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New translations strings.yml (Chinese Traditional)
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@ -138,7 +138,7 @@ stageEditorShearSheep: "剪羊毛"
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stageEditorEvents: "任務活動"
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stageEditorStageEvents: "任務活動階段"
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stageEditorStartEvent: "啟動任務活動"
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stageEditorStartEventCleared: "Start Event cleared."
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stageEditorStartEventCleared: "已清除活動任務."
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stageEditorFinishEvent: "Finish Event"
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stageEditorFinishEventCleared: "Finish Event cleared."
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stageEditorChatEvents: "Chat Events"
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@ -193,10 +193,10 @@ stageEditorCustomAlreadyAdded: "自訂目標已添加!"
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stageEditorCustomCleared: "已清除自訂目標."
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stageEditorCustomDataPrompt: "輸入 <data> 的價值:"
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stageEditorEnterBlockNames: "輸入方塊名稱 (或 ID), <space>, <cancel>"
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stageEditorBreakBlocksPrompt: "輸入方塊數額 (0-9), <space>, <cancel>"
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stageEditorDamageBlocksPrompt: "輸入擊殺數額 (0-9), <space>, <cancel>"
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stageEditorPlaceBlocksPrompt: "輸入放置數額 (0-9), <space>, <cancel>"
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stageEditorUseBlocksPrompt: "輸入使用數額 (0-9), <space>, <cancel>"
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stageEditorBreakBlocksPrompt: "輸入使用次數 (0-9), <space>, <cancel>"
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stageEditorDamageBlocksPrompt: "輸入擊殺次數 (0-9), <space>, <cancel>"
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stageEditorPlaceBlocksPrompt: "輸入放置次數 (0-9), <space>, <cancel>"
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stageEditorUseBlocksPrompt: "輸入使用次數 (0-9), <space>, <cancel>"
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stageEditorCutBlocksPrompt: "Enter cut amounts (numbers), <space>, <cancel>"
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stageEditorEnterBlockDurability: "Enter block durability (numbers), <space>, <cancel>"
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stageEditorCatchFishPrompt: "Enter number of fish to catch, or 0 to clear the fish catch objective, or -1 to cancel"
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