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Merge pull request #123 from Gerrygames/dev
fix #122 and wrong byte types in trade list packets
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commit
e481c45b62
@ -139,7 +139,7 @@ public class BlockItemPackets1_11 extends BlockItemRewriter<Protocol1_10To1_11>
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if (wrapper.get(Type.STRING, 0).equalsIgnoreCase("MC|TrList")) {
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wrapper.passthrough(Type.INT); // Passthrough Window ID
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int size = wrapper.passthrough(Type.BYTE);
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int size = wrapper.passthrough(Type.UNSIGNED_BYTE);
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for (int i = 0; i < size; i++) {
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wrapper.write(Type.ITEM, handleItemToClient(wrapper.read(Type.ITEM))); // Input Item
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wrapper.write(Type.ITEM, handleItemToClient(wrapper.read(Type.ITEM))); // Output Item
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@ -140,7 +140,7 @@ public class BlockItemPackets1_12 extends BlockItemRewriter<Protocol1_11_1To1_12
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if (wrapper.get(Type.STRING, 0).equalsIgnoreCase("MC|TrList")) {
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wrapper.passthrough(Type.INT); // Passthrough Window ID
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int size = wrapper.passthrough(Type.BYTE);
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int size = wrapper.passthrough(Type.UNSIGNED_BYTE);
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for (int i = 0; i < size; i++) {
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wrapper.write(Type.ITEM, handleItemToClient(wrapper.read(Type.ITEM))); // Input Item
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wrapper.write(Type.ITEM, handleItemToClient(wrapper.read(Type.ITEM))); // Output Item
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@ -90,7 +90,7 @@ public class ItemPackets1_11_1 extends BlockItemRewriter<Protocol1_11To1_11_1> {
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if (wrapper.get(Type.STRING, 0).equalsIgnoreCase("MC|TrList")) {
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wrapper.passthrough(Type.INT); // Passthrough Window ID
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int size = wrapper.passthrough(Type.BYTE);
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int size = wrapper.passthrough(Type.UNSIGNED_BYTE);
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for (int i = 0; i < size; i++) {
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wrapper.write(Type.ITEM, handleItemToClient(wrapper.read(Type.ITEM))); // Input Item
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wrapper.write(Type.ITEM, handleItemToClient(wrapper.read(Type.ITEM))); // Output Item
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@ -125,8 +125,8 @@ public class Protocol1_12_2To1_13 extends BackwardsProtocol {
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in(State.PLAY, 0x1B, 0x17, cancel()); // Recipe Book Data TODO MODIFIED
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in(State.PLAY, 0x1D, 0x18); // Resource Pack Status
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in(State.PLAY, 0x1E, 0x19); // Advancement Tab
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in(State.PLAY, 0x1F, -1); // Select Trade
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in(State.PLAY, 0x20, -1); // Set Beacon Effect
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//in(State.PLAY, 0x1F, -1); // Select Trade (the client won't send this)
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//in(State.PLAY, 0x20, -1); // Set Beacon Effect (the client won't send this)
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in(State.PLAY, 0x21, 0x1A); // Held Item Change (serverbound)
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in(State.PLAY, 0x26, 0x1C); // Update Sign
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in(State.PLAY, 0x27, 0x1D); // Animation (serverbound)
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@ -96,7 +96,7 @@ public class BlockItemPackets1_10 extends BlockItemRewriter<Protocol1_9_4To1_10>
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if (wrapper.get(Type.STRING, 0).equalsIgnoreCase("MC|TrList")) {
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wrapper.passthrough(Type.INT); // Passthrough Window ID
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int size = wrapper.passthrough(Type.BYTE);
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int size = wrapper.passthrough(Type.UNSIGNED_BYTE);
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for (int i = 0; i < size; i++) {
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wrapper.write(Type.ITEM, handleItemToClient(wrapper.read(Type.ITEM))); // Input Item
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wrapper.write(Type.ITEM, handleItemToClient(wrapper.read(Type.ITEM))); // Output Item
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