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The fallback server chosen when a server goes down is now chosen based on SubServers' confidence that the server can recieve the player in question. If there is a tie, the first server to achieve a high score is chosen. Servers meeting these requirements will get the highest score currently possible: -> Fallback servers should not be white-listed (`Restricted: false`) -> Fallback servers should be visible (`Hidden: false`) -> Fallback subservers should be running -> SubServers trusts that fallback servers connected to SubData are online |
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.. | ||
Compatibility | ||
Config | ||
Exception | ||
Files | ||
Version | ||
Callback.java | ||
Container.java | ||
ExtraDataHandler.java | ||
Metrics.java | ||
NamedContainer.java | ||
SubEvent.java | ||
UniversalFile.java | ||
Util.java |