SubServers-2/SubServers.Bungee/src/net/ME1312/SubServers/Bungee/Library/Files/Templates/Forge/config/sponge/global.conf

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# 1.0
#
# # If you need help with the configuration or have any questions related to Sponge,
# # join us at the IRC or drop by our forums and leave a post.
#
# # IRC: #sponge @ irc.esper.net ( http://webchat.esper.net/?channel=sponge )
# # Forums: https://forums.spongepowered.org/
#
sponge {
block-tracking {
# If enabled, adds player tracking support for block positions. Note: This should only be disabled if you do not care who caused a block to change.
enabled=true
}
bungeecord {
# If enabled, allows BungeeCord to forward IP address, UUID, and Game Profile to this server
ip-forwarding=true
}
commands {}
debug {
# Dump chunks in the event of a deadlock
dump-chunks-on-deadlock=false
# Dump the heap in the event of a deadlock
dump-heap-on-deadlock=false
# Dump the server thread on deadlock warning
dump-threads-on-warn=false
# Enable Java's thread contention monitoring for thread dumps
thread-contention-monitoring=false
}
entity {
# Number of colliding entities in one spot before logging a warning. Set to 0 to disable
collision-warn-size=200
# Number of entities in one dimension before logging a warning. Set to 0 to disable
count-warn-size=0
# Number of ticks before a painting is respawned on clients when their art is changed
entity-painting-respawn-delay=2
# Number of ticks before the fake player entry of a human is removed from the tab list (range of 0 to 100 ticks).
human-player-list-remove-delay=10
# Controls the time in ticks for when an item despawns.
item-despawn-rate=6000
# Max size of an entity's bounding box before removing it. Set to 0 to disable
max-bounding-box-size=1000
# Square of the max speed of an entity before removing it. Set to 0 to disable
max-speed=100
}
entity-activation-range {
ambient-activation-range=32
aquatic-activation-range=32
creature-activation-range=32
minecraft {
creature {
entityhorse=true
pig=true
sheep=true
}
enabled=true
misc {
item=true
minecartchest=true
}
monster {
guardian=true
}
}
misc-activation-range=16
monster-activation-range=32
}
general {
# Forces Chunk Loading on provide requests (speedup for mods that don't check if a chunk is loaded)
chunk-load-override=false
# Disable warning messages to server admins
disable-warnings=false
}
logging {
# Log when blocks are broken
block-break=false
# Log when blocks are modified
block-modify=false
# Log when blocks are placed
block-place=false
# Log when blocks are populated in a chunk
block-populate=false
# Log when blocks are placed by players and tracked
block-tracking=false
# Log when chunks are loaded
chunk-load=false
# Log when chunks are unloaded
chunk-unload=false
# Whether to log entity collision/count checks
entity-collision-checks=false
# Log when living entities are destroyed
entity-death=false
# Log when living entities are despawned
entity-despawn=false
# Log when living entities are spawned
entity-spawn=false
# Whether to log entity removals due to speed
entity-speed-removal=false
# Add stack traces to dev logging
log-stacktraces=false
}
modules {
bungeecord=true
entity-activation-range=true
timings=true
}
# Configuration options related to the Sql service, including connection aliases etc
sql {}
timings {
enabled=true
hidden-config-entries=[
"sponge.sql"
]
history-interval=300
history-length=3600
server-name-privacy=false
verbose=false
}
world {
# Lava behaves like vanilla water when source block is removed
flowing-lava-decay=false
# Vanilla water source behavior - is infinite
infinite-water-source=false
}
}