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507870ddb7
Alphebatized the list to make it an easier read.
225 lines
8.2 KiB
Markdown
225 lines
8.2 KiB
Markdown
# Vault - Abstraction Library for Bukkit Plugin
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## Installing
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Installing Vault is as simple as copying the provided "Vault.jar" to your
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"<bukkit-install-dir>/plugins" directory and the rest is automatic! If you
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wish to perform configuration changes, this can be done via a configuration
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file but should not be necessary in most cases. See the "Advanced
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Configuration" section for more information.
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## Why Vault?
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I have no preference which library suits your plugin and development efforts
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best. Really, I thought a central suite (rather...Vault) of solutions was the
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the proper avenue than focusing on a single category of plugin. That's where
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the idea for Vault came into play.
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So, what features do I _think_ you'll like the most?
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* No need to include my source code in your plugin
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All of Vault is run in its own plugin, so all you need to do is obtain an
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instance of it! This simplifies issues with multiple plugins using the same
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namespaces. Just simply add Vault.jar to your download zip file!
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* Broad range of supported plugins
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I wanted an abstraction layer not only for Economic plugins but also
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Permission plugins as well. The future will likely add more, but what
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types, I have yet to decide, let me know!
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* Choice!
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That's half the fun of Bukkit, we get to choose what to use! More choice
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has never hurt developers so here's to choice!
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## Permissions
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* vault.admin
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- Determines if a player should recieve the update notices
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## License
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Copyright (C) 2011 Morgan Humes <morgan@lanaddict.com>
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Vault is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Vault is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with Vault. If not, see <http://www.gnu.org/licenses/>.
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## Building
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Vault comes with all libraries needed to build from the current branch and
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also comes with an Apache Ant build file (build.xml).
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## Dependencies
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Because Vault provides a bridge to other plugins, their binaries will be
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required to build from. To ease this, they have been included in the lib
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folder and will be updated from time to time. For plugin developers, it
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is not necessary to use these libraries when implementing Vault. You will
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only need to compile against Vault.
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## Supported Plugins
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Vault provides abstraction for the following categories and plugins. If you
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have your own plugin that you believe should be supported, fork Vault or create
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a patch with the necessary changes. Additionally you can create an issue on
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Github and we'll get to it at our convenience.
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* Economy
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- 3co (http://forums.bukkit.org/threads/22461/)
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- AEco
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- BOSEconomy 6 (http://forums.bukkit.org/threads/19025/)
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- BOSEconomy 7
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- CommandsEX Economy (http://dev.bukkit.org/server-mods/commandsex/)
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- CraftConomy2 (http://dev.bukkit.org/server-mods/craftconomy/)
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- CraftConomy3 (http://dev.bukkit.org/server-mods/craftconomy/)
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- CurrencyCore (http://dev.bukkit.org/server-mods/currency/)
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- Dosh
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- EconXP (http://dev.bukkit.org/server-mods/econxp/)
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- Essentials Economy (http://forums.bukkit.org/threads/15312/)
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- eWallet (http://dev.bukkit.org/server-mods/ewallet/)
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- GoldIsMoney
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- GoldIsMoney2
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- Gringotts
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- iConomy 4 (http://forums.bukkit.org/threads/40/)
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- iConomy 5 (http://forums.bukkit.org/threads/40/)
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- iConomy 6 (http://forums.bukkit.org/threads/40/)
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- McMoney
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- Miconomy
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- MineConomy (http://dev.bukkit.org/server-mods/mineconomy/)
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- MineFaconomy2
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- MultiCurrency
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- SDFEconomy
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- TAEcon
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- XPBank
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* Permissions
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- bPermissions
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- bPermissions 2 (http://dev.bukkit.org/server-mods/bpermissions/)
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- DroxPerms
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- Group Manager (Essentials) (http://forums.bukkit.org/threads/15312/)
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- Permissions 3 (http://forums.bukkit.org/threads/18430/)
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- PermissionsBukkit
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- Permissions Ex (http://forums.bukkit.org/threads/18140/)
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- Privileges
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- rscPermissions
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- SimplyPerms
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- SuperPerms (Bukkit's default)
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- TotalPermissions (http://dev.bukkit.org/bukkit-mods/totalpermissions)
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- XPerms
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- zPermissions
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* Chat
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- bPermissions
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- Group Manager (Essentials)
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- iChat
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- mChat
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- mChatSuite
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- Permissions3
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- PEX
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- rscPermissions
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- TotalPermissions
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- zPermissions
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## Implementing Vault
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Implementing Vault is quite simple. It requires getting the Economy, Permission, or Chat service from the Bukkit ServiceManager. See the example below:
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```java
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package com.example.plugin;
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import java.util.logging.Logger;
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import net.milkbowl.vault.chat.Chat;
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import net.milkbowl.vault.economy.Economy;
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import net.milkbowl.vault.economy.EconomyResponse;
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import net.milkbowl.vault.permission.Permission;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import org.bukkit.plugin.RegisteredServiceProvider;
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import org.bukkit.plugin.java.JavaPlugin;
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public class ExamplePlugin extends JavaPlugin {
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private static final Logger log = Logger.getLogger("Minecraft");
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public static Economy econ = null;
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public static Permission perms = null;
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public static Chat chat = null;
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@Override
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public void onDisable() {
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log.info(String.format("[%s] Disabled Version %s", getDescription().getName(), getDescription().getVersion()));
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}
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@Override
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public void onEnable() {
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if (!setupEconomy() ) {
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log.severe(String.format("[%s] - Disabled due to no Vault dependency found!", getDescription().getName()));
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getServer().getPluginManager().disablePlugin(this);
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return;
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}
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setupPermissions();
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setupChat();
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}
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private boolean setupEconomy() {
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if (getServer().getPluginManager().getPlugin("Vault") == null) {
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return false;
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}
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RegisteredServiceProvider<Economy> rsp = getServer().getServicesManager().getRegistration(Economy.class);
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if (rsp == null) {
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return false;
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}
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econ = rsp.getProvider();
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return econ != null;
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}
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private boolean setupChat() {
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RegisteredServiceProvider<Chat> rsp = getServer().getServicesManager().getRegistration(Chat.class);
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chat = rsp.getProvider();
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return chat != null;
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}
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private boolean setupPermissions() {
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RegisteredServiceProvider<Permission> rsp = getServer().getServicesManager().getRegistration(Permission.class);
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perms = rsp.getProvider();
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return perms != null;
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}
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public boolean onCommand(CommandSender sender, Command command, String commandLabel, String[] args) {
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if(!(sender instanceof Player)) {
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log.info("Only players are supported for this Example Plugin, but you should not do this!!!");
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return true;
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}
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Player player = (Player) sender;
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if(command.getLabel().equals("test-economy")) {
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// Lets give the player 1.05 currency (note that SOME economic plugins require rounding!)
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sender.sendMessage(String.format("You have %s", econ.format(econ.getBalance(player.getName()))));
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EconomyResponse r = econ.depositPlayer(player.getName(), 1.05);
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if(r.transactionSuccess()) {
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sender.sendMessage(String.format("You were given %s and now have %s", econ.format(r.amount), econ.format(r.balance)));
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} else {
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sender.sendMessage(String.format("An error occured: %s", r.errorMessage));
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}
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return true;
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} else if(command.getLabel().equals("test-permission")) {
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// Lets test if user has the node "example.plugin.awesome" to determine if they are awesome or just suck
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if(perms.has(player, "example.plugin.awesome")) {
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sender.sendMessage("You are awesome!");
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} else {
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sender.sendMessage("You suck!");
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}
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return true;
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} else {
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return false;
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}
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}
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}
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```
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