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Fixed child count.
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@ -164,6 +164,6 @@ public class Loot {
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public int getChildDropCount() {
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if (childDropCountMin == null || childDropCountMax == null) return 0;
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return new Random().nextInt(childDropCountMax - childDropCountMax) + childDropCountMin;
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return new Random().nextInt(childDropCountMax - min + 1) + childDropCountMin;
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}
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}
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