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Merge pull request #95 from creeper123123321/master
Do not register new incoming packets
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commit
0c94a85dcc
@ -87,7 +87,7 @@ public class ChangedPacketIds1_12 extends Rewriter<Protocol1_11_1To1_12> {
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p.registerOutgoing(State.PLAY, 0x4D, 0x4A); // Entity Properties
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p.registerOutgoing(State.PLAY, 0x4E, 0x4B); // Entity Effect
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p.registerIncoming(State.PLAY, 0x01, -1); // Prepare Crafting Grid
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// New incoming packet 0x01 - Prepare Crafting Grid
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p.registerIncoming(State.PLAY, 0x02, 0x01); // Tab-Complete (Serverbound)
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p.registerIncoming(State.PLAY, 0x03, 0x02); // Chat Message (Serverbound)
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// 0x04->0x03 Client Status handled in BlockItemPackets1_12.java
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@ -109,9 +109,9 @@ public class ChangedPacketIds1_12 extends Rewriter<Protocol1_11_1To1_12> {
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p.registerIncoming(State.PLAY, 0x14, 0x13); // Player Digging
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p.registerIncoming(State.PLAY, 0x15, 0x14); // Entity Action
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p.registerIncoming(State.PLAY, 0x16, 0x15); // Steer Vehicle
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p.registerIncoming(State.PLAY, 0x17, -1); // Crafting Book Data
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// New incoming packet 0x17 - Crafting Book Data
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p.registerIncoming(State.PLAY, 0x18, 0x16); // Resource Pack Status
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p.registerIncoming(State.PLAY, 0x19, -1); // Advancement Tab
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// New incoming packet 0x19 - Advancement Tab
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p.registerIncoming(State.PLAY, 0x1A, 0x17); // Held Item Change (Serverbound)
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// 0x1B -> 0x18 Creative Inventory Action handled in BlockItemPackets.java
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p.registerIncoming(State.PLAY, 0x1C, 0x19); // Update Sign
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@ -96,7 +96,7 @@ public class Protocol1_12To1_12_1 extends BackwardsProtocol {
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registerIncoming(State.PLAY, 0xf, 0x10);
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registerIncoming(State.PLAY, 0x10, 0x11);
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registerIncoming(State.PLAY, 0x11, 0x12);
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registerIncoming(State.PLAY, 0x12, -1); // No sent by client, sad :(
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// New incoming 0x12 - No sent by client, sad :(
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}
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@Override
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