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Fix 1.15->1.14 immediate respawn flag in join game
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@ -29,6 +29,7 @@ import com.viaversion.viaversion.api.protocol.packet.PacketWrapper;
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import com.viaversion.viaversion.api.protocol.remapper.PacketRemapper;
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import com.viaversion.viaversion.api.type.Type;
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import com.viaversion.viaversion.api.type.types.version.Types1_14;
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import com.viaversion.viaversion.protocols.protocol1_14to1_13_2.ServerboundPackets1_14;
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import com.viaversion.viaversion.protocols.protocol1_15to1_14_4.ClientboundPackets1_15;
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import java.util.ArrayList;
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@ -50,7 +51,7 @@ public class EntityPackets1_15 extends EntityRewriter<Protocol1_14_4To1_15> {
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if (!wrapper.user().get(ImmediateRespawn.class).isImmediateRespawn()) return;
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// Instantly request respawn when 1.15 gamerule is set
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PacketWrapper statusPacket = wrapper.create(0x04);
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PacketWrapper statusPacket = wrapper.create(ServerboundPackets1_14.CLIENT_STATUS);
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statusPacket.write(Type.VAR_INT, 0);
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statusPacket.sendToServer(Protocol1_14_4To1_15.class);
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});
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@ -122,7 +123,10 @@ public class EntityPackets1_15 extends EntityRewriter<Protocol1_14_4To1_15> {
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handler(getTrackerHandler(Entity1_15Types.PLAYER, Type.INT));
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handler(wrapper -> wrapper.user().get(ImmediateRespawn.class).setImmediateRespawn(wrapper.read(Type.BOOLEAN)));
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handler(wrapper -> {
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boolean immediateRespawn = !wrapper.read(Type.BOOLEAN); // Inverted
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wrapper.user().get(ImmediateRespawn.class).setImmediateRespawn(immediateRespawn);
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});
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}
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});
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