Wither skeletons don't need visible names

This commit is contained in:
Nassim Jahnke 2022-02-16 19:15:08 +01:00
parent 121c735073
commit d8096e7f2e
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GPG Key ID: 6BE3B555EBC5982B
2 changed files with 1 additions and 2 deletions

View File

@ -215,7 +215,7 @@ public class EntityPackets1_11 extends LegacyEntityRewriter<Protocol1_10To1_11>
// Guardian
mapEntityTypeWithData(Entity1_11Types.EntityType.ELDER_GUARDIAN, Entity1_11Types.EntityType.GUARDIAN);
// Skeletons
mapEntityTypeWithData(Entity1_11Types.EntityType.WITHER_SKELETON, Entity1_11Types.EntityType.SKELETON).plainName().spawnMetadata(storage -> storage.add(getSkeletonTypeMeta(1)));
mapEntityTypeWithData(Entity1_11Types.EntityType.WITHER_SKELETON, Entity1_11Types.EntityType.SKELETON).spawnMetadata(storage -> storage.add(getSkeletonTypeMeta(1)));
mapEntityTypeWithData(Entity1_11Types.EntityType.STRAY, Entity1_11Types.EntityType.SKELETON).plainName().spawnMetadata(storage -> storage.add(getSkeletonTypeMeta(2)));
// Zombies
mapEntityTypeWithData(Entity1_11Types.EntityType.HUSK, Entity1_11Types.EntityType.ZOMBIE).plainName().spawnMetadata(storage -> handleZombieType(storage, 6));

View File

@ -33,7 +33,6 @@
"item.totem.use": "block.anvil.destroy"
},
"entitynames": {
"wither_skeleton": "Polar Bear",
"stray": "Stray",
"husk": "Husk",
"evocation_illager": "Evoker",