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Added support for 1.20's food for breeding compatibility.
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@ -8,13 +8,7 @@ import com.craftaro.ultimatestacker.settings.Settings;
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import com.craftaro.ultimatestacker.stackable.entity.Split;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.entity.Ageable;
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import org.bukkit.entity.Cat;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Horse;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Wolf;
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import org.bukkit.entity.*;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerInteractAtEntityEvent;
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@ -75,55 +69,68 @@ public class InteractListeners implements Listener {
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private boolean correctFood(ItemStack is, Entity entity) {
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Material type = is.getType();
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switch (entity.getType().name()) {
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case "COW":
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case "MUSHROOM_COW":
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case "SHEEP":
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return type == Material.WHEAT;
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case "PIG":
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return type == Material.CARROT || (ServerVersion.isServerVersionAtLeast(ServerVersion.V1_9) && type == Material.BEETROOT) || type == Material.POTATO;
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return type == Material.CARROT || type == Material.BEETROOT || type == Material.POTATO;
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case "CHICKEN":
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return type == XMaterial.WHEAT_SEEDS.parseMaterial()
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return type == Material.WHEAT_SEEDS
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|| type == Material.MELON_SEEDS
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|| type == Material.PUMPKIN_SEEDS
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|| type == XMaterial.BEETROOT_SEEDS.parseMaterial();
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|| type == Material.BEETROOT_SEEDS;
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case "HORSE":
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return (type == Material.GOLDEN_APPLE || type == Material.GOLDEN_CARROT) && ((Horse)entity).isTamed();
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case "DONKEY":
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case "MULE":
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return (type == Material.GOLDEN_APPLE || type == Material.GOLDEN_CARROT) && ((AbstractHorse) entity).isTamed();
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case "WOLF":
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return type == XMaterial.BEEF.parseMaterial()
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|| type == XMaterial.CHICKEN.parseMaterial()
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|| type == XMaterial.COD.parseMaterial()
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|| type == XMaterial.MUTTON.parseMaterial()
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|| type == XMaterial.PORKCHOP.parseMaterial()
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|| type == XMaterial.RABBIT.parseMaterial()
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|| XMaterial.SALMON.equals(XMaterial.matchXMaterial(is))
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|| type == XMaterial.COOKED_BEEF.parseMaterial()
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|| type == XMaterial.COOKED_CHICKEN.parseMaterial()
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|| type == XMaterial.COOKED_COD.parseMaterial()
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|| type == XMaterial.COOKED_MUTTON.parseMaterial()
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|| type == XMaterial.COOKED_PORKCHOP.parseMaterial()
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|| type == XMaterial.COOKED_RABBIT.parseMaterial()
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|| XMaterial.COOKED_SALMON.equals(XMaterial.matchXMaterial(is))
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return type == Material.BEEF
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|| type == Material.CHICKEN
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|| type == Material.COD
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|| type == Material.MUTTON
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|| type == Material.PORKCHOP
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|| type == Material.RABBIT
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|| type == Material.SALMON
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|| type == Material.COOKED_BEEF
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|| type == Material.COOKED_CHICKEN
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|| type == Material.COOKED_COD
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|| type == Material.COOKED_MUTTON
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|| type == Material.COOKED_PORKCHOP
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|| type == Material.COOKED_RABBIT
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|| type == Material.COOKED_SALMON
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|| type == Material.ROTTEN_FLESH
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&& ((Wolf) entity).isTamed();
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case "OCELOT":
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return (ServerVersion.isServerVersionAtLeast(ServerVersion.V1_13)
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? type == Material.SALMON
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|| type == Material.COD
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|| type == Material.PUFFERFISH
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|| type == Material.TROPICAL_FISH
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: type == XMaterial.COD.parseMaterial()); // Now broken in 1.13 ((Ocelot) entity).isTamed()
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case "PANDA":
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return (type == Material.BAMBOO);
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case "FOX":
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return type == Material.SWEET_BERRIES;
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case "CAT":
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return (type == Material.COD || type == Material.SALMON) && ((Cat) entity).isTamed();
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return (type == Material.COD || type == Material.SALMON) && ((Tameable) entity).isTamed();
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case "PANDA":
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return type == Material.BAMBOO;
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case "FOX":
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return type == Material.SWEET_BERRIES || type == Material.GLOW_BERRIES;
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case "RABBIT":
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return type == Material.CARROT || type == Material.GOLDEN_CARROT || type == Material.DANDELION;
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case "LLAMA":
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case "TRADER_LLAMA":
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return type == Material.HAY_BLOCK;
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case "TURTLE":
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return type == Material.SEAGRASS;
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case "HOGLIN":
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return type == Material.CRIMSON_FUNGUS;
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case "STRIDER":
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return type == Material.WARPED_FUNGUS;
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case "BEE":
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return type == Material.HONEYCOMB || type == Material.HONEY_BOTTLE;
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case "AXOLOTL":
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return type == Material.TROPICAL_FISH_BUCKET;
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case "GOAT":
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return type == Material.WHEAT;
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case "GLOW_SQUID":
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return type == Material.GLOW_INK_SAC;
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case "CAMEL":
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return type == Material.CACTUS;
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default:
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return false;
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}
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