SubServers – The Minecraft Server Management Platform
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Choose fallback based on confidence score
The fallback server chosen when a server goes down is now chosen based on SubServers' confidence that the server can recieve the player in question.

If there is a tie, the first server to achieve a high score is chosen. Servers meeting these requirements will get the highest score currently possible:
-> Fallback servers should not be white-listed (`Restricted: false`)
-> Fallback servers should be visible (`Hidden: false`)
-> Fallback subservers should be running
-> SubServers trusts that fallback servers connected to SubData are online
2018-10-14 03:26:23 -04:00
.github Add some escapes for use in SubServers.Host commands 2018-06-25 20:51:14 -04:00
Artifacts Seperate SubServers.Host from the GalaxiEngine (Step 2) 2018-09-08 18:06:21 -04:00
SubServers.Bungee Choose fallback based on confidence score 2018-10-14 03:26:23 -04:00
SubServers.Client Make the port argument optional 2018-10-08 17:07:44 -04:00
SubServers.Console Update vanilla patch locations 2018-07-26 21:29:26 -04:00
SubServers.Host Make the port argument optional 2018-10-08 17:07:44 -04:00
SubServers.Sync Choose fallback based on confidence score 2018-10-14 03:26:23 -04:00
.gitattributes SubServers, Host, & Client Beta v2.12b;1/2.12c;1/2.12b;1 2017-07-18 19:28:59 -04:00
.gitignore Seperate SubServers.Host from the GalaxiEngine (Step 2) 2018-09-08 18:06:21 -04:00
CNAME Fix links 2017-01-06 16:11:52 -05:00
LICENSE Generate difference list 2017-08-24 10:28:00 -04:00
README.md Restructure the Download packet group 2018-08-09 14:54:56 -04:00
_config.yml Set theme jekyll-theme-cayman 2017-01-03 12:53:20 -05:00
pom.xml Seperate Sponge from Forge 2018-07-26 13:34:31 -04:00