mirror of
https://github.com/ViaVersion/ViaBackwards.git
synced 2024-11-21 12:07:38 +01:00
Use SET_ENTITY_MOTION and EXPLODE for delta movement translation
This commit is contained in:
parent
c8ec145880
commit
c7324b1b35
@ -18,10 +18,14 @@
|
||||
package com.viaversion.viabackwards.protocol.v1_21_2to1_21.rewriter;
|
||||
|
||||
import com.viaversion.nbt.tag.Tag;
|
||||
import com.viaversion.viabackwards.ViaBackwards;
|
||||
import com.viaversion.viabackwards.api.rewriters.EntityRewriter;
|
||||
import com.viaversion.viabackwards.protocol.v1_21_2to1_21.Protocol1_21_2To1_21;
|
||||
import com.viaversion.viabackwards.protocol.v1_21_2to1_21.storage.PlayerStorage;
|
||||
import com.viaversion.viabackwards.protocol.v1_21_2to1_21.storage.SneakingStorage;
|
||||
import com.viaversion.viaversion.api.minecraft.Holder;
|
||||
import com.viaversion.viaversion.api.minecraft.Particle;
|
||||
import com.viaversion.viaversion.api.minecraft.SoundEvent;
|
||||
import com.viaversion.viaversion.api.minecraft.entities.EntityType;
|
||||
import com.viaversion.viaversion.api.minecraft.entities.EntityTypes1_21_2;
|
||||
import com.viaversion.viaversion.api.minecraft.entitydata.EntityData;
|
||||
@ -43,6 +47,8 @@ import java.util.List;
|
||||
|
||||
public final class EntityPacketRewriter1_21_2 extends EntityRewriter<ClientboundPacket1_21_2, Protocol1_21_2To1_21> {
|
||||
|
||||
private boolean warned = ViaBackwards.getConfig().suppressEmulationWarnings();
|
||||
|
||||
public EntityPacketRewriter1_21_2(final Protocol1_21_2To1_21 protocol) {
|
||||
super(protocol, Types1_21.ENTITY_DATA_TYPES.optionalComponentType, Types1_21.ENTITY_DATA_TYPES.booleanType);
|
||||
}
|
||||
@ -181,6 +187,10 @@ public final class EntityPacketRewriter1_21_2 extends EntityRewriter<Clientbound
|
||||
updateRotation(wrapper);
|
||||
|
||||
final int relativeArguments = wrapper.read(Types.VAR_INT);
|
||||
|
||||
// Send alongside separate entity motion
|
||||
wrapper.send(Protocol1_21_2To1_21.class);
|
||||
wrapper.cancel();
|
||||
handleRelativeArguments(wrapper, relativeArguments, movementX, movementY, movementZ);
|
||||
});
|
||||
|
||||
@ -206,7 +216,6 @@ public final class EntityPacketRewriter1_21_2 extends EntityRewriter<Clientbound
|
||||
// Send alongside separate entity motion
|
||||
wrapper.send(Protocol1_21_2To1_21.class);
|
||||
wrapper.cancel();
|
||||
|
||||
handleRelativeArguments(wrapper, relativeArguments, movementX, movementY, movementZ);
|
||||
});
|
||||
|
||||
@ -385,26 +394,46 @@ public final class EntityPacketRewriter1_21_2 extends EntityRewriter<Clientbound
|
||||
movementZ = movementZ * deltaPitchCos - movementY * deltaPitchSin;
|
||||
}
|
||||
|
||||
// Delta x, y, z
|
||||
if ((relativeArguments & 1 << 5) != 0) {
|
||||
movementX += storage.movementX();
|
||||
}
|
||||
if ((relativeArguments & 1 << 6) != 0) {
|
||||
movementY += storage.movementY();
|
||||
}
|
||||
if ((relativeArguments & 1 << 7) != 0) {
|
||||
movementZ += storage.movementZ();
|
||||
}
|
||||
final boolean relativeDeltaX = (relativeArguments & 1 << 5) != 0;
|
||||
final boolean relativeDeltaY = (relativeArguments & 1 << 6) != 0;
|
||||
final boolean relativeDeltaZ = (relativeArguments & 1 << 7) != 0;
|
||||
|
||||
final PacketWrapper entityMotionPacket = wrapper.create(ClientboundPackets1_21_2.MOVE_ENTITY_POS);
|
||||
// Delta x, y, z
|
||||
if (relativeDeltaX && relativeDeltaY && relativeDeltaZ) {
|
||||
final PacketWrapper explosionPacket = wrapper.create(ClientboundPackets1_21.EXPLODE);
|
||||
explosionPacket.write(Types.DOUBLE, 0.0); // Center X
|
||||
explosionPacket.write(Types.DOUBLE, 0.0); // Center Y
|
||||
explosionPacket.write(Types.DOUBLE, 0.0); // Center Z
|
||||
explosionPacket.write(Types.FLOAT, 0F); // Power
|
||||
explosionPacket.write(Types.VAR_INT, 0); // Blocks affected
|
||||
explosionPacket.write(Types.FLOAT, (float) movementX);
|
||||
explosionPacket.write(Types.FLOAT, (float) movementY);
|
||||
explosionPacket.write(Types.FLOAT, (float) movementZ);
|
||||
explosionPacket.write(Types.VAR_INT, 0); // Block interaction
|
||||
explosionPacket.write(Types1_21.PARTICLE, new Particle(0)); // Small explosion
|
||||
explosionPacket.write(Types1_21.PARTICLE, new Particle(0)); // Large explosion
|
||||
explosionPacket.write(Types.SOUND_EVENT, Holder.of(new SoundEvent("", null))); // Explosion sound
|
||||
|
||||
explosionPacket.send(Protocol1_21_2To1_21.class);
|
||||
} else if (!relativeDeltaX && !relativeDeltaY && !relativeDeltaZ) {
|
||||
final PacketWrapper entityMotionPacket = wrapper.create(ClientboundPackets1_21.SET_ENTITY_MOTION);
|
||||
entityMotionPacket.write(Types.VAR_INT, tracker(wrapper.user()).clientEntityId());
|
||||
entityMotionPacket.write(Types.SHORT, (short) (movementX * 8000));
|
||||
entityMotionPacket.write(Types.SHORT, (short) (movementY * 8000));
|
||||
entityMotionPacket.write(Types.SHORT, (short) (movementZ * 8000));
|
||||
|
||||
entityMotionPacket.send(Protocol1_21_2To1_21.class);
|
||||
} else if (!warned) {
|
||||
// Mixed combinations of relative and absolute would require tracking the previous delta movement
|
||||
// which is quite impossible without doing massive player simulation on protocol level.
|
||||
|
||||
// This is bad but so is life.
|
||||
protocol.getLogger().warning("Mixed combinations of relative and absolute delta movements are not supported for 1.21.1 players. " +
|
||||
"This will result in incorrect movement for the player. ");
|
||||
warned = true;
|
||||
}
|
||||
|
||||
storage.setRotation(wrapper);
|
||||
storage.setDeltaMovement(movementX, movementY, movementZ);
|
||||
}
|
||||
|
||||
private int boatTypeFromEntityType(final EntityType type) {
|
||||
|
@ -23,25 +23,9 @@ import com.viaversion.viaversion.api.type.Types;
|
||||
|
||||
public final class PlayerStorage extends PlayerPositionStorage {
|
||||
|
||||
private double movementX;
|
||||
private double movementY;
|
||||
private double movementZ;
|
||||
|
||||
private float yaw;
|
||||
private float pitch;
|
||||
|
||||
public double movementX() {
|
||||
return movementX;
|
||||
}
|
||||
|
||||
public double movementY() {
|
||||
return movementY;
|
||||
}
|
||||
|
||||
public double movementZ() {
|
||||
return movementZ;
|
||||
}
|
||||
|
||||
public float yaw() {
|
||||
return yaw;
|
||||
}
|
||||
@ -61,10 +45,4 @@ public final class PlayerStorage extends PlayerPositionStorage {
|
||||
this.pitch = wrapper.get(Types.FLOAT, 1);
|
||||
}
|
||||
|
||||
public void setDeltaMovement(final double x, final double y, final double z) {
|
||||
this.movementX = x;
|
||||
this.movementY = y;
|
||||
this.movementZ = z;
|
||||
}
|
||||
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user