UltimateStacker/src/main/java/com/songoda/ultimatestacker/lootables/LootManager.java

872 lines
39 KiB
Java
Raw Normal View History

2019-07-08 18:39:57 +02:00
package com.songoda.ultimatestacker.lootables;
import com.google.gson.Gson;
import com.google.gson.GsonBuilder;
import com.google.gson.stream.JsonReader;
import com.songoda.ultimatestacker.UltimateStacker;
import com.songoda.ultimatestacker.utils.Methods;
2019-07-08 18:39:57 +02:00
import com.songoda.ultimatestacker.utils.ServerVersion;
import org.bukkit.Bukkit;
2019-07-08 18:39:57 +02:00
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Ageable;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Sheep;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
2019-07-08 18:39:57 +02:00
import java.io.*;
import java.util.*;
public class LootManager {
private final Map<EntityType, Lootable> registeredLootables = new HashMap<>();
2019-07-11 05:54:26 +02:00
private final String lootablesDir = UltimateStacker.getInstance().getDataFolder() + File.separator + "lootables";
2019-07-08 18:39:57 +02:00
public Lootable addLootable(Lootable lootable) {
return registeredLootables.put(lootable.getType(), lootable);
}
2019-07-09 22:10:41 +02:00
public List<Drop> getDrops(LivingEntity entity) {
List<Drop> toDrop = new ArrayList<>();
2019-07-08 18:39:57 +02:00
if (entity instanceof Ageable && !((Ageable) entity).isAdult()
|| !registeredLootables.containsKey(entity.getType())) return toDrop;
Lootable lootable = registeredLootables.get(entity.getType());
int looting = entity.getKiller() != null
&& entity.getKiller().getItemInHand().containsEnchantment(Enchantment.LOOT_BONUS_MOBS)
? entity.getKiller().getItemInHand().getEnchantmentLevel(Enchantment.LOOT_BONUS_MOBS)
: 0;
int rerollChance = looting / (looting + 1);
for (Loot loot : lootable.getRegisteredLoot())
toDrop.addAll(runLoot(entity, loot, rerollChance, looting));
return toDrop;
}
2019-07-09 22:10:41 +02:00
private List<Drop> runLoot(LivingEntity entity, Loot loot, int rerollChance, int looting) {
List<Drop> toDrop = new ArrayList<>();
2019-07-08 18:39:57 +02:00
if (loot.runChance(looting) || ((Math.random() * 100) - rerollChance < 0 || rerollChance == 100)
&& loot.runChance(looting)) {
if (loot.getOnlyDropFor().size() != 0
&& loot.getOnlyDropFor().stream().noneMatch(type -> entity.getKiller() != null && type == entity.getKiller().getType()))
2019-07-08 18:39:57 +02:00
return toDrop;
if (loot.getChildLoot().size() > 0) {
List<Loot> childLoot = loot.getChildLoot();
Collections.shuffle(childLoot);
int amt = loot.getChildDropCount();
for (int i = 0; i < amt; i++) {
toDrop.addAll(runLoot(entity, childLoot.get(i), rerollChance, looting));
}
}
Material material = loot.getMaterial();
2019-07-09 22:10:41 +02:00
String command = loot.getCommand();
if (material == null && command == null) return toDrop;
2019-07-08 18:39:57 +02:00
short data = loot.getData() != null ? loot.getData() : 0;
if (entity.getType() == EntityType.SHEEP
&& material == (UltimateStacker.getInstance().isServerVersionAtLeast(ServerVersion.V1_13)
? Material.WHITE_WOOL : Material.valueOf("WOOL"))
&& ((Sheep) entity).getColor() != null) {
if (((Sheep) entity).isSheared()) return null;
if (UltimateStacker.getInstance().isServerVersionAtLeast(ServerVersion.V1_13))
material = Material.valueOf(((Sheep) entity).getColor() + "_WOOL");
else
data = ((Sheep) entity).getColor().getWoolData();
}
int amount = loot.getAmountToDrop(looting);
if (amount == 0) return toDrop;
2019-07-09 22:10:41 +02:00
if (material != null) {
ItemStack item = new ItemStack(loot.getBurnedMaterial() != null && entity.getFireTicks() != -1
? loot.getBurnedMaterial() : material, amount);
item.setDurability(data);
ItemMeta meta = item.getItemMeta() == null ? Bukkit.getItemFactory().getItemMeta(loot.getMaterial())
: item.getItemMeta();
if (loot.getName() != null)
meta.setDisplayName(loot.getName());
if (loot.getLore() != null)
meta.setLore(loot.getLore());
item.setItemMeta(meta);
if (loot.getEnchants() != null)
item.addEnchantments(loot.getEnchants());
2019-07-09 22:10:41 +02:00
toDrop.add(new Drop(item));
}
if (command != null) {
2019-07-09 22:20:35 +02:00
for (int i = 0; i < amount; i++)
toDrop.add(new Drop(command));
2019-07-09 22:10:41 +02:00
}
2019-07-08 18:39:57 +02:00
}
return toDrop;
}
public void loadLootables() {
2019-07-09 21:21:42 +02:00
registeredLootables.clear();
2019-07-08 18:39:57 +02:00
File dir = new File(lootablesDir);
File[] directoryListing = dir.listFiles();
if (directoryListing != null) {
for (File file : directoryListing) {
if (!file.getName().endsWith(".json")) continue;
try {
Gson gson = new Gson();
JsonReader reader = new JsonReader(new FileReader(file.getPath()));
Lootable lootable = gson.fromJson(reader, Lootable.class);
if (lootable.getRegisteredLoot().size() != 0)
addLootable(lootable);
} catch (FileNotFoundException e) {
e.printStackTrace();
}
}
}
}
public void createDefaultLootables() {
UltimateStacker plugin = UltimateStacker.getInstance();
if (plugin.isServerVersionAtLeast(ServerVersion.V1_14)) {
// Add Trader Llama.
addLootable(new Lootable(EntityType.TRADER_LLAMA,
new LootBuilder()
.setMaterial(Material.LEATHER)
.setMin(0)
.setMax(2).build()));
// Add Pillager.
addLootable(new Lootable(EntityType.PILLAGER,
new LootBuilder()
.setMaterial(Material.ARROW)
.setMin(0)
.setMax(2).build()));
// Add Ravager.
addLootable(new Lootable(EntityType.RAVAGER,
new LootBuilder()
.setMaterial(Material.SADDLE).build()));
// Add Cat.
addLootable(new Lootable(EntityType.CAT,
new LootBuilder()
.setMaterial(Material.STRING).build()));
// Add Panda.
addLootable(new Lootable(EntityType.PANDA,
new LootBuilder()
.setMaterial(Material.BAMBOO)
.setMin(0)
.setMax(2).build()));
}
if (plugin.isServerVersionAtLeast(ServerVersion.V1_13)) {
// Add Phantom.
addLootable(new Lootable(EntityType.PHANTOM,
new LootBuilder()
.setMaterial(Material.PHANTOM_MEMBRANE)
.setMin(0)
.setMax(1)
.addOnlyDropFors(EntityType.PLAYER).build()));
// Add Pufferfish.
addLootable(new Lootable(EntityType.PUFFERFISH,
new LootBuilder()
.setMaterial(Material.PUFFERFISH).build(),
new LootBuilder()
.setMaterial(Material.BONE_MEAL)
.setChance(5).build()));
// Add Salmon.
addLootable(new Lootable(EntityType.SALMON,
new LootBuilder()
.setMaterial(Material.SALMON)
.setBurnedMaterial(Material.COOKED_SALMON).build(),
new LootBuilder()
.setMaterial(Material.BONE_MEAL)
.setChance(5).build()));
// Add Tropical Fish.
addLootable(new Lootable(EntityType.TROPICAL_FISH,
new LootBuilder()
.setMaterial(Material.TROPICAL_FISH).build(),
new LootBuilder()
.setMaterial(Material.BONE_MEAL)
.setChance(5).build(),
new LootBuilder()
.setMaterial(Material.BONE)
.setMin(1)
.setMax(2)
.setChance(25)
2019-07-08 18:39:57 +02:00
.addOnlyDropFors(EntityType.PLAYER).build()));
// Add Dolphin.
addLootable(new Lootable(EntityType.DOLPHIN,
new LootBuilder()
.setMaterial(Material.COD)
.setBurnedMaterial(Material.COOKED_COD)
.setMin(0)
.setMax(1).build()));
// Add Cod.
addLootable(new Lootable(EntityType.COD,
new LootBuilder()
.setMaterial(Material.COD)
.setBurnedMaterial(Material.COOKED_COD).build(),
new LootBuilder()
.setMaterial(Material.BONE_MEAL)
.setChance(5).build()));
// Add Turtle.
addLootable(new Lootable(EntityType.TURTLE,
new LootBuilder()
.setMaterial(Material.SEAGRASS)
.setMin(0)
.setMax(2).build()));
// Add Drowned.
addLootable(new Lootable(EntityType.DROWNED,
new LootBuilder()
.setMaterial(Material.ROTTEN_FLESH)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(Material.GOLD_INGOT)
.setChance(5)
.addOnlyDropFors(EntityType.PLAYER).build()));
}
if (plugin.isServerVersionAtLeast(ServerVersion.V1_12)) {
// Add Parrot.
addLootable(new Lootable(EntityType.PARROT,
new LootBuilder()
.setMaterial(Material.FEATHER)
.setMin(1)
.setMax(2).build()));
}
2019-07-08 18:39:57 +02:00
Loot fish1 = plugin.isServerVersionAtLeast(ServerVersion.V1_13) ? new LootBuilder()
.addChildLoot(new LootBuilder()
.setMaterial(Material.COD)
.setBurnedMaterial(Material.COOKED_COD)
.setChance(50).build(),
new LootBuilder()
.setMaterial(Material.PRISMARINE_CRYSTALS)
.setChance(33).build())
.build()
:
new LootBuilder()
.addChildLoot(new LootBuilder()
.setMaterial(Material.valueOf("RAW_FISH"))
.setBurnedMaterial(Material.valueOf("COOKED_FISH"))
.setChance(50).build(),
new LootBuilder()
.setMaterial(Material.PRISMARINE_CRYSTALS)
.setChance(33).build())
.build();
Loot fish2 = plugin.isServerVersionAtLeast(ServerVersion.V1_13) ? new LootBuilder()
.setChance(2.5)
.addChildLoot(new LootBuilder()
.setMaterial(Material.COD)
.setChance(60)
.setAllowLootingEnchant(false).build(),
new LootBuilder()
.setMaterial(Material.SALMON)
.setChance(25)
.setAllowLootingEnchant(false).build(),
new LootBuilder()
.setMaterial(Material.PUFFERFISH)
.setChance(13)
.setAllowLootingEnchant(false).build(),
new LootBuilder()
.setMaterial(Material.TROPICAL_FISH)
.setChance(2)
.setAllowLootingEnchant(false).build())
.addOnlyDropFors(EntityType.PLAYER).build()
:
new LootBuilder()
.setChance(2.5)
.addChildLoot(new LootBuilder()
.setMaterial(Material.valueOf("RAW_FISH"))
.setChance(60)
.setAllowLootingEnchant(false).build(),
new LootBuilder()
.setMaterial(Material.valueOf("RAW_FISH"))
.setData(1)
.setChance(25)
.setAllowLootingEnchant(false).build(),
new LootBuilder()
.setMaterial(Material.valueOf("RAW_FISH"))
.setData(3)
.setChance(13)
.setAllowLootingEnchant(false).build(),
new LootBuilder()
.setMaterial(Material.valueOf("RAW_FISH"))
.setData(2)
.setChance(2)
.setAllowLootingEnchant(false).build())
.addOnlyDropFors(EntityType.PLAYER).build();
if (plugin.isServerVersionAtLeast(ServerVersion.V1_11)) {
// Add Zombie Villager.
addLootable(new Lootable(EntityType.ZOMBIE_VILLAGER,
new LootBuilder()
.setMaterial(Material.ROTTEN_FLESH)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setChance(2.5)
.setChildDropCount(1)
.addOnlyDropFors(EntityType.PLAYER)
.addChildLoot(new LootBuilder().setMaterial(Material.IRON_INGOT)
.setAllowLootingEnchant(false).build(),
new LootBuilder().setMaterial(Material.CARROT)
.setAllowLootingEnchant(false).build(),
new LootBuilder().setMaterial(Material.POTATO)
.setAllowLootingEnchant(false).build())
.build()));
2019-07-08 21:42:19 +02:00
// Add Llama.
addLootable(new Lootable(EntityType.LLAMA,
new LootBuilder()
.setMaterial(Material.LEATHER)
.setMin(0)
.setMax(2).build()));
2019-07-08 18:39:57 +02:00
// Add Zombie Horse.
addLootable(new Lootable(EntityType.ZOMBIE_HORSE,
new LootBuilder()
.setMaterial(Material.ROTTEN_FLESH)
.setMin(0)
.setMax(2).build()));
// Add Elder Guardian.
addLootable(new Lootable(EntityType.ELDER_GUARDIAN,
new LootBuilder()
.setMaterial(Material.PRISMARINE_SHARD)
.setMin(0)
.setMax(2).build(),
fish1,
new LootBuilder()
.setMaterial(Material.SPONGE)
.addOnlyDropFors(EntityType.PLAYER)
.setAllowLootingEnchant(false).build(),
fish2));
// Add Mule.
addLootable(new Lootable(EntityType.MULE,
new LootBuilder()
.setMaterial(Material.LEATHER)
.setMin(0)
.setMax(2).build()));
// Add Stray.
addLootable(new Lootable(EntityType.STRAY,
new LootBuilder()
.setMaterial(Material.ARROW)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(Material.BONE)
.setMin(0)
.setMax(2).build()));
Loot witherSkull = plugin.isServerVersionAtLeast(ServerVersion.V1_13) ?
new LootBuilder()
.setMaterial(Material.WITHER_SKELETON_SKULL)
.setChance(2.5)
.addOnlyDropFors(EntityType.PLAYER).build()
:
new LootBuilder()
.setMaterial(Material.valueOf("SKULL_ITEM"))
.setData(1)
.setChance(2.5)
.addOnlyDropFors(EntityType.PLAYER).build();
// Add Wither Skeleton.
addLootable(new Lootable(EntityType.WITHER_SKELETON,
new LootBuilder()
.setMaterial(Material.COAL)
.setChance(33).build(),
new LootBuilder()
.setMaterial(Material.BONE)
.setMin(0)
.setMax(2).build(),
witherSkull)); // Add Skeleton Horse.
addLootable(new Lootable(EntityType.SKELETON_HORSE,
new LootBuilder()
.setMaterial(Material.BONE)
.setMin(0)
.setMax(2).build()));
// Add Donkey.
addLootable(new Lootable(EntityType.DONKEY,
new LootBuilder()
.setMaterial(Material.LEATHER)
.setMin(0)
.setMax(2).build()));
// Add Vindicator.
addLootable(new Lootable(EntityType.VINDICATOR,
new LootBuilder()
.setMaterial(Material.EMERALD)
.setMin(0)
.setMax(1)
.addOnlyDropFors(EntityType.PLAYER).build()));
// Add Evoker.
addLootable(new Lootable(EntityType.EVOKER,
new LootBuilder()
.setMaterial(plugin.isServerVersionAtLeast(ServerVersion.V1_13)
? Material.TOTEM_OF_UNDYING : Material.valueOf("TOTEM"))
.setAllowLootingEnchant(false).build(),
new LootBuilder()
.setMaterial(Material.EMERALD)
.setChance(50)
.addOnlyDropFors(EntityType.PLAYER).build()));
}
if (plugin.isServerVersionAtLeast(ServerVersion.V1_11)) {
// Shulker.
addLootable(new Lootable(EntityType.SHULKER,
new LootBuilder()
.setMaterial(Material.SHULKER_SHELL)
.setChance(50)
.setLootingIncrease(6.25).build()));
}
if (plugin.isServerVersionAtLeast(ServerVersion.V1_13)) {
// Add Polar Bear.
addLootable(new Lootable(EntityType.POLAR_BEAR,
new LootBuilder()
.setMaterial(Material.COD)
.setChance(75)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(Material.SALMON)
.setChance(25)
.setMin(0)
.setMax(2).build()));
} else if (plugin.isServerVersionAtLeast(ServerVersion.V1_10)) {
// Add Polar Bear.
addLootable(new Lootable(EntityType.POLAR_BEAR,
new LootBuilder()
.setMaterial(Material.valueOf("RAW_FISH"))
.setChance(75)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(Material.valueOf("RAW_FISH"))
.setData(1)
.setChance(25)
.setMin(0)
.setMax(2).build()));
}
// Add Pig.
addLootable(new Lootable(EntityType.PIG,
new LootBuilder()
.setMaterial(plugin.isServerVersionAtLeast(ServerVersion.V1_13)
? Material.PORKCHOP : Material.valueOf("PORK"))
.setBurnedMaterial(plugin.isServerVersionAtLeast(ServerVersion.V1_13)
? Material.COOKED_PORKCHOP : Material.valueOf("GRILLED_PORK"))
.setMin(1)
.setMax(3).build()));
// Add Cow.
addLootable(new Lootable(EntityType.COW,
new LootBuilder()
.setMaterial(Material.LEATHER)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(plugin.isServerVersionAtLeast(ServerVersion.V1_13)
? Material.BEEF : Material.valueOf("RAW_BEEF"))
.setBurnedMaterial(Material.COOKED_BEEF)
.setMin(1)
.setMax(3).build()));
// Add Mushroom Cow.
addLootable(new Lootable(EntityType.MUSHROOM_COW,
new LootBuilder()
.setMaterial(Material.LEATHER)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(plugin.isServerVersionAtLeast(ServerVersion.V1_13)
? Material.BEEF : Material.valueOf("RAW_BEEF"))
.setBurnedMaterial(Material.COOKED_BEEF)
.setMin(1)
.setMax(3).build()));
// Add Chicken.
addLootable(new Lootable(EntityType.CHICKEN,
new LootBuilder()
.setMaterial(Material.FEATHER)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(plugin.isServerVersionAtLeast(ServerVersion.V1_13)
? Material.CHICKEN : Material.valueOf("RAW_CHICKEN"))
.setBurnedMaterial(Material.COOKED_CHICKEN).build()));
// Add Zombie.
addLootable(new Lootable(EntityType.ZOMBIE,
new LootBuilder()
.setMaterial(Material.ROTTEN_FLESH)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setChance(2.5)
.setChildDropCount(1)
.setAllowLootingEnchant(false)
.addOnlyDropFors(EntityType.PLAYER)
.addChildLoot(new LootBuilder().setMaterial(Material.IRON_INGOT)
.setAllowLootingEnchant(false).build(),
new LootBuilder().setMaterial(Material.CARROT)
.setAllowLootingEnchant(false).build(),
new LootBuilder().setMaterial(Material.POTATO)
.setAllowLootingEnchant(false).build())
.build()));
// Add Husk.
addLootable(new Lootable(EntityType.ZOMBIE,
new LootBuilder()
.setMaterial(Material.ROTTEN_FLESH)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setChance(2.5)
.setChildDropCount(1)
.setAllowLootingEnchant(false)
.addOnlyDropFors(EntityType.PLAYER)
.addChildLoot(new LootBuilder().setMaterial(Material.IRON_INGOT)
.setAllowLootingEnchant(false).build(),
new LootBuilder().setMaterial(Material.CARROT)
.setAllowLootingEnchant(false).build(),
new LootBuilder().setMaterial(Material.POTATO)
.setAllowLootingEnchant(false).build())
.build()));
Loot discs;
if (plugin.isServerVersionAtLeast(ServerVersion.V1_13)) {
discs = new LootBuilder()
.setChildDropCount(1)
.addOnlyDropFors(EntityType.SKELETON,
EntityType.STRAY)
.addChildLoot(new LootBuilder().setMaterial(Material.MUSIC_DISC_11).build(),
new LootBuilder().setMaterial(Material.MUSIC_DISC_13).build(),
new LootBuilder().setMaterial(Material.MUSIC_DISC_BLOCKS).build(),
new LootBuilder().setMaterial(Material.MUSIC_DISC_CAT).build(),
new LootBuilder().setMaterial(Material.MUSIC_DISC_CHIRP).build(),
new LootBuilder().setMaterial(Material.MUSIC_DISC_FAR).build(),
new LootBuilder().setMaterial(Material.MUSIC_DISC_MALL).build(),
new LootBuilder().setMaterial(Material.MUSIC_DISC_MELLOHI).build(),
new LootBuilder().setMaterial(Material.MUSIC_DISC_STAL).build(),
new LootBuilder().setMaterial(Material.MUSIC_DISC_STRAD).build(),
new LootBuilder().setMaterial(Material.MUSIC_DISC_WAIT).build(),
new LootBuilder().setMaterial(Material.MUSIC_DISC_WARD).build())
.build();
} else if (plugin.isServerVersionAtLeast(ServerVersion.V1_11)) {
discs = new LootBuilder()
.setChildDropCount(1)
.addOnlyDropFors(EntityType.SKELETON,
EntityType.STRAY)
.addChildLoot(new LootBuilder().setMaterial(Material.valueOf("GOLD_RECORD")).build(),
new LootBuilder().setMaterial(Material.valueOf("GREEN_RECORD")).build(),
new LootBuilder().setMaterial(Material.valueOf("RECORD_3")).build(),
new LootBuilder().setMaterial(Material.valueOf("RECORD_4")).build(),
new LootBuilder().setMaterial(Material.valueOf("RECORD_5")).build(),
new LootBuilder().setMaterial(Material.valueOf("RECORD_6")).build(),
new LootBuilder().setMaterial(Material.valueOf("RECORD_7")).build(),
new LootBuilder().setMaterial(Material.valueOf("RECORD_8")).build(),
new LootBuilder().setMaterial(Material.valueOf("RECORD_9")).build(),
new LootBuilder().setMaterial(Material.valueOf("RECORD_10")).build(),
new LootBuilder().setMaterial(Material.valueOf("RECORD_11")).build(),
new LootBuilder().setMaterial(Material.valueOf("RECORD_12")).build())
.build();
} else {
discs = new LootBuilder()
.setChildDropCount(1)
.addOnlyDropFors(EntityType.SKELETON)
.addChildLoot(new LootBuilder().setMaterial(Material.valueOf("GOLD_RECORD")).build(),
new LootBuilder().setMaterial(Material.valueOf("GREEN_RECORD")).build(),
new LootBuilder().setMaterial(Material.valueOf("RECORD_3")).build(),
new LootBuilder().setMaterial(Material.valueOf("RECORD_4")).build(),
new LootBuilder().setMaterial(Material.valueOf("RECORD_5")).build(),
new LootBuilder().setMaterial(Material.valueOf("RECORD_6")).build(),
new LootBuilder().setMaterial(Material.valueOf("RECORD_7")).build(),
new LootBuilder().setMaterial(Material.valueOf("RECORD_8")).build(),
new LootBuilder().setMaterial(Material.valueOf("RECORD_9")).build(),
new LootBuilder().setMaterial(Material.valueOf("RECORD_10")).build(),
new LootBuilder().setMaterial(Material.valueOf("RECORD_11")).build(),
new LootBuilder().setMaterial(Material.valueOf("RECORD_12")).build())
.build();
}
// Add Creeper.
addLootable(new Lootable(EntityType.CREEPER,
new LootBuilder()
.setMaterial(plugin.isServerVersionAtLeast(ServerVersion.V1_13)
? Material.GUNPOWDER : Material.valueOf("SULPHUR"))
.setMin(0)
.setMax(2).build(),
discs));
// Add Guardian.
addLootable(new Lootable(EntityType.GUARDIAN,
new LootBuilder()
.setMaterial(Material.PRISMARINE_SHARD)
.setMin(0)
.setMax(2).build(),
fish1,
fish2));
// Add Witch.
addLootable(new Lootable(EntityType.WITCH,
new LootBuilder()
.setChildDropCounMin(1)
.setChildDropCountMax(3)
.addChildLoot(new LootBuilder()
.setMaterial(Material.GLOWSTONE_DUST)
.setChance(12.5)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(Material.SUGAR)
.setChance(12.5)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(Material.REDSTONE)
.setChance(12.5)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(Material.SPIDER_EYE)
.setChance(12.5)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(Material.GLASS_BOTTLE)
.setChance(12.5)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(plugin.isServerVersionAtLeast(ServerVersion.V1_13)
? Material.GUNPOWDER : Material.valueOf("SULPHUR"))
.setChance(12.5)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(Material.STICK)
.setChance(25)
.setMin(0)
.setMax(2).build()
).build()));
// Add Sheep.
addLootable(new Lootable(EntityType.SHEEP,
new LootBuilder()
.setMaterial(Material.MUTTON)
.setBurnedMaterial(Material.COOKED_MUTTON)
.setMin(1)
.setMax(2).build(),
new LootBuilder()
.setMaterial(plugin.isServerVersionAtLeast(ServerVersion.V1_13)
? Material.WHITE_WOOL : Material.valueOf("WOOL"))
.setMin(2)
.setMax(2).build()));
// Add Squid.
addLootable(new Lootable(EntityType.SQUID,
new LootBuilder()
.setMaterial(plugin.isServerVersionAtLeast(ServerVersion.V1_13)
? Material.INK_SAC : Material.valueOf("INK_SACK"))
.setMin(1)
.setMax(3).build()));
// Add Spider.
addLootable(new Lootable(EntityType.SPIDER,
new LootBuilder()
.setMaterial(Material.STRING)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(Material.SPIDER_EYE)
.setChance(33)
.addOnlyDropFors(EntityType.PLAYER).build()));
// Add Cave Spider.
addLootable(new Lootable(EntityType.CAVE_SPIDER,
new LootBuilder()
.setMaterial(Material.STRING)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(Material.SPIDER_EYE)
.setChance(33)
.addOnlyDropFors(EntityType.PLAYER).build()));
// Add Enderman.
addLootable(new Lootable(EntityType.ENDERMAN,
new LootBuilder()
.setMaterial(Material.ENDER_PEARL)
.setMin(0)
.setMax(1).build()));
// Add Blaze.
addLootable(new Lootable(EntityType.BLAZE,
new LootBuilder()
.setMaterial(Material.BLAZE_ROD)
.setMin(0)
.setMax(1)
.addOnlyDropFors(EntityType.PLAYER).build()));
// Add Horse.
addLootable(new Lootable(EntityType.HORSE,
new LootBuilder()
.setMaterial(Material.LEATHER)
.setMin(0)
.setMax(2).build()));
// Magma Cube.
addLootable(new Lootable(EntityType.MAGMA_CUBE,
new LootBuilder()
.setMaterial(Material.MAGMA_CREAM)
.setChance(25).build()));
// Add Skeleton.
addLootable(new Lootable(EntityType.SKELETON,
new LootBuilder()
.setMaterial(Material.ARROW)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(Material.BONE)
.setMin(0)
.setMax(2).build()));
// Add Snowman.
addLootable(new Lootable(EntityType.SNOWMAN,
new LootBuilder()
.setMaterial(plugin.isServerVersionAtLeast(ServerVersion.V1_13)
? Material.SNOWBALL : Material.valueOf("SNOW_BALL"))
.setMin(0)
.setMax(15).build()));
// Add Rabbit.
addLootable(new Lootable(EntityType.RABBIT,
new LootBuilder()
.setMaterial(Material.RABBIT_HIDE)
.setMin(0)
.setMax(1).build(),
new LootBuilder()
.setMaterial(Material.RABBIT)
.setBurnedMaterial(Material.COOKED_RABBIT)
.setMin(0)
.setMax(1).build()));
// Add Iron Golem.
addLootable(new Lootable(EntityType.IRON_GOLEM,
new LootBuilder()
.setMaterial(plugin.isServerVersionAtLeast(ServerVersion.V1_13)
? Material.POPPY : Material.valueOf("RED_ROSE"))
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(Material.IRON_INGOT)
.setMin(3)
.setMax(5).build()));
// Add Slime.
addLootable(new Lootable(EntityType.SLIME,
new LootBuilder()
.setMaterial(Material.SLIME_BALL)
.setMin(0)
.setMax(2).build()));
// Add Ghast.
addLootable(new Lootable(EntityType.GHAST,
new LootBuilder()
.setMaterial(Material.GHAST_TEAR)
.setMin(0)
.setMax(1).build(),
new LootBuilder()
.setMaterial(plugin.isServerVersionAtLeast(ServerVersion.V1_13)
? Material.GUNPOWDER : Material.valueOf("SULPHUR"))
.setMin(0)
.setMax(2).build()));
2019-07-08 18:39:57 +02:00
// Add Zombie Pigman
addLootable(new Lootable(EntityType.PIG_ZOMBIE,
new LootBuilder()
.setMaterial(Material.ROTTEN_FLESH)
.setMin(0)
.setMax(1).build(),
new LootBuilder()
.setMaterial(Material.GOLD_NUGGET)
.setMin(0)
.setMax(1).build(),
new LootBuilder()
.setMaterial(Material.GOLD_INGOT)
.setChance(2.5)
.addOnlyDropFors(EntityType.PLAYER).build()));
// Add Wither.
addLootable(new Lootable(EntityType.WITHER,
new LootBuilder()
.setMaterial(Material.NETHER_STAR)
.setAllowLootingEnchant(false).build()));
for (EntityType value : EntityType.values()) {
if (value.isSpawnable() && value.isAlive() && !value.toString().contains("ARMOR")) {
if (registeredLootables.containsKey(value)) continue;
addLootable(new Lootable(value));
}
}
// Save to file
for (Lootable lootable : registeredLootables.values()) {
try {
File dir = new File(lootablesDir);
dir.mkdir();
File file = new File(lootablesDir + "/" + lootable.getType().name().toLowerCase() + ".json");
if (file.exists()) continue;
try (Writer writer = new FileWriter(file.getPath())) {
Gson gson = new GsonBuilder().setPrettyPrinting().create();
gson.toJson(lootable, writer);
}
} catch (IOException e) {
e.printStackTrace();
}
}
registeredLootables.clear();
}
}