Fix no AI setting when stacking mobs was disabled part 2

This commit is contained in:
ceze88 2023-05-06 12:58:54 +02:00
parent 331bfea2b8
commit 3649a087c8
1 changed files with 4 additions and 0 deletions

View File

@ -3,6 +3,7 @@ package com.songoda.ultimatestacker.stackable.entity;
import com.songoda.core.compatibility.ServerVersion;
import com.songoda.core.lootables.loot.Drop;
import com.songoda.core.lootables.loot.DropUtils;
import com.songoda.core.utils.EntityUtils;
import com.songoda.ultimatestacker.UltimateStacker;
import com.songoda.ultimatestacker.events.EntityStackKillEvent;
import com.songoda.ultimatestacker.settings.Settings;
@ -132,6 +133,9 @@ public class EntityStack extends StackedEntity {
public synchronized LivingEntity takeOneAndSpawnEntity(Location location) {
if (amount <= 0) return null;
LivingEntity entity = Objects.requireNonNull(location.getWorld()).spawn(location, hostEntity.getClass());
if (Settings.NO_AI.getBoolean()) {
EntityUtils.setUnaware(entity);
}
this.hostEntity = entity;
setAmount(amount--);
updateNameTag();