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Handle data->pitch/yaw item frame rotation change in 1.17->1.16.4 (#848)
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@ -22,6 +22,7 @@ import com.viaversion.viabackwards.api.rewriters.EntityRewriter;
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import com.viaversion.viabackwards.protocol.v1_17to1_16_4.Protocol1_17To1_16_4;
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import com.viaversion.viaversion.api.minecraft.Particle;
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import com.viaversion.viaversion.api.minecraft.entities.EntityType;
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import com.viaversion.viaversion.api.minecraft.entities.EntityTypes1_16_2;
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import com.viaversion.viaversion.api.minecraft.entities.EntityTypes1_17;
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import com.viaversion.viaversion.api.minecraft.entitydata.EntityDataType;
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import com.viaversion.viaversion.api.protocol.remapper.PacketHandlers;
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@ -50,6 +51,29 @@ public final class EntityPacketRewriter1_17 extends EntityRewriter<ClientboundPa
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registerTracker(ClientboundPackets1_17.ADD_PLAYER, EntityTypes1_17.PLAYER);
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registerSetEntityData(ClientboundPackets1_17.SET_ENTITY_DATA, Types1_17.ENTITY_DATA_LIST, Types1_16.ENTITY_DATA_LIST);
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protocol.appendClientbound(ClientboundPackets1_17.ADD_ENTITY, wrapper -> {
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final int entityType = wrapper.get(Types.VAR_INT, 1);
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if (entityType != EntityTypes1_16_2.ITEM_FRAME.getId()) {
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return;
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}
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// Older clients will ignore the data field and the server sets the item frame rotation by the yaw/pitch field inside the packet,
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// newer clients do the opposite and ignore yaw/pitch and use the data field from the packet.
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final int data = wrapper.get(Types.INT, 0);
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float pitch = 0F;
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float yaw = 0F;
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switch (Math.abs(data % 6)) {
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case 0 /* down */ -> pitch = 90F;
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case 1 /* up */ -> pitch = -90F;
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case 2 /* north */ -> yaw = 180F;
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case 4 /* west */ -> yaw = 90F;
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case 5 /* east */ -> yaw = 270;
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}
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wrapper.set(Types.BYTE, 0, (byte) (pitch * 256F / 360F));
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wrapper.set(Types.BYTE, 1, (byte) (yaw * 256F / 360F));
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});
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protocol.registerClientbound(ClientboundPackets1_17.REMOVE_ENTITY, ClientboundPackets1_16_2.REMOVE_ENTITIES, wrapper -> {
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int entityId = wrapper.read(Types.VAR_INT);
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tracker(wrapper.user()).removeEntity(entityId);
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