49 lines
1.8 KiB
Java
49 lines
1.8 KiB
Java
/*
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* This file is part of ViaBackwards - https://github.com/ViaVersion/ViaBackwards
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* Copyright (C) 2016-2021 ViaVersion and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package nl.matsv.viabackwards.protocol.protocol1_12_2to1_13.block_entity_handlers;
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import nl.matsv.viabackwards.protocol.protocol1_12_2to1_13.providers.BackwardsBlockEntityProvider.BackwardsBlockEntityHandler;
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import us.myles.ViaVersion.api.data.UserConnection;
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import us.myles.viaversion.libs.opennbt.tag.builtin.ByteTag;
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import us.myles.viaversion.libs.opennbt.tag.builtin.CompoundTag;
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public class SkullHandler implements BackwardsBlockEntityHandler {
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private static final int SKULL_START = 5447;
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@Override
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public CompoundTag transform(UserConnection user, int blockId, CompoundTag tag) {
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int diff = blockId - SKULL_START;
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int pos = diff % 20;
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byte type = (byte) Math.floor(diff / 20f);
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// Set type
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tag.put("SkullType", new ByteTag(type));
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// Remove wall skulls
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if (pos < 4) {
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return tag;
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}
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// Add rotation for normal skulls
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tag.put("Rot", new ByteTag((byte) ((pos - 4) & 255)));
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return tag;
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}
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}
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