mirror of
https://github.com/songoda/UltimateStacker.git
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Merge branch 'development'
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commit
37322d0a25
@ -7,7 +7,7 @@
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<parent>
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<groupId>com.craftaro</groupId>
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<artifactId>UltimateStacker-Parent</artifactId>
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<version>3.1.4</version>
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<version>3.1.5</version>
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</parent>
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<artifactId>UltimateStacker-API</artifactId>
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<version>1.0.0-SNAPSHOT</version>
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@ -7,7 +7,7 @@
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<parent>
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<groupId>com.craftaro</groupId>
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<artifactId>UltimateStacker-Parent</artifactId>
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<version>3.1.4</version>
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<version>3.1.5</version>
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</parent>
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<artifactId>UltimateStacker-Plugin</artifactId>
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@ -181,7 +181,41 @@ public class BlockListeners implements Listener {
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if (itemType == blockType) {
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SpawnerStack stack = UltimateStackerApi.getSpawnerStackManager().getSpawner(block);
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if (stack == null) return;
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if (player.isSneaking()) return;
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if (player.isSneaking()) {
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//Add all to stack from hand
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if (Settings.SNEAK_TO_ADD_ALL.getBoolean()) {
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//Redo this logic, if we have 10 items in hand and each item is 5 stack size, we need to take into consideration that what happens if we can only add 2 stack total in a stack? We have to remove one extra item and add one spawner with 3 stack back
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int amountToAdd = Math.min(maxStackSize - stack.getAmount(), itemAmount * inHand.getAmount()); //Multiply by inHand.getAmount() to get the total amount of items in hand
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int remaining = itemAmount * inHand.getAmount() - amountToAdd; //Calculate the remaining amount of items in hand
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stack.setAmount(stack.getAmount() + amountToAdd);
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plugin.updateHologram(stack);
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plugin.getDataManager().save(stack);
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if (remaining % itemAmount == 0) { //We don't have to worry about leftovers
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if (player.getGameMode() != GameMode.CREATIVE) {
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hand.takeItem(player, amountToAdd / itemAmount);
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}
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} else {
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int fullStacks = amountToAdd / itemAmount;
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int overflow = remaining % itemAmount;
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//remove fullstacks-1 and add back overflow as a new item stack
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if (player.getGameMode() != GameMode.CREATIVE) {
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if (overflow > 0) {
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hand.takeItem(player, fullStacks+1);
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ItemStack overflowItem = Methods.getSpawnerItem(blockType, overflow);
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if (player.getInventory().firstEmpty() == -1) {
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block.getWorld().dropItemNaturally(block.getLocation().add(.5, 0, .5), overflowItem);
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} else {
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player.getInventory().addItem(overflowItem);
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}
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} else {
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hand.takeItem(player, fullStacks);
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}
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}
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}
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}
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return;
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}
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if (player.hasPermission("ultimatestacker.spawner.nostack") && !player.isOp()) {
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event.setCancelled(false);
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return;
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@ -261,12 +295,16 @@ public class BlockListeners implements Listener {
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CreatureSpawner cs = (CreatureSpawner) block.getState();
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EntityType blockType = cs.getSpawnedType();
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EntityType spawnedEntityType = cs.getSpawnedType();
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//Empty spawners return null?? It is annotated as @NotNull
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if (spawnedEntityType == null) return;
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Player player = event.getPlayer();
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ItemStack item = player.getInventory().getItemInHand();
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SpawnerStack stack = UltimateStackerApi.getSpawnerStackManager().getSpawner(block);
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if (stack == null) return;
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event.setCancelled(true);
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@ -280,7 +318,7 @@ public class BlockListeners implements Listener {
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remove = true;
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}
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SpawnerBreakEvent breakEvent = new SpawnerBreakEvent(player, block, blockType, amt);
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SpawnerBreakEvent breakEvent = new SpawnerBreakEvent(player, block, spawnedEntityType, amt);
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Bukkit.getPluginManager().callEvent(breakEvent);
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if (breakEvent.isCancelled())
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return;
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@ -297,7 +335,7 @@ public class BlockListeners implements Listener {
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}
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if (player.hasPermission("ultimatestacker.spawner.nosilkdrop") || item.getEnchantments().containsKey(Enchantment.SILK_TOUCH) && player.hasPermission("ultimatestacker.spawner.silktouch")) {
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ItemStack spawner = Methods.getSpawnerItem(blockType, amt);
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ItemStack spawner = Methods.getSpawnerItem(spawnedEntityType, amt);
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if (player.getInventory().firstEmpty() == -1 || !Settings.SPAWNERS_TO_INVENTORY.getBoolean())
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block.getWorld().dropItemNaturally(block.getLocation().add(.5, 0, .5), spawner);
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else
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@ -239,6 +239,9 @@ public class Settings implements com.craftaro.ultimatestacker.api.Settings {
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public static final ConfigSetting SNEAK_FOR_STACK = new ConfigSetting(config, "Spawners.Sneak To Receive A Stacked Spawner", true,
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"Toggle ability to receive a stacked spawner when breaking a spawner while sneaking.");
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public static final ConfigSetting SNEAK_TO_ADD_ALL = new ConfigSetting(config, "Spawners.Sneak To Add All", true,
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"Should the player be able to add all spawners to the stack if they are sneaking?");
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public static final ConfigSetting SPAWNERS_DONT_EXPLODE = new ConfigSetting(config, "Spawners.Prevent Spawners From Exploding", false,
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"Should spawners not break when blown up?");
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@ -1,6 +1,6 @@
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package com.craftaro.ultimatestacker.tasks;
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import com.craftaro.core.task.TaskScheduler;
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import com.craftaro.core.thread.TaskScheduler;
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import com.craftaro.ultimatestacker.UltimateStacker;
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import org.bukkit.entity.LivingEntity;
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@ -89,12 +89,15 @@ public class StackingTask extends BukkitRunnable {
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//Filter non-stackable entities to improve performance on main thread
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entities.removeIf(this::isEntityNotStackable);
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for (LivingEntity entity : entities) {
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List<LivingEntity> remove = new ArrayList<>();
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for (LivingEntity entity : entities) { //Q: What can cause current modification exception here?
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// Check our WorldGuard flag.
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Boolean flag = WorldGuardHook.isEnabled() ? WorldGuardHook.getBooleanFlag(entity.getLocation(), "mob-stacking") : null; //Does this work async?
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if (flag != null && !flag)
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entities.removeIf(entity1 -> entity1.getUniqueId().equals(entity.getUniqueId()));
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if (flag != null && !flag) {
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remove.add(entity);
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}
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}
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entities.removeAll(remove);
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Bukkit.getScheduler().runTask(plugin, () -> {
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// Loop through the entities.
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