubah kondisi yang digunakan oleh misi berikut:"
conditionEditorForcedToQuit: "Jika Anda menyelamatkan kondisi tersebut, siapa pun yang secara aktif melakukan salah satu dari pencarian ini akan dipaksa untuk keluar dari mereka."
conditionEditorSetName: "Tetapkan nama"
conditionEditorEntity: "Entitas"
@ -567,7 +561,7 @@ dateCreateNoYearAmount: "Anda harus menetapkan tahun pertama!"
overrideCreateSet: "Tetapkan timpa daftar detail"
overrideCreateEnter: "Masukkan teks pengganti, <clear>, <cancel>"
questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '**PENCARIAN LENGKAP: <quest>**'
questCompleteTitle: "**PENCARIAN LENGKAP: <quest>**"
questRewardsTitle: "Penghargaan"
questFailed: "*QUEST GAGAL*"
questMaxAllowed: "Anda hanya dapat memiliki hingga <number> misi."
@ -664,7 +658,7 @@ completed: "Selesai"
redoCompleted: "(Selesai)"
consoleError: "Perintah ini hanya bisa dilakukan dalam game."
noActiveQuest: "Anda tidak memiliki misi yang aktif saat ini."
speakTo: 'Mulai: Berbicara kepada <npc>'
speakTo: "Mulai: Berbicara kepada <npc>"
mustSpeakTo: "Anda harus berbicara kepada <npc> untuk memulai Quest ini."
noCommandStart: "<quest> mungkin tidak dimulai melalui perintah."
permissionDisplay: "Izin:"
@ -713,7 +707,7 @@ noCurrentQuest: "<player> saat ini tidak ada Pencarian aktif."
playerNotFound: "Pemain tidak ditemukan."
questsPlayerHasQuestAlready: "<player> sudah di Pencarian <quest>!"
questsUnknownAdminCommand: "Perintah adminPencarian tidak diketahui. Tipe /adminPencarian untuk bantuan."
errorNPCID: 'Kesalahan: Tidak ada NPC dengan ID <number>'
errorNPCID: "Kesalahan: Tidak ada NPC dengan ID <number>"
questSaveError: "Terjadi kesalahan saat menyimpan."
questErrorReadingFile: "Kesalahan saat membaca berkas Pencarian."
errorLoading: "Plugin sedang memuat. Silakan coba lagi nanti!"
@ -781,7 +775,6 @@ redoable: "Mampu mengulangi"
objectives: "Tujuan"
everything: "Semuanya"
usage: "Pemakaian"
redoableEvery: "Mampu mengulangi setiap <time>."
requirements: "Persyaratan"
requirementsItemFail: "Tidak dapat mengumpulkan barang yang dibutuhkan. Apakah itu ada di off-handmu?"
conditionFailQuit: "Kondisi gagal. Anda telah keluar dari <quest>."

View File

@ -70,12 +70,6 @@ questEditorEnterFinishMessage: "Inserisci il messaggio di completamento (<cancel
questEditorEnterNPCStart: "Immettere l'UUID NPC, <clear>, <cancel>"
questEditorClickNPCStart: "Clicca su un NPC, <clear>, <cancel>"
questEditorEnterBlockStart: "Click destro su un blocco per utilizzarlo come punto di partenza, <done>, <clear>, <cancel>"
questDungeonsCreate: "I giocatori di questo gruppo possono svolgere le missioni assieme!"
questDungeonsDisband: "Il gruppo è stato sciolto."
questDungeonsInvite: "<player> ora può svolgere le missioni con te!"
questDungeonsJoin: "Ora puoi svolgere le missioni con il Leader <player>."
questDungeonsKicked: "<player> non può più svolgere le missioni con te."
questDungeonsLeave: "Non puoi più svolgere le missioni con il Leader <player>."
questPartiesCreate: "I giocatori aggiunti a questa gruppo possono svolgere le missioni assieme!"
questPartiesDelete: "Il gruppo è stato sciolto."
questPartiesJoin: "Ora puoi svolgere le missioni con il gruppo."
@ -252,7 +246,7 @@ stageEditorMessageCleared: "Messaggio cancellato."
stageEditorConfirmStageNote: "Qualsiasi fase successiva verrà spostata indietro di uno"
stageEditorDeleteSucces: "Fase cancellata con successo."
stageEditorEnchantments: "Incantesimi"
stageEditorNPCNote: 'Nota: È possibile specificare il nome del NPC con <npc>'
stageEditorNPCNote: "Nota: È possibile specificare il nome del NPC con <npc>"
stageEditorOptional: "Opzionale"
stageEditorColors: "Colori delle Pecore"
eventEditorCreate: "Crea un nuovo Evento"
@ -265,7 +259,7 @@ eventEditorExists: "L'evento già esiste!"
eventEditorDeleted: "Evento cancellato, Missioni ed Eventi ricaricati."
eventEditorSaved: "Evento salvato, Missioni ed Eventi ricaricati."
eventEditorEnterEventName: "Inserisci il nome dell'evento, <cancel>"
eventEditorModifiedNote: 'Hai modificato un evento che viene utilizzato nelle seguenti missioni:'
eventEditorModifiedNote: "Hai modificato un evento che viene utilizzato nelle seguenti missioni:"
eventEditorForcedToQuit: "Se salverai l'evento, chiunque faccia attivamente una di queste missioni sarà forzato a lasciarle."
eventEditorEventInUse: "Le seguenti missioni utilizzano l'evento"
eventEditorMustModifyQuests: "È necessario modificare queste missioni prima!"
@ -381,7 +375,7 @@ conditionEditorInUse: "Le seguenti missioni utilizzano la condizione"
conditionEditorEnterName: "Inserici nome Condizione, <cancel>"
conditionEditorSaved: "Condizione salvata. Dati delle missioni e condizioni ricaricati."
conditionEditorDeleted: "Condizione cancellata. Dati delle missioni e condizioni ricaricati."
conditionEditorModifiedNote: 'Hai modificato una condizione che viene utilizzata dalle seguenti missioni:'
conditionEditorModifiedNote: "Hai modificato una condizione che viene utilizzata dalle seguenti missioni:"
conditionEditorForcedToQuit: "Se salverai la condizione, chiunque faccia attivamente una di queste missioni sarà forzato a lasciarle."
conditionEditorSetName: "Imposta nome"
conditionEditorEntity: "Entità"
@ -567,7 +561,7 @@ dateCreateNoYearAmount: "È necessario impostare un anno prima!"
overrideCreateSet: "Imposta sovrascrittura lista dettagli"
overrideCreateEnter: "Inserisci testo da rimpiazzare, <clear>, <cancel>"
questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '**MISSIONE COMPLETATA: <quest>**'
questCompleteTitle: "**MISSIONE COMPLETATA: <quest>**"
questRewardsTitle: "Ricompense"
questFailed: "*MISSIONE FALLITA*"
questMaxAllowed: "Puoi avere fino a <number> missioni."
@ -664,7 +658,7 @@ completed: "Completata"
redoCompleted: "(Completata)"
consoleError: "Questo comando può essere eseguito solo in gioco."
noActiveQuest: "Al momento non hai alcuna missione attiva."
speakTo: 'Inizio: Parla con <npc>'
speakTo: "Inizio: Parla con <npc>"
mustSpeakTo: "Devi parlare con <npc> per iniziare questa missione."
noCommandStart: "<quest> potrebbe non essere avviata tramite comando."
permissionDisplay: "Permesso:"
@ -713,7 +707,7 @@ noCurrentQuest: "<player> al momento non ha missione attive."
playerNotFound: "Giocatore non trovato."
questsPlayerHasQuestAlready: "<player> è già nella missione <quest>!"
questsUnknownAdminCommand: "Comando Questsadmin sconosciuto. Digita /questsadmin per la pagina d'aiuto."
errorNPCID: 'Errore: Non c''è nessun NPC con ID <number>'
errorNPCID: "Errore: Non c'è nessun NPC con ID <number>"
questSaveError: "Si è verificato un errore durante il salvataggio."
questErrorReadingFile: "Errore durante la lettura del file Quests."
errorLoading: "Il plugin sta caricando. Riprova più tardi!"
@ -781,7 +775,6 @@ redoable: "Ripetibile"
objectives: "Obiettivi"
everything: "Tutto"
usage: "Uso"
redoableEvery: "Ripetibile ogni <time>."
requirements: "Requisiti"
requirementsItemFail: "Impossibile raccogliere l'oggetto richiesto. E' nella tua mano secondaria?"
conditionFailQuit: "Condizione fallita. Hai abbandonato <quest>."

View File

@ -70,12 +70,6 @@ questEditorEnterFinishMessage: "終了メッセージを入力してください
questEditorEnterNPCStart: "NPC UUIDを入力してください、<clear>、<cancel>"
questEditorClickNPCStart: "NPCをクリックしてください、<clear>、<cancel>"
questEditorEnterBlockStart: "スタートポイントとして使用するブロックを右クリックしてください、<done>、<clear>、<cancel>"
questDungeonsCreate: "このグループに追加されたプレイヤーは一緒にクエストを実行できます!"
questDungeonsDisband: "クエストグループは解散しました。"
questDungeonsInvite: "<player> がクエストを実行できるようになりました!"
questDungeonsJoin: "リーダー <player>がクエストを実行できるようになりました。"
questDungeonsKicked: "<player> がクエストを実行できるようになりました!"
questDungeonsLeave: "リーダー <player>がクエストを実行できるようになりました。"
questPartiesCreate: "このグループに追加されたプレイヤーは一緒にクエストを実行できます!"
questPartiesDelete: "クエストグループは解散しました。"
questPartiesJoin: "パーティーと一緒にクエストを受けれるようになりました!"
@ -252,7 +246,7 @@ stageEditorMessageCleared: "メッセージを削除しました。"
stageEditorConfirmStageNote: "すべてのステージは1つの場所にシフトバックされます。"
stageEditorDeleteSucces: "ステージを削除しました。"
stageEditorEnchantments: "エンチャント"
stageEditorNPCNote: '注: NPCの名前は <npc> で指定できます'
stageEditorNPCNote: "注: NPCの名前は <npc> で指定できます"
stageEditorOptional: "省略可"
stageEditorColors: "羊の色"
eventEditorCreate: "新しいアクションを作成"
@ -265,7 +259,7 @@ eventEditorExists: "アクションは既に存在します!"
eventEditorDeleted: "アクションを削除しました。クエストとアクションのデータを再読み込みしました。"
eventEditorSaved: "アクションを保存しました。クエストとアクションのデータを再読み込みしました。"
eventEditorEnterEventName: "アクション名を入力してください、<cancel>"
eventEditorModifiedNote: '次のクエストが使用するアクションを変更しました:'
eventEditorModifiedNote: "次のクエストが使用するアクションを変更しました:"
eventEditorForcedToQuit: "アクションを保存すると、これらのクエストを行なっている人は強制終了されます。"
eventEditorEventInUse: "次のクエストはアクションを使用します"
eventEditorMustModifyQuests: "これらのクエストを修正する必要があります!"
@ -381,7 +375,7 @@ conditionEditorInUse: "以下のクエストで条件を使用します"
conditionEditorEnterName: "条件名を入力してください、<cancel>"
conditionEditorSaved: "条件を保存しました。クエストと条件のデータを再読み込みしました。"
conditionEditorDeleted: "条件を削除しました。クエストと条件のデータを再読み込みしました。"
conditionEditorModifiedNote: '以下のクエストが使用している条件を変更しました'
conditionEditorModifiedNote: "以下のクエストが使用している条件を変更しました"
conditionEditorForcedToQuit: "条件を保存すると、これらのクエストを行なっている人は強制終了されます。"
conditionEditorSetName: "名前を設定"
conditionEditorEntity: "エンティティ"
@ -567,7 +561,7 @@ dateCreateNoYearAmount: "最初に1年を設定する必要があります"
overrideCreateSet: "詳細リストの上書き設定"
overrideCreateEnter: "置換テキストを入力してください、<clear>、<cancel>"
questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '**クエスト完了: <quest>**'
questCompleteTitle: "**クエスト完了: <quest>**"
questRewardsTitle: "報酬"
questFailed: "*クエストに失敗しました*"
questMaxAllowed: "あなたは<number>個しかクエストを受託できません。"
@ -664,7 +658,7 @@ completed: "完成済"
redoCompleted: "(完成済)"
consoleError: "この操作はゲーム内でのみ実行できます。"
noActiveQuest: "現在アクティブなクエストはありません。"
speakTo: '開始: <npc> まで話す'
speakTo: "開始: <npc> まで話す"
mustSpeakTo: "このクエストを開始するには <npc> まで話す必要があります。"
noCommandStart: "<quest> はコマンドで起動できません。"
permissionDisplay: "権限:"
@ -713,7 +707,7 @@ noCurrentQuest: "<player> には現在アクティブなクエストはありま
playerNotFound: "プレイヤーが見つかりません。"
questsPlayerHasQuestAlready: "<player> はすでにクエスト中です <quest>!"
questsUnknownAdminCommand: "不明なコマンドです。/questsadminと入力してヘルプを表示します。"
errorNPCID: 'エラー: IDを持つNPCがありません <number>'
errorNPCID: "エラー: IDを持つNPCがありません <number>"
questSaveError: "保存中にエラーが発生しました。"
questErrorReadingFile: "クエスト ファイルの読み取りエラーです。"
errorLoading: "プラグインを読み込んでいます。後でもう一度お試しください!"
@ -781,7 +775,6 @@ redoable: "やり直し可能"
objectives: "目標"
everything: "すべて"
usage: "使い方"
redoableEvery: "<time> ごとにやり直すことができます。"
requirements: "条件"
requirementsItemFail: "必要なアイテムを受け取ることができません。オフハンドでアイテムを受け取ることができますか?"
conditionFailQuit: "条件に失敗しました。<quest> を終了しました。"

View File

@ -70,12 +70,6 @@ questEditorEnterFinishMessage: "마지막메시지 입력 (<cancel>)"
questEditorEnterNPCStart: "NPC UUID 입력, <clear>, <cancel>"
questEditorClickNPCStart: "NPC 클릭, <clear>, <cancel>"
questEditorEnterBlockStart: "시작지점으로 사용하기 위한 블럭을 오른쪽 클릭, <done>, <clear>, <cancel>"
questDungeonsCreate: "이 그룹에 추가된 플레이어들과 함께 퀘스트를 진행할 수도 있습니다!"
questDungeonsDisband: "퀘스트 그룹이 해체되었습니다."
questDungeonsInvite: "<player> 는 이제부터 당신과 함께 퀘스트를 진행 할 수 있습니다!"
questDungeonsJoin: "리더 <player>을 사용하여 퀘스트를 수행 할 수 있습니다."
questDungeonsKicked: "<player>는 더 이상 퀘스트를 수행 할 수 없습니다."
questDungeonsLeave: "리더 <player>로 더 이상 퀘스트를 수행 할 수 없습니다."
questPartiesCreate: "이 파티에 추가 된 플레이어는 함께 퀘스트를 수행 할 수 있습니다!"
questPartiesDelete: "퀘스트 파티가 해체되었습니다."
questPartiesJoin: "이제 파티와 함께 ​​퀘스트를 수행 할 수 있습니다."
@ -252,7 +246,7 @@ stageEditorMessageCleared: "메시지가 지워졌습니다."
stageEditorConfirmStageNote: "이후의 모든 스테이지는 한 지점 뒤로 이동합니다."
stageEditorDeleteSucces: "스테이지가 성공적으로 삭제되었습니다."
stageEditorEnchantments: "인챈트"
stageEditorNPCNote: '참고: NPC의 이름을 <npc> 로 지정할 수 있습니다.'
stageEditorNPCNote: "참고: NPC의 이름을 <npc> 로 지정할 수 있습니다."
stageEditorOptional: "선택사항"
stageEditorColors: "양 색상"
eventEditorCreate: "새 액션 만들기"
@ -265,7 +259,7 @@ eventEditorExists: "액션이 이미 존재합니다!"
eventEditorDeleted: "액션 삭제, 퀘스트 및 액션 리로드."
eventEditorSaved: "액션 저장, 퀘스트 및 액션 리로드."
eventEditorEnterEventName: "액션 이름 입력,<cancel>"
eventEditorModifiedNote: '다음 퀘스트에서 사용하는 행동을 수정했습니다:'
eventEditorModifiedNote: "다음 퀘스트에서 사용하는 행동을 수정했습니다:"
eventEditorForcedToQuit: "액션을 저장하면 이 퀘스트를 수행중인 사람은 강제로 종료됩니다."
eventEditorEventInUse: "다음 퀘스트는 액션을 사용합니다"
eventEditorMustModifyQuests: "먼저 이 퀘스트를 수정해야합니다!"
@ -381,7 +375,7 @@ conditionEditorInUse: "다음 퀘스트는 조건을 사용합니다"
conditionEditorEnterName: "조건 명 입력, <cancel>"
conditionEditorSaved: "조건이 저장되었습니다. 퀘스트 및 조건 데이터가 다시로드되었습니다."
conditionEditorDeleted: "조건이 삭제되었습니다. 퀘스트 및 조건 데이터가 다시로드되었습니다."
conditionEditorModifiedNote: '다음 퀘스트에서 사용하는 조건을 수정했습니다:'
conditionEditorModifiedNote: "다음 퀘스트에서 사용하는 조건을 수정했습니다:"
conditionEditorForcedToQuit: "조건을 저장하면 이러한 퀘스트를 적극적으로 수행하는 사람은 강제로 종료됩니다."
conditionEditorSetName: "세트 이름"
conditionEditorEntity: "엔티티"
@ -567,7 +561,7 @@ dateCreateNoYearAmount: "먼저 년을 설정해야합니다!"
overrideCreateSet: "세부 사항 목록 대체 설정"
overrideCreateEnter: "대체 텍스트를 입력하십시오 <clear>, <cancel>"
questObjectivesTitle: "--- (<quest>) ---"
questCompleteTitle: '** 퀘스트 완료: <quest> **'
questCompleteTitle: "** 퀘스트 완료: <quest> **"
questRewardsTitle: "보상"
questFailed: "* 퀘스트 실패 *"
questMaxAllowed: "단지 <number>퀘스트를 할 수 있습니다."
@ -664,7 +658,7 @@ completed: "완료"
redoCompleted: "(완료됨)"
consoleError: "이 명령은 게임 내에서만 수행 할 수 있습니다."
noActiveQuest: "현재 활성 퀘스트가 없습니다."
speakTo: '시작: <npc> 와 대화'
speakTo: "시작: <npc> 와 대화"
mustSpeakTo: "이 퀘스트를 시작하려면 <npc> 와 대화해야 합니다."
noCommandStart: "<quest> 는 명령을 통해 시작되지 않을 수 있습니다."
permissionDisplay: "권한:"
@ -713,7 +707,7 @@ noCurrentQuest: "<player> 에는 현재 활성 퀘스트가 없습니다."
playerNotFound: "플레이어를 찾을 수 없습니다."
questsPlayerHasQuestAlready: "<player> 님은 이미 <quest> 퀘스트를 진행 중입니다!"
questsUnknownAdminCommand: "알 수없는 Questsadmin 명령어 입니다. 도움을 받으려면 /questsadmin을 입력하십시오."
errorNPCID: '오류: ID가 <number> 인 NPC가 없습니다.'
errorNPCID: "오류: ID가 <number> 인 NPC가 없습니다."
questSaveError: "저장하는 동안 오류가 발생했습니다."
questErrorReadingFile: "퀘스트 파일을 읽는 중 오류가 발생했습니다."
errorLoading: "플러그인이 현재로드 중입니다. 나중에 다시 시도하십시오!"
@ -781,7 +775,6 @@ redoable: "다시 실행 가능"
objectives: "목표"
everything: "모두"
usage: "사용"
redoableEvery: "<time> 마다 다시 실행 가능."
requirements: "요구 사항"
requirementsItemFail: "필요한 아이템을 수집 할 수 없습니다. 덜 지배적 인 손에 있습니까?"
conditionFailQuit: "조건이 실패했습니다. <quest>를 종료했습니다."

View File

@ -70,12 +70,6 @@ questEditorEnterFinishMessage: "entr dun msg, <cancel>"
questEditorEnterNPCStart: "entr robo-playr uuid, <clear>, <cancel>"
questEditorClickNPCStart: "clik a robo-playr, <clear>, <cancel>"
questEditorEnterBlockStart: "rigt-clik a blok 2 maik start point, <done>, <clear>, <cancel>"
questDungeonsCreate: "playrs from dis group kan do quest togheter!!1!"
questDungeonsDisband: "the quest gorup wuz broken."
questDungeonsInvite: "<player> joins your party!!"
questDungeonsJoin: "u can now do quests for cat chief <player>"
questDungeonsKicked: "<player> got booted out of group"
questDungeonsLeave: "u can not do quests for cat chief anymoar <player>"
questPartiesCreate: "playrs from dis group kan do quest togheter!!1!"
questPartiesDelete: "the quest party wuz broken."
questPartiesJoin: "u can now do quests wif othr cats"
@ -252,7 +246,7 @@ stageEditorMessageCleared: "msg snapd"
stageEditorConfirmStageNote: "any stages wil be shifted back one spot!!"
stageEditorDeleteSucces: "stag deletd sucesfuly"
stageEditorEnchantments: "magik spellz"
stageEditorNPCNote: 'u can specific robokats name with <npc>'
stageEditorNPCNote: "u can specific robokats name with <npc>"
stageEditorOptional: "opshunal\n"
stageEditorColors: "baa colors"
eventEditorCreate: "maik new acshun"
@ -265,7 +259,7 @@ eventEditorExists: "acshun is dupe!"
eventEditorDeleted: "acshun snapd!!1! quest an acshun data has ben reloded."
eventEditorSaved: "acshun saiv!!1! quest an acshun data has ben reloded."
eventEditorEnterEventName: "entr acshun naim, <cancel>"
eventEditorModifiedNote: 'u modified acshun that deez quest use:'
eventEditorModifiedNote: "u modified acshun that deez quest use:"
eventEditorForcedToQuit: "if u save acshun, any1 who iz doin any of deez quests will be forced to raigquit dem."
eventEditorEventInUse: "teh followin questz use da acshun"
eventEditorMustModifyQuests: "modfiy deez quest first!"
@ -381,7 +375,7 @@ conditionEditorInUse: "teh followin questz use da condishun"
conditionEditorEnterName: "entr condishun naim, <cancel>"
conditionEditorSaved: "condishun saiv!!1! quest an condishun data has ben reloded."
conditionEditorDeleted: "condishun snapd!!1! quest an condishun data has ben reloded."
conditionEditorModifiedNote: 'u modified condishun that deez quest use:'
conditionEditorModifiedNote: "u modified condishun that deez quest use:"
conditionEditorForcedToQuit: "if u save condishun, any1 who iz doin any of deez quests will be forced to raigquit dem."
conditionEditorSetName: "put naim"
conditionEditorEntity: "entity"
@ -567,7 +561,7 @@ dateCreateNoYearAmount: "put yer 1srt!!"
overrideCreateSet: "set detial list overide"
overrideCreateEnter: "entr replacement text, <clear>, <cancel>"
questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '**QUEST DUN!!1!1!1!: <quest>**'
questCompleteTitle: "**QUEST DUN!!1!1!1!: <quest>**"
questRewardsTitle: "GIFTZ!!!1!1!1"
questFailed: "*epic fail*"
questMaxAllowed: "u can only do <number> quest @ a taim"
@ -664,7 +658,7 @@ completed: "dun"
redoCompleted: "(dun)"
consoleError: "dis can be performd in-game only."
noActiveQuest: "u iz not doin any quest"
speakTo: 'start: spek 2 <npc>'
speakTo: "start: spek 2 <npc>"
mustSpeakTo: "u must speak 2 <npc> to start quest"
noCommandStart: "u cant cheat ur way with the quest <quest> !!1!1!"
permissionDisplay: "permishunz:"
@ -713,7 +707,7 @@ noCurrentQuest: "<player> iz not doin any quest"
playerNotFound: "404 playr not found."
questsPlayerHasQuestAlready: "<player> is alredy doing <quest>!!1!1!1"
questsUnknownAdminCommand: "404 bad command. taip /questsadmin for halp!"
errorNPCID: 'Error: NPC not found wit ID <number>'
errorNPCID: "Error: NPC not found wit ID <number>"
questSaveError: "eror happend whil savin"
questErrorReadingFile: "eror reding <file>"
errorLoading: "plugin loadin now. plz try l8rz"
@ -781,7 +775,6 @@ redoable: "u kan do it again"
objectives: "objectiv"
everything: "all"
usage: "how 2 do"
redoableEvery: "u can do dis again every <time>"
requirements: "to do"
requirementsItemFail: "Unable 2 collect requird item. Iz in ur off-hand?"
conditionFailQuit: "condishun failed. U has quit <quest>."

View File

@ -69,12 +69,6 @@ questEditorEnterFinishMessage: "Angi sluttmelding, <cancel>"
questEditorEnterNPCStart: "Angi NPC UUID, <clear>, <cancel>"
questEditorClickNPCStart: "Klikk på en NPC, <clear>, <cancel>"
questEditorEnterBlockStart: "Høyreklikk på en blokk for å bruke som startpunkt, <done>, <clear>, <cancel>"
questDungeonsCreate: "Spillere lagt til i denne gruppen kan ta oppdrag sammen!"
questDungeonsDisband: "Gruppen ble oppløst."
questDungeonsInvite: "<player> kan nå gjennomføre oppdrag med deg!"
questDungeonsJoin: "Du kan nå utføre oppdrag med lederen <player>."
questDungeonsKicked: "<player> kan ikke lenger utføre oppdrag med deg."
questDungeonsLeave: "Du kan ikke lenger utføre oppdrag med lederen <player>."
questPartiesCreate: "Spillere lagt til i denne gruppen kan ta oppdrag sammen!"
questPartiesDelete: "Gruppen ble oppløst."
questPartiesJoin: "Du kan nå utføre oppdrag med gruppen."

View File

@ -70,12 +70,6 @@ questEditorEnterFinishMessage: "Voer het eind-bericht in (<cancel>)"
questEditorEnterNPCStart: "Voer NPC UUID in, <clear>, <cancel>"
questEditorClickNPCStart: "Klik op een NPC, <clear>, <cancel>"
questEditorEnterBlockStart: "Rechts-klik op een blok om hem als start punt te gebruiken, <done>, <clear>, <cancel>"
questDungeonsCreate: "Spelers in deze groep kunnen queestes samen uitvoeren!"
questDungeonsDisband: "De quest groep is ontbonden."
questDungeonsInvite: "<player> kan nu samen met jou queesten doen!"
questDungeonsJoin: "Je kunt nu queesten uitvoeren met leider <player>."
questDungeonsKicked: "<player> kan niet langer queesten uitvoeren met jou."
questDungeonsLeave: "Je kunt geen queesten meer uitvoeren met leider <player>."
questPartiesCreate: "Spelers toegevoegd aan deze party kunnen queesten samen uitvoeren!"
questPartiesDelete: "De queeste groep is ontbonden."
questPartiesJoin: "Je kunt nu speurtochten uitvoeren met de groep."
@ -252,7 +246,7 @@ stageEditorMessageCleared: "Berichten weggehaald."
stageEditorConfirmStageNote: "Elke fase zal één plek terug worden gezet"
stageEditorDeleteSucces: "Fase succesvol verwijderd."
stageEditorEnchantments: "Betoveringen"
stageEditorNPCNote: 'Opmerking: Je kunt de naam van de NPC geven met <npc>'
stageEditorNPCNote: "Opmerking: Je kunt de naam van de NPC geven met <npc>"
stageEditorOptional: "Optioneel"
stageEditorColors: "Schaap Kleuren"
eventEditorCreate: "Maak een nieuwe missie"
@ -265,7 +259,7 @@ eventEditorExists: "Missie bestaat al!"
eventEditorDeleted: "Missie verwijderd. Queesten en missies herladen."
eventEditorSaved: "Missie opgeslagen. Queeste en missies herladen."
eventEditorEnterEventName: "Voer een Missie naam in, <cancel>"
eventEditorModifiedNote: 'Je hebt een missie bewerkt die de volgende queesten gebruiken:'
eventEditorModifiedNote: "Je hebt een missie bewerkt die de volgende queesten gebruiken:"
eventEditorForcedToQuit: "Als je deze missie opslaat zal iedereen die een van deze queesten op het moment aan het doen is geforceerd worden om deze af te sluiten."
eventEditorEventInUse: "De volgende queesten gebruiken de missie"
eventEditorMustModifyQuests: "Je moet eerst deze queesten bewerken!"
@ -381,7 +375,7 @@ conditionEditorInUse: "De volgende speurtochten gebruiken de conditie"
conditionEditorEnterName: "Voer Conditienaam in, <cancel>"
conditionEditorSaved: "Conditie opgeslagen. Queesten conditiegegevens opnieuw geladen."
conditionEditorDeleted: "Conditie verwijderd. Queesten conditiegegevens opnieuw geladen."
conditionEditorModifiedNote: 'Je hebt een conditie gewijzigd die de volgende queesten gebruiken:'
conditionEditorModifiedNote: "Je hebt een conditie gewijzigd die de volgende queesten gebruiken:"
conditionEditorForcedToQuit: "Als je de conditie opslaat, wordt iedereen die actief bezig is met een van deze queesten, gedwongen deze te verlaten."
conditionEditorSetName: "Naam instellen"
conditionEditorEntity: "Entiteit"
@ -567,7 +561,7 @@ dateCreateNoYearAmount: "U moet eerst een jaar instellen!"
overrideCreateSet: "Stel lijst overschrijven in"
overrideCreateEnter: "Typ vervangende tekst, <clear>, <cancel>"
questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '**QUEESTE VOLTOOID: <quest>**'
questCompleteTitle: "**QUEESTE VOLTOOID: <quest>**"
questRewardsTitle: "Beloningen"
questFailed: "*QUEESTE MISLUKT*"
questMaxAllowed: "Je kan maar <number> queesten tegelijk hebben."
@ -664,7 +658,7 @@ completed: "Voltooid"
redoCompleted: "(Voltooid)"
consoleError: "Dit commando kan alleen in-game uitgevoerd worden."
noActiveQuest: "Op het moment heeft u geen actieve queesten."
speakTo: 'Begin: Praat met <npc>'
speakTo: "Begin: Praat met <npc>"
mustSpeakTo: "Je moet met <npc> praten om deze queeste te beginnen."
noCommandStart: "<quest> kan niet via een opdracht worden gestart."
permissionDisplay: "Rechten:"
@ -713,7 +707,7 @@ noCurrentQuest: "<player> heeft momenteel geen actieve queesten."
playerNotFound: "Speler niet gevonden."
questsPlayerHasQuestAlready: "<player> staat al op de queeste <quest>!"
questsUnknownAdminCommand: "Onbekende opdracht. Typ /questsadmin voor hulp."
errorNPCID: 'Fout: er is geen NPC met ID <number>'
errorNPCID: "Fout: er is geen NPC met ID <number>"
questSaveError: "Er ging iets mis tijdens het opslaan."
questErrorReadingFile: "Fout bij het lezen <file>."
errorLoading: "Plugin wordt momenteel geladen. Probeer het later opnieuw!"
@ -781,7 +775,6 @@ redoable: "Herdoenbaar"
objectives: "Opdrachten"
everything: "Alles"
usage: "Gebruik"
redoableEvery: "Herroepbaar elke <time>."
requirements: "Vereisten"
requirementsItemFail: "Kan het vereiste item niet verzamelen. Ligt het in uw hand?"
conditionFailQuit: "Conditie mislukt. U heeft <quest> verlaten."

View File

@ -70,12 +70,6 @@ questEditorEnterFinishMessage: "Wprowadź wiadomość końcową (<cancel>)"
questEditorEnterNPCStart: "Wprowadź UUID NPC, <clear>, <cancel>"
questEditorClickNPCStart: "Kliknij na NPC, <clear>, <cancel>"
questEditorEnterBlockStart: "Kliknij prawym przyciskiem myszy na blok aby ustawić go jako punkt początkowy, <done>, <clear>, <cancel>"
questDungeonsCreate: "Gracze dodani do tej grupy mogą wykonywać zadania razem!"
questDungeonsDisband: "Grupa questów została rozwiązana."
questDungeonsInvite: "<player> może teraz wykonywać questy z tobą!"
questDungeonsJoin: "Możesz teraz wykonywać misje z Liderem <player>."
questDungeonsKicked: "<player> nie może już wykonywać questów z tobą."
questDungeonsLeave: "Nie możesz już wykonywać zadań z Liderem <player>."
questPartiesCreate: "Gracze dodani do tej drużyny mogą wykonywać zadania razem!"
questPartiesDelete: "Strona quest został rozwiązany."
questPartiesJoin: "Możesz teraz wykonywać zadania z drużyną."
@ -252,7 +246,7 @@ stageEditorMessageCleared: "Wiadomość usunięta."
stageEditorConfirmStageNote: "Wszelkie kolejne etapy zostaną przesunięte o jedno miejsce"
stageEditorDeleteSucces: "Etap został usunięty."
stageEditorEnchantments: "Ulepszenia"
stageEditorNPCNote: 'Uwaga: Możesz określić imię NPC używając <npc>'
stageEditorNPCNote: "Uwaga: Możesz określić imię NPC używając <npc>"
stageEditorOptional: "Opcjonalny"
stageEditorColors: "Kolor owcy"
eventEditorCreate: "Utwórz nową akcję"
@ -265,7 +259,7 @@ eventEditorExists: "Akcja już istnieje!"
eventEditorDeleted: "Wydarzenie usunięte, Misje i wydarzenia załadowane ponownie."
eventEditorSaved: "Wydarzenie zapisane, zadania i wydarzanie załadowane."
eventEditorEnterEventName: "Wprowadź nazwę akcji, <cancel>"
eventEditorModifiedNote: 'Zmodyfikowałeś akcję którą wykorzystują następujące zadania:'
eventEditorModifiedNote: "Zmodyfikowałeś akcję którą wykorzystują następujące zadania:"
eventEditorForcedToQuit: "Jeśli zapisałeś wydarzenie, ktokolwiek kto aktualnie robi którekolwiek z tych zadań będzie mógł je zamknąć."
eventEditorEventInUse: "Następujące zadania są używane w wydarzeniu"
eventEditorMustModifyQuests: "Musisz najpierw zmodyfikować te misje!"
@ -381,7 +375,7 @@ conditionEditorInUse: "Następujące misje używają tego warunku"
conditionEditorEnterName: "Wprowadź nazwę warunku, <cancel>"
conditionEditorSaved: "Warunek zapisany. Dane misji i stanu zostały ponownie załadowane."
conditionEditorDeleted: "Warunek usunięty. Dane misji i stanu zostały ponownie załadowane."
conditionEditorModifiedNote: 'Zmodyfikowałeś warunek używany przez następujące zadania:'
conditionEditorModifiedNote: "Zmodyfikowałeś warunek używany przez następujące zadania:"
conditionEditorForcedToQuit: "Jeśli zapiszesz warunek, każdy, kto aktywnie wykonuje którekolwiek z tych zadań, będzie zmuszony do ich zakończenia."
conditionEditorSetName: "Ustaw nazwę"
conditionEditorEntity: "Istota"
@ -567,7 +561,7 @@ dateCreateNoYearAmount: "Najpierw musisz ustawić rok!"
overrideCreateSet: "Ustaw przesłonięcie listy szczegółów"
overrideCreateEnter: "Wpisz tekst zastępczy, <clear>, <cancel>"
questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '**ZADANIE UKOŃCZONE: <quest>**'
questCompleteTitle: "**ZADANIE UKOŃCZONE: <quest>**"
questRewardsTitle: "Nagrody"
questFailed: "*ZADANIE NIEUDANE*"
questMaxAllowed: "Maksymalna ilość rozpoczętych zadań to <number>."
@ -664,7 +658,7 @@ completed: "Zakończone"
redoCompleted: "(Ukończone)"
consoleError: "Ta komenda może być jedynie użyta w grze."
noActiveQuest: "Nie masz obecnie żadnych aktywnych misji."
speakTo: 'Start: Rozmawiaj z <npc>'
speakTo: "Start: Rozmawiaj z <npc>"
mustSpeakTo: "Musisz porozmawiać z <npc>, aby rozpocząć te misję."
noCommandStart: "<quest> może nie być uruchamiany przez komendę."
permissionDisplay: "Pozwolenie:"
@ -713,7 +707,7 @@ noCurrentQuest: "<player> nie ma obecnie żadnych aktywnych zadań."
playerNotFound: "Nie ma gracza o tej nazwie."
questsPlayerHasQuestAlready: "Gracz <player> wykonuje już zadanie o nazwie <quest>!"
questsUnknownAdminCommand: "Nieznana komenda Questadmin. Wpisz /questsadmin."
errorNPCID: 'Błąd: Nie ma NPC z ID <number>'
errorNPCID: "Błąd: Nie ma NPC z ID <number>"
questSaveError: "Wystąpił błąd podczas zapisu."
questErrorReadingFile: "Wystąpił błąd."
errorLoading: "Wtyczka jest obecnie ładowana. Spróbuj ponownie później!"
@ -781,7 +775,6 @@ redoable: "Odnawialne"
objectives: "Cele"
everything: "Wszystko"
usage: "Użycie"
redoableEvery: "Odnawia się co <time>."
requirements: "Wymagania"
requirementsItemFail: "Nie można odebrać wymaganego przedmiotu. Czy to w twojej mniej dominującej ręce?"
conditionFailQuit: "Warunek nie powiódł się. Zakończyłeś <quest>."

View File

@ -70,12 +70,6 @@ questEditorEnterFinishMessage: "Digite a mensagem final (<cancel>)"
questEditorEnterNPCStart: "Digite o UUID do NPC, <clear>, <cancel>"
questEditorClickNPCStart: "Clique em um NPC, <clear>, <cancel>"
questEditorEnterBlockStart: "Botão Direito no bloco para usa-lo como ponto de partida, <done>, <clear>, <cancel>"
questDungeonsCreate: "Jogadores adicionados a este grupo podem realizar missões juntos!"
questDungeonsDisband: "O grupo de missão foi dissolvido."
questDungeonsInvite: "<player> agora pode executar missões com você!"
questDungeonsJoin: "Você agora pode executar missões com o Leader <player>."
questDungeonsKicked: "<player> não pode mais executar missões com você."
questDungeonsLeave: "Você não pode mais executar missões com Leader <player>."
questPartiesCreate: "Jogadores adicionados a este grupo podem realizar missões juntos!"
questPartiesDelete: "O grupo de missão foi dissolvido."
questPartiesJoin: "Agora você pode realizar missões com o grupo."
@ -252,7 +246,7 @@ stageEditorMessageCleared: "Mensagem removida."
stageEditorConfirmStageNote: "Palcos depois vão ser deslocados de volta um lugar"
stageEditorDeleteSucces: "Contato excluído com sucesso."
stageEditorEnchantments: "Encantamentos"
stageEditorNPCNote: 'Nota: Você pode especificar o nome do NPC com <npc>'
stageEditorNPCNote: "Nota: Você pode especificar o nome do NPC com <npc>"
stageEditorOptional: "Opcional"
stageEditorColors: "Cores da Ovelha"
eventEditorCreate: "Criar novo Evento"
@ -265,7 +259,7 @@ eventEditorExists: "Já existe!"
eventEditorDeleted: "Quest deletada! Quests e Eventos foram reiniciados."
eventEditorSaved: "Quest deletada! Quests e Eventos foram reiniciados."
eventEditorEnterEventName: "Digite o nome da ação, <cancel>"
eventEditorModifiedNote: 'Você modificou uma ação que as seguintes Missões usam:'
eventEditorModifiedNote: "Você modificou uma ação que as seguintes Missões usam:"
eventEditorForcedToQuit: "Se você salvar a ação, qualquer pessoa que esteja fazendo qualquer destas missões será forçada a eliminá-las."
eventEditorEventInUse: "As seguintes missões usam a ação"
eventEditorMustModifyQuests: "Você deve modificar estas missões primeiro!"
@ -381,7 +375,7 @@ conditionEditorInUse: "As missões a seguir usam a condição"
conditionEditorEnterName: "Digite o nome da condição, <cancel>"
conditionEditorSaved: "Condição salva. Dados da missão e condição recarregados."
conditionEditorDeleted: "Condição excluída. Dados da missão e condição recarregados."
conditionEditorModifiedNote: 'Você modificou uma condição que as seguintes missões usam:'
conditionEditorModifiedNote: "Você modificou uma condição que as seguintes missões usam:"
conditionEditorForcedToQuit: "Se você salvar a condição, qualquer um que esteja ativamente fazendo qualquer uma dessas missões será forçado a desistir delas."
conditionEditorSetName: "Definir nome"
conditionEditorEntity: "Entidade"
@ -567,7 +561,7 @@ dateCreateNoYearAmount: "Você deve definir um ano primeiro!"
overrideCreateSet: "Definir substituição da lista de detalhes"
overrideCreateEnter: "Digite o texto de substituição, <clear>, <cancel>"
questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '**MISSÃO CONCLUÍDA: <quest>**'
questCompleteTitle: "**MISSÃO CONCLUÍDA: <quest>**"
questRewardsTitle: "Recompensas"
questFailed: "*QUEST FALHOU*"
questMaxAllowed: "Você só pode ter até <number> Missões."
@ -664,7 +658,7 @@ completed: "Concluída"
redoCompleted: "(Concluída)"
consoleError: "Este comando só pode ser realizado no jogo."
noActiveQuest: "Você não tem nenhuma missão ativa no momento."
speakTo: 'Começar: Falar com <npc>'
speakTo: "Começar: Falar com <npc>"
mustSpeakTo: "Você deve falar com <npc> para iniciar esta Missão."
noCommandStart: "<quest> pode não ser iniciado através do comando."
permissionDisplay: "Permissão:"
@ -713,7 +707,7 @@ noCurrentQuest: "<player> jogador de momento não tem Quests ativas."
playerNotFound: "Jogador não encontrado."
questsPlayerHasQuestAlready: "<player> já está na Missão <quest>!"
questsUnknownAdminCommand: "Comando de missões desconhecido. Digite /quests para ajuda."
errorNPCID: 'Erro: Não existe nenhum NPC com ID <number>'
errorNPCID: "Erro: Não existe nenhum NPC com ID <number>"
questSaveError: "Ocorreu um erro ao gravar."
questErrorReadingFile: "Erro ao ler o arquivo de Missões."
errorLoading: "Plugin está sendo carregado. Por favor, tente novamente mais tarde!"
@ -781,7 +775,6 @@ redoable: "Refazer"
objectives: "Objetivos"
everything: "Tudo"
usage: "Uso"
redoableEvery: "Refazer todo o <time>."
requirements: "Requisitos"
requirementsItemFail: "Não foi possível coletar o item necessário. Está na sua mão menos dominante?"
conditionFailQuit: "A condição falhou. Você saiu do <quest>."

View File

@ -192,7 +192,7 @@ itemCreateInvalidInput: "Entrada inválida!"
itemCreateNoNameAmount: "Deves definir um nome e uma quantidade primeiro!"
itemCreateCriticalError: "Um erro crítico ocorreu."
questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '** QUEST COMPLETADA: <quest>**'
questCompleteTitle: "** QUEST COMPLETADA: <quest>**"
questFailed: "*MISSÃO FALHADA*"
questMaxAllowed: "Você só pode ter até <number>missões."
questAlreadyOn: "Já estás nessa missão!"
@ -237,7 +237,7 @@ completed: "Completado"
redoCompleted: "(Completado)"
consoleError: "Este comando só pode ser usado in-game."
noActiveQuest: "De momento, não tem Quests ativas."
speakTo: 'Começar: Falar com <npc>'
speakTo: "Começar: Falar com <npc>"
mustSpeakTo: "Deves falar com <npc> para começar esta Quest."
permissionDisplay: "Permissão:"
heroesClass: "classe"
@ -255,7 +255,7 @@ questReset: "<player> foi redefinido."
invalidOption: "Opção inválida!"
noCurrentQuest: "<player> jogador de momento não tem Quests ativas."
playerNotFound: "Jogador não encontrado."
errorNPCID: 'Erro: Não existe nenhum NPC com ID <number>'
errorNPCID: "Erro: Não existe nenhum NPC com ID <number>"
timeDay: "Dia"
timeDays: "Dias"
timeHour: "Hora"

View File

@ -70,12 +70,6 @@ questEditorEnterFinishMessage: "Introduceţi mesajul de finisaj (<cancel>)"
questEditorEnterNPCStart: "Introduceţi ID-ul de NPC, <clear>, <cancel>"
questEditorClickNPCStart: "Faceți clic pe un NPC, <clear>, <cancel>"
questEditorEnterBlockStart: "Faceţi clic dreapta pe un bloc de a folosi ca un punct de pornire, <done>, <clear>, <cancel>"
questDungeonsCreate: "Jucatorii adaugati grupului pot completa misiuni impreuna!"
questDungeonsDisband: "Grupul de misiuni a fost sters."
questDungeonsInvite: "<player> poate completa misiuni cu tine!"
questDungeonsJoin: "Acum poti completa misiuni cu Lider <player>."
questDungeonsKicked: "<player> nu mai poate completa misiuni cu tine."
questDungeonsLeave: "Nu mai poti completa misiuni cu Lider <player>."
questPartiesCreate: "Jucatorii adaugati grupului pot completa misiuni impreuna!"
questPartiesDelete: "Grupul de misiuni a fost desfiintat."
questPartiesJoin: "Acum poți completa misiuni cu grup."
@ -252,7 +246,7 @@ stageEditorMessageCleared: "Mesajele șterse."
stageEditorConfirmStageNote: "Orice etape după ce va fi deplasat înapoi un punct"
stageEditorDeleteSucces: "Etapa a fost ștearsă."
stageEditorEnchantments: "Vrăjitoriile"
stageEditorNPCNote: 'Notă: Puteţi specifica numele NPC cu <npc>'
stageEditorNPCNote: "Notă: Puteţi specifica numele NPC cu <npc>"
stageEditorOptional: "Opțional"
stageEditorColors: "Culoarea Oilor"
eventEditorCreate: "Crează o Acțiune"

View File

@ -70,12 +70,6 @@ questEditorEnterFinishMessage: "Введите завершающее сообщ
questEditorEnterNPCStart: "Введите UUID NPC, <clear>, <cancel>"
questEditorClickNPCStart: "Нажмите на NPC, <clear>, <cancel>"
questEditorEnterBlockStart: "Нажмите правой кнопкой мыши по блоку для использования его как начальной точки, <done>, <clear>, <cancel>"
questDungeonsCreate: "Игроки добавленные в эту группу могут выполнять квесты вместе!"
questDungeonsDisband: "Квестовая группа была расформирована."
questDungeonsInvite: "<player> теперь может выполнять квесты с вами!"
questDungeonsJoin: "Теперь вы можете выполнять квесты с Лидером <player>."
questDungeonsKicked: "<player> больше не может выполнять квесты с вами."
questDungeonsLeave: "Вы больше не можете выполнять квесты с Лидером <player>."
questPartiesCreate: "Игроки добавленные в эту отряд могут выполнять квесты вместе!"
questPartiesDelete: "Партия квестов отряд расформирована."
questPartiesJoin: "Теперь вы можете выполнять задания с группой."
@ -252,7 +246,7 @@ stageEditorMessageCleared: "Сообщение очищено."
stageEditorConfirmStageNote: "Все этапы после будут перенесены назад одно пятно"
stageEditorDeleteSucces: "Этап удален успешно."
stageEditorEnchantments: "Зачарование"
stageEditorNPCNote: 'Примечание: Вы можете указать имя НИП с <npc>'
stageEditorNPCNote: "Примечание: Вы можете указать имя НИП с <npc>"
stageEditorOptional: "Дополнительно"
stageEditorColors: "Овцы цвета"
eventEditorCreate: "Создать новое событие"
@ -265,7 +259,7 @@ eventEditorExists: "Действия уже существует!"
eventEditorDeleted: "Действия удален! Квесты и действия перезагружены."
eventEditorSaved: "Действия сохранён! Квесты и действия перезагружены."
eventEditorEnterEventName: "Введите имя действия, или <cancel>"
eventEditorModifiedNote: 'Вы изменили действия, которое используют следующие задания:'
eventEditorModifiedNote: "Вы изменили действия, которое используют следующие задания:"
eventEditorForcedToQuit: "Если вы сохраните действия, любой, кто активно выполняет любой из этих квестов, будет вынужден покинуть их."
eventEditorEventInUse: "Следующие квесты используют действие"
eventEditorMustModifyQuests: "Вы можете первым редактировать квест!"
@ -381,7 +375,7 @@ conditionEditorInUse: "Следующие квесты используют ус
conditionEditorEnterName: "Введите название условия, <cancel>"
conditionEditorSaved: "Состояние сохранено. Перезагружены данные о задании и состоянии."
conditionEditorDeleted: "Условие удалено. Перезагружены данные о задании и состоянии."
conditionEditorModifiedNote: 'Вы изменили условие, которое используют следующие квесты:'
conditionEditorModifiedNote: "Вы изменили условие, которое используют следующие квесты:"
conditionEditorForcedToQuit: "Если вы сохраните условие, любой, кто активно выполняет какие-либо из этих квестов, будет вынужден их бросить."
conditionEditorSetName: "Имя набора"
conditionEditorEntity: "Сущность"
@ -567,7 +561,7 @@ dateCreateNoYearAmount: "Вы должны сначала установить
overrideCreateSet: "Установить переопределение списка деталей"
overrideCreateEnter: "Введите заменяемый текст, <clear>, <cancel>"
questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '**КВЕСТ ВЫПОЛНЕН: <quest>**'
questCompleteTitle: "**КВЕСТ ВЫПОЛНЕН: <quest>**"
questRewardsTitle: "Награда"
questFailed: "*ЗАДАНИЕ ПРОВАЛЕНО*"
questMaxAllowed: "У вас может быть только <number> квеста."
@ -664,7 +658,7 @@ completed: "Выполнено"
redoCompleted: "(Выполнено)"
consoleError: "Эта команда может быть выполнена только в игре."
noActiveQuest: "В данный момент у вас нет активных квестов."
speakTo: 'Начало: Поговорите с <npc>'
speakTo: "Начало: Поговорите с <npc>"
mustSpeakTo: "Вы должны поговорить с <npc>, чтобы начать этот квест."
noCommandStart: "<quest> не может быть запущено с помощью команды."
permissionDisplay: "Права:"
@ -713,7 +707,7 @@ noCurrentQuest: "У игрока <player> нет активных квестов
playerNotFound: "Игрок не найден."
questsPlayerHasQuestAlready: "<player> уже выполняет квест <quest>!"
questsUnknownAdminCommand: "Неизвестная команда. Введите /questsadmin для помощи."
errorNPCID: 'Ошибка: Нет НИП с ID <number>'
errorNPCID: "Ошибка: Нет НИП с ID <number>"
questSaveError: "Произошла ошибка про сохранении."
questErrorReadingFile: "Ошибка в файле quests."
errorLoading: "Плагин в данный момент загружается. Пожалуйста, попробуйте позже!"
@ -781,7 +775,6 @@ redoable: "Повтор"
objectives: "Цели"
everything: "Все"
usage: "Использование"
redoableEvery: "Переделывать каждый <time>."
requirements: "Требования"
requirementsItemFail: "Невозможно собрать необходимый предмет. Это в вашей менее доминирующей руке?"
conditionFailQuit: "Условие не выполнено. Вы вышли из <quest>."

View File

@ -63,10 +63,6 @@ questEditorEnterQuestName: "Ange uppdragsnamn (<cancel>)"
questEditorEnterAskMessage: "Skriv in meddelandet som ska frågas (<cancel>)"
questEditorEnterFinishMessage: "Skriv in avslutande meddelande (<cancel>)"
questEditorEnterBlockStart: "Högerklicka på ett block för att markera startpunkt, <done>, <clear>, <cancel>"
questDungeonsCreate: "Spelare som lagts till i den här gruppen kan göra uppdrag ihop!"
questDungeonsDisband: "Quest gruppen upplöstes."
questDungeonsInvite: "<player> kan nu utföra uppdrag med dig!"
questDungeonsKicked: "<player> kan inte längre utföra uppdrag med dig."
questPartiesCreate: "Spelare som lagts till i den här gruppen kan göra uppdrag ihop!"
questPartiesDelete: "Uppdragets grupp har upplösts."
questWGSetRegion: "Ange Region"

View File

@ -70,12 +70,6 @@ questEditorEnterFinishMessage: "ป้อนข้อความที่ต้
questEditorEnterNPCStart: "ป้อน NPC UUID, <clear>, <cancel>"
questEditorClickNPCStart: "คลิกที่ NPC, <clear>, <cancel>"
questEditorEnterBlockStart: "คลิกขวาบนบล็อกเพื่อใช้เป็นจุดเริ่มต้น<done><clear><cancel>"
questDungeonsCreate: "ผู้เล่นที่ถูกเพิ่มเข้ามาในกลุ่มนี้สามารถทำเควสร่วมกันได้!"
questDungeonsDisband: "ปาร์ตี้เควสถูกยกเลิก"
questDungeonsInvite: "<player>สามารถทำเควสกับคุณได้แล้ว!"
questDungeonsJoin: "ตอนนี้คุณสามารถทำเควสกับหัวหน้า<player>ได้แล้ว"
questDungeonsKicked: "<player>ไม่สามารถทำเควสกับคุณได้อีกต่อไป"
questDungeonsLeave: "คุณไม่สามารถทำเควสกับหัวหน้า<player>ได้อีกต่อไป"
questPartiesCreate: "ผู้เล่นที่ถูกเพิ่มเข้ามาในปาร์ตี้นี้อาจทำเควสร่วมกัน!"
questPartiesDelete: "ปาร์ตี้เควสถูกยกเลิก"
questPartiesJoin: "ตอนนี้คุณสามารถทำเควสกับปาร์ตี้ได้แล้ว"
@ -252,7 +246,7 @@ stageEditorMessageCleared: "ล้างข้อความแล้ว"
stageEditorConfirmStageNote: "ขั้นตอนใด ๆ หลังจากที่จะถูกเลื่อนกลับไปหนึ่งจุด"
stageEditorDeleteSucces: "ลบเรียบร้อยแล้ว"
stageEditorEnchantments: "เวทมนตร์"
stageEditorNPCNote: 'หมายเหตุ: คุณสามารถระบุชื่อNPCด้วย<npc>'
stageEditorNPCNote: "หมายเหตุ: คุณสามารถระบุชื่อNPCด้วย<npc>"
stageEditorOptional: "ตัวเลือก"
stageEditorColors: "สีแกะ"
eventEditorCreate: "สร้างกิจกรรมใหม่"
@ -265,7 +259,7 @@ eventEditorExists: "มีกิจกรรมอยู่แล้ว!"
eventEditorDeleted: "ลบกิจกรรมแล้ว รีโหลดเควสและข้อมูลกิจกรรมเรียบร้อย"
eventEditorSaved: "บันทึกกิจกรรมที่สร้างขึ้นภารกิจและกิจกรรมใหม่แล้ว"
eventEditorEnterEventName: "ป้อนชื่อการดำเนินการ<cancel>"
eventEditorModifiedNote: 'คุณได้แก้ไขเหตุการณ์ที่เควสต่อไปนี้ใช้:'
eventEditorModifiedNote: "คุณได้แก้ไขเหตุการณ์ที่เควสต่อไปนี้ใช้:"
eventEditorForcedToQuit: "ถ้าคุณบันทึกกิจกรรมทุกคนที่กำลังดำเนินการใด ๆ ของเควสเหล่านี้จะถูกบังคับให้ออกจากคุกกี้"
eventEditorEventInUse: "เควสต่อไปนี้ใช้เหตุการณ์"
eventEditorMustModifyQuests: "คุณต้องแก้ไขเควสเหล่านี้ก่อน!"
@ -381,7 +375,7 @@ conditionEditorInUse: "เควสต่อไปนี้ใช้เงื่
conditionEditorEnterName: "ป้อนชื่อเงื่อนไข<cancel>"
conditionEditorSaved: "บันทึกเงื่อนไขแล้ว โหลดข้อมูลภารกิจและเงื่อนไขอีกครั้ง"
conditionEditorDeleted: "ลบเงื่อนไขแล้ว โหลดข้อมูลภารกิจและเงื่อนไขอีกครั้ง"
conditionEditorModifiedNote: 'คุณได้แก้ไขเงื่อนไข ว่าเควสต่อไปนี้ ใช้:'
conditionEditorModifiedNote: "คุณได้แก้ไขเงื่อนไข ว่าเควสต่อไปนี้ ใช้:"
conditionEditorForcedToQuit: "ถ้าคุณบันทึกกิจกรรมที่กำลังดำเนินการใด ๆ ของเควสเหล่านี้ ทุกๆคนจะถูกบังคับให้ออกจากคภารกิจ"
conditionEditorSetName: "ตั้งชื่อ"
conditionEditorEntity: "เอนทิตี้"
@ -567,7 +561,7 @@ dateCreateNoYearAmount: "ต้องตั้งปีก่อน!"
overrideCreateSet: "ตั้งค่ารายละเอียด override"
overrideCreateEnter: "ป้อนข้อความreplacement<clear><cancel>"
questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '**เควสเสร็จสมบูรณ์: <quest>**'
questCompleteTitle: "**เควสเสร็จสมบูรณ์: <quest>**"
questRewardsTitle: "รางวัล"
questFailed: "* เควสล้มเหลว *"
questMaxAllowed: "คุณอาจต้องอัพเควส<number>"
@ -664,7 +658,7 @@ completed: "เสร็จแล้ว"
redoCompleted: "(เสร็จแล้ว)"
consoleError: "การดำเนินการนี้สามารถดำเนินการได้ในเกมเท่านั้น"
noActiveQuest: "คุณไม่มีเควสที่ได้รับมอบหมายในขณะนี้"
speakTo: 'เริ่มต้น: พูดคุยกับ<npc>'
speakTo: "เริ่มต้น: พูดคุยกับ<npc>"
mustSpeakTo: "คุณต้องพูดคุยกับ<npc>เพื่อเริ่มเควสนี้"
noCommandStart: "เควส<quest>ไม่สามารถเริ่มผ่านcommandได้"
permissionDisplay: "สิทธิ์การใช้งาน:"
@ -713,7 +707,7 @@ noCurrentQuest: "<player>ไม่มีเควสที่ใช้งาน
playerNotFound: "ไม่พบผู้เล่น"
questsPlayerHasQuestAlready: "<player>อยู่ในภารกิจ<quest>แล้ว!"
questsUnknownAdminCommand: "คำสั่งที่ไม่รู้จัก พิมพ์ /questsadmin เพื่อขอความช่วยเหลือ"
errorNPCID: 'ข้อผิดพลาด: ไม่มีNPCที่มีID<number>'
errorNPCID: "ข้อผิดพลาด: ไม่มีNPCที่มีID<number>"
questSaveError: "เกิดข้อผิดพลาดขณะบันทึก"
questErrorReadingFile: "เกิดข้อผิดพลาดในการอ่าน<file>"
errorLoading: "กำลังโหลดปลั๊กอิน กรุณาลองใหม่อีกครั้งในภายหลัง!"
@ -781,7 +775,6 @@ redoable: "สามารถกลับคืนได้"
objectives: "เป้าหมาย"
everything: "ทุกอย่าง"
usage: "การใช้งาน"
redoableEvery: "ย้อนกลับได้ทุก<time>"
requirements: "ความต้องการ"
requirementsItemFail: "ไม่สามารถรวบรวมรายการที่ต้องการได้ อยู่ในมือคุณหรือไม่?"
conditionFailQuit: "เงื่อนไขล้มเหลว คุณได้ออกจาก<quest>"

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@ -70,12 +70,6 @@ questEditorEnterFinishMessage: "Bitiriş mesajını girin (<cancel>)"
questEditorEnterNPCStart: "NPC UUID'yi girin, <clear>, <cancel>"
questEditorClickNPCStart: "Bir NPC'ye tıklayın, <clear>, <cancel>"
questEditorEnterBlockStart: "Bir bloğu başlangıç noktası olarak seçmek için bloğun üzerine sağ tıklayın, <done>, <clear>, <cancel>"
questDungeonsCreate: "Bu gruba eklenen oyuncular beraber görev yapabilirler!"
questDungeonsDisband: "Görev grubu dağıtıldı."
questDungeonsInvite: "<player> artık seninle birlikte görev yapabilir!"
questDungeonsJoin: "Artık Lider <player> ile görev yapabilirsin."
questDungeonsKicked: "<player> artık senle birlikte görev yapamaz."
questDungeonsLeave: "Artık Lider <player> ile görev yapamazsın."
questPartiesCreate: "Bu partiye eklenen oyuncular beraber görev yapabilirler!"
questPartiesDelete: "Görev partisi dağıtıldı."
questPartiesJoin: "Artık parti ile görevler gerçekleştirebilirsiniz."
@ -252,7 +246,7 @@ stageEditorMessageCleared: "Mesaj temizlendi."
stageEditorConfirmStageNote: "Bundan sonraki tüm etaplar bir nokta geriye kaydırılır"
stageEditorDeleteSucces: "Etap başarıyla silindi."
stageEditorEnchantments: "Büyüler"
stageEditorNPCNote: 'Not: NPCnin adını şu şekilde belirtebilirsiniz <npc>'
stageEditorNPCNote: "Not: NPCnin adını şu şekilde belirtebilirsiniz <npc>"
stageEditorOptional: "İsteğe bağlı"
stageEditorColors: "Koyun Renkleri"
eventEditorCreate: "Yeni Olay Oluşturma"
@ -265,7 +259,7 @@ eventEditorExists: "Bu olay zaten var!"
eventEditorDeleted: "Olay silindi, Görevler ve Olaylar yeniden yüklendi."
eventEditorSaved: "Olay kaydedildi, Görevler ve Olaylar yeniden yüklendi."
eventEditorEnterEventName: "Bir Olay adı girin, <cancel>"
eventEditorModifiedNote: 'Aşağıdaki Görevlerin kullandığı bir Olayı değiştirdiniz:'
eventEditorModifiedNote: "Aşağıdaki Görevlerin kullandığı bir Olayı değiştirdiniz:"
eventEditorForcedToQuit: "Olayı kaydederseniz, bu Görevleri yapmakta olan herkes görevden zorla çıkarılacaktır."
eventEditorEventInUse: "Aşağıdaki Görevler Olayı kullanıyor"
eventEditorMustModifyQuests: "Öncelikle bu Görevleri düzenlemelisin!"
@ -381,7 +375,7 @@ conditionEditorInUse: "Aşağıdaki görevler koşulu kullanır"
conditionEditorEnterName: "Koşul adını girin, <cancel>"
conditionEditorSaved: "Koşul kaydedildi. Görev ve durum verileri yeniden yüklendi."
conditionEditorDeleted: "Koşul silindi. Görev ve durum verileri yeniden yüklendi."
conditionEditorModifiedNote: 'Aşağıdaki görevlerin kullandığı bir koşulu değiştirdiniz:'
conditionEditorModifiedNote: "Aşağıdaki görevlerin kullandığı bir koşulu değiştirdiniz:"
conditionEditorForcedToQuit: "Koşulu kaydederseniz, bu görevlerden herhangi birini aktif olarak yapan herhangi biri görevden çıkmak zorunda kalacaktır."
conditionEditorSetName: "Adı ayarla"
conditionEditorEntity: "Varlık"
@ -567,7 +561,7 @@ dateCreateNoYearAmount: "Önce bir yıl ayarlamalısın!"
overrideCreateSet: "Ayrıntı listesini geçersiz kılmayı ayarla"
overrideCreateEnter: "Yeni metni girin, <clear>, <cancel>"
questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '**GÖREV TAMAMLANDI: <quest>**'
questCompleteTitle: "**GÖREV TAMAMLANDI: <quest>**"
questRewardsTitle: "Ödüller"
questFailed: "*GÖREV BAŞARISIZ OLDU*"
questMaxAllowed: "En fazla <number> görev alabilirsin."
@ -664,7 +658,7 @@ completed: "Tamamlandı"
redoCompleted: "(Tamamlandı)"
consoleError: "Bu komut sadece oyun içinde kullanılabilir."
noActiveQuest: "Şu anda aktif bir göreviniz yok."
speakTo: 'Başlamak için: <npc> ile konuş'
speakTo: "Başlamak için: <npc> ile konuş"
mustSpeakTo: "Bu göreve başlamak için <npc> ile konuşmalısın."
noCommandStart: "<quest> komutla başlatılamaz."
permissionDisplay: "Yetki:"
@ -713,7 +707,7 @@ noCurrentQuest: "<player> kişisinin şu anda aktif bir görevi yok."
playerNotFound: "Oyuncu bulunamadı."
questsPlayerHasQuestAlready: "<player> kişisi çoktan <quest> görevinde!"
questsUnknownAdminCommand: "Bilinmeyen Görevleradmin komutu. Yardım için /görevleradmin yaz."
errorNPCID: 'Hata: <number> IDsine sahip bir NPC bulunamadı'
errorNPCID: "Hata: <number> IDsine sahip bir NPC bulunamadı"
questSaveError: "Kaydederken bir hata oluştu."
questErrorReadingFile: "Quests dosyası okunurken hata oluştu."
errorLoading: "Eklenti şu anda yükleniyor. Lütfen daha sonra tekrar deneyiniz!"
@ -781,7 +775,6 @@ redoable: "Tekrar Edilebilir"
objectives: "Hedefler"
everything: "Her şey"
usage: "Kullanımı"
redoableEvery: "Her <time>de/da bir tekrar edilebilir."
requirements: "Gereksinimler"
requirementsItemFail: "Det går inte att samla in obligatorisk artikel. Är det i din off-hand?"
conditionFailQuit: "Koşul başarısız oldu. <quest> görevinden çıktınız."

View File

@ -70,12 +70,6 @@ questEditorEnterFinishMessage: "Введіть кінцеве повідомле
questEditorEnterNPCStart: "Введіть NPC UUID, <clear>, <cancel>"
questEditorClickNPCStart: "Натисніть на NPC, <clear>, <cancel>"
questEditorEnterBlockStart: "ПКМ по блоку для використання його, як початкової точки, <done>, <clear>, <cancel>"
questDungeonsCreate: "Гравці, додані в цю групу, можуть виконувати квести разом!"
questDungeonsDisband: "Група для квесту була розформована."
questDungeonsInvite: "<player> тепер може виконувати квести з вами!"
questDungeonsJoin: "Тепер ви можете виконувати квести з лідером <player>."
questDungeonsKicked: "<player> більше не може виконувати квести з тобою."
questDungeonsLeave: "Ви більше не можете виконувати квести з лідером <player>."
questPartiesCreate: "Гравці, додані в цю групу, можуть виконувати квести разом!"
questPartiesDelete: "Група для квесту була розформована."
questPartiesJoin: "Ви можете тепер виконувати квести з групою."
@ -252,7 +246,7 @@ stageEditorMessageCleared: "Повідомлення очищено."
stageEditorConfirmStageNote: "Усі наступні етапи буде зміщено на одну позицію назад"
stageEditorDeleteSucces: "Етап успішно видалено."
stageEditorEnchantments: "Зачарування"
stageEditorNPCNote: 'Ви можете вказати ім''я NPC за допомогою <npc>'
stageEditorNPCNote: "Ви можете вказати ім'я NPC за допомогою <npc>"
stageEditorOptional: "Опціональний"
stageEditorColors: "Кольори овець"
eventEditorCreate: "Створити нову дію"
@ -265,7 +259,7 @@ eventEditorExists: "Дія вже існує!"
eventEditorDeleted: "Дія видалена. Квест та дані дій перезавантажені."
eventEditorSaved: "Дія збережена. Квест та дані дій перезавантажені."
eventEditorEnterEventName: "Введіть назву дії, <cancel>"
eventEditorModifiedNote: 'Ви змінили дію, яку використовують наступні завдання:'
eventEditorModifiedNote: "Ви змінили дію, яку використовують наступні завдання:"
eventEditorForcedToQuit: "Якщо ви збережете дію, будь-яка людина, що активно виконує всі ці завдання, буде змушена вийти з них."
eventEditorEventInUse: "Наступні квести використовують дію"
eventEditorMustModifyQuests: "Ви повинні спочатку змінити ці квести!"
@ -381,7 +375,7 @@ conditionEditorInUse: "Наступні квести використовуют
conditionEditorEnterName: "Введіть назву умови, <cancel>"
conditionEditorSaved: "Умова збережена. Дані квесту та умови перезавантажені."
conditionEditorDeleted: "Умова видалена. Дані квесту та умови перезавантажені."
conditionEditorModifiedNote: 'Ви змінили умову, яку використовують наступні завдання:'
conditionEditorModifiedNote: "Ви змінили умову, яку використовують наступні завдання:"
conditionEditorForcedToQuit: "Якщо ви збережете умову, будь-хто, хто виконує будь-які з цих квестів, будуть змушені вийти з них."
conditionEditorSetName: "Встановити ім'я"
conditionEditorEntity: "Сутність"
@ -567,7 +561,7 @@ dateCreateNoYearAmount: "Спочатку ви повинні встановит
overrideCreateSet: "Встановити перевизначення списку деталей"
overrideCreateEnter: "Введіть текст для заміни, <clear>, <cancel>"
questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '**КВЕСТ ЗАВЕРШЕНО: <quest>**'
questCompleteTitle: "**КВЕСТ ЗАВЕРШЕНО: <quest>**"
questRewardsTitle: "Винагороди"
questFailed: "**КВЕСТ ПРОВАЛЕНО: <quest>**"
questMaxAllowed: "Ви можете мати тільки <number> квестів."
@ -664,7 +658,7 @@ completed: "Виконано"
redoCompleted: "(Виконано)"
consoleError: "Ця операція може бути виконана лише в грі."
noActiveQuest: "У вас немає активних квестів."
speakTo: 'Почати: поговорити з <npc>'
speakTo: "Почати: поговорити з <npc>"
mustSpeakTo: "Щоб почати це завдання, вам треба поговорити з <npc>."
noCommandStart: "<quest> може не запускатись командою."
permissionDisplay: "Дозвіл:"
@ -713,7 +707,7 @@ noCurrentQuest: "<player> немає активних квестів."
playerNotFound: "Гравця не знайдено."
questsPlayerHasQuestAlready: "<player> вже у квесті <quest>!"
questsUnknownAdminCommand: "Невідома команда. Введіть /questsadmin для допомоги."
errorNPCID: 'Помилка: Не знайдено NPC з ID <number>'
errorNPCID: "Помилка: Не знайдено NPC з ID <number>"
questSaveError: "Сталася помилка під час збереження."
questErrorReadingFile: "Помилка читання <file>."
errorLoading: "Плагін завантажується. Будь ласка, спробуйте ще раз пізніше!"
@ -781,7 +775,6 @@ redoable: "Повторно"
objectives: "Завдання"
everything: "Все"
usage: "Використання"
redoableEvery: "Повторно кожні <time>."
requirements: "Вимоги"
requirementsItemFail: "Не вдалося зібрати необхідний предмет. Воно не в руці?"
conditionFailQuit: "Не вдалося виконати умову. Ви вийшли з <quest>."

View File

@ -70,12 +70,6 @@ questEditorEnterFinishMessage: "Nhập thông báo hoàn thành (<cancel>)"
questEditorEnterNPCStart: "Nhập UUID NPC, <clear>, <cancel>"
questEditorClickNPCStart: "Nhấp vào NPC, <clear>, <cancel>"
questEditorEnterBlockStart: "Nhấp chuột phải vào một khối để sử dụng làm điểm bắt đầu, <done>, <clear>, <cancel>"
questDungeonsCreate: "Người chơi được thêm vào group này có thể làm nhiệm vụ cùng nhau!"
questDungeonsDisband: "Nhóm nhiệm vụ này đã bị hủy."
questDungeonsInvite: "<player> đã có thể giúp bạn làm nhiệm vụ!"
questDungeonsJoin: "Bây giờ bạn có thể thực hiện các nhiệm vụ với Nhà lãnh đạo <player>."
questDungeonsKicked: "<player> đã hủy làm nhiệm vụ cùng bạn."
questDungeonsLeave: "Bạn không còn có thể thực hiện các nhiệm vụ với Nhà lãnh đạo <player>."
questPartiesCreate: "Pemain yang ditambahkan ke pesta ini dapat melakukan pencarian bersama!"
questPartiesDelete: "Pesta pencarian dibubarkan."
questPartiesJoin: "Bây giờ bạn có thể thực hiện các nhiệm vụ với nhóm."
@ -252,7 +246,7 @@ stageEditorMessageCleared: "Đã xóa tin nhắn."
stageEditorConfirmStageNote: "Bất kỳ giai đoạn sau nó sẽ được đẩy lên"
stageEditorDeleteSucces: "Xóa giai đoạn thành công."
stageEditorEnchantments: "Các loại phù phép"
stageEditorNPCNote: 'Lưu ý: Bạn có thể chỉ định tên của NPC với <npc>'
stageEditorNPCNote: "Lưu ý: Bạn có thể chỉ định tên của NPC với <npc>"
stageEditorOptional: "Tuỳ ý"
stageEditorColors: "Màu con cừu"
eventEditorCreate: "Tạo Hành động mới"
@ -265,7 +259,7 @@ eventEditorExists: "Hành động đã tồn tại!"
eventEditorDeleted: "Sự kiện đã bị xóa, Nhiệm vụ và các Hành động đã được tải lại."
eventEditorSaved: "Sự kiện đã được lưu, Nhiệm vụ và các Hành động đã được tải lại."
eventEditorEnterEventName: "Nhập tên Hành động, <cancel>"
eventEditorModifiedNote: 'Bạn đã thay đổi một Hành động mà các nhiệm vụ sau sử dụng:'
eventEditorModifiedNote: "Bạn đã thay đổi một Hành động mà các nhiệm vụ sau sử dụng:"
eventEditorForcedToQuit: "Nếu bạn lưu Hành động này, bất cứ ai đang tích cực làm bất kỳ trong số Nhiệm vụ này sẽ buộc phải bỏ chúng."
eventEditorEventInUse: "Các Nhiệm vụ sau đây sử dụng Hành động này"
eventEditorMustModifyQuests: "Đầu tiên bạn phải sửa đổi các nhiệm vụ!"
@ -381,7 +375,7 @@ conditionEditorInUse: "Các nhiệm vụ sau sử dụng điều kiện"
conditionEditorEnterName: "Nhập tên điều kiện, <cancel>"
conditionEditorSaved: "Tình trạng đã được lưu. Đã tải lại dữ liệu nhiệm vụ và điều kiện."
conditionEditorDeleted: "Điều kiện đã bị xóa. Đã tải lại dữ liệu nhiệm vụ và điều kiện."
conditionEditorModifiedNote: 'Bạn đã sửa đổi một điều kiện mà các nhiệm vụ sau sử dụng:'
conditionEditorModifiedNote: "Bạn đã sửa đổi một điều kiện mà các nhiệm vụ sau sử dụng:"
conditionEditorForcedToQuit: "Nếu bạn lưu điều kiện, bất kỳ ai đang tích cực thực hiện bất kỳ nhiệm vụ nào trong số này sẽ bị buộc bỏ chúng."
conditionEditorSetName: "Đặt tên"
conditionEditorEntity: "Thực thể"
@ -567,7 +561,7 @@ dateCreateNoYearAmount: "Bạn phải đặt một năm trước!"
overrideCreateSet: "Đặt ghi đè danh sách chi tiết"
overrideCreateEnter: "Nhập văn bản thay thế, <clear>, <cancel>"
questObjectivesTitle: "--(<quest>)--"
questCompleteTitle: '**Nhiệm Vụ Hoàn Thành: <quest>**'
questCompleteTitle: "**Nhiệm Vụ Hoàn Thành: <quest>**"
questRewardsTitle: "Phần thưởng"
questFailed: "*NHIỆM VỤ THẤT BẠI*"
questMaxAllowed: "Bạn chỉ có thể nhận tối đa <number> nhiệm vụ."
@ -664,7 +658,7 @@ completed: "Đã hoàn thành"
redoCompleted: "(Đã hoàn thành)"
consoleError: "Lệnh này chỉ có thể thực hiện khi bạn đang trong game [ nhiệm vụ]."
noActiveQuest: "Bạn chưa nhận nhiệm vụ nào hết."
speakTo: 'Bắt đầu: Nói chuyện với <npc>'
speakTo: "Bắt đầu: Nói chuyện với <npc>"
mustSpeakTo: "Bạn phải nói chuyện với <npc> để bắt đầu Nhiệm vụ này."
noCommandStart: "<quest> có thể không bắt đầu bằng lệnh được."
permissionDisplay: "Quyền:"
@ -713,7 +707,7 @@ noCurrentQuest: "<player> hiện nay không làm bất cứ Nhiệm vụ nào."
playerNotFound: "Không tìm thấy người chơi."
questsPlayerHasQuestAlready: "<player> đang làm Nhiệm vụ <quest>!"
questsUnknownAdminCommand: "Lệnh Questsadmin không xác định. Sử dụng /questsadmin để được trợ giúp."
errorNPCID: 'Lỗi: Ở đó không có NPC với ID <number>'
errorNPCID: "Lỗi: Ở đó không có NPC với ID <number>"
questSaveError: "Có lỗi xảy ra trong khi đang lưu."
questErrorReadingFile: "Lỗi khi đang đọc file Nhiệm vụ."
errorLoading: "Plugin hiện đang tải. Vui lòng thử lại sau!"
@ -781,7 +775,6 @@ redoable: "Có thể làm lại"
objectives: "Mục tiêu"
everything: "Mọi điều"
usage: "Sử dụng"
redoableEvery: "Làm lại mỗi <time>."
requirements: "Các yêu cầu"
requirementsItemFail: "Không thể thu thập các mục yêu cầu. Có phải trong tay ít chiếm ưu thế của bạn?"
conditionFailQuit: "Điều kiện không thành công. Bạn đã thoát khỏi <quest>."

View File

@ -70,12 +70,6 @@ questEditorEnterFinishMessage: "输入结束信息,<cancel>"
questEditorEnterNPCStart: "输入 NPC UUID, <clear>, <cancel>"
questEditorClickNPCStart: "点击一个NPC<clear><cancel>"
questEditorEnterBlockStart: "右击一个方块作为起点,<done><clear><cancel>"
questDungeonsCreate: "添加到这个队伍内的玩家可以组队进行任务!"
questDungeonsDisband: "任务队伍已解散。"
questDungeonsInvite: "<player> 现在可以与您一起执行任务了!"
questDungeonsJoin: "你现在可以和队长 <player> 一起执行任务了。"
questDungeonsKicked: "<player> 不能再与您一同执行任务了。"
questDungeonsLeave: "你现在不能和队长 <player> 一起执行任务了。"
questPartiesCreate: "添加到这个队伍内的玩家可以组队进行任务!"
questPartiesDelete: "任务队伍已解散。"
questPartiesJoin: "现在您可以与聚会执行任务。"
@ -252,7 +246,7 @@ stageEditorMessageCleared: "消息已清除。"
stageEditorConfirmStageNote: "任何之后的任务阶段都会被切回一个地点"
stageEditorDeleteSucces: "成功删除任务阶段。"
stageEditorEnchantments: "附魔"
stageEditorNPCNote: '提醒:你可以用<npc>来指定NPC名称'
stageEditorNPCNote: "提醒:你可以用<npc>来指定NPC名称"
stageEditorOptional: "选项"
stageEditorColors: "羊的颜色"
eventEditorCreate: "创建新事件"
@ -265,7 +259,7 @@ eventEditorExists: "事件已存在!"
eventEditorDeleted: "事件已删除,任务和事件已经重载。"
eventEditorSaved: "事件已保存, 任务和事件已经重载。"
eventEditorEnterEventName: "输入动作名称, <cancel>"
eventEditorModifiedNote: '您已修改了一个操作,以下任务使用:'
eventEditorModifiedNote: "您已修改了一个操作,以下任务使用:"
eventEditorForcedToQuit: "如果你保存操作,任何正在进行任意这些任务的人将被迫退出。"
eventEditorEventInUse: "以下任务使用行动"
eventEditorMustModifyQuests: "您必须先修改这些任务!"
@ -381,7 +375,7 @@ conditionEditorInUse: "以下任务使用条件"
conditionEditorEnterName: "请输入条件名,<cancel>"
conditionEditorSaved: "已保存条件。已重载任务和条件数据。"
conditionEditorDeleted: "条件已删除。已重载任务和条件数据。"
conditionEditorModifiedNote: '您已修改以下任务的一个条件:'
conditionEditorModifiedNote: "您已修改以下任务的一个条件:"
conditionEditorForcedToQuit: "如果您保存该条件,任何正在进行这些任务的人都将被强制放弃任务。"
conditionEditorSetName: "设置名称"
conditionEditorEntity: "实体"
@ -567,7 +561,7 @@ dateCreateNoYearAmount: "您必须先设置一年!"
overrideCreateSet: "设置详细信息列表覆盖"
overrideCreateEnter: "输入替换文本,<clear><cancel>"
questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '**任务完成: <quest>**'
questCompleteTitle: "**任务完成: <quest>**"
questRewardsTitle: "奖励"
questFailed: "*任务失败*"
questMaxAllowed: "您可能只有 <number> 任务。"
@ -664,7 +658,7 @@ completed: "已完成"
redoCompleted: "(已完成)"
consoleError: "此命令只能在游戏中执行。"
noActiveQuest: "你目前没有任何可用任务。"
speakTo: '开始: 与<npc>对话'
speakTo: "开始: 与<npc>对话"
mustSpeakTo: "你必须与<npc>谈话才能开始这个任务。"
noCommandStart: "<quest>可能不能用命令开始。"
permissionDisplay: "权限:"
@ -713,7 +707,7 @@ noCurrentQuest: "玩家 <player> 当前没有任何活动任务。"
playerNotFound: "未找到玩家。"
questsPlayerHasQuestAlready: "玩家 <player> 正在进行任务 <quest>"
questsUnknownAdminCommand: "未知的任务管理命令,输入 /questsadmin 查看帮助。"
errorNPCID: '错误: 没有ID为 <number> 的NPC'
errorNPCID: "错误: 没有ID为 <number> 的NPC"
questSaveError: "保存时发生错误。"
questErrorReadingFile: "读取任务文件时出错。"
errorLoading: "当前正在加载插件。请稍后再试!"
@ -781,7 +775,6 @@ redoable: "可重复"
objectives: "目标"
everything: "一切"
usage: "用法"
redoableEvery: "任务重复间隔 <time>。"
requirements: "需求"
requirementsItemFail: "无法收集必需的物品。是不是在您不那么占优势的手中?"
conditionFailQuit: "条件失败。您已放弃 <quest>。"

View File

@ -70,12 +70,6 @@ questEditorEnterFinishMessage: "編輯完成任務對話內容,<cancel>"
questEditorEnterNPCStart: "輸入 NPC UUID、<clear>、<cancel>"
questEditorClickNPCStart: "點擊一個NPC<clear><cancel>"
questEditorEnterBlockStart: "右擊方塊設定為啟動點,<done><clear><cancel>"
questDungeonsCreate: "加入隊伍的玩家們可以一同解任務!"
questDungeonsDisband: "任務隊伍已解散"
questDungeonsInvite: "<player> 現在可以一同解任務!"
questDungeonsJoin: "你現在可以與隊長 <player> 一同進行任務。"
questDungeonsKicked: "<player> 現在開始無法與你一同進行任務。"
questDungeonsLeave: "你現在無法再與隊長 <player> 一同進行任務。"
questPartiesCreate: "加入隊伍的玩家們可以一同進行任務!"
questPartiesDelete: "任務隊伍已解散。"
questPartiesJoin: "你現在可以與隊伍一同進行任務。"
@ -252,7 +246,7 @@ stageEditorMessageCleared: "已清除訊息。"
stageEditorConfirmStageNote: "任何在本階段以後的所有階段都將被移前一位"
stageEditorDeleteSucces: "任務階段刪除成功。"
stageEditorEnchantments: "附魔"
stageEditorNPCNote: '提示: 你可以使用 <npc> 來指定 NPC 名稱'
stageEditorNPCNote: "提示: 你可以使用 <npc> 來指定 NPC 名稱"
stageEditorOptional: "可選項"
stageEditorColors: "羊的顏色"
eventEditorCreate: "創建新的事件"
@ -265,7 +259,7 @@ eventEditorExists: "事件已存在!"
eventEditorDeleted: "事件已刪除!任務及事件已重新載入。"
eventEditorSaved: "事件已保存!任務及事件已重新載入。"
eventEditorEnterEventName: "輸入事件名稱,<cancel>"
eventEditorModifiedNote: '你已修改了一個事件,而且正被以下任務使用:'
eventEditorModifiedNote: "你已修改了一個事件,而且正被以下任務使用:"
eventEditorForcedToQuit: "如果你保存事件,任何正進行這些任務的人將被迫放棄任務。"
eventEditorEventInUse: "以下任務使用了這個事件"
eventEditorMustModifyQuests: "您必須先修改這些任務!"
@ -381,7 +375,7 @@ conditionEditorInUse: "以下任務使用了這個條件"
conditionEditorEnterName: "輸入條件名稱,<cancel>"
conditionEditorSaved: "條件已保存!已重新載入任務及條件。"
conditionEditorDeleted: "條件已刪除!已重新載入任務及條件。"
conditionEditorModifiedNote: '你已修改了一個條件,而且正被以下任務使用:'
conditionEditorModifiedNote: "你已修改了一個條件,而且正被以下任務使用:"
conditionEditorForcedToQuit: "如果你保存條件,任何正進行這些任務的人將被迫放棄任務。"
conditionEditorSetName: "設定名稱"
conditionEditorEntity: "實體"
@ -567,7 +561,7 @@ dateCreateNoYearAmount: "你必須先設定年份 "
overrideCreateSet: "設置詳細信息列表覆蓋"
overrideCreateEnter: "輸入替換文本,<clear><cancel>"
questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '**任務完成︰ <quest>**'
questCompleteTitle: "**任務完成︰ <quest>**"
questRewardsTitle: "獎勵"
questFailed: "*任務失敗*"
questMaxAllowed: "你最多只能擁有<number>個任務。"
@ -664,7 +658,7 @@ completed: "已完成"
redoCompleted: "(已完成)"
consoleError: "這個指令只能在遊戲中執行。"
noActiveQuest: "你目前沒有任何進行中的任務。"
speakTo: '開始︰與 <npc> 對話'
speakTo: "開始︰與 <npc> 對話"
mustSpeakTo: "你必須與 <npc> 對話才能開始這個任務。"
noCommandStart: "<quest> 不能透過指令開始。"
permissionDisplay: "權限 "
@ -713,7 +707,7 @@ noCurrentQuest: "<player> 目前沒有任何進行中的任務。"
playerNotFound: "找不到玩家。"
questsPlayerHasQuestAlready: "<player> 已經在任務 <quest>。"
questsUnknownAdminCommand: "未知的任務管理指令。輸入 /questsadmin 以取得幫助。"
errorNPCID: '錯誤 沒有 ID 為 <number> 的 NPC'
errorNPCID: "錯誤 沒有 ID 為 <number> 的 NPC"
questSaveError: "保存時發生錯誤。"
questErrorReadingFile: "讀取任務檔案時發生錯誤。"
errorLoading: "插件正在載入中,請稍候再試!"
@ -781,7 +775,6 @@ redoable: "可重做"
objectives: "目標"
everything: "所有"
usage: "用法"
redoableEvery: "每 <time> 後可重做。"
requirements: "需求"
requirementsItemFail: "無法收集所需的物品。物品是否在你的非慣用手?"
conditionFailQuit: "未能達成條件,因此你已退出任務 <quest>。"