UltimateStacker/src/main/java/com/songoda/ultimatestacker/listeners/DeathListeners.java

197 lines
7.6 KiB
Java

package com.songoda.ultimatestacker.listeners;
import com.songoda.core.compatibility.ServerProject;
import com.songoda.core.compatibility.ServerVersion;
import com.songoda.core.lootables.loot.Drop;
import com.songoda.core.lootables.loot.DropUtils;
import com.songoda.ultimatestacker.UltimateStacker;
import com.songoda.ultimatestacker.settings.Settings;
import com.songoda.ultimatestacker.stackable.entity.EntityStack;
import org.bukkit.GameMode;
import org.bukkit.GameRule;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.ChestedHorse;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDeathEvent;
import org.bukkit.inventory.ItemStack;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Random;
import java.util.UUID;
import java.util.stream.Collectors;
public class DeathListeners implements Listener {
private final UltimateStacker plugin;
private final Random random;
public DeathListeners(UltimateStacker plugin) {
this.plugin = plugin;
this.random = new Random();
}
private final Map<UUID, List<ItemStack>> finalItems = new HashMap<>();
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onEntityDamage(EntityDamageEvent event) {
if (!(event.getEntity() instanceof LivingEntity))
return;
LivingEntity entity = (LivingEntity) event.getEntity();
if (entity.getHealth() - event.getFinalDamage() < 0)
finalItems.put(entity.getUniqueId(), getItems(entity));
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onEntityDeath(EntityDeathEvent event) {
LivingEntity entity = event.getEntity();
if (event.getEntityType() == EntityType.PLAYER
|| event.getEntityType() == EntityType.ARMOR_STAND) return;
//Respect MythicMobs
if (plugin.getCustomEntityManager().isCustomEntity(entity)) return;
boolean custom = Settings.CUSTOM_DROPS.getBoolean();
List<Drop> drops = custom ? plugin.getLootablesManager().getDrops(event.getEntity())
: event.getDrops().stream().map(Drop::new).collect(Collectors.toList());
if (custom) {
for (ItemStack item : new ArrayList<>(event.getDrops())) {
if (shouldDrop(event.getEntity(), item.getType()))
drops.add(new Drop(item));
}
}
if (ServerVersion.isServerVersionAtLeast(ServerVersion.V1_13)
&& !entity.getWorld().getGameRuleValue(GameRule.DO_MOB_LOOT))
drops.clear();
if (plugin.getCustomEntityManager().getCustomEntity(entity) == null) {
if (plugin.getEntityStackManager().isStackedAndLoaded(event.getEntity())) {
plugin.getEntityStackManager().getStack(event.getEntity()).onDeath(entity, drops, custom, event.getDroppedExp(), event);
} else {
DropUtils.processStackedDrop(event.getEntity(), drops, event);
}
}
finalItems.remove(entity.getUniqueId());
}
private boolean shouldDrop(LivingEntity entity, Material material) {
if (entity.getEquipment() != null && entity.getEquipment().getArmorContents().length != 0) {
if (Settings.DONT_DROP_ARMOR.getBoolean())
return false;
if (finalItems.containsKey(entity.getUniqueId())) {
List<ItemStack> items = finalItems.get(entity.getUniqueId());
for (ItemStack item : items)
if (item.getType() == material)
return true;
}
}
if (ServerVersion.isServerVersionAtLeast(ServerVersion.V1_12)
&& entity instanceof ChestedHorse
&& ((ChestedHorse) entity).getInventory().contains(material))
return true;
switch (material.name()) {
case "SADDLE":
return !entity.getType().name().equals("RAVAGER");
case "DIAMOND_HORSE_ARMOR":
case "GOLDEN_HORSE_ARMOR":
case "IRON_HORSE_ARMOR":
case "LEATHER_HORSE_ARMOR":
case "CYAN_CARPET":
case "BLACK_CARPET":
case "BLUE_CARPET":
case "BROWN_CARPET":
case "GRAY_CARPET":
case "GREEN_CARPET":
case "LIGHT_BLUE_CARPET":
case "LIGHT_GRAY_CARPET":
case "LIME_CARPET":
case "MAGENTA_CARPET":
case "ORANGE_CARPET":
case "PINK_CARPET":
case "PURPLE_CARPET":
case "RED_CARPET":
case "WHITE_CARPET":
case "YELLOW_CARPET":
case "CARPET":
case "CHEST":
return true;
default:
return false;
}
}
public List<ItemStack> getItems(LivingEntity entity) {
if (entity.getEquipment() != null && entity.getEquipment().getArmorContents().length != 0) {
List<ItemStack> items = new ArrayList<>(Arrays.asList(entity.getEquipment().getArmorContents()));
items.add(entity.getEquipment().getItemInHand());
if (ServerVersion.isServerVersionAtLeast(ServerVersion.V1_9))
items.add(entity.getEquipment().getItemInOffHand());
return items;
}
return new ArrayList<>();
}
@EventHandler
public void onEntityHit(EntityDamageByEntityEvent event) {
if (!(event.getDamager() instanceof Player) || ServerVersion.isServerVersionAtOrBelow(ServerVersion.V1_12))
return;
if (!(event.getEntity() instanceof LivingEntity)) return;
LivingEntity entity = (LivingEntity) event.getEntity();
if (!plugin.getEntityStackManager().isStackedAndLoaded(entity)) return;
EntityStack stack = plugin.getEntityStackManager().getStack(entity);
Player player = (Player) event.getDamager();
if (Settings.KILL_WHOLE_STACK_ON_DEATH.getBoolean() && Settings.REALISTIC_DAMAGE.getBoolean() && !player.getGameMode().equals(GameMode.CREATIVE)) {
ItemStack tool = player.getInventory().getItemInHand();
if (tool.getType().getMaxDurability() < 1 || (tool.getItemMeta() != null && (tool.getItemMeta().isUnbreakable()
|| (ServerProject.isServer(ServerProject.SPIGOT, ServerProject.PAPER) && tool.getItemMeta().isUnbreakable()))))
return;
int unbreakingLevel = tool.getEnchantmentLevel(Enchantment.DURABILITY);
int actualDamage = 0;
for (int i = 0; i < stack.getAmount(); i++)
if (checkUnbreakingChance(unbreakingLevel))
actualDamage++;
tool.setDurability((short) (tool.getDurability() + actualDamage));
if (!this.hasEnoughDurability(tool, 1))
player.getInventory().setItemInHand(null);
}
}
public boolean hasEnoughDurability(ItemStack tool, int requiredAmount) {
if (tool.getType().getMaxDurability() <= 1)
return true;
return tool.getDurability() + requiredAmount <= tool.getType().getMaxDurability();
}
public boolean checkUnbreakingChance(int level) {
return (1.0 / (level + 1)) > random.nextDouble();
}
}