mirror of
https://github.com/MilkBowl/VaultAPI.git
synced 2024-11-14 14:35:14 +01:00
Finish fixing up OfflinePlayer methods. Version increase as API changed
again.
This commit is contained in:
parent
c9087719d6
commit
7684863231
2
pom.xml
2
pom.xml
@ -3,7 +3,7 @@
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<modelVersion>4.0.0</modelVersion>
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<modelVersion>4.0.0</modelVersion>
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<groupId>net.milkbowl.vault</groupId>
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<groupId>net.milkbowl.vault</groupId>
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<artifactId>VaultAPI</artifactId>
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<artifactId>VaultAPI</artifactId>
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<version>1.3.01</version>
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<version>1.3.02</version>
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<name>VaultAPI</name>
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<name>VaultAPI</name>
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<url>http://dev.bukkit.org/server-mods/vault/</url>
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<url>http://dev.bukkit.org/server-mods/vault/</url>
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@ -17,6 +17,7 @@ package net.milkbowl.vault.chat;
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import net.milkbowl.vault.permission.Permission;
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import net.milkbowl.vault.permission.Permission;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.World;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@ -44,111 +45,187 @@ public abstract class Chat {
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abstract public boolean isEnabled();
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abstract public boolean isEnabled();
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/**
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #getPlayerPrefix(String, OfflinePlayer)} instead.
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*
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* Get players prefix
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* Get players prefix
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* @param world World name
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* @param world World name
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* @param player Player name
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* @param player Player name
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* @return Prefix
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* @return Prefix
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*/
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*/
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@Deprecated
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abstract public String getPlayerPrefix(String world, String player);
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abstract public String getPlayerPrefix(String world, String player);
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/**
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/**
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* Get a players prefix in the given world
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* Use NULL for world if requesting a global prefix
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*
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* @param world World name
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* @param player OfflinePlayer
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* @return Prefix
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*/
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public String getPlayerPrefix(String world, OfflinePlayer player) {
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return getPlayerPrefix(world, player.getName());
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}
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #getPlayerPrefix(String, OfflinePlayer)} instead.
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*
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* Get players prefix
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* Get players prefix
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* @param world World Object
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* @param world World Object
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* @param player Player name
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* @param player Player name
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* @return Prefix
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* @return Prefix
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*/
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*/
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@Deprecated
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public String getPlayerPrefix(World world, String player) {
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public String getPlayerPrefix(World world, String player) {
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return getPlayerPrefix(world.getName(), player);
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return getPlayerPrefix(world.getName(), player);
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}
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}
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/**
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/**
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* Get players prefix
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* Get players prefix from the world they are currently in.
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* May or may not return the global prefix depending on implementation.
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*
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* @param player Player Object
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* @param player Player Object
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* @return Prefix
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* @return Prefix
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*/
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*/
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public String getPlayerPrefix(Player player) {
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public String getPlayerPrefix(Player player) {
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return getPlayerPrefix(player.getWorld().getName(), player.getName());
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return getPlayerPrefix(player.getWorld().getName(), player);
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}
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}
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/**
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #setPlayerPrefix(String, OfflinePlayer, String)} instead.
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*
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* Set players prefix
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* Set players prefix
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* @param world World name
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* @param world World name
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* @param player Player name
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* @param player Player name
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* @param prefix Prefix
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* @param prefix Prefix
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*/
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*/
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@Deprecated
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abstract public void setPlayerPrefix(String world, String player, String prefix);
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abstract public void setPlayerPrefix(String world, String player, String prefix);
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/**
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/**
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* Set players prefix
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* Sets players prefix in the given world.
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* Use NULL for world for setting in the Global scope.
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*
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* @param world World name
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* @param player OfflinePlayer
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* @param prefix Prefix
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*/
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public void setPlayerPrefix(String world, OfflinePlayer player, String prefix) {
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setPlayerPrefix(world, player.getName(), prefix);
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}
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #setPlayerPrefix(String, OfflinePlayer, String)} instead.
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*
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* Set players prefix in the given world.
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*
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* @param world World Object
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* @param world World Object
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* @param player Player name
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* @param player Player name
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* @param prefix Prefix
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* @param prefix Prefix
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*/
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*/
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@Deprecated
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public void setPlayerPrefix(World world, String player, String prefix) {
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public void setPlayerPrefix(World world, String player, String prefix) {
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setPlayerPrefix(world.getName(), player, prefix);
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setPlayerPrefix(world.getName(), player, prefix);
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}
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}
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/**
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/**
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* Set players prefix
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* Set players prefix in the world they are currently in.
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*
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* @param player Player Object
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* @param player Player Object
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* @param prefix Prefix
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* @param prefix Prefix
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*/
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*/
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public void setPlayerPrefix(Player player, String prefix) {
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public void setPlayerPrefix(Player player, String prefix) {
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setPlayerPrefix(player.getWorld().getName(), player.getName(), prefix);
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setPlayerPrefix(player.getWorld().getName(), player, prefix);
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}
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}
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/**
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #getPlayerSuffix(String, OfflinePlayer)} instead.
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*
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* Get players suffix
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* Get players suffix
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* @param world World name
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* @param world World name
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* @param player Player name
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* @param player Player name
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* @return Suffix
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* @return Suffix
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*/
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*/
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@Deprecated
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abstract public String getPlayerSuffix(String world, String player);
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abstract public String getPlayerSuffix(String world, String player);
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/**
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/**
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* Get players suffix in the specified world.
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*
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* @param world World name
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* @param player OfflinePlayer name
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* @return Suffix
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*/
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public String getPlayerSuffix(String world, OfflinePlayer player) {
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return getPlayerSuffix(world, player.getName());
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}
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #getPlayerSuffix(String, OfflinePlayer)} instead.
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*
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* Get players suffix
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* Get players suffix
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* @param world World Object
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* @param world World Object
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* @param player Player name
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* @param player Player name
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* @return Suffix
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* @return Suffix
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*/
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*/
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@Deprecated
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public String getPlayerSuffix(World world, String player) {
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public String getPlayerSuffix(World world, String player) {
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return getPlayerSuffix(world.getName(), player);
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return getPlayerSuffix(world.getName(), player);
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}
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}
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/**
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/**
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* Get players suffix
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* Get players suffix in the world they are currently in.
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*
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* @param player Player Object
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* @param player Player Object
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* @return Suffix
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* @return Suffix
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*/
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*/
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public String getPlayerSuffix(Player player) {
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public String getPlayerSuffix(Player player) {
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return getPlayerSuffix(player.getWorld().getName(), player.getName());
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return getPlayerSuffix(player.getWorld().getName(), player);
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}
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}
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/**
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #setPlayerSuffix(String, OfflinePlayer, String)} instead.
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*
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* Set players suffix
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* Set players suffix
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* @param world World name
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* @param world World name
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* @param player Player name
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* @param player Player name
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* @param suffix Suffix
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* @param suffix Suffix
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*/
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*/
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@Deprecated
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abstract public void setPlayerSuffix(String world, String player, String suffix);
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abstract public void setPlayerSuffix(String world, String player, String suffix);
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/**
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/**
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* Set players suffix for the world specified
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*
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* @param world World name
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* @param player OfflinePlayer
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* @param suffix Suffix
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*/
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public void setPlayerSuffix(String world, OfflinePlayer player, String suffix) {
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setPlayerSuffix(world, player.getName(), suffix);
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}
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #setPlayerSuffix(String, OfflinePlayer, String)} instead.
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*
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* Set players suffix
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* Set players suffix
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* @param world World Object
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* @param world World Object
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* @param player Player name
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* @param player Player name
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* @param suffix Suffix
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* @param suffix Suffix
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*/
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*/
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@Deprecated
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public void setPlayerSuffix(World world, String player, String suffix) {
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public void setPlayerSuffix(World world, String player, String suffix) {
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setPlayerSuffix(world.getName(), player, suffix);
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setPlayerSuffix(world.getName(), player, suffix);
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}
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}
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/**
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/**
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* Set players suffix
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* Set players suffix in the world they currently occupy.
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*
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* @param player Player Object
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* @param player Player Object
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* @param suffix Suffix
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* @param suffix Suffix
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*/
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*/
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public void setPlayerSuffix(Player player, String suffix) {
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public void setPlayerSuffix(Player player, String suffix) {
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setPlayerSuffix(player.getWorld().getName(), player.getName(), suffix);
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setPlayerSuffix(player.getWorld().getName(), player, suffix);
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}
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}
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/**
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/**
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@ -222,17 +299,34 @@ public abstract class Chat {
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public void setGroupSuffix(World world, String group, String suffix) {
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public void setGroupSuffix(World world, String group, String suffix) {
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setGroupSuffix(world.getName(), group, suffix);
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setGroupSuffix(world.getName(), group, suffix);
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}
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}
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/**
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/**
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* Get a players informational node (Integer) value
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* Get a players informational node (Integer) value
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* @param world World name
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* @param world World name
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* @param player OfflinePlayer
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* @param node Permission node
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* @param defaultValue Default value
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* @return Value
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*/
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public int getPlayerInfoInteger(String world, OfflinePlayer player, String node, int defaultValue) {
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return getPlayerInfoInteger(world, player.getName(), node, defaultValue);
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}
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #getPlayerInfoInteger(String, OfflinePlayer, String, int)} instead.
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* Get a players informational node (Integer) value
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* @param world World name
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* @param player Player name
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* @param player Player name
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* @param node Permission node
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* @param node Permission node
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* @param defaultValue Default value
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* @param defaultValue Default value
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* @return Value
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* @return Value
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*/
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*/
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@Deprecated
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abstract public int getPlayerInfoInteger(String world, String player, String node, int defaultValue);
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abstract public int getPlayerInfoInteger(String world, String player, String node, int defaultValue);
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/**
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #getPlayerInfoInteger(String, OfflinePlayer, String, int)} instead.
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*
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* Get a players informational node (Integer) value
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* Get a players informational node (Integer) value
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* @param world World Object
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* @param world World Object
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* @param player Player name
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* @param player Player name
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@ -240,6 +334,7 @@ public abstract class Chat {
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* @param defaultValue Default value
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* @param defaultValue Default value
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* @return Value
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* @return Value
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*/
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*/
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@Deprecated
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public int getPlayerInfoInteger(World world, String player, String node, int defaultValue) {
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public int getPlayerInfoInteger(World world, String player, String node, int defaultValue) {
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return getPlayerInfoInteger(world.getName(), player, node, defaultValue);
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return getPlayerInfoInteger(world.getName(), player, node, defaultValue);
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}
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}
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@ -252,25 +347,42 @@ public abstract class Chat {
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* @return Value
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* @return Value
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*/
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*/
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public int getPlayerInfoInteger(Player player, String node, int defaultValue) {
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public int getPlayerInfoInteger(Player player, String node, int defaultValue) {
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return getPlayerInfoInteger(player.getWorld().getName(), player.getName(), node, defaultValue);
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return getPlayerInfoInteger(player.getWorld().getName(), player, node, defaultValue);
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}
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}
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/**
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/**
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* Set a players informational node (Integer) value
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* @param world World name
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* @param player OfflinePlayer
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* @param node Permission node
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* @param value Value to set
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*/
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public void setPlayerInfoInteger(String world, OfflinePlayer player, String node, int value) {
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setPlayerInfoInteger(world, player.getName(), node, value);
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}
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #setPlayerInfoInteger(String, OfflinePlayer, String, int)} instead.
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*
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* Set a players informational node (Integer) value
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* Set a players informational node (Integer) value
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* @param world World name
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* @param world World name
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* @param player Player name
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* @param player Player name
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* @param node Permission node
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* @param node Permission node
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* @param value Value to set
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* @param value Value to set
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*/
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*/
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@Deprecated
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abstract public void setPlayerInfoInteger(String world, String player, String node, int value);
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abstract public void setPlayerInfoInteger(String world, String player, String node, int value);
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/**
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #setPlayerInfoInteger(String, OfflinePlayer, String, int)} instead.
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*
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* Set a players informational node (Integer) value
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* Set a players informational node (Integer) value
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* @param world World Object
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* @param world World Object
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* @param player Player name
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* @param player Player name
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* @param node Permission node
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* @param node Permission node
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* @param value Value to set
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* @param value Value to set
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*/
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*/
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@Deprecated
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public void setPlayerInfoInteger(World world, String player, String node, int value) {
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public void setPlayerInfoInteger(World world, String player, String node, int value) {
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setPlayerInfoInteger(world.getName(), player, node, value);
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setPlayerInfoInteger(world.getName(), player, node, value);
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}
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}
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@ -282,7 +394,7 @@ public abstract class Chat {
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* @param value Value to set
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* @param value Value to set
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*/
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*/
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public void setPlayerInfoInteger(Player player, String node, int value) {
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public void setPlayerInfoInteger(Player player, String node, int value) {
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setPlayerInfoInteger(player.getWorld().getName(), player.getName(), node, value);
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setPlayerInfoInteger(player.getWorld().getName(), player, node, value);
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}
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}
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/**
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/**
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@ -330,14 +442,31 @@ public abstract class Chat {
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/**
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/**
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* Get a players informational node (Double) value
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* Get a players informational node (Double) value
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* @param world World name
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* @param world World name
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* @param player Group name
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* @param player OfflinePlayer
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* @param node Permission node
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* @param node Permission node
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* @param defaultValue Default value
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* @param defaultValue Default value
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* @return Value
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* @return Value
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*/
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*/
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public double getPlayerInfoDouble(String world, OfflinePlayer player, String node, double defaultValue) {
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return getPlayerInfoDouble(world, player.getName(), node, defaultValue);
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}
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #getPlayerInfoDouble(String, OfflinePlayer, String, double)} instead.
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*
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* Get a players informational node (Double) value
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* @param world World name
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* @param player Player name
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* @param node Permission node
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* @param defaultValue Default value
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* @return Value
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*/
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@Deprecated
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abstract public double getPlayerInfoDouble(String world, String player, String node, double defaultValue);
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abstract public double getPlayerInfoDouble(String world, String player, String node, double defaultValue);
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/**
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/**
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* @deprecated As of Vault 1.3.01 use {{@link #getPlayerInfoDouble(String, OfflinePlayer, String, double)} instead
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*
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* Get a players informational node (Double) value
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* Get a players informational node (Double) value
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* @param world World Object
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* @param world World Object
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* @param player Player name
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* @param player Player name
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@ -345,6 +474,7 @@ public abstract class Chat {
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* @param defaultValue Default value
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* @param defaultValue Default value
|
||||||
* @return Value
|
* @return Value
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
public double getPlayerInfoDouble(World world, String player, String node, double defaultValue) {
|
public double getPlayerInfoDouble(World world, String player, String node, double defaultValue) {
|
||||||
return getPlayerInfoDouble(world.getName(), player, node, defaultValue);
|
return getPlayerInfoDouble(world.getName(), player, node, defaultValue);
|
||||||
}
|
}
|
||||||
@ -357,25 +487,40 @@ public abstract class Chat {
|
|||||||
* @return Value
|
* @return Value
|
||||||
*/
|
*/
|
||||||
public double getPlayerInfoDouble(Player player, String node, double defaultValue) {
|
public double getPlayerInfoDouble(Player player, String node, double defaultValue) {
|
||||||
return getPlayerInfoDouble(player.getWorld().getName(), player.getName(), node, defaultValue);
|
return getPlayerInfoDouble(player.getWorld().getName(), player, node, defaultValue);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Set a players informational node (Double) value
|
* Set a players informational node (Double) value
|
||||||
* @param world World name
|
* @param world World name
|
||||||
* @param player Group name
|
* @param player OfflinePlayer
|
||||||
* @param node Permission node
|
* @param node Permission node
|
||||||
* @param value Value to set
|
* @param value Value to set
|
||||||
*/
|
*/
|
||||||
|
public void setPlayerInfoDouble(String world, OfflinePlayer player, String node, double value) {
|
||||||
|
setPlayerInfoDouble(world, player.getName(), node, value);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #setPlayerInfoDouble(String, OfflinePlayer, String, double)} instead.
|
||||||
|
* Set a players informational node (Double) value
|
||||||
|
* @param world World name
|
||||||
|
* @param player Player name
|
||||||
|
* @param node Permission node
|
||||||
|
* @param value Value to set
|
||||||
|
*/
|
||||||
|
@Deprecated
|
||||||
abstract public void setPlayerInfoDouble(String world, String player, String node, double value);
|
abstract public void setPlayerInfoDouble(String world, String player, String node, double value);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #setPlayerInfoDouble(String, OfflinePlayer, String, double)} instead.
|
||||||
* Set a players informational node (Double) value
|
* Set a players informational node (Double) value
|
||||||
* @param world World Object
|
* @param world World Object
|
||||||
* @param player Player name
|
* @param player Player name
|
||||||
* @param node Permission node
|
* @param node Permission node
|
||||||
* @param value Value to set
|
* @param value Value to set
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
public void setPlayerInfoDouble(World world, String player, String node, double value) {
|
public void setPlayerInfoDouble(World world, String player, String node, double value) {
|
||||||
setPlayerInfoDouble(world.getName(), player, node, value);
|
setPlayerInfoDouble(world.getName(), player, node, value);
|
||||||
}
|
}
|
||||||
@ -387,7 +532,7 @@ public abstract class Chat {
|
|||||||
* @param value Value to set
|
* @param value Value to set
|
||||||
*/
|
*/
|
||||||
public void setPlayerInfoDouble(Player player, String node, double value) {
|
public void setPlayerInfoDouble(Player player, String node, double value) {
|
||||||
setPlayerInfoDouble(player.getWorld().getName(), player.getName(), node, value);
|
setPlayerInfoDouble(player.getWorld().getName(), player, node, value);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -433,6 +578,20 @@ public abstract class Chat {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* Get a players informational node (Boolean) value
|
||||||
|
* @param world World name
|
||||||
|
* @param player OfflinePlayer
|
||||||
|
* @param node Permission node
|
||||||
|
* @param defaultValue Default value
|
||||||
|
* @return Value
|
||||||
|
*/
|
||||||
|
public boolean getPlayerInfoBoolean(String world, OfflinePlayer player, String node, boolean defaultValue) {
|
||||||
|
return getPlayerInfoBoolean(world, player.getName(), node, defaultValue);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #getPlayerInfoBoolean(String, OfflinePlayer, String, boolean)} instead.
|
||||||
|
*
|
||||||
* Get a players informational node (Boolean) value
|
* Get a players informational node (Boolean) value
|
||||||
* @param world World name
|
* @param world World name
|
||||||
* @param player Player name
|
* @param player Player name
|
||||||
@ -440,9 +599,12 @@ public abstract class Chat {
|
|||||||
* @param defaultValue Default value
|
* @param defaultValue Default value
|
||||||
* @return Value
|
* @return Value
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
abstract public boolean getPlayerInfoBoolean(String world, String player, String node, boolean defaultValue);
|
abstract public boolean getPlayerInfoBoolean(String world, String player, String node, boolean defaultValue);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #getPlayerInfoBoolean(String, OfflinePlayer, String, boolean)} instead.
|
||||||
|
*
|
||||||
* Get a players informational node (Boolean) value
|
* Get a players informational node (Boolean) value
|
||||||
* @param world World Object
|
* @param world World Object
|
||||||
* @param player Player name
|
* @param player Player name
|
||||||
@ -450,6 +612,7 @@ public abstract class Chat {
|
|||||||
* @param defaultValue Default value
|
* @param defaultValue Default value
|
||||||
* @return Value
|
* @return Value
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
public boolean getPlayerInfoBoolean(World world, String player, String node, boolean defaultValue) {
|
public boolean getPlayerInfoBoolean(World world, String player, String node, boolean defaultValue) {
|
||||||
return getPlayerInfoBoolean(world.getName(), player, node, defaultValue);
|
return getPlayerInfoBoolean(world.getName(), player, node, defaultValue);
|
||||||
}
|
}
|
||||||
@ -462,25 +625,40 @@ public abstract class Chat {
|
|||||||
* @return Value
|
* @return Value
|
||||||
*/
|
*/
|
||||||
public boolean getPlayerInfoBoolean(Player player, String node, boolean defaultValue) {
|
public boolean getPlayerInfoBoolean(Player player, String node, boolean defaultValue) {
|
||||||
return getPlayerInfoBoolean(player.getWorld().getName(), player.getName(), node, defaultValue);
|
return getPlayerInfoBoolean(player.getWorld().getName(), player, node, defaultValue);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* Set a players informational node (Boolean) value
|
||||||
|
* @param world World name
|
||||||
|
* @param player OfflinePlayer
|
||||||
|
* @param node Permission node
|
||||||
|
* @param value Value to set
|
||||||
|
*/
|
||||||
|
public void setPlayerInfoBoolean(String world, OfflinePlayer player, String node, boolean value) {
|
||||||
|
setPlayerInfoBoolean(world, player.getName(), node, value);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #setPlayerInfoBoolean(String, OfflinePlayer, String, boolean)} instead.
|
||||||
* Set a players informational node (Boolean) value
|
* Set a players informational node (Boolean) value
|
||||||
* @param world World name
|
* @param world World name
|
||||||
* @param player Player name
|
* @param player Player name
|
||||||
* @param node Permission node
|
* @param node Permission node
|
||||||
* @param value Value to set
|
* @param value Value to set
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
abstract public void setPlayerInfoBoolean(String world, String player, String node, boolean value);
|
abstract public void setPlayerInfoBoolean(String world, String player, String node, boolean value);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #setPlayerInfoBoolean(String, OfflinePlayer, String, boolean)} instead.
|
||||||
* Set a players informational node (Boolean) value
|
* Set a players informational node (Boolean) value
|
||||||
* @param world World Object
|
* @param world World Object
|
||||||
* @param player Player name
|
* @param player Player name
|
||||||
* @param node Permission node
|
* @param node Permission node
|
||||||
* @param value Value to set
|
* @param value Value to set
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
public void setPlayerInfoBoolean(World world, String player, String node, boolean value) {
|
public void setPlayerInfoBoolean(World world, String player, String node, boolean value) {
|
||||||
setPlayerInfoBoolean(world.getName(), player, node, value);
|
setPlayerInfoBoolean(world.getName(), player, node, value);
|
||||||
}
|
}
|
||||||
@ -492,7 +670,7 @@ public abstract class Chat {
|
|||||||
* @param value Value to set
|
* @param value Value to set
|
||||||
*/
|
*/
|
||||||
public void setPlayerInfoBoolean(Player player, String node, boolean value) {
|
public void setPlayerInfoBoolean(Player player, String node, boolean value) {
|
||||||
setPlayerInfoBoolean(player.getWorld().getName(), player.getName(), node, value);
|
setPlayerInfoBoolean(player.getWorld().getName(), player, node, value);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -538,6 +716,20 @@ public abstract class Chat {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* Get a players informational node (String) value
|
||||||
|
* @param world World name
|
||||||
|
* @param player OfflinePlayer
|
||||||
|
* @param node Permission node
|
||||||
|
* @param defaultValue Default value
|
||||||
|
* @return Value
|
||||||
|
*/
|
||||||
|
public String getPlayerInfoString(String world, OfflinePlayer player, String node, String defaultValue) {
|
||||||
|
return getPlayerInfoString(world, player.getName(), node, defaultValue);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #getPlayerInfoString(String, OfflinePlayer, String, String)} instead.
|
||||||
|
*
|
||||||
* Get a players informational node (String) value
|
* Get a players informational node (String) value
|
||||||
* @param world World name
|
* @param world World name
|
||||||
* @param player Player name
|
* @param player Player name
|
||||||
@ -545,9 +737,11 @@ public abstract class Chat {
|
|||||||
* @param defaultValue Default value
|
* @param defaultValue Default value
|
||||||
* @return Value
|
* @return Value
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
abstract public String getPlayerInfoString(String world, String player, String node, String defaultValue);
|
abstract public String getPlayerInfoString(String world, String player, String node, String defaultValue);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #getPlayerInfoString(String, OfflinePlayer, String, String)} instead.
|
||||||
* Get a players informational node (String) value
|
* Get a players informational node (String) value
|
||||||
* @param world World Object
|
* @param world World Object
|
||||||
* @param player Player name
|
* @param player Player name
|
||||||
@ -555,6 +749,7 @@ public abstract class Chat {
|
|||||||
* @param defaultValue Default value
|
* @param defaultValue Default value
|
||||||
* @return Value
|
* @return Value
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
public String getPlayerInfoString(World world, String player, String node, String defaultValue) {
|
public String getPlayerInfoString(World world, String player, String node, String defaultValue) {
|
||||||
return getPlayerInfoString(world.getName(), player, node, defaultValue);
|
return getPlayerInfoString(world.getName(), player, node, defaultValue);
|
||||||
}
|
}
|
||||||
@ -567,25 +762,40 @@ public abstract class Chat {
|
|||||||
* @return Value
|
* @return Value
|
||||||
*/
|
*/
|
||||||
public String getPlayerInfoString(Player player, String node, String defaultValue) {
|
public String getPlayerInfoString(Player player, String node, String defaultValue) {
|
||||||
return getPlayerInfoString(player.getWorld().getName(), player.getName(), node, defaultValue);
|
return getPlayerInfoString(player.getWorld().getName(), player, node, defaultValue);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Set a players informational node (String) value
|
* Set a players informational node (String) value
|
||||||
* @param world World name
|
* @param world World name
|
||||||
* @param player Player name
|
* @param player OfflinePlayer
|
||||||
* @param node Permission node
|
* @param node Permission node
|
||||||
* @param value Value to set
|
* @param value Value to set
|
||||||
*/
|
*/
|
||||||
abstract public void setPlayerInfoString(String world, String player, String node, String value);
|
public void setPlayerInfoString(String world, OfflinePlayer player, String node, String value) {
|
||||||
|
setPlayerInfoString(world, player.getName(), node, value);
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #setPlayerInfoString(String, OfflinePlayer, String, String)} instead.
|
||||||
* Set a players informational node (String) value
|
* Set a players informational node (String) value
|
||||||
* @param world World name
|
* @param world World name
|
||||||
* @param player Player name
|
* @param player Player name
|
||||||
* @param node Permission node
|
* @param node Permission node
|
||||||
* @param value Value to set
|
* @param value Value to set
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
|
abstract public void setPlayerInfoString(String world, String player, String node, String value);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #setPlayerInfoString(String, OfflinePlayer, String, String)} instead.
|
||||||
|
* Set a players informational node (String) value
|
||||||
|
* @param world World name
|
||||||
|
* @param player Player name
|
||||||
|
* @param node Permission node
|
||||||
|
* @param value Value to set
|
||||||
|
*/
|
||||||
|
@Deprecated
|
||||||
public void setPlayerInfoString(World world, String player, String node, String value) {
|
public void setPlayerInfoString(World world, String player, String node, String value) {
|
||||||
setPlayerInfoString(world.getName(), player, node, value);
|
setPlayerInfoString(world.getName(), player, node, value);
|
||||||
}
|
}
|
||||||
@ -597,7 +807,7 @@ public abstract class Chat {
|
|||||||
* @param value Value ot set
|
* @param value Value ot set
|
||||||
*/
|
*/
|
||||||
public void setPlayerInfoString(Player player, String node, String value) {
|
public void setPlayerInfoString(Player player, String node, String value) {
|
||||||
setPlayerInfoString(player.getWorld().getName(), player.getName(), node, value);
|
setPlayerInfoString(player.getWorld().getName(), player, node, value);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -643,23 +853,38 @@ public abstract class Chat {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* Check if player is member of a group.
|
||||||
|
* @param world World name
|
||||||
|
* @param player OfflinePlayer
|
||||||
|
* @param group Group name
|
||||||
|
* @return Success or Failure
|
||||||
|
*/
|
||||||
|
public boolean playerInGroup(String world, OfflinePlayer player, String group) {
|
||||||
|
return perms.playerInGroup(world, player, group);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #playerInGroup(String, OfflinePlayer, String)} instead.
|
||||||
* Check if player is member of a group.
|
* Check if player is member of a group.
|
||||||
* @param world World name
|
* @param world World name
|
||||||
* @param player Player name
|
* @param player Player name
|
||||||
* @param group Group name
|
* @param group Group name
|
||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
public boolean playerInGroup(String world, String player, String group) {
|
public boolean playerInGroup(String world, String player, String group) {
|
||||||
return perms.playerInGroup(world, player, group);
|
return perms.playerInGroup(world, player, group);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #playerInGroup(String, OfflinePlayer, String)} instead.
|
||||||
* Check if player is member of a group.
|
* Check if player is member of a group.
|
||||||
* @param world World Object
|
* @param world World Object
|
||||||
* @param player Player name
|
* @param player Player name
|
||||||
* @param group Group name
|
* @param group Group name
|
||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
public boolean playerInGroup(World world, String player, String group) {
|
public boolean playerInGroup(World world, String player, String group) {
|
||||||
return playerInGroup(world.getName(), player, group);
|
return playerInGroup(world.getName(), player, group);
|
||||||
}
|
}
|
||||||
@ -671,25 +896,39 @@ public abstract class Chat {
|
|||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
public boolean playerInGroup(Player player, String group) {
|
public boolean playerInGroup(Player player, String group) {
|
||||||
return playerInGroup(player.getWorld().getName(), player.getName(), group);
|
return playerInGroup(player.getWorld().getName(), player, group);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* Gets the list of groups that this player has
|
||||||
|
* @param world World name
|
||||||
|
* @param player OfflinePlayer
|
||||||
|
* @return Array of groups
|
||||||
|
*/
|
||||||
|
public String[] getPlayerGroups(String world, OfflinePlayer player) {
|
||||||
|
return perms.getPlayerGroups(world, player);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #getPlayerGroups(String, OfflinePlayer)} instead.
|
||||||
* Gets the list of groups that this player has
|
* Gets the list of groups that this player has
|
||||||
* @param world World name
|
* @param world World name
|
||||||
* @param player Player name
|
* @param player Player name
|
||||||
* @return Array of groups
|
* @return Array of groups
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
public String[] getPlayerGroups(String world, String player) {
|
public String[] getPlayerGroups(String world, String player) {
|
||||||
return perms.getPlayerGroups(world, player);
|
return perms.getPlayerGroups(world, player);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #getPlayerGroups(String, OfflinePlayer)} instead.
|
||||||
* Gets the list of groups that this player has
|
* Gets the list of groups that this player has
|
||||||
* @param world World Object
|
* @param world World Object
|
||||||
* @param player Player name
|
* @param player Player name
|
||||||
* @return Array of groups
|
* @return Array of groups
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
public String[] getPlayerGroups(World world, String player) {
|
public String[] getPlayerGroups(World world, String player) {
|
||||||
return getPlayerGroups(world.getName(), player);
|
return getPlayerGroups(world.getName(), player);
|
||||||
}
|
}
|
||||||
@ -700,25 +939,39 @@ public abstract class Chat {
|
|||||||
* @return Array of groups
|
* @return Array of groups
|
||||||
*/
|
*/
|
||||||
public String[] getPlayerGroups(Player player) {
|
public String[] getPlayerGroups(Player player) {
|
||||||
return getPlayerGroups(player.getWorld().getName(), player.getName());
|
return getPlayerGroups(player.getWorld().getName(), player);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* Gets players primary group
|
||||||
|
* @param world World name
|
||||||
|
* @param player OfflinePlayer
|
||||||
|
* @return Players primary group
|
||||||
|
*/
|
||||||
|
public String getPrimaryGroup(String world, OfflinePlayer player) {
|
||||||
|
return perms.getPrimaryGroup(world, player);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #getPrimaryGroup(String, OfflinePlayer)} instead.
|
||||||
* Gets players primary group
|
* Gets players primary group
|
||||||
* @param world World name
|
* @param world World name
|
||||||
* @param player Player name
|
* @param player Player name
|
||||||
* @return Players primary group
|
* @return Players primary group
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
public String getPrimaryGroup(String world, String player) {
|
public String getPrimaryGroup(String world, String player) {
|
||||||
return perms.getPrimaryGroup(world, player);
|
return perms.getPrimaryGroup(world, player);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #getPrimaryGroup(String, OfflinePlayer)} instead.
|
||||||
* Gets players primary group
|
* Gets players primary group
|
||||||
* @param world World Object
|
* @param world World Object
|
||||||
* @param player Player name
|
* @param player Player name
|
||||||
* @return Players primary group
|
* @return Players primary group
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
public String getPrimaryGroup(World world, String player) {
|
public String getPrimaryGroup(World world, String player) {
|
||||||
return getPrimaryGroup(world.getName(), player);
|
return getPrimaryGroup(world.getName(), player);
|
||||||
}
|
}
|
||||||
@ -729,7 +982,7 @@ public abstract class Chat {
|
|||||||
* @return Players primary group
|
* @return Players primary group
|
||||||
*/
|
*/
|
||||||
public String getPrimaryGroup(Player player) {
|
public String getPrimaryGroup(Player player) {
|
||||||
return getPrimaryGroup(player.getWorld().getName(), player.getName());
|
return getPrimaryGroup(player.getWorld().getName(), player);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -53,6 +53,7 @@ public abstract class Permission {
|
|||||||
abstract public boolean hasSuperPermsCompat();
|
abstract public boolean hasSuperPermsCompat();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #playerHas(String, OfflinePlayer, String)} instead.
|
||||||
* Checks if player has a permission node. (Short for playerHas(...)
|
* Checks if player has a permission node. (Short for playerHas(...)
|
||||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||||
@ -62,6 +63,7 @@ public abstract class Permission {
|
|||||||
* @param permission Permission node
|
* @param permission Permission node
|
||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
public boolean has(String world, String player, String permission) {
|
public boolean has(String world, String player, String permission) {
|
||||||
if (world == null) {
|
if (world == null) {
|
||||||
return playerHas((String) null, player, permission);
|
return playerHas((String) null, player, permission);
|
||||||
@ -70,6 +72,7 @@ public abstract class Permission {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #playerHas(String, OfflinePlayer, String)} instead.
|
||||||
* Checks if player has a permission node. (Short for playerHas(...)
|
* Checks if player has a permission node. (Short for playerHas(...)
|
||||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||||
@ -79,6 +82,7 @@ public abstract class Permission {
|
|||||||
* @param permission Permission node
|
* @param permission Permission node
|
||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
public boolean has(World world, String player, String permission) {
|
public boolean has(World world, String player, String permission) {
|
||||||
if (world == null) {
|
if (world == null) {
|
||||||
return playerHas((String) null, player, permission);
|
return playerHas((String) null, player, permission);
|
||||||
@ -111,6 +115,7 @@ public abstract class Permission {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #playerHas(String, OfflinePlayer, String)} instead.
|
||||||
* Checks if player has a permission node.
|
* Checks if player has a permission node.
|
||||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||||
@ -120,9 +125,11 @@ public abstract class Permission {
|
|||||||
* @param permission Permission node
|
* @param permission Permission node
|
||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
abstract public boolean playerHas(String world, String player, String permission);
|
abstract public boolean playerHas(String world, String player, String permission);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #playerHas(String, OfflinePlayer, String)} instead.
|
||||||
* Checks if player has a permission node.
|
* Checks if player has a permission node.
|
||||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||||
@ -132,6 +139,7 @@ public abstract class Permission {
|
|||||||
* @param permission Permission node
|
* @param permission Permission node
|
||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
public boolean playerHas(World world, String player, String permission) {
|
public boolean playerHas(World world, String player, String permission) {
|
||||||
if (world == null) {
|
if (world == null) {
|
||||||
return playerHas((String) null, player, permission);
|
return playerHas((String) null, player, permission);
|
||||||
@ -142,16 +150,16 @@ public abstract class Permission {
|
|||||||
/**
|
/**
|
||||||
* Checks if player has a permission node.
|
* Checks if player has a permission node.
|
||||||
*
|
*
|
||||||
* @param world World Object
|
* @param world String world name
|
||||||
* @param player to check
|
* @param player to check
|
||||||
* @param permission Permission node
|
* @param permission Permission node
|
||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
public boolean playerHas(World world, OfflinePlayer player, String permission) {
|
public boolean playerHas(String world, OfflinePlayer player, String permission) {
|
||||||
if (world == null) {
|
if (world == null) {
|
||||||
return has((String) null, player.getName(), permission);
|
return has((String) null, player.getName(), permission);
|
||||||
}
|
}
|
||||||
return has(world.getName(), player.getName(), permission);
|
return has(world, player.getName(), permission);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -165,6 +173,7 @@ public abstract class Permission {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #playerAdd(String, OfflinePlayer, String)} instead.
|
||||||
* Add permission to a player.
|
* Add permission to a player.
|
||||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||||
@ -174,9 +183,11 @@ public abstract class Permission {
|
|||||||
* @param permission Permission node
|
* @param permission Permission node
|
||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
abstract public boolean playerAdd(String world, String player, String permission);
|
abstract public boolean playerAdd(String world, String player, String permission);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #playerAdd(String, OfflinePlayer, String)} instead.
|
||||||
* Add permission to a player.
|
* Add permission to a player.
|
||||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||||
@ -186,6 +197,7 @@ public abstract class Permission {
|
|||||||
* @param permission Permission node
|
* @param permission Permission node
|
||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
public boolean playerAdd(World world, String player, String permission) {
|
public boolean playerAdd(World world, String player, String permission) {
|
||||||
if (world == null) {
|
if (world == null) {
|
||||||
return playerAdd((String) null, player, permission);
|
return playerAdd((String) null, player, permission);
|
||||||
@ -198,16 +210,16 @@ public abstract class Permission {
|
|||||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||||
*
|
*
|
||||||
* @param world World Object
|
* @param world String world name
|
||||||
* @param player to add to
|
* @param player to add to
|
||||||
* @param permission Permission node
|
* @param permission Permission node
|
||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
public boolean playerAdd(World world, OfflinePlayer player, String permission) {
|
public boolean playerAdd(String world, OfflinePlayer player, String permission) {
|
||||||
if (world == null) {
|
if (world == null) {
|
||||||
return playerAdd((String) null, player.getName(), permission);
|
return playerAdd((String) null, player.getName(), permission);
|
||||||
}
|
}
|
||||||
return playerAdd(world.getName(), player.getName(), permission);
|
return playerAdd(world, player.getName(), permission);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -219,10 +231,11 @@ public abstract class Permission {
|
|||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
public boolean playerAdd(Player player, String permission) {
|
public boolean playerAdd(Player player, String permission) {
|
||||||
return playerAdd(player.getWorld().getName(), player.getName(), permission);
|
return playerAdd(player.getWorld().getName(), player, permission);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #playerAddTransient(OfflinePlayer, String)} instead.
|
||||||
* Add transient permission to a player.
|
* Add transient permission to a player.
|
||||||
* This implementation can be used by any subclass which implements a "pure" superperms plugin, i.e.
|
* This implementation can be used by any subclass which implements a "pure" superperms plugin, i.e.
|
||||||
* one that only needs the built-in Bukkit API to add transient permissions to a player. Any subclass
|
* one that only needs the built-in Bukkit API to add transient permissions to a player. Any subclass
|
||||||
@ -232,6 +245,7 @@ public abstract class Permission {
|
|||||||
* @param permission Permission node
|
* @param permission Permission node
|
||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
public boolean playerAddTransient(String player, String permission) throws UnsupportedOperationException {
|
public boolean playerAddTransient(String player, String permission) throws UnsupportedOperationException {
|
||||||
Player p = plugin.getServer().getPlayer(player);
|
Player p = plugin.getServer().getPlayer(player);
|
||||||
if (p == null) {
|
if (p == null) {
|
||||||
@ -302,12 +316,14 @@ public abstract class Permission {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #playerAddTransient(String, OfflinePlayer, String)} instead.
|
||||||
* Adds a world specific transient permission to the player - ONLY WORKS IN PEX/P3 - otherwise it defaults to GLOBAL!
|
* Adds a world specific transient permission to the player - ONLY WORKS IN PEX/P3 - otherwise it defaults to GLOBAL!
|
||||||
* @param worldName to check on
|
* @param worldName to check on
|
||||||
* @param player to check
|
* @param player to check
|
||||||
* @param permission to check
|
* @param permission to check
|
||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
public boolean playerAddTransient(String worldName, String player, String permission) {
|
public boolean playerAddTransient(String worldName, String player, String permission) {
|
||||||
Player p = plugin.getServer().getPlayer(player);
|
Player p = plugin.getServer().getPlayer(player);
|
||||||
if (p == null) {
|
if (p == null) {
|
||||||
@ -317,12 +333,14 @@ public abstract class Permission {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #playerRemoveTransient(String, OfflinePlayer, String)} instead.
|
||||||
* Removes a world specific transient permission from the player - Only works in PEX/P3 - otherwise it defaults to Global!
|
* Removes a world specific transient permission from the player - Only works in PEX/P3 - otherwise it defaults to Global!
|
||||||
* @param worldName to check on
|
* @param worldName to check on
|
||||||
* @param player to check
|
* @param player to check
|
||||||
* @param permission to check for
|
* @param permission to check for
|
||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
public boolean playerRemoveTransient(String worldName, String player, String permission) {
|
public boolean playerRemoveTransient(String worldName, String player, String permission) {
|
||||||
Player p = plugin.getServer().getPlayer(player);
|
Player p = plugin.getServer().getPlayer(player);
|
||||||
if (p == null)
|
if (p == null)
|
||||||
@ -339,7 +357,7 @@ public abstract class Permission {
|
|||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
public boolean playerRemoveTransient(String worldName, OfflinePlayer player, String permission) {
|
public boolean playerRemoveTransient(String worldName, OfflinePlayer player, String permission) {
|
||||||
return playerRemoveTransient(player.getName(), permission);
|
return playerRemoveTransient(worldName, player.getName(), permission);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -350,18 +368,37 @@ public abstract class Permission {
|
|||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
public boolean playerRemoveTransient(String worldName, Player player, String permission) {
|
public boolean playerRemoveTransient(String worldName, Player player, String permission) {
|
||||||
return playerRemoveTransient(player, permission);
|
return playerRemoveTransient(worldName, (OfflinePlayer) player, permission);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #playerRemove(String, OfflinePlayer, String)} instead.
|
||||||
* Remove permission from a player.
|
* Remove permission from a player.
|
||||||
* @param world World name
|
* @param world World name
|
||||||
* @param player Name of Player
|
* @param player Name of Player
|
||||||
* @param permission Permission node
|
* @param permission Permission node
|
||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
abstract public boolean playerRemove(String world, String player, String permission);
|
abstract public boolean playerRemove(String world, String player, String permission);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Remove permission from a player.
|
||||||
|
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||||
|
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||||
|
*
|
||||||
|
* @param world World name
|
||||||
|
* @param player OfflinePlayer
|
||||||
|
* @param permission Permission node
|
||||||
|
* @return Success or Failure
|
||||||
|
*/
|
||||||
|
public boolean playerRemove(String world, OfflinePlayer player, String permission) {
|
||||||
|
if (world == null) {
|
||||||
|
return playerRemove((String) null, player.getName(), permission);
|
||||||
|
}
|
||||||
|
return playerRemove(world, player.getName(), permission);
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Remove permission from a player.
|
* Remove permission from a player.
|
||||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||||
@ -372,6 +409,7 @@ public abstract class Permission {
|
|||||||
* @param permission Permission node
|
* @param permission Permission node
|
||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
public boolean playerRemove(World world, String player, String permission) {
|
public boolean playerRemove(World world, String player, String permission) {
|
||||||
if (world == null) {
|
if (world == null) {
|
||||||
return playerRemove((String) null, player, permission);
|
return playerRemove((String) null, player, permission);
|
||||||
@ -388,10 +426,11 @@ public abstract class Permission {
|
|||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
public boolean playerRemove(Player player, String permission) {
|
public boolean playerRemove(Player player, String permission) {
|
||||||
return playerRemove(player.getWorld().getName(), player.getName(), permission);
|
return playerRemove(player.getWorld().getName(), player, permission);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #playerRemoveTransient(OfflinePlayer, String)} instead
|
||||||
* Remove transient permission from a player.
|
* Remove transient permission from a player.
|
||||||
* This implementation can be used by any subclass which implements a "pure" superperms plugin, i.e.
|
* This implementation can be used by any subclass which implements a "pure" superperms plugin, i.e.
|
||||||
* one that only needs the built-in Bukkit API to remove transient permissions from a player. Any subclass
|
* one that only needs the built-in Bukkit API to remove transient permissions from a player. Any subclass
|
||||||
@ -401,6 +440,7 @@ public abstract class Permission {
|
|||||||
* @param permission Permission node
|
* @param permission Permission node
|
||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
public boolean playerRemoveTransient(String player, String permission) {
|
public boolean playerRemoveTransient(String player, String permission) {
|
||||||
Player p = plugin.getServer().getPlayer(player);
|
Player p = plugin.getServer().getPlayer(player);
|
||||||
if (p == null)
|
if (p == null)
|
||||||
@ -409,18 +449,6 @@ public abstract class Permission {
|
|||||||
return playerRemoveTransient(p, permission);
|
return playerRemoveTransient(p, permission);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Remove transient permission from a player.
|
|
||||||
*
|
|
||||||
* @param player to remove from
|
|
||||||
* @param permission Permission node
|
|
||||||
* @return Success or Failure
|
|
||||||
*/
|
|
||||||
public boolean playerRemoveTransient(OfflinePlayer player, String permission) {
|
|
||||||
return playerRemoveTransient(player.getName(), permission);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Remove transient permission from a player.
|
* Remove transient permission from a player.
|
||||||
*
|
*
|
||||||
@ -526,6 +554,7 @@ public abstract class Permission {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #playerInGroup(String, OfflinePlayer, String)} instead.
|
||||||
* Check if player is member of a group.
|
* Check if player is member of a group.
|
||||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||||
@ -538,9 +567,11 @@ public abstract class Permission {
|
|||||||
* @param group Group name
|
* @param group Group name
|
||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
abstract public boolean playerInGroup(String world, String player, String group);
|
abstract public boolean playerInGroup(String world, String player, String group);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #playerInGroup(String, OfflinePlayer, String)} instead.
|
||||||
* Check if player is member of a group.
|
* Check if player is member of a group.
|
||||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||||
@ -550,6 +581,7 @@ public abstract class Permission {
|
|||||||
* @param group Group name
|
* @param group Group name
|
||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
public boolean playerInGroup(World world, String player, String group) {
|
public boolean playerInGroup(World world, String player, String group) {
|
||||||
if (world == null) {
|
if (world == null) {
|
||||||
return playerInGroup((String) null, player, group);
|
return playerInGroup((String) null, player, group);
|
||||||
@ -567,11 +599,11 @@ public abstract class Permission {
|
|||||||
* @param group Group name
|
* @param group Group name
|
||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
public boolean playerInGroup(World world, OfflinePlayer player, String group) {
|
public boolean playerInGroup(String world, OfflinePlayer player, String group) {
|
||||||
if (world == null) {
|
if (world == null) {
|
||||||
return playerInGroup((String) null, player.getName(), group);
|
return playerInGroup((String) null, player.getName(), group);
|
||||||
}
|
}
|
||||||
return playerInGroup(world.getName(), player.getName(), group);
|
return playerInGroup(world, player.getName(), group);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -584,10 +616,11 @@ public abstract class Permission {
|
|||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
public boolean playerInGroup(Player player, String group) {
|
public boolean playerInGroup(Player player, String group) {
|
||||||
return playerInGroup(player.getWorld().getName(), player.getName(), group);
|
return playerInGroup(player.getWorld().getName(), player, group);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #playerAddGroup(String, OfflinePlayer, String)} instead.
|
||||||
* Add player to a group.
|
* Add player to a group.
|
||||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||||
@ -597,9 +630,11 @@ public abstract class Permission {
|
|||||||
* @param group Group name
|
* @param group Group name
|
||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
abstract public boolean playerAddGroup(String world, String player, String group);
|
abstract public boolean playerAddGroup(String world, String player, String group);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #playerAddGroup(String, OfflinePlayer, String)} instead.
|
||||||
* Add player to a group.
|
* Add player to a group.
|
||||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||||
@ -609,6 +644,7 @@ public abstract class Permission {
|
|||||||
* @param group Group name
|
* @param group Group name
|
||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
public boolean playerAddGroup(World world, String player, String group) {
|
public boolean playerAddGroup(World world, String player, String group) {
|
||||||
if (world == null) {
|
if (world == null) {
|
||||||
return playerAddGroup((String) null, player, group);
|
return playerAddGroup((String) null, player, group);
|
||||||
@ -621,16 +657,16 @@ public abstract class Permission {
|
|||||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||||
*
|
*
|
||||||
* @param world World Object
|
* @param world String world name
|
||||||
* @param player to add
|
* @param player to add
|
||||||
* @param group Group name
|
* @param group Group name
|
||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
public boolean playerAddGroup(World world, OfflinePlayer player, String group) {
|
public boolean playerAddGroup(String world, OfflinePlayer player, String group) {
|
||||||
if (world == null) {
|
if (world == null) {
|
||||||
return playerAddGroup((String) null, player.getName(), group);
|
return playerAddGroup((String) null, player.getName(), group);
|
||||||
}
|
}
|
||||||
return playerAddGroup(world.getName(), player.getName(), group);
|
return playerAddGroup(world, player.getName(), group);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -643,10 +679,11 @@ public abstract class Permission {
|
|||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
public boolean playerAddGroup(Player player, String group) {
|
public boolean playerAddGroup(Player player, String group) {
|
||||||
return playerAddGroup(player.getWorld().getName(), player.getName(), group);
|
return playerAddGroup(player.getWorld().getName(), player, group);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #playerRemoveGroup(String, OfflinePlayer, String)} instead.
|
||||||
* Remove player from a group.
|
* Remove player from a group.
|
||||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||||
@ -656,9 +693,11 @@ public abstract class Permission {
|
|||||||
* @param group Group name
|
* @param group Group name
|
||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
abstract public boolean playerRemoveGroup(String world, String player, String group);
|
abstract public boolean playerRemoveGroup(String world, String player, String group);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #playerRemoveGroup(String, OfflinePlayer, String)} instead.
|
||||||
* Remove player from a group.
|
* Remove player from a group.
|
||||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||||
@ -668,6 +707,7 @@ public abstract class Permission {
|
|||||||
* @param group Group name
|
* @param group Group name
|
||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
public boolean playerRemoveGroup(World world, String player, String group) {
|
public boolean playerRemoveGroup(World world, String player, String group) {
|
||||||
if (world == null) {
|
if (world == null) {
|
||||||
return playerRemoveGroup((String) null, player, group);
|
return playerRemoveGroup((String) null, player, group);
|
||||||
@ -685,11 +725,11 @@ public abstract class Permission {
|
|||||||
* @param group Group name
|
* @param group Group name
|
||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
public boolean playerRemoveGroup(World world, OfflinePlayer player, String group) {
|
public boolean playerRemoveGroup(String world, OfflinePlayer player, String group) {
|
||||||
if (world == null) {
|
if (world == null) {
|
||||||
return playerRemoveGroup((String) null, player.getName(), group);
|
return playerRemoveGroup((String) null, player.getName(), group);
|
||||||
}
|
}
|
||||||
return playerRemoveGroup(world.getName(), player.getName(), group);
|
return playerRemoveGroup(world, player.getName(), group);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -702,10 +742,11 @@ public abstract class Permission {
|
|||||||
* @return Success or Failure
|
* @return Success or Failure
|
||||||
*/
|
*/
|
||||||
public boolean playerRemoveGroup(Player player, String group) {
|
public boolean playerRemoveGroup(Player player, String group) {
|
||||||
return playerRemoveGroup(player.getWorld().getName(), player.getName(), group);
|
return playerRemoveGroup(player.getWorld().getName(), player, group);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #getPlayerGroups(String, OfflinePlayer)} instead.
|
||||||
* Gets the list of groups that this player has.
|
* Gets the list of groups that this player has.
|
||||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||||
@ -714,9 +755,11 @@ public abstract class Permission {
|
|||||||
* @param player Player name
|
* @param player Player name
|
||||||
* @return Array of groups
|
* @return Array of groups
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
abstract public String[] getPlayerGroups(String world, String player);
|
abstract public String[] getPlayerGroups(String world, String player);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #getPlayerGroups(String, OfflinePlayer)} instead.
|
||||||
* Gets the list of groups that this player has
|
* Gets the list of groups that this player has
|
||||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||||
@ -725,6 +768,7 @@ public abstract class Permission {
|
|||||||
* @param player Player name
|
* @param player Player name
|
||||||
* @return Array of groups
|
* @return Array of groups
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
public String[] getPlayerGroups(World world, String player) {
|
public String[] getPlayerGroups(World world, String player) {
|
||||||
if (world == null) {
|
if (world == null) {
|
||||||
return getPlayerGroups((String) null, player);
|
return getPlayerGroups((String) null, player);
|
||||||
@ -737,11 +781,11 @@ public abstract class Permission {
|
|||||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||||
*
|
*
|
||||||
* @param world World Object
|
* @param world String world name
|
||||||
* @param player OfflinePlayer
|
* @param player OfflinePlayer
|
||||||
* @return Array of groups
|
* @return Array of groups
|
||||||
*/
|
*/
|
||||||
public String[] getPlayerGroups(World world, OfflinePlayer player) {
|
public String[] getPlayerGroups(String world, OfflinePlayer player) {
|
||||||
return getPlayerGroups(world, player.getName());
|
return getPlayerGroups(world, player.getName());
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -753,10 +797,11 @@ public abstract class Permission {
|
|||||||
* @return Array of groups
|
* @return Array of groups
|
||||||
*/
|
*/
|
||||||
public String[] getPlayerGroups(Player player) {
|
public String[] getPlayerGroups(Player player) {
|
||||||
return getPlayerGroups(player.getWorld().getName(), player.getName());
|
return getPlayerGroups(player.getWorld().getName(), player);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #getPrimaryGroup(String, OfflinePlayer)} instead.
|
||||||
* Gets players primary group
|
* Gets players primary group
|
||||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||||
@ -765,9 +810,11 @@ public abstract class Permission {
|
|||||||
* @param player Player name
|
* @param player Player name
|
||||||
* @return Players primary group
|
* @return Players primary group
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
abstract public String getPrimaryGroup(String world, String player);
|
abstract public String getPrimaryGroup(String world, String player);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
* @deprecated As of Vault 1.3.01 use {{@link #getPrimaryGroup(String, OfflinePlayer)} instead.
|
||||||
* Gets players primary group
|
* Gets players primary group
|
||||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||||
@ -776,6 +823,7 @@ public abstract class Permission {
|
|||||||
* @param player Player name
|
* @param player Player name
|
||||||
* @return Players primary group
|
* @return Players primary group
|
||||||
*/
|
*/
|
||||||
|
@Deprecated
|
||||||
public String getPrimaryGroup(World world, String player) {
|
public String getPrimaryGroup(World world, String player) {
|
||||||
if (world == null) {
|
if (world == null) {
|
||||||
return getPrimaryGroup((String) null, player);
|
return getPrimaryGroup((String) null, player);
|
||||||
@ -788,11 +836,11 @@ public abstract class Permission {
|
|||||||
* Supports NULL value for World if the permission system registered supports global permissions.
|
* Supports NULL value for World if the permission system registered supports global permissions.
|
||||||
* But May return odd values if the servers registered permission system does not have a global permission store.
|
* But May return odd values if the servers registered permission system does not have a global permission store.
|
||||||
*
|
*
|
||||||
* @param world World Object
|
* @param world String world name
|
||||||
* @param player to get from
|
* @param player to get from
|
||||||
* @return Players primary group
|
* @return Players primary group
|
||||||
*/
|
*/
|
||||||
public String getPrimaryGroup(World world, OfflinePlayer player) {
|
public String getPrimaryGroup(String world, OfflinePlayer player) {
|
||||||
return getPrimaryGroup(world, player.getName());
|
return getPrimaryGroup(world, player.getName());
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -802,7 +850,7 @@ public abstract class Permission {
|
|||||||
* @return Players primary group
|
* @return Players primary group
|
||||||
*/
|
*/
|
||||||
public String getPrimaryGroup(Player player) {
|
public String getPrimaryGroup(Player player) {
|
||||||
return getPrimaryGroup(player.getWorld().getName(), player.getName());
|
return getPrimaryGroup(player.getWorld().getName(), player);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
Loading…
Reference in New Issue
Block a user