UltimateStacker/src/main/java/com/songoda/ultimatestacker/lootables/LootablesManager.java

858 lines
39 KiB
Java

package com.songoda.ultimatestacker.lootables;
import com.songoda.core.compatibility.CompatibleMaterial;
import com.songoda.core.compatibility.ServerVersion;
import com.songoda.core.lootables.Lootables;
import com.songoda.core.lootables.Modify;
import com.songoda.core.lootables.loot.Drop;
import com.songoda.core.lootables.loot.Loot;
import com.songoda.core.lootables.loot.LootBuilder;
import com.songoda.core.lootables.loot.LootManager;
import com.songoda.core.lootables.loot.Lootable;
import com.songoda.ultimatestacker.UltimateStacker;
import com.songoda.ultimatestacker.settings.Settings;
import com.songoda.ultimatestacker.stackable.entity.custom.CustomEntity;
import com.songoda.ultimatestacker.stackable.entity.custom.CustomEntityManager;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Ageable;
import org.bukkit.entity.Creeper;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Projectile;
import org.bukkit.entity.Sheep;
import org.bukkit.entity.Zombie;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.inventory.ItemStack;
import java.io.File;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import java.util.stream.Collectors;
public class LootablesManager {
private final Lootables lootables;
private final LootManager lootManager;
private final String lootablesDir = UltimateStacker.getInstance().getDataFolder() + File.separator + "lootables";
public LootablesManager() {
this.lootables = new Lootables(lootablesDir);
this.lootManager = new LootManager(lootables);
}
public List<Drop> getDrops(LivingEntity entity) {
List<Drop> toDrop = new ArrayList<>();
if (entity instanceof Ageable && !((Ageable) entity).isAdult() && !(entity instanceof Zombie)
|| !lootManager.getRegisteredLootables().containsKey(entity.getType().name())) return toDrop;
Lootable lootable = lootManager.getRegisteredLootables().get(entity.getType().name());
int looting = entity.getKiller() != null
&& entity.getKiller().getItemInHand().containsEnchantment(Enchantment.LOOT_BONUS_MOBS)
? entity.getKiller().getItemInHand().getEnchantmentLevel(Enchantment.LOOT_BONUS_MOBS)
: 0;
int rerollChance = Settings.REROLL.getBoolean() ? looting / (looting + 1) : 0;
for (Loot loot : lootable.getRegisteredLoot())
toDrop.addAll(runLoot(entity, loot, rerollChance, looting));
return toDrop;
}
private List<Drop> runLoot(LivingEntity entity, Loot loot, int rerollChance, int looting) {
Modify modify = null;
if (entity instanceof Sheep) {
modify = (Loot loot2) -> {
CompatibleMaterial material = loot2.getMaterial();
if (material != null && material.name().contains("WOOL") && ((Sheep) entity).getColor() != null) {
if (((Sheep) entity).isSheared()) return null;
if (ServerVersion.isServerVersionAtLeast(ServerVersion.V1_13))
loot2.setMaterial(CompatibleMaterial.valueOf(((Sheep) entity).getColor() + "_WOOL"));
}
return loot2;
};
}
EntityType killer = null;
Entity killerEntity = null;
if (entity.getLastDamageCause() instanceof EntityDamageByEntityEvent) {
killerEntity = ((EntityDamageByEntityEvent) entity.getLastDamageCause()).getDamager();
killer = killerEntity.getType();
if (killerEntity instanceof Projectile) {
Projectile projectile = (Projectile) killerEntity;
if (projectile.getShooter() instanceof Entity) {
killerEntity = ((Entity) projectile.getShooter());
killer = killerEntity.getType();
}
}
}
return lootManager.runLoot(modify,
entity.getFireTicks() > 0,
killerEntity instanceof Creeper && ((Creeper) killerEntity).isPowered(),
entity.getKiller() != null ? entity.getKiller().getItemInHand() : null,
killer,
loot,
rerollChance,
looting);
}
public List<Drop> getDrops(LivingEntity entity, int times) {
return getDrops(entity, times, 3);
}
public List<Drop> getDrops(LivingEntity entity, int times, int attempts) {
attempts--;
List<Drop> toDrop = new ArrayList<>();
if (entity instanceof Ageable && !((Ageable) entity).isAdult() && !(entity instanceof Zombie)
|| !lootManager.getRegisteredLootables().containsKey(entity.getType().name())) return toDrop;
Lootable lootable = lootManager.getRegisteredLootables().get(entity.getType().name());
int looting = entity.getKiller() != null
&& entity.getKiller().getItemInHand().containsEnchantment(Enchantment.LOOT_BONUS_MOBS)
? entity.getKiller().getItemInHand().getEnchantmentLevel(Enchantment.LOOT_BONUS_MOBS)
: 0;
double extraChance = looting / (looting + 1.0);
Random random = new Random();
boolean isCharged = entity instanceof Creeper && ((Creeper) entity).isPowered();
//Run main loot
for (Loot loot : lootable.getRegisteredLoot().stream().filter(loot -> loot.getMaterial() != null).collect(Collectors.toList())) {
if (loot.isRequireCharged() && !isCharged) continue;
if (loot.getOnlyDropFor().size() != 0 && loot.getOnlyDropFor().stream().noneMatch(type -> entity.getKiller() != null && type == entity.getKiller().getType())) continue;
int finalLooting = loot.isAllowLootingEnchant() ? looting : 0;
int max = (int) (((loot.getMax() + finalLooting) * times) * (loot.getChance()/100));
int min = (int) ((loot.getMin()) * times * (loot.getChance()/100));
int amount = random.nextInt((max - min) + 1) + min;
if (amount > 0) {
ItemStack item = entity.getFireTicks() > 0
? loot.getBurnedMaterial() != null ? loot.getBurnedMaterial().getItem() : loot.getMaterial().getItem()
: loot.getMaterial().getItem().clone();
item.setAmount(amount);
toDrop.add(new Drop(item));
}
}
//Run child loot
for (Loot loot : lootable.getRegisteredLoot().stream().filter(loot -> loot.getMaterial() == null).collect(Collectors.toList())) {
for (Loot child : loot.getChildLoot()) {
if (child.isRequireCharged() && !isCharged) continue;
if (loot.getOnlyDropFor().size() != 0 && loot.getOnlyDropFor().stream().noneMatch(type -> entity.getKiller() != null && type == entity.getKiller().getType())) continue;
int finalLooting = child.isAllowLootingEnchant() ? looting : 0;
int max = (int) (((loot.getMax() + finalLooting) * times * (loot.getChance()/100)));
int min = (int) ((loot.getMin()) * times * (loot.getChance()/100));
min = (int) (min - min*0.90);
int amount = random.nextInt((max - min) + 1) + min;
if (amount > 0) {
ItemStack item = entity.getFireTicks() > 0
? child.getBurnedMaterial() != null ? child.getBurnedMaterial().getItem() : child.getMaterial().getItem()
: child.getMaterial().getItem().clone();
item.setAmount(amount);
toDrop.add(new Drop(item));
}
}
}
if (toDrop.isEmpty() && attempts > 0) {
return getDrops(entity, times, attempts);
}
return toDrop;
}
public void createDefaultLootables() {
if (ServerVersion.isServerVersionAtLeast(ServerVersion.V1_17)) {
// Add Glow Squid.
lootManager.addLootable(new Lootable("GLOW_SQUID",
new LootBuilder()
.setMaterial(CompatibleMaterial.GLOW_INK_SAC)
.setMin(1)
.setMax(3).build()));
// Add Glow Squid.
lootManager.addLootable(new Lootable("SQUID",
new LootBuilder()
.setMaterial(CompatibleMaterial.GLOW_INK_SAC)
.setMin(1)
.setMax(3).build()));
}
if (ServerVersion.isServerVersionAtLeast(ServerVersion.V1_14)) {
// Add Trader Llama.
lootManager.addLootable(new Lootable("TRADER_LLAMA",
new LootBuilder()
.setMaterial(CompatibleMaterial.LEATHER)
.setMin(0)
.setMax(2).build()));
// Add Pillager.
lootManager.addLootable(new Lootable("PILLAGER",
new LootBuilder()
.setMaterial(CompatibleMaterial.ARROW)
.setMin(0)
.setMax(2).build()));
// Add Ravager.
lootManager.addLootable(new Lootable("RAVAGER",
new LootBuilder()
.setMaterial(CompatibleMaterial.SADDLE).build()));
// Add Cat.
lootManager.addLootable(new Lootable("CAT",
new LootBuilder()
.setMaterial(CompatibleMaterial.STRING).build()));
// Add Panda.
lootManager.addLootable(new Lootable("PANDA",
new LootBuilder()
.setMaterial(CompatibleMaterial.BAMBOO)
.setMin(0)
.setMax(2).build()));
}
if (ServerVersion.isServerVersionAtLeast(ServerVersion.V1_13)) {
// Add Phantom.
lootManager.addLootable(new Lootable("PHANTOM",
new LootBuilder()
.setMaterial(CompatibleMaterial.PHANTOM_MEMBRANE)
.setMin(0)
.setMax(1)
.addOnlyDropFors(EntityType.PLAYER).build()));
// Add Pufferfish.
lootManager.addLootable(new Lootable("PUFFERFISH",
new LootBuilder()
.setMaterial(CompatibleMaterial.PUFFERFISH).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.BONE_MEAL)
.setChance(5).build()));
// Add Salmon.
lootManager.addLootable(new Lootable("SALMON",
new LootBuilder()
.setMaterial(CompatibleMaterial.SALMON)
.setBurnedMaterial(CompatibleMaterial.COOKED_SALMON).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.BONE_MEAL)
.setChance(5).build()));
// Add Tropical Fish.
lootManager.addLootable(new Lootable("TROPICAL_FISH",
new LootBuilder()
.setMaterial(CompatibleMaterial.TROPICAL_FISH).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.BONE_MEAL)
.setChance(5).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.BONE)
.setMin(1)
.setMax(2)
.setChance(25)
.addOnlyDropFors(EntityType.PLAYER).build()));
// Add Dolphin.
lootManager.addLootable(new Lootable("DOLPHIN",
new LootBuilder()
.setMaterial(CompatibleMaterial.COD)
.setBurnedMaterial(CompatibleMaterial.COOKED_COD)
.setMin(0)
.setMax(1).build()));
// Add Cod.
lootManager.addLootable(new Lootable("COD",
new LootBuilder()
.setMaterial(CompatibleMaterial.COD)
.setBurnedMaterial(CompatibleMaterial.COOKED_COD).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.BONE_MEAL)
.setChance(5).build()));
// Add Turtle.
lootManager.addLootable(new Lootable("TURTLE",
new LootBuilder()
.setMaterial(CompatibleMaterial.SEAGRASS)
.setMin(0)
.setMax(2).build()));
// Add Drowned.
lootManager.addLootable(new Lootable("DROWNED",
new LootBuilder()
.setMaterial(CompatibleMaterial.ROTTEN_FLESH)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.GOLD_INGOT)
.setChance(5)
.addOnlyDropFors(EntityType.PLAYER).build()));
}
if (ServerVersion.isServerVersionAtLeast(ServerVersion.V1_12)) {
// Add Parrot.
lootManager.addLootable(new Lootable("PARROT",
new LootBuilder()
.setMaterial(CompatibleMaterial.FEATHER)
.setMin(1)
.setMax(2).build()));
}
Loot fish1 = new LootBuilder()
.addChildLoot(new LootBuilder()
.setMaterial(CompatibleMaterial.COD)
.setBurnedMaterial(CompatibleMaterial.COOKED_COD)
.setChance(50).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.PRISMARINE_CRYSTALS)
.setChance(33).build())
.build();
Loot fish2 = new LootBuilder()
.setChance(2.5)
.addChildLoot(new LootBuilder()
.setMaterial(CompatibleMaterial.COD)
.setChance(60)
.setAllowLootingEnchant(false).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.SALMON)
.setChance(25)
.setAllowLootingEnchant(false).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.PUFFERFISH)
.setChance(13)
.setAllowLootingEnchant(false).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.TROPICAL_FISH)
.setChance(2)
.setAllowLootingEnchant(false).build())
.addOnlyDropFors(EntityType.PLAYER).build();
if (ServerVersion.isServerVersionAtLeast(ServerVersion.V1_11)) {
// Add Zombie Villager.
lootManager.addLootable(new Lootable("ZOMBIE_VILLAGER",
new LootBuilder()
.setMaterial(CompatibleMaterial.ROTTEN_FLESH)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setChance(2.5)
.setChildDropCount(1)
.addOnlyDropFors(EntityType.PLAYER)
.addChildLoot(new LootBuilder().setMaterial(CompatibleMaterial.IRON_INGOT)
.setAllowLootingEnchant(false).build(),
new LootBuilder().setMaterial(CompatibleMaterial.CARROT)
.setAllowLootingEnchant(false).build(),
new LootBuilder().setMaterial(CompatibleMaterial.POTATO)
.setAllowLootingEnchant(false).build())
.build()));
// Add Llama.
lootManager.addLootable(new Lootable("LLAMA",
new LootBuilder()
.setMaterial(CompatibleMaterial.LEATHER)
.setMin(0)
.setMax(2).build()));
// Add Zombie Horse.
lootManager.addLootable(new Lootable("ZOMBIE_HORSE",
new LootBuilder()
.setMaterial(CompatibleMaterial.ROTTEN_FLESH)
.setMin(0)
.setMax(2).build()));
// Add Elder Guardian.
lootManager.addLootable(new Lootable("ELDER_GUARDIAN",
new LootBuilder()
.setMaterial(CompatibleMaterial.PRISMARINE_SHARD)
.setMin(0)
.setMax(2).build(),
fish1,
new LootBuilder()
.setMaterial(CompatibleMaterial.SPONGE)
.addOnlyDropFors(EntityType.PLAYER)
.setAllowLootingEnchant(false).build(),
fish2));
// Add Mule.
lootManager.addLootable(new Lootable("MULE",
new LootBuilder()
.setMaterial(CompatibleMaterial.LEATHER)
.setMin(0)
.setMax(2).build()));
// Add Stray.
lootManager.addLootable(new Lootable("STRAY",
new LootBuilder()
.setMaterial(CompatibleMaterial.ARROW)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.BONE)
.setMin(0)
.setMax(2).build()));
Loot witherSkull = new LootBuilder()
.setMaterial(CompatibleMaterial.WITHER_SKELETON_SKULL)
.setChance(2.5)
.setAllowLootingEnchant(false)
.addOnlyDropFors(EntityType.PLAYER).build();
// Add Wither Skeleton.
lootManager.addLootable(new Lootable("WITHER_SKELETON",
new LootBuilder()
.setMaterial(CompatibleMaterial.COAL)
.setChance(33).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.BONE)
.setMin(0)
.setMax(2).build(),
witherSkull)); // Add Skeleton Horse.
lootManager.addLootable(new Lootable("SKELETON_HORSE",
new LootBuilder()
.setMaterial(CompatibleMaterial.BONE)
.setMin(0)
.setMax(2).build()));
// Add Donkey.
lootManager.addLootable(new Lootable("DONKEY",
new LootBuilder()
.setMaterial(CompatibleMaterial.LEATHER)
.setMin(0)
.setMax(2).build()));
// Add Vindicator.
lootManager.addLootable(new Lootable("VINDICATOR",
new LootBuilder()
.setMaterial(CompatibleMaterial.EMERALD)
.setMin(0)
.setMax(1)
.addOnlyDropFors(EntityType.PLAYER).build()));
// Add Evoker.
lootManager.addLootable(new Lootable("EVOKER",
new LootBuilder()
.setMaterial(CompatibleMaterial.TOTEM_OF_UNDYING)
.setAllowLootingEnchant(false).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.EMERALD)
.setChance(50)
.addOnlyDropFors(EntityType.PLAYER).build()));
}
if (ServerVersion.isServerVersionAtLeast(ServerVersion.V1_11)) {
// Shulker.
lootManager.addLootable(new Lootable("SHULKER",
new LootBuilder()
.setMaterial(CompatibleMaterial.SHULKER_SHELL)
.setChance(50)
.setLootingIncrease(6.25).build()));
}
if (ServerVersion.isServerVersionAtLeast(ServerVersion.V1_13)) {
// Add Polar Bear.
lootManager.addLootable(new Lootable("POLAR_BEAR",
new LootBuilder()
.setMaterial(CompatibleMaterial.COD)
.setChance(75)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.SALMON)
.setChance(25)
.setMin(0)
.setMax(2).build()));
} else if (ServerVersion.isServerVersionAtLeast(ServerVersion.V1_10)) {
// Add Polar Bear.
lootManager.addLootable(new Lootable("POLAR_BEAR",
new LootBuilder()
.setMaterial(CompatibleMaterial.COD)
.setChance(75)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.SALMON)
.setChance(25)
.setMin(0)
.setMax(2).build()));
}
// Add Pig.
lootManager.addLootable(new Lootable("PIG",
new LootBuilder()
.setMaterial(CompatibleMaterial.PORKCHOP)
.setBurnedMaterial(CompatibleMaterial.COOKED_PORKCHOP)
.setMin(1)
.setMax(3).build()));
// Add Cow.
lootManager.addLootable(new Lootable("COW",
new LootBuilder()
.setMaterial(CompatibleMaterial.LEATHER)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.BEEF)
.setBurnedMaterial(CompatibleMaterial.COOKED_BEEF)
.setMin(1)
.setMax(3).build()));
// Add Mushroom Cow.
lootManager.addLootable(new Lootable("MUSHROOM_COW",
new LootBuilder()
.setMaterial(CompatibleMaterial.LEATHER)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.BEEF)
.setBurnedMaterial(CompatibleMaterial.COOKED_BEEF)
.setMin(1)
.setMax(3).build()));
// Add Chicken.
lootManager.addLootable(new Lootable("CHICKEN",
new LootBuilder()
.setMaterial(CompatibleMaterial.FEATHER)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.CHICKEN)
.setBurnedMaterial(CompatibleMaterial.COOKED_CHICKEN).build()));
// Add Zombie.
lootManager.addLootable(new Lootable("ZOMBIE",
new LootBuilder()
.setMaterial(CompatibleMaterial.ROTTEN_FLESH)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.ZOMBIE_HEAD)
.setRequireCharged(true).build(),
new LootBuilder()
.setChance(2.5)
.setChildDropCount(1)
.setAllowLootingEnchant(false)
.addOnlyDropFors(EntityType.PLAYER)
.addChildLoot(new LootBuilder().setMaterial(CompatibleMaterial.IRON_INGOT)
.setAllowLootingEnchant(false).build(),
new LootBuilder().setMaterial(CompatibleMaterial.CARROT)
.setAllowLootingEnchant(false).build(),
new LootBuilder().setMaterial(CompatibleMaterial.POTATO)
.setAllowLootingEnchant(false).build())
.build()));
// Add Husk.
lootManager.addLootable(new Lootable("ZOMBIE",
new LootBuilder()
.setMaterial(CompatibleMaterial.ROTTEN_FLESH)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setChance(2.5)
.setChildDropCount(1)
.setAllowLootingEnchant(false)
.addOnlyDropFors(EntityType.PLAYER)
.addChildLoot(new LootBuilder().setMaterial(CompatibleMaterial.IRON_INGOT)
.setAllowLootingEnchant(false).build(),
new LootBuilder().setMaterial(CompatibleMaterial.CARROT)
.setAllowLootingEnchant(false).build(),
new LootBuilder().setMaterial(CompatibleMaterial.POTATO)
.setAllowLootingEnchant(false).build())
.build()));
// Add Creeper.
lootManager.addLootable(new Lootable("CREEPER",
new LootBuilder()
.setMaterial(CompatibleMaterial.GUNPOWDER)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.CREEPER_HEAD)
.setRequireCharged(true).build(),
new LootBuilder()
.setChildDropCount(1)
.addOnlyDropFors(EntityType.SKELETON,
ServerVersion.isServerVersionAtLeast(ServerVersion.V1_11) ? EntityType.STRAY : null)
.addChildLoot(new LootBuilder().setMaterial(CompatibleMaterial.MUSIC_DISC_11).build(),
new LootBuilder().setMaterial(CompatibleMaterial.MUSIC_DISC_13).build(),
new LootBuilder().setMaterial(CompatibleMaterial.MUSIC_DISC_BLOCKS).build(),
new LootBuilder().setMaterial(CompatibleMaterial.MUSIC_DISC_CAT).build(),
new LootBuilder().setMaterial(CompatibleMaterial.MUSIC_DISC_CHIRP).build(),
new LootBuilder().setMaterial(CompatibleMaterial.MUSIC_DISC_FAR).build(),
new LootBuilder().setMaterial(CompatibleMaterial.MUSIC_DISC_MALL).build(),
new LootBuilder().setMaterial(CompatibleMaterial.MUSIC_DISC_MELLOHI).build(),
new LootBuilder().setMaterial(CompatibleMaterial.MUSIC_DISC_STAL).build(),
new LootBuilder().setMaterial(CompatibleMaterial.MUSIC_DISC_STRAD).build(),
new LootBuilder().setMaterial(CompatibleMaterial.MUSIC_DISC_WAIT).build(),
new LootBuilder().setMaterial(CompatibleMaterial.MUSIC_DISC_WARD).build())
.build()));
// Add Guardian.
lootManager.addLootable(new Lootable("GUARDIAN",
new LootBuilder()
.setMaterial(CompatibleMaterial.PRISMARINE_SHARD)
.setMin(0)
.setMax(2).build(),
fish1,
fish2));
// Add Witch.
lootManager.addLootable(new Lootable("WITCH",
new LootBuilder()
.setChildDropCounMin(1)
.setChildDropCountMax(3)
.addChildLoot(new LootBuilder()
.setMaterial(CompatibleMaterial.GLOWSTONE_DUST)
.setChance(12.5)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.SUGAR)
.setChance(12.5)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.REDSTONE)
.setChance(12.5)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.SPIDER_EYE)
.setChance(12.5)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.GLASS_BOTTLE)
.setChance(12.5)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.GUNPOWDER)
.setChance(12.5)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.STICK)
.setChance(25)
.setMin(0)
.setMax(2).build()
).build()));
// Add Sheep.
lootManager.addLootable(new Lootable("SHEEP",
new LootBuilder()
.setMaterial(CompatibleMaterial.MUTTON)
.setBurnedMaterial(CompatibleMaterial.COOKED_MUTTON)
.setMin(1)
.setMax(2).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.WHITE_WOOL)
.setMin(2)
.setMax(2).build()));
// Add Squid.
lootManager.addLootable(new Lootable("SQUID",
new LootBuilder()
.setMaterial(CompatibleMaterial.INK_SAC)
.setMin(1)
.setMax(3).build()));
// Add Spider.
lootManager.addLootable(new Lootable("SPIDER",
new LootBuilder()
.setMaterial(CompatibleMaterial.STRING)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.SPIDER_EYE)
.setChance(33)
.addOnlyDropFors(EntityType.PLAYER).build()));
// Add Cave Spider.
lootManager.addLootable(new Lootable("CAVE_SPIDER",
new LootBuilder()
.setMaterial(CompatibleMaterial.STRING)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.SPIDER_EYE)
.setChance(33)
.addOnlyDropFors(EntityType.PLAYER).build()));
// Add Enderman.
lootManager.addLootable(new Lootable("ENDERMAN",
new LootBuilder()
.setMaterial(CompatibleMaterial.ENDER_PEARL)
.setMin(0)
.setMax(1).build()));
// Add Blaze.
lootManager.addLootable(new Lootable("BLAZE",
new LootBuilder()
.setMaterial(CompatibleMaterial.BLAZE_ROD)
.setMin(0)
.setMax(1)
.addOnlyDropFors(EntityType.PLAYER).build()));
// Add Horse.
lootManager.addLootable(new Lootable("HORSE",
new LootBuilder()
.setMaterial(CompatibleMaterial.LEATHER)
.setMin(0)
.setMax(2).build()));
// Magma Cube.
lootManager.addLootable(new Lootable("MAGMA_CUBE",
new LootBuilder()
.setMaterial(CompatibleMaterial.MAGMA_CREAM)
.setChance(25).build()));
// Add Skeleton.
lootManager.addLootable(new Lootable("SKELETON",
new LootBuilder()
.setMaterial(CompatibleMaterial.ARROW)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.BONE)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.SKELETON_SKULL)
.setRequireCharged(true).build()));
// Add Snowman.
lootManager.addLootable(new Lootable("SNOWMAN",
new LootBuilder()
.setMaterial(CompatibleMaterial.SNOWBALL)
.setMin(0)
.setMax(15).build()));
// Add Rabbit.
lootManager.addLootable(new Lootable("RABBIT",
new LootBuilder()
.setMaterial(CompatibleMaterial.RABBIT_HIDE)
.setMin(0)
.setMax(1).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.RABBIT_FOOT)
.setMin(0)
.setMax(1)
.setChance(10).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.RABBIT)
.setBurnedMaterial(CompatibleMaterial.COOKED_RABBIT)
.setMin(0)
.setMax(1).build()));
// Add Iron Golem.
lootManager.addLootable(new Lootable("IRON_GOLEM",
new LootBuilder()
.setMaterial(CompatibleMaterial.POPPY)
.setMin(0)
.setMax(2).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.IRON_INGOT)
.setMin(3)
.setMax(5).build()));
// Add Slime.
lootManager.addLootable(new Lootable("SLIME",
new LootBuilder()
.setMaterial(CompatibleMaterial.SLIME_BALL)
.setMin(0)
.setMax(2).build()));
// Add Ghast.
lootManager.addLootable(new Lootable("GHAST",
new LootBuilder()
.setMaterial(CompatibleMaterial.GHAST_TEAR)
.setMin(0)
.setMax(1).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.GUNPOWDER)
.setMin(0)
.setMax(2).build()));
// Add Zombie Pigman
if (ServerVersion.isServerVersionBelow(ServerVersion.V1_16))
lootManager.addLootable(new Lootable("PIG_ZOMBIE",
new LootBuilder()
.setMaterial(CompatibleMaterial.ROTTEN_FLESH)
.setMin(0)
.setMax(1).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.GOLD_NUGGET)
.setMin(0)
.setMax(1).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.GOLD_INGOT)
.setChance(2.5)
.addOnlyDropFors(EntityType.PLAYER).build()));
else {
// Add Strider
lootManager.addLootable(new Lootable("STRIDER",
new LootBuilder()
.setMaterial(CompatibleMaterial.STRING)
.setMin(0)
.setMax(5).build()));
// Add Hoglin
lootManager.addLootable(new Lootable("HOGLIN",
new LootBuilder()
.setMaterial(CompatibleMaterial.PORKCHOP)
.setBurnedMaterial(CompatibleMaterial.COOKED_PORKCHOP)
.setMin(2)
.setMax(4).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.LEATHER)
.setMin(0)
.setMax(2).build()));
// Add Zombified Piglin
lootManager.addLootable(new Lootable("ZOMBIFIED_PIGLIN",
new LootBuilder()
.setMaterial(CompatibleMaterial.ROTTEN_FLESH)
.setMin(0)
.setMax(1).build(),
new LootBuilder()
.setMaterial(CompatibleMaterial.GOLD_NUGGET)
.setMin(0)
.setMax(1).build()));
// Add Piglin
lootManager.addLootable(new Lootable("PIGLIN"));
}
// Add Wither.
lootManager.addLootable(new Lootable("WITHER",
new LootBuilder()
.setMaterial(CompatibleMaterial.NETHER_STAR)
.setAllowLootingEnchant(false).build()));
// Add Villager.
lootManager.addLootable(new Lootable("VILLAGER",
new LootBuilder().build()));
// Add Silverfish.
lootManager.addLootable(new Lootable("SILVERFISH",
new LootBuilder().build()));
lootManager.saveLootables(true);
}
public LootManager getLootManager() {
return lootManager;
}
}