Redid the sound to have better performance.

This commit is contained in:
Brianna O'Keefe 2024-03-12 19:35:11 -05:00
parent 91e99c5ba6
commit 7d85c153a4

View File

@ -31,13 +31,13 @@ import java.util.UUID;
*/
public class RepairHandler {
private final UltimateRepairing instance;
private final UltimateRepairing plugin;
private final GuiManager guiManager;
private final Map<UUID, PlayerAnvilData> playerAnvilData = new HashMap<>();
public RepairHandler(UltimateRepairing instance, GuiManager guiManager) {
this.instance = instance;
public RepairHandler(UltimateRepairing plugin, GuiManager guiManager) {
this.plugin = plugin;
this.guiManager = guiManager;
}
@ -60,16 +60,16 @@ public class RepairHandler {
Item item = player.getWorld().dropItem(anvil.add(0.5, 2, 0.5), itemStack);
// Support for EpicHoppers suction.
item.setMetadata("grabbed", new FixedMetadataValue(instance, "true"));
item.setMetadata("grabbed", new FixedMetadataValue(plugin, "true"));
item.setMetadata("betterdrops_ignore", new FixedMetadataValue(instance, true));
item.setMetadata("betterdrops_ignore", new FixedMetadataValue(plugin, true));
Vector vec = player.getEyeLocation().getDirection();
vec.setX(0);
vec.setY(0);
vec.setZ(0);
item.setVelocity(vec);
item.setPickupDelay(3600);
item.setMetadata("UltimateRepairing", new FixedMetadataValue(instance, ""));
item.setMetadata("UltimateRepairing", new FixedMetadataValue(plugin, ""));
playerData.setItem(item);
playerData.setToBeRepaired(itemStack);
@ -77,20 +77,20 @@ public class RepairHandler {
yesNo(player, type, itemStack);
Bukkit.getScheduler().scheduleSyncDelayedTask(instance, () -> {
Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, () -> {
if (item.isValid() && !playerData.isBeingRepaired()) {
instance.getLocale().getMessage("event.repair.timeout").sendPrefixedMessage(player);
plugin.getLocale().getMessage("event.repair.timeout").sendPrefixedMessage(player);
removeItem(playerData, player);
player.closeInventory();
}
}, instance.getConfig().getLong("Main.Time Before Repair Auto Canceled"));
}, plugin.getConfig().getLong("Main.Time Before Repair Auto Canceled"));
}
public void initRepair(Player player, Location anvil) {
if (anvil.add(0, 1, 0).getBlock().getType() != Material.AIR) {
instance.getLocale().getMessage("event.repair.needspace").sendPrefixedMessage(player);
plugin.getLocale().getMessage("event.repair.needspace").sendPrefixedMessage(player);
return;
}
@ -117,7 +117,7 @@ public class RepairHandler {
PlayerAnvilData playerData = playerAnvilData.computeIfAbsent(player.getUniqueId(), uuid -> new PlayerAnvilData());
if (!answer) {
removeItem(playerData, player);
instance.getLocale().getMessage("event.repair.cancelled").sendPrefixedMessage(player);
plugin.getLocale().getMessage("event.repair.cancelled").sendPrefixedMessage(player);
return;
}
RepairType type = playerData.getType();
@ -168,43 +168,65 @@ public class RepairHandler {
Location location = playerData.getLocations();
player.getWorld().playEffect(location, effect, blockTypeFinal);
Bukkit.getScheduler().runTaskAsynchronously(plugin, () -> {
try {
Runnable runnable = () -> player.getWorld().playEffect(location, effect, blockTypeFinal);
Bukkit.getScheduler().scheduleSyncDelayedTask(instance, runnable, 5L);
Bukkit.getScheduler().scheduleSyncDelayedTask(instance, () -> {
// Delay for 5 ticks (0.25 seconds)
Thread.sleep(250);
Bukkit.getScheduler().runTask(plugin, runnable);
// Delay for 10 ticks (0.5 seconds)
Thread.sleep(500);
Bukkit.getScheduler().runTask(plugin, () -> {
player.getWorld().playEffect(location, effect, blockTypeFinal);
player.getWorld().playEffect(location, effect, Material.STONE);
XSound.BLOCK_ANVIL_LAND.play(player);
}, 10L);
Bukkit.getScheduler().scheduleSyncDelayedTask(instance, runnable, 15L);
Bukkit.getScheduler().scheduleSyncDelayedTask(instance, runnable, 20L);
Bukkit.getScheduler().scheduleSyncDelayedTask(instance, () -> {
});
// Delay for 15 ticks (0.75 seconds)
Thread.sleep(500);
Bukkit.getScheduler().runTask(plugin, runnable);
// Delay for 20 ticks (1 second)
Thread.sleep(250);
Bukkit.getScheduler().runTask(plugin, runnable);
// Delay for 20 ticks (1 second)
Thread.sleep(250);
Bukkit.getScheduler().runTask(plugin, runnable);
// Delay for 25 ticks (1.25 seconds)
Thread.sleep(500);
Bukkit.getScheduler().runTask(plugin, () -> {
XSound.BLOCK_ANVIL_LAND.play(player);
player.getWorld().playEffect(location, effect, blockTypeFinal);
player.getWorld().playEffect(location, effect, Material.ANVIL);
instance.getLocale().getMessage("event.repair.success").sendPrefixedMessage(player);
plugin.getLocale().getMessage("event.repair.success").sendPrefixedMessage(player);
playerData.getToBeRepaired().setDurability((short) 0);
removeItem(playerData, player);
if (player.getGameMode() != GameMode.CREATIVE &&
type == RepairType.EXPERIENCE) {
if (player.getGameMode() != GameMode.CREATIVE && type == RepairType.EXPERIENCE) {
player.setLevel(player.getLevel() - playerData.getPrice());
}
player.closeInventory();
}, 25L);
});
} catch (InterruptedException e) {
e.printStackTrace();
}
});
return;
}
if (type == RepairType.ECONOMY) {
instance.getLocale().getMessage("event.repair.notenough")
.processPlaceholder("type", instance.getLocale().getMessage("interface.repair.eco").getMessage())
plugin.getLocale().getMessage("event.repair.notenough")
.processPlaceholder("type", plugin.getLocale().getMessage("interface.repair.eco").getMessage())
.sendPrefixedMessage(player);
} else if (type == RepairType.EXPERIENCE)
instance.getLocale().getMessage("event.repair.notenough")
.processPlaceholder("type", instance.getLocale().getMessage("interface.repair.xp").getMessage())
plugin.getLocale().getMessage("event.repair.notenough")
.processPlaceholder("type", plugin.getLocale().getMessage("interface.repair.xp").getMessage())
.sendPrefixedMessage(player);
else
instance.getLocale().getMessage("event.repair.notenough")
plugin.getLocale().getMessage("event.repair.notenough")
.processPlaceholder("type", name).sendPrefixedMessage(player);
// we've failed to repair, so return the item