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Handle chested horse metadata correctly
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parent
347d449f51
commit
da2e802e29
@ -468,13 +468,28 @@ public class EntityPackets extends EntityRewriter<Protocol1_10To1_11> {
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HORSES
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*/
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// Handle horse flags
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registerMetaHandler().filter(EntityType.ABSTRACT_HORSE, true, 13).handle(e -> {
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Metadata data = e.getData();
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byte b = (byte) data.getValue();
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Optional<Metadata> chest = e.getMetaByIndex(15);
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if (chest.isPresent()) {
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boolean hasChest = (boolean) chest.get().getValue();
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if (hasChest)
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b |= 0x08; // Chested
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data.setValue(b);
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}
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return data;
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});
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// Handle Horse (Correct owner)
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registerMetaHandler().filter(EntityType.ABSTRACT_HORSE, true, 14).handleIndexChange(16);
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// Handle horse armor
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registerMetaHandler().filter(EntityType.HORSE, 16).handleIndexChange(17);
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// Handle chested horse - flag is still sent in horse flags
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// Handle chested horse
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registerMetaHandler().filter(EntityType.CHESTED_HORSE, true, 15).removed();
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// Get rid of Liama metadata TODO maybe for some special magic in the future?
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@ -504,6 +519,7 @@ public class EntityPackets extends EntityRewriter<Protocol1_10To1_11> {
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1 - Wither Skeleton
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2 - Stray
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*/
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private Metadata getSkeletonTypeMeta(int type) {
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return new Metadata(12, MetaType1_9.VarInt, type);
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}
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