Picking up items will no longer cancel the event.

This commit is contained in:
Brianna 2020-04-04 04:37:08 -04:00
parent 39fff80383
commit d229a7a8c6

View File

@ -91,13 +91,16 @@ public class ItemListeners implements Listener {
if (!Settings.STACK_ITEMS.getBoolean()) return;
// Amount here is not the total amount of item (32 if more than 32) but the amount of item the player can retrieve
// ie there is x64 diamonds blocks (so 32), the player pick 8 items so the amount is 8 and not 32
int amount = UltimateStacker.getActualItemAmount(event.getItem());
if (/*event.getItem().getItemStack().getAmount()*/amount < (event.getItem().getItemStack().getMaxStackSize() / 2)) {
Item item = event.getItem();
ItemStack stack = item.getItemStack();
int amount = UltimateStacker.getActualItemAmount(item);
if (/*event.getItem().getItemStack().getAmount()*/amount < (stack.getMaxStackSize() / 2)) {
// Update
UltimateStacker.updateItemAmount(event.getItem(), event.getRemaining());
UltimateStacker.updateItemAmount(item, event.getRemaining());
return;
}
event.setCancelled(true);
event.getItem().setItemStack(stack);
event.getPlayer().playSound(event.getPlayer().getLocation(), CompatibleSound.ENTITY_ITEM_PICKUP.getSound(), .2f, (float) (1 + Math.random()));