Merge branch 'development'

This commit is contained in:
Christian Koop 2022-10-26 22:16:44 +02:00
commit a4db75fe1c
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GPG Key ID: 89A8181384E010A3
4 changed files with 79 additions and 15 deletions

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@ -2,7 +2,7 @@
<groupId>com.songoda</groupId>
<artifactId>UltimateStacker</artifactId>
<modelVersion>4.0.0</modelVersion>
<version>2.3.0</version>
<version>2.3.1</version>
<build>
<defaultGoal>clean install</defaultGoal>
<finalName>UltimateStacker-${project.version}</finalName>
@ -112,7 +112,7 @@
<dependency>
<groupId>com.songoda</groupId>
<artifactId>SongodaCore</artifactId>
<version>2.6.16</version>
<version>2.6.17-SNAPSHOT</version>
<scope>compile</scope>
</dependency>

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@ -49,6 +49,7 @@ import com.songoda.ultimatestacker.tasks.StackingTask;
import com.songoda.ultimatestacker.utils.Methods;
import org.apache.commons.lang.WordUtils;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Item;
@ -382,6 +383,19 @@ public class UltimateStacker extends SongodaPlugin {
//////// Convenient API //////////
/**
* Spawn a stacked item at a location
*
* @param item The item to spawn
* @param amount The amount of items to spawn
* @param location The location to spawn the item
*/
public static void spawnStackedItem(ItemStack item, int amount, Location location) {
location.getWorld().dropItem(location, item, dropped -> {
updateItemAmount(dropped, amount);
});
}
/**
* Change the stacked amount for this item
*

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@ -7,6 +7,7 @@ import com.songoda.core.lootables.loot.DropUtils;
import com.songoda.ultimatestacker.UltimateStacker;
import com.songoda.ultimatestacker.settings.Settings;
import com.songoda.ultimatestacker.stackable.entity.EntityStack;
import org.bukkit.GameMode;
import org.bukkit.GameRule;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
@ -153,8 +154,9 @@ public class DeathListeners implements Listener {
if (!plugin.getEntityStackManager().isStackedAndLoaded(entity)) return;
EntityStack stack = plugin.getEntityStackManager().getStack(entity);
if (Settings.KILL_WHOLE_STACK_ON_DEATH.getBoolean() && Settings.REALISTIC_DAMAGE.getBoolean()) {
Player player = (Player) event.getDamager();
Player player = (Player) event.getDamager();
if (Settings.KILL_WHOLE_STACK_ON_DEATH.getBoolean() && Settings.REALISTIC_DAMAGE.getBoolean() && !player.getGameMode().equals(GameMode.CREATIVE)) {
ItemStack tool = player.getInventory().getItemInHand();
if (tool.getType().getMaxDurability() < 1 || (tool.getItemMeta() != null && (tool.getItemMeta().isUnbreakable()
|| (ServerProject.isServer(ServerProject.SPIGOT, ServerProject.PAPER) && tool.getItemMeta().isUnbreakable()))))

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@ -17,7 +17,32 @@ import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.entity.*;
import org.bukkit.entity.AbstractHorse;
import org.bukkit.entity.Ageable;
import org.bukkit.entity.ArmorStand;
import org.bukkit.entity.Cat;
import org.bukkit.entity.ChestedHorse;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Horse;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Llama;
import org.bukkit.entity.Ocelot;
import org.bukkit.entity.Parrot;
import org.bukkit.entity.Phantom;
import org.bukkit.entity.Pig;
import org.bukkit.entity.PufferFish;
import org.bukkit.entity.Rabbit;
import org.bukkit.entity.Sheep;
import org.bukkit.entity.Skeleton;
import org.bukkit.entity.Slime;
import org.bukkit.entity.Snowman;
import org.bukkit.entity.Tameable;
import org.bukkit.entity.TropicalFish;
import org.bukkit.entity.Villager;
import org.bukkit.entity.Wolf;
import org.bukkit.entity.Zombie;
import org.bukkit.inventory.EntityEquipment;
import org.bukkit.scheduler.BukkitRunnable;
@ -30,6 +55,9 @@ import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.Future;
public class StackingTask extends BukkitRunnable {
@ -42,7 +70,7 @@ public class StackingTask extends BukkitRunnable {
private final Map<CachedChunk, Entity[]> cachedChunks = new HashMap<>();
private final HashMap<EntityType, Integer> entityStackSizes = new HashMap();
private final Map<EntityType, Integer> entityStackSizes = new HashMap<>();
private final int maxEntityStackSize = Settings.MAX_STACK_ENTITIES.getInt(),
minEntityStackSize = Settings.MIN_STACK_ENTITIES.getInt(),
searchRadius = Settings.SEARCH_RADIUS.getInt(),
@ -83,11 +111,10 @@ public class StackingTask extends BukkitRunnable {
// Get the loaded entities from the current world and reverse them.
List<LivingEntity> entities;
try {
entities = sWorld.getLivingEntities();
} catch (Exception ignored) {
entities = getLivingEntitiesSync(sWorld).get();
} catch (ExecutionException | InterruptedException ex) {
ex.printStackTrace();
continue;
// Sometimes accessing this method asynchronously throws an error. This is super rare and
// as such doesn't really affect the plugin so we're just going to ignore this failure.
}
Collections.reverse(entities);
@ -113,6 +140,20 @@ public class StackingTask extends BukkitRunnable {
this.cachedChunks.clear();
}
private Future<List<LivingEntity>> getLivingEntitiesSync(SWorld sWorld) {
CompletableFuture<List<LivingEntity>> future = new CompletableFuture<>();
Bukkit.getScheduler().scheduleSyncDelayedTask(this.plugin, () -> future.complete(sWorld.getLivingEntities()));
return future;
}
private Future<Entity[]> getEntitiesInChunkSync(CachedChunk cachedChunk) {
CompletableFuture<Entity[]> future = new CompletableFuture<>();
Bukkit.getScheduler().scheduleSyncDelayedTask(this.plugin, () -> future.complete(cachedChunk.getEntities()));
return future;
}
public boolean isWorldDisabled(World world) {
return disabledWorlds.stream().anyMatch(worldStr -> world.getName().equalsIgnoreCase(worldStr));
}
@ -243,6 +284,10 @@ public class StackingTask extends BukkitRunnable {
// Make the friend the new stack host.
EntityStack newStack = stackManager.updateStack(livingEntity, entity);
if (newStack == null) {
continue;
}
// Add our entity to that stack
plugin.getDataManager().createStackedEntity(newStack, newStack.addEntityToStack(livingEntity));
@ -367,19 +412,21 @@ public class StackingTask extends BukkitRunnable {
List<LivingEntity> entities = new ArrayList<>();
for (CachedChunk chunk : getNearbyChunks(sWorld, location, radius, singleChunk)) {
if (chunk == null) continue;
Entity[] entityArray = new Entity[0];
Entity[] entityArray;
if (cachedChunks.containsKey(chunk)) {
entityArray = cachedChunks.get(chunk);
} else {
try {
entityArray = chunk.getEntities();
entityArray = getEntitiesInChunkSync(chunk).get();
cachedChunks.put(chunk, entityArray);
} catch (Exception ignored) {
// Sometimes accessing this method asynchronously throws an error. This is super rare and
// as such doesn't really affect the plugin so we're just going to ignore this failure.
} catch (ExecutionException | InterruptedException ex) {
ex.printStackTrace();
continue;
}
}
if (entityArray == null) continue;
for (Entity e : entityArray) {
if (e == null) continue;
if (e.getWorld() != location.getWorld()
@ -388,6 +435,7 @@ public class StackingTask extends BukkitRunnable {
entities.add((LivingEntity) e);
}
}
return entities;
}