Updated Home (markdown)

Nassim Jahnke 2024-04-20 11:32:52 +02:00
parent fc1d01d399
commit f9cd18276a

@ -5,7 +5,7 @@ Since 4.6.0, mapping files are stored in a new, compact format, so editing them
1. Open the NBT file with an NBT editor program or website, for example https://irath96.github.io/webNBT/ or the [Minecraft Dev Plugin for IntelliJ](https://mcdev.io/). 1. Open the NBT file with an NBT editor program or website, for example https://irath96.github.io/webNBT/ or the [Minecraft Dev Plugin for IntelliJ](https://mcdev.io/).
1. **Remove all the tags you do not want to modify so you won't have to update the file every time the original is changed in ViaBackwards**. Only the tags present in the NBT file you put into the plugin directory will be taken and merged with the original data. 1. **Remove all the tags you do not want to modify so you won't have to update the file every time the original is changed in ViaBackwards**. Only the tags present in the NBT file you put into the plugin directory will be taken and merged with the original data.
1. Say you want to edit item and entity names: Look for `itemnames` and `entitynames`, edit the values you want to change, and save the file. 1. Say you want to edit item and entity names: Look for `itemnames` and `entitynames`, edit the values you want to change, and save the file.
Now ViaBackwards will load the file from its plugin directory if present and merge it with the rest from the original NBT mapping file. Now ViaBackwards will load the file **from its plugin directory if present** and merge it with the rest from the original NBT mapping file.
## Changing item and entity names ## Changing item and entity names
Follow the steps above. Follow the steps above.