Method and Description |
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net.milkbowl.vault.economy.Economy.createBank(String, String)
As of Vault 1.3.01 use {
Economy.createBank(String, OfflinePlayer) instead.
Creates a bank account with the specified name and the player as the owner |
net.milkbowl.vault.economy.Economy.createPlayerAccount(String)
As of Vault 1.3.01 use {
Economy.createPlayerAccount(OfflinePlayer) instead.
Attempts to create a player account for the given player |
net.milkbowl.vault.economy.Economy.createPlayerAccount(String, String)
As of Vault 1.3.01 use {
Economy.createPlayerAccount(OfflinePlayer, String) instead.
Attempts to create a player account for the given player on the specified world
IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned. |
net.milkbowl.vault.economy.Economy.depositPlayer(String, double)
As of Vault 1.3.01 use
Economy.depositPlayer(OfflinePlayer, double) instead.
Deposit an amount to a player - DO NOT USE NEGATIVE AMOUNTS |
net.milkbowl.vault.economy.Economy.depositPlayer(String, String, double)
As of Vault 1.3.01 use
Economy.depositPlayer(OfflinePlayer, String, double) instead.
Deposit an amount to a player - DO NOT USE NEGATIVE AMOUNTS
IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned. |
net.milkbowl.vault.economy.Economy.getBalance(String)
As of Vault 1.3.01 use
Economy.getBalance(OfflinePlayer) instead.
Gets balance of a player |
net.milkbowl.vault.economy.Economy.getBalance(String, String)
As of Vault 1.3.01 use
Economy.getBalance(OfflinePlayer, String) instead.
Gets balance of a player on the specified world.
IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned. |
net.milkbowl.vault.item.ItemInfo.getId() |
net.milkbowl.vault.permission.Permission.getPlayerGroups(String, String)
As of Vault 1.3.01 use
Permission.getPlayerGroups(String, OfflinePlayer) instead.
Gets the list of groups that this player has.
Supports NULL value for World if the permission system registered supports global permissions.
But May return odd values if the servers registered permission system does not have a global permission store. |
net.milkbowl.vault.chat.Chat.getPlayerGroups(String, String)
As of Vault 1.3.01 use {
getPlayerGroups(String, OfflinePlayer) instead.
Gets the list of groups that this player has |
net.milkbowl.vault.permission.Permission.getPlayerGroups(World, String)
As of Vault 1.3.01 use
Permission.getPlayerGroups(String, OfflinePlayer) instead.
Gets the list of groups that this player has
Supports NULL value for World if the permission system registered supports global permissions.
But May return odd values if the servers registered permission system does not have a global permission store. |
net.milkbowl.vault.chat.Chat.getPlayerGroups(World, String)
As of Vault 1.3.01 use {
getPlayerGroups(String, OfflinePlayer) instead.
Gets the list of groups that this player has |
net.milkbowl.vault.chat.Chat.getPlayerInfoBoolean(String, String, String, boolean)
As of Vault 1.3.01 use {
getPlayerInfoBoolean(String, OfflinePlayer, String, boolean) instead.
Get a players informational node (Boolean) value |
net.milkbowl.vault.chat.Chat.getPlayerInfoBoolean(World, String, String, boolean)
As of Vault 1.3.01 use {
getPlayerInfoBoolean(String, OfflinePlayer, String, boolean) instead.
Get a players informational node (Boolean) value |
net.milkbowl.vault.chat.Chat.getPlayerInfoDouble(String, String, String, double)
As of Vault 1.3.01 use {
getPlayerInfoDouble(String, OfflinePlayer, String, double) instead.
Get a players informational node (Double) value |
net.milkbowl.vault.chat.Chat.getPlayerInfoDouble(World, String, String, double)
As of Vault 1.3.01 use {
getPlayerInfoDouble(String, OfflinePlayer, String, double) instead
Get a players informational node (Double) value |
net.milkbowl.vault.chat.Chat.getPlayerInfoInteger(String, String, String, int)
As of Vault 1.3.01 use {
getPlayerInfoInteger(String, OfflinePlayer, String, int) instead.
Get a players informational node (Integer) value |
net.milkbowl.vault.chat.Chat.getPlayerInfoInteger(World, String, String, int)
As of Vault 1.3.01 use {
getPlayerInfoInteger(String, OfflinePlayer, String, int) instead.
Get a players informational node (Integer) value |
net.milkbowl.vault.chat.Chat.getPlayerInfoString(String, String, String, String)
As of Vault 1.3.01 use {
getPlayerInfoString(String, OfflinePlayer, String, String) instead.
Get a players informational node (String) value |
net.milkbowl.vault.chat.Chat.getPlayerInfoString(World, String, String, String)
As of Vault 1.3.01 use {
getPlayerInfoString(String, OfflinePlayer, String, String) instead.
Get a players informational node (String) value |
net.milkbowl.vault.chat.Chat.getPlayerPrefix(String, String)
As of Vault 1.3.01 use {
getPlayerPrefix(String, OfflinePlayer) instead.
Get players prefix |
net.milkbowl.vault.chat.Chat.getPlayerPrefix(World, String)
As of Vault 1.3.01 use {
getPlayerPrefix(String, OfflinePlayer) instead.
Get players prefix |
net.milkbowl.vault.chat.Chat.getPlayerSuffix(String, String)
As of Vault 1.3.01 use {
getPlayerSuffix(String, OfflinePlayer) instead.
Get players suffix |
net.milkbowl.vault.chat.Chat.getPlayerSuffix(World, String)
As of Vault 1.3.01 use {
getPlayerSuffix(String, OfflinePlayer) instead.
Get players suffix |
net.milkbowl.vault.permission.Permission.getPrimaryGroup(String, String)
As of Vault 1.3.01 use
Permission.getPrimaryGroup(String, OfflinePlayer) instead.
Gets players primary group
Supports NULL value for World if the permission system registered supports global permissions.
But May return odd values if the servers registered permission system does not have a global permission store. |
net.milkbowl.vault.chat.Chat.getPrimaryGroup(String, String)
As of Vault 1.3.01 use {
getPrimaryGroup(String, OfflinePlayer) instead.
Gets players primary group |
net.milkbowl.vault.permission.Permission.getPrimaryGroup(World, String)
As of Vault 1.3.01 use
Permission.getPrimaryGroup(String, OfflinePlayer) instead.
Gets players primary group
Supports NULL value for World if the permission system registered supports global permissions.
But May return odd values if the servers registered permission system does not have a global permission store. |
net.milkbowl.vault.chat.Chat.getPrimaryGroup(World, String)
As of Vault 1.3.01 use {
getPrimaryGroup(String, OfflinePlayer) instead.
Gets players primary group |
net.milkbowl.vault.economy.Economy.has(String, double)
As of Vault 1.3.01 use
Economy.has(OfflinePlayer, double) instead.
Checks if the player account has the amount - DO NOT USE NEGATIVE AMOUNTS |
net.milkbowl.vault.economy.Economy.has(String, String, double)
As of Vault 1.3.01 use @{link
Economy.has(OfflinePlayer, String, double) instead.
Checks if the player account has the amount in a given world - DO NOT USE NEGATIVE AMOUNTS
IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned. |
net.milkbowl.vault.permission.Permission.has(String, String, String)
As of Vault 1.3.01 use
Permission.playerHas(String, OfflinePlayer, String) instead.
Checks if player has a permission node. (Short for playerHas(...)
Supports NULL value for World if the permission system registered supports global permissions.
But May return odd values if the servers registered permission system does not have a global permission store. |
net.milkbowl.vault.permission.Permission.has(World, String, String)
As of Vault 1.3.01 use
Permission.playerHas(String, OfflinePlayer, String) instead.
Checks if player has a permission node. (Short for playerHas(...)
Supports NULL value for World if the permission system registered supports global permissions.
But May return odd values if the servers registered permission system does not have a global permission store. |
net.milkbowl.vault.economy.Economy.hasAccount(String)
As of Vault 1.3.01 use
Economy.hasAccount(OfflinePlayer) instead.
Checks if this player has an account on the server yet
This will always return true if the player has joined the server at least once
as all major economy plugins auto-generate a player account when the player joins the server |
net.milkbowl.vault.economy.Economy.hasAccount(String, String)
As of Vault 1.3.01 use
Economy.hasAccount(OfflinePlayer, String) instead.
Checks if this player has an account on the server yet on the given world
This will always return true if the player has joined the server at least once
as all major economy plugins auto-generate a player account when the player joins the server |
net.milkbowl.vault.economy.Economy.isBankMember(String, String)
As of Vault 1.3.01 use {
Economy.isBankMember(String, OfflinePlayer) instead.
Check if the player is a member of the bank account |
net.milkbowl.vault.economy.Economy.isBankOwner(String, String)
As of Vault 1.3.01 use {
Economy.isBankOwner(String, OfflinePlayer) instead.
Check if a player is the owner of a bank account |
net.milkbowl.vault.item.Items.itemById(int) |
net.milkbowl.vault.item.Items.itemById(int, short) |
net.milkbowl.vault.permission.Permission.playerAdd(String, String, String)
As of Vault 1.3.01 use
Permission.playerAdd(String, OfflinePlayer, String) instead.
Add permission to a player.
Supports NULL value for World if the permission system registered supports global permissions.
But May return odd values if the servers registered permission system does not have a global permission store. |
net.milkbowl.vault.permission.Permission.playerAdd(World, String, String)
As of Vault 1.3.01 use
Permission.playerAdd(String, OfflinePlayer, String) instead.
Add permission to a player.
Supports NULL value for World if the permission system registered supports global permissions.
But May return odd values if the servers registered permission system does not have a global permission store. |
net.milkbowl.vault.permission.Permission.playerAddGroup(String, String, String)
As of Vault 1.3.01 use
Permission.playerAddGroup(String, OfflinePlayer, String) instead.
Add player to a group.
Supports NULL value for World if the permission system registered supports global permissions.
But May return odd values if the servers registered permission system does not have a global permission store. |
net.milkbowl.vault.permission.Permission.playerAddGroup(World, String, String)
As of Vault 1.3.01 use
Permission.playerAddGroup(String, OfflinePlayer, String) instead.
Add player to a group.
Supports NULL value for World if the permission system registered supports global permissions.
But May return odd values if the servers registered permission system does not have a global permission store. |
net.milkbowl.vault.permission.Permission.playerAddTransient(String, String)
As of Vault 1.3.01 use
Permission.playerAddTransient(OfflinePlayer, String) instead.
Add transient permission to a player.
This implementation can be used by any subclass which implements a "pure" superperms plugin, i.e.
one that only needs the built-in Bukkit API to add transient permissions to a player. Any subclass
implementing a plugin which provides its own API for this needs to override this method. |
net.milkbowl.vault.permission.Permission.playerAddTransient(String, String, String)
As of Vault 1.3.01 use
Permission.playerAddTransient(String, OfflinePlayer, String) instead.
Adds a world specific transient permission to the player - ONLY WORKS IN PEX/P3 - otherwise it defaults to GLOBAL! |
net.milkbowl.vault.permission.Permission.playerHas(String, String, String)
As of Vault 1.3.01 use
Permission.playerHas(String, OfflinePlayer, String) instead.
Checks if player has a permission node.
Supports NULL value for World if the permission system registered supports global permissions.
But May return odd values if the servers registered permission system does not have a global permission store. |
net.milkbowl.vault.permission.Permission.playerHas(World, String, String)
As of Vault 1.3.01 use
Permission.playerHas(String, OfflinePlayer, String) instead.
Checks if player has a permission node.
Supports NULL value for World if the permission system registered supports global permissions.
But May return odd values if the servers registered permission system does not have a global permission store. |
net.milkbowl.vault.permission.Permission.playerInGroup(String, String, String)
As of Vault 1.3.01 use
Permission.playerInGroup(String, OfflinePlayer, String) instead.
Check if player is member of a group.
Supports NULL value for World if the permission system registered supports global permissions.
But May return odd values if the servers registered permission system does not have a global permission store.
This method is known to return unexpected results depending on what permission system is being used. Different permission systems
will store the player groups differently, It is HIGHLY suggested you test your code out first. |
net.milkbowl.vault.chat.Chat.playerInGroup(String, String, String)
As of Vault 1.3.01 use {
playerInGroup(String, OfflinePlayer, String) instead.
Check if player is member of a group. |
net.milkbowl.vault.permission.Permission.playerInGroup(World, String, String)
As of Vault 1.3.01 use
Permission.playerInGroup(String, OfflinePlayer, String) instead.
Check if player is member of a group.
Supports NULL value for World if the permission system registered supports global permissions.
But May return odd values if the servers registered permission system does not have a global permission store. |
net.milkbowl.vault.chat.Chat.playerInGroup(World, String, String)
As of Vault 1.3.01 use {
playerInGroup(String, OfflinePlayer, String) instead.
Check if player is member of a group. |
net.milkbowl.vault.permission.Permission.playerRemove(String, String, String)
As of Vault 1.3.01 use
Permission.playerRemove(String, OfflinePlayer, String) instead.
Remove permission from a player. |
net.milkbowl.vault.permission.Permission.playerRemove(World, String, String) |
net.milkbowl.vault.permission.Permission.playerRemoveGroup(String, String, String)
As of Vault 1.3.01 use
Permission.playerRemoveGroup(String, OfflinePlayer, String) instead.
Remove player from a group.
Supports NULL value for World if the permission system registered supports global permissions.
But May return odd values if the servers registered permission system does not have a global permission store. |
net.milkbowl.vault.permission.Permission.playerRemoveGroup(World, String, String)
As of Vault 1.3.01 use
Permission.playerRemoveGroup(String, OfflinePlayer, String) instead.
Remove player from a group.
Supports NULL value for World if the permission system registered supports global permissions.
But May return odd values if the servers registered permission system does not have a global permission store. |
net.milkbowl.vault.permission.Permission.playerRemoveTransient(String, String)
As of Vault 1.3.01 use
Permission.playerRemoveTransient(OfflinePlayer, String) instead.
Remove transient permission from a player.
This implementation can be used by any subclass which implements a "pure" superperms plugin, i.e.
one that only needs the built-in Bukkit API to remove transient permissions from a player. Any subclass
implementing a plugin which provides its own API for this needs to override this method. |
net.milkbowl.vault.permission.Permission.playerRemoveTransient(String, String, String)
As of Vault 1.3.01 use
Permission.playerRemoveTransient(String, OfflinePlayer, String) instead.
Removes a world specific transient permission from the player - Only works in PEX/P3 - otherwise it defaults to Global! |
net.milkbowl.vault.chat.Chat.setPlayerInfoBoolean(String, String, String, boolean)
As of Vault 1.3.01 use {
setPlayerInfoBoolean(String, OfflinePlayer, String, boolean) instead.
Set a players informational node (Boolean) value |
net.milkbowl.vault.chat.Chat.setPlayerInfoBoolean(World, String, String, boolean)
As of Vault 1.3.01 use {
setPlayerInfoBoolean(String, OfflinePlayer, String, boolean) instead.
Set a players informational node (Boolean) value |
net.milkbowl.vault.chat.Chat.setPlayerInfoDouble(String, String, String, double)
As of Vault 1.3.01 use {
setPlayerInfoDouble(String, OfflinePlayer, String, double) instead.
Set a players informational node (Double) value |
net.milkbowl.vault.chat.Chat.setPlayerInfoDouble(World, String, String, double)
As of Vault 1.3.01 use {
setPlayerInfoDouble(String, OfflinePlayer, String, double) instead.
Set a players informational node (Double) value |
net.milkbowl.vault.chat.Chat.setPlayerInfoInteger(String, String, String, int)
As of Vault 1.3.01 use {
setPlayerInfoInteger(String, OfflinePlayer, String, int) instead.
Set a players informational node (Integer) value |
net.milkbowl.vault.chat.Chat.setPlayerInfoInteger(World, String, String, int)
As of Vault 1.3.01 use {
setPlayerInfoInteger(String, OfflinePlayer, String, int) instead.
Set a players informational node (Integer) value |
net.milkbowl.vault.chat.Chat.setPlayerInfoString(String, String, String, String)
As of Vault 1.3.01 use {
setPlayerInfoString(String, OfflinePlayer, String, String) instead.
Set a players informational node (String) value |
net.milkbowl.vault.chat.Chat.setPlayerInfoString(World, String, String, String)
As of Vault 1.3.01 use {
setPlayerInfoString(String, OfflinePlayer, String, String) instead.
Set a players informational node (String) value |
net.milkbowl.vault.chat.Chat.setPlayerPrefix(String, String, String)
As of Vault 1.3.01 use {
setPlayerPrefix(String, OfflinePlayer, String) instead.
Set players prefix |
net.milkbowl.vault.chat.Chat.setPlayerPrefix(World, String, String)
As of Vault 1.3.01 use {
setPlayerPrefix(String, OfflinePlayer, String) instead.
Set players prefix in the given world. |
net.milkbowl.vault.chat.Chat.setPlayerSuffix(String, String, String)
As of Vault 1.3.01 use {
setPlayerSuffix(String, OfflinePlayer, String) instead.
Set players suffix |
net.milkbowl.vault.chat.Chat.setPlayerSuffix(World, String, String)
As of Vault 1.3.01 use {
setPlayerSuffix(String, OfflinePlayer, String) instead.
Set players suffix |
net.milkbowl.vault.economy.Economy.withdrawPlayer(String, double)
As of Vault 1.3.01 use
Economy.withdrawPlayer(OfflinePlayer, double) instead.
Withdraw an amount from a player - DO NOT USE NEGATIVE AMOUNTS |
net.milkbowl.vault.economy.Economy.withdrawPlayer(String, String, double)
As of Vault 1.3.01 use
Economy.withdrawPlayer(OfflinePlayer, String, double) instead.
Withdraw an amount from a player on a given world - DO NOT USE NEGATIVE AMOUNTS
IMPLEMENTATION SPECIFIC - if an economy plugin does not support this the global balance will be returned. |
Milkbowl, 2014