Write player rotation on USE_ITEM in 1.21->1.20.5 (#791)

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EnZaXD 2024-06-17 16:27:55 +02:00 committed by GitHub
parent e662640377
commit 8e99dddb91
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4 changed files with 65 additions and 2 deletions

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@ -25,6 +25,7 @@ import com.viaversion.viabackwards.protocol.v1_21to1_20_5.rewriter.BlockItemPack
import com.viaversion.viabackwards.protocol.v1_21to1_20_5.rewriter.ComponentRewriter1_21;
import com.viaversion.viabackwards.protocol.v1_21to1_20_5.rewriter.EntityPacketRewriter1_21;
import com.viaversion.viabackwards.protocol.v1_21to1_20_5.storage.EnchantmentsPaintingsStorage;
import com.viaversion.viabackwards.protocol.v1_21to1_20_5.storage.PlayerRotationStorage;
import com.viaversion.viaversion.api.connection.UserConnection;
import com.viaversion.viaversion.api.minecraft.Holder;
import com.viaversion.viaversion.api.minecraft.entities.EntityTypes1_20_5;
@ -186,6 +187,7 @@ public final class Protocol1_21To1_20_5 extends BackwardsProtocol<ClientboundPac
public void init(final UserConnection user) {
addEntityTracker(user, new EntityTrackerBase(user, EntityTypes1_20_5.PLAYER));
user.put(new EnchantmentsPaintingsStorage());
user.put(new PlayerRotationStorage());
}
@Override

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@ -26,6 +26,7 @@ import com.viaversion.viabackwards.api.rewriters.EnchantmentRewriter;
import com.viaversion.viabackwards.api.rewriters.StructuredEnchantmentRewriter;
import com.viaversion.viabackwards.protocol.v1_21to1_20_5.Protocol1_21To1_20_5;
import com.viaversion.viabackwards.protocol.v1_21to1_20_5.storage.EnchantmentsPaintingsStorage;
import com.viaversion.viabackwards.protocol.v1_21to1_20_5.storage.PlayerRotationStorage;
import com.viaversion.viaversion.api.connection.UserConnection;
import com.viaversion.viaversion.api.minecraft.data.StructuredData;
import com.viaversion.viaversion.api.minecraft.data.StructuredDataContainer;
@ -111,8 +112,10 @@ public final class BlockItemPacketRewriter1_21 extends BackwardsStructuredItemRe
protocol.registerServerbound(ServerboundPackets1_20_5.USE_ITEM, wrapper -> {
wrapper.passthrough(Types.VAR_INT); // Hand
wrapper.passthrough(Types.VAR_INT); // Sequence
wrapper.write(Types.FLOAT, 0f); // Y rotation
wrapper.write(Types.FLOAT, 0f); // X rotation
final PlayerRotationStorage rotation = wrapper.user().get(PlayerRotationStorage.class);
wrapper.write(Types.FLOAT, rotation.yaw());
wrapper.write(Types.FLOAT, rotation.pitch());
});
new RecipeRewriter1_20_3<>(protocol).register1_20_5(ClientboundPackets1_21.UPDATE_RECIPES);

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@ -22,6 +22,7 @@ import com.viaversion.nbt.tag.Tag;
import com.viaversion.viabackwards.api.rewriters.EntityRewriter;
import com.viaversion.viabackwards.protocol.v1_21to1_20_5.Protocol1_21To1_20_5;
import com.viaversion.viabackwards.protocol.v1_21to1_20_5.storage.EnchantmentsPaintingsStorage;
import com.viaversion.viabackwards.protocol.v1_21to1_20_5.storage.PlayerRotationStorage;
import com.viaversion.viaversion.api.minecraft.Holder;
import com.viaversion.viaversion.api.minecraft.PaintingVariant;
import com.viaversion.viaversion.api.minecraft.RegistryEntry;
@ -29,10 +30,12 @@ import com.viaversion.viaversion.api.minecraft.WolfVariant;
import com.viaversion.viaversion.api.minecraft.entities.EntityType;
import com.viaversion.viaversion.api.minecraft.entities.EntityTypes1_20_5;
import com.viaversion.viaversion.api.minecraft.entitydata.EntityDataType;
import com.viaversion.viaversion.api.protocol.packet.PacketWrapper;
import com.viaversion.viaversion.api.protocol.remapper.PacketHandlers;
import com.viaversion.viaversion.api.type.Types;
import com.viaversion.viaversion.api.type.types.version.Types1_20_5;
import com.viaversion.viaversion.api.type.types.version.Types1_21;
import com.viaversion.viaversion.protocols.v1_20_3to1_20_5.packet.ServerboundPackets1_20_5;
import com.viaversion.viaversion.protocols.v1_20_5to1_21.data.Paintings1_20_5;
import com.viaversion.viaversion.protocols.v1_20_5to1_21.packet.ClientboundConfigurationPackets1_21;
import com.viaversion.viaversion.protocols.v1_20_5to1_21.packet.ClientboundPacket1_21;
@ -123,6 +126,23 @@ public final class EntityPacketRewriter1_21 extends EntityRewriter<ClientboundPa
final String world = wrapper.passthrough(Types.STRING);
trackWorldDataByKey1_20_5(wrapper.user(), dimensionId, world); // Tracks world height and name for chunk data and entity (un)tracking
});
protocol.registerServerbound(ServerboundPackets1_20_5.MOVE_PLAYER_POS_ROT, wrapper -> {
wrapper.passthrough(Types.DOUBLE); // X
wrapper.passthrough(Types.DOUBLE); // Y
wrapper.passthrough(Types.DOUBLE); // Z
storePlayerRotation(wrapper);
});
protocol.registerServerbound(ServerboundPackets1_20_5.MOVE_PLAYER_ROT, this::storePlayerRotation);
}
private void storePlayerRotation(final PacketWrapper wrapper) {
final float yaw = wrapper.passthrough(Types.FLOAT);
final float pitch = wrapper.passthrough(Types.FLOAT);
wrapper.user().get(PlayerRotationStorage.class).setRotation(yaw, pitch);
}
private int[] paintingMappingsForEntries(final RegistryEntry[] entries) {

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@ -0,0 +1,38 @@
/*
* This file is part of ViaBackwards - https://github.com/ViaVersion/ViaBackwards
* Copyright (C) 2016-2024 ViaVersion and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.viaversion.viabackwards.protocol.v1_21to1_20_5.storage;
import com.viaversion.viaversion.api.connection.StorableObject;
public final class PlayerRotationStorage implements StorableObject {
private float yaw, pitch;
public void setRotation(final float yaw, final float pitch) {
this.yaw = yaw;
this.pitch = pitch;
}
public float yaw() {
return yaw;
}
public float pitch() {
return pitch;
}
}